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(Added hitboxes) |
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==Links== | ==Links== | ||
<section begin=Links/>{{ | <section begin=Links/>{{P4U2R/CharacterLinks}}<section end=Links/> | ||
}}<section end=Links/> | |||
==System Data== | ==System Data== | ||
{{P4U2-character | {{P4U2-character | ||
| name =Minazuki | |name =Minazuki | ||
| health =9,000 | |health =9,000 | ||
| prejump = 3F | |prejump = 3F | ||
| backdash = | |backdash = 21F (1~6F Inv All) | ||
| comborate = | |comborate = 60% | ||
| personacards = 4 | |personacards = 4 | ||
| portrait = | |portrait =P4U2_Minazuki_Portrait.png | ||
| icon =P4AU_PSho_Icon.png | |icon =P4AU_PSho_Icon.png | ||
| umo= | |umo= | ||
}} | }} | ||
==Normal Attacks== | ==Normal Attacks== | ||
===5A=== | ===5A=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=normal | ||
|input=5A |name= | |input=5A |name= | ||
|damage=200 |p1=200 |p2=200 |smp=50 | |damage=200 |p1=200 |p2=200 |smp=50 | ||
|level=3 |cancel=CJSO |attribute=Chest |guard=All |invuln= | |level=3 |cancel=CJSO |attribute=Chest |guard=All |invuln= | ||
|startup=9 |active= | |startup=9 |active=3 |recovery=14 |onBlock=-2 | ||
|images= | |blockstun=14 |hitstop=9 | ||
|hitboxes= | |groundHit=15 |airHit=17 |groundCH=27 |airCH=37 | ||
|images=P4U2R_Minazuki_5A.png |caption=Iconic {{clr|1|5A}} | |||
|hitboxes=P4U2R_Minazuki_5AHitbox.png | |||
|notes=Backdash cancel is -6 on block; | |notes=Backdash cancel is -6 on block; | ||
}} | }} | ||
===5AA=== | ===5AA=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=normal | ||
|input=5AA |name= | |input=5AA |name= | ||
|damage=400 |p1=0 |p2=100 |smp=50 | |damage=400 |p1=0 |p2=100 |smp=50 | ||
|level=4 |cancel=CSOD |attribute=Body |guard=All |invuln= | |level=4 |cancel=CSOD |attribute=Body |guard=All |invuln= | ||
|startup= | |startup=12 |active=3 |recovery=17 |onBlock=-3 | ||
|images= | |blockstun=16 |hitstop=9 | ||
|hitboxes= | |groundHit=20 |airHit=22 |groundCH=32 |airCH=42 | ||
|images=P4U2R_Minazuki_5AA.png |caption={{clr|A|5AA}} | |||
|hitboxes=P4U2R_Minazuki_5AAHitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
===5AAA=== | ===5AAA=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=normal | ||
|input=5AAA |name= | |input=5AAA |name= | ||
|damage= | |damage=800 |p1=0 |p2=400 |smp=50 | ||
|level=5 |cancel=CSO |attribute=Head |guard=All |invuln= | |level=5 |cancel=CSO |attribute=Head |guard=All |invuln= | ||
|startup= | |startup=16 |active=2 |recovery=7+16L |onBlock=-6 | ||
|images= | |blockstun=18 |hitstop=13 | ||
|hitboxes= | |groundHit=19 |airHit=21 + Down 22 |groundCH=31 |airCH=41 + Down 22 | ||
|images=P4U2R_Minazuki_5AAA.png |caption={{clr|A|5AAA}} | |||
|hitboxes=P4U2R_Minazuki_5AAAHitbox.png | |||
|notes= | |||
}} | |||
===2A=== | |||
{{MoveData-P4U2R |character=Minazuki |type=normal | |||
|input=2A |name= | |||
|damage=160 |p1=500 |p2=100 |smp=50 | |||
|level=1 |cancel=CSO |attribute=Foot |guard=Low |invuln= | |||
|startup=7 |active=3 |recovery=9 |onBlock=-1 | |||
|blockstun=10 |hitstop=9 | |||
|groundHit=11 |airHit=13 |groundCH=23 |airCH=25 | |||
|images=P4U2R_Minazuki_2A.png |caption=Weak starter, strong extender | |||
|hitboxes=P4U2R_Minazuki_2AHitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
===5B=== | ===5B=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=normal | ||
|input=5B |name= | |input=5B |name= | ||
|damage=400, 200 |p1=300 |p2=100 |smp=50 | |damage=400, 200 |p1=300 |p2=100 |smp=50 | ||
|level=3 |cancel= | |level=3 |cancel=CJSO |attribute=Body |guard=All |invuln= | ||
|startup=10 |active=2(8)3 |recovery=20 |onBlock=-8 | |startup=10 |active=2(8)3 |recovery=20 |onBlock=-8 | ||
|images= | |blockstun=14 |hitstop=8 | ||
|hitboxes= | |groundHit=15 |airHit=17 |groundCH=27 |airCH=37 | ||
|images=P4U2R_Minazuki_5B-1.png;P4U2R_Minazuki_5B-2.png |caption= \Hit twice for hit-confirms, once for juggles | |||
|hitboxes=P4U2R_Minazuki_5B-1Hitbox.png;P4U2R_Minazuki_5B-2Hitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
===2B=== | ===2B=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=normal | ||
|input=2B |name= | |input=2B |name= | ||
|damage=300,150x2 |p1=200 |p2=100 |smp=50 | |damage=300,150x2 |p1=200 |p2=100 |smp=50 | ||
|level=3 |cancel= | |level=3 |cancel=CJSO |attribute=Body |guard=Air Unblockable |invuln=7~13 Head | ||
|startup=10 |active=4(10)2,3 |recovery= | |startup=10 |active=4(10)2,3 |recovery=21 |onBlock=-9 | ||
|images= | |blockstun=14 |hitstop=8,1/+2,8 | ||
|hitboxes= | |groundHit=15 |airHit=17 |groundCH=27 |airCH=37 | ||
|images=P4U2R_Minazuki_2B-1.png;P4U2R_Minazuki_2B-2.png | |||
|hitboxes=P4U2R_Minazuki_2B-1Hitbox.png;P4U2R_Minazuki_2B-2Hitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
===j.A=== | ===j.A=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=normal | ||
|input=j.A |name= | |input=j.A |name= | ||
|damage=200 |p1=200 |p2=100 |smp=50 | |damage=200 |p1=200 |p2=100 |smp=50 | ||
|level=2 |cancel=CJSO |attribute=Head |guard=High |invuln= | |level=2 |cancel=CJSO |attribute=Head |guard=High |invuln= | ||
|startup=7 |active=7 |recovery=12 |onBlock= | |startup=7 |active=7 |recovery=12 |onBlock= | ||
|images= | |blockstun=12 |hitstop=10 | ||
|hitboxes= | |groundHit=13 |airHit=15 |groundCH=25 |airCH=27 | ||
|images=P4U2R_Minazuki_jA.png | |||
|hitboxes=P4U2R_Minazuki_jAHitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
===j.B=== | ===j.B=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=normal | ||
|input=j.B |name= | |input=j.B |name= | ||
|damage=300,150 |p1=200 |p2=100 |smp=50 | |damage=300,150 |p1=200 |p2=100 |smp=50 | ||
|level= | |level=2 |cancel=CJSO |attribute=Head |guard=High |invuln= | ||
|startup=12 |active= | |startup=12 |active=2(9)3 |recovery=12 |onBlock= | ||
|images= | |blockstun=12 |hitstop=8 | ||
|hitboxes= | |groundHit=13 |airHit=15 |groundCH=25 |airCH=27 | ||
|images=P4U2R_Minazuki_jB-1.png;P4U2R_Minazuki_jB-2.png |caption=Didn't react to the hit?\Don't worry, second hit got you covered | |||
|hitboxes=P4U2R_Minazuki_jB-1Hitbox.png;P4U2R_Minazuki_jB-2Hitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
===All Out Attack=== | ===All Out Attack=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=normal | ||
|input=5AB |name=All Out Attack | |input=5AB |name=All Out Attack | ||
|damage=300 |p1=0 |p2= | |damage=300 |p1=0 |p2=800 |smp=10,000 | ||
|level=5 |cancel=O |attribute=Body |guard=High |invuln= | |level=5 |cancel=O |attribute=Body |guard=High |invuln=10~30 Guard Strike | ||
|startup= | |startup=30 [39]|active=3 |recovery=28 [34] |onBlock=-12 [-18] | ||
|images= | |blockstun=18 |hitstop=13 | ||
|hitboxes= | |groundHit=Spin 31 |airHit=31 + GBounce |groundCH=Spin 43 |airCH=51 + GBounce | ||
|notes= | |images=P4U2R_Minazuki_AoA-1.png;P4U2R_Minazuki_AoA-2.png | ||
|hitboxes=P4U2R_Minazuki_AoA-2Hitbox.png | |||
|notes=Can pass through opponent 10~20F;Values in [] are when passing through opponent; | |||
}} | }} | ||
===Sweep=== | ===Sweep=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=normal | ||
|input=2AB |name=Sweep | |input=2AB |name=Sweep | ||
|damage=200,500 |p1=200 |p2=100 |smp=50 | |damage=200,500 |p1=200 |p2=100 |smp=50 | ||
|level=3 |cancel=CSO |attribute= | |level=3 |cancel=CSO |attribute=Foot |guard=Low |invuln=4~12 Chest | ||
|startup=10 |active=3(12)3 |recovery=15 |onBlock=-3 | |startup=10 |active=3(12)3 |recovery=15 |onBlock=-3 | ||
|images= | |blockstun=14 |hitstop=6, 11 | ||
|hitboxes= | |groundHit=Launch |airHit=25 |groundCH=Launch |airCH=45 | ||
|images=P4U2R_Minazuki_Sweep-1.png;P4U2R_Minazuki_Sweep-2.png | |||
|hitboxes=P4U2R_Minazuki_Sweep-1Hitbox.png;P4U2R_Minazuki_Sweep-2Hitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
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==Persona Attacks== | ==Persona Attacks== | ||
===5C=== | ===5C=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=persona | ||
|input=5C |name= | |input=5C |name= | ||
|damage=900 |p1=100 |p2=100 |smp=50 | |damage=900 |p1=100 |p2=100 |smp=50 | ||
|level=5 |cancel=C(J)SO |attribute=Body |guard=All |invuln= | |level=5 |cancel=C(J)SO |attribute=Body |guard=All |invuln= | ||
|startup= | |startup=13 |active=3 |recovery=32 |onBlock=-16 | ||
|images=P4U2_P- | |blockstun=18 |hitstop=13 | ||
|hitboxes= | |groundHit=19 |airHit=24 + GBounce |groundCH=31 |airCH=44 + GBounce | ||
|images=P4U2R_Minazuki_5C.png |caption=The cornerstone of Minazuki's gameplay | |||
|hitboxes=P4U2R_Minazuki_5CHitbox.png | |||
|notes= | |||
}} | |||
===2C=== | |||
{{MoveData-P4U2R |character=Minazuki |type=persona | |||
|input=2C |name= | |||
|damage=1000 |p1=300 |p2=100 |smp=50 | |||
|level=5 |cancel=CSO |attribute=Body |guard=All |invuln= | |||
|startup=25 |active=3 |recovery=28 |onBlock=-12 | |||
|blockstun=18 |hitstop=13 | |||
|groundHit=19 |airHit=31 + GBounce |groundCH=31 |airCH=51 + GBounce | |||
|images=P4U2R_Minazuki_2C.png | |||
|hitboxes=P4U2R_Minazuki_2CHitbox.png | |||
|notes=Fatal Counter; | |||
}} | |||
===j.C=== | |||
{{MoveData-P4U2R |character=Minazuki |type=persona | |||
|input=j.C |name= | |||
|damage=900 |p1=200 |p2=100 |smp=50 | |||
|level=4 |cancel=CSO |attribute=Body |guard=All |invuln= | |||
|startup=13 |active=3 |recovery=26 |onBlock= | |||
|blockstun=16 |hitstop=12 | |||
|groundHit=17 |airHit=39 |groundCH=29 |airCH=59 | |||
|images=P4U2_P-Sho_jC.png | |||
|hitboxes=P4U2R_Minazuki_jCHitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
===5D=== | ===5D=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=persona | ||
|input=5D |name= | |input=5D |name= | ||
|damage=1000 |p1=300 |p2= | |damage=1000 |p1=300 |p2=100 |smp=500 | ||
|level=5 |cancel=CSO |attribute=Body |guard=All |invuln= | |level=5 |cancel=CSO |attribute=Body |guard=All |invuln= | ||
|startup=21 |active=3 |recovery= | |startup=21 |active=3 |recovery=29 |onBlock=-13 | ||
|images= | |blockstun=18 |hitstop=13 | ||
|hitboxes= | |groundHit=Launch |airHit=46 |groundCH=Launch |airCH=66 | ||
|images=P4U2R_Minazuki_5D.png |caption={{clr|4|5D}} <br> Up you go | |||
|hitboxes=P4U2R_Minazuki_5DHitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
===5[D]=== | ===5[D]=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=persona | ||
|input=5[D] |name= | |input=5[D] |name= | ||
|damage=1000 |p1=300 |p2=300 |smp=500 | |damage=1000 |p1=300 |p2=300 |smp=500 | ||
|level=5 |cancel= |attribute=Body |guard=All |invuln= | |level=5 |cancel= |attribute=Body |guard=All |invuln= | ||
|startup=38 |active=3 |recovery= | |startup=38 |active=3 |recovery=Total 52 |onBlock=+17 | ||
| | |blockstun=18 |hitstop=0/+13 | ||
|groundHit=Launch |airHit=46 |groundCH=Launch |airCH=66 | |||
| | |images=P4U2R_Minazuki_5D.png | ||
|images= | |||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= | ||
}} | }} | ||
===j.D=== | ===j.D=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=persona | ||
|input=j.D |name= | |input=j.D |name= | ||
|damage=1000 |p1=300 |p2= | |damage=1000 |p1=300 |p2=100 |smp=500 | ||
|level=5 |cancel=CSO |attribute=Body |guard=All |invuln= | |level=5 |cancel=CSO |attribute=Body |guard=All |invuln= | ||
|startup=23 |active=3 |recovery= | |startup=23 |active=3 |recovery=27 |onBlock= | ||
|images= | |blockstun=18 |hitstop=13 | ||
|hitboxes= | |groundHit=Launch |airHit=46 |groundCH=Launch |airCH=66 | ||
|images=P4U2R_Minazuki_jD.png |caption={{clr|4|j.D}} <br> As the combo goes up, the SMP stays down | |||
|hitboxes=P4U2R_Minazuki_jDHitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
===j.[D]=== | ===j.[D]=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=persona | ||
|input=j.[D] |name= | |input=j.[D] |name= | ||
|damage=1000 |p1=300 |p2= | |damage=1000 |p1=300 |p2=100 |smp=500 | ||
|level=5 |cancel= |attribute=Body |guard=All |invuln= | |level=5 |cancel= |attribute=Body |guard=All |invuln= | ||
|startup=32 |active=3 |recovery= | |startup=32 |active=3 |recovery=Total 52 |onBlock= | ||
|images= | |blockstun=18 |hitstop=0/+13 | ||
|groundHit=Launch |airHit=46 |groundCH=Launch |airCH=66 | |||
|images=P4U2R_Minazuki_jD.png | |||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= | ||
}} | |||
===2D=== | |||
{{MoveData-P4U2R |character=Minazuki |type=persona | |||
|input=2D |name= | |||
|damage=1000 |p1=300 |p2=100 |smp=500 | |||
|level=5 |cancel=CSO |attribute=Body |guard=All |invuln= | |||
|startup=27 |active=3 |recovery=26 |onBlock=-10 | |||
|blockstun=18 |hitstop=13 | |||
|groundHit=Launch |airHit=46 |groundCH=Launch |airCH=66 | |||
|images=P4AU_Minazuki_2D.png |caption=Ground callouts | |||
|hitboxes=P4U2R_Minazuki_2DHitbox.png | |||
|notes=Fatal Counter; | |||
}} | }} | ||
===j.2D=== | ===j.2D=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=persona | ||
|input=j.2D |name= | |input=j.2D |name= | ||
|damage=1000 |p1=300 |p2= | |damage=1000 |p1=300 |p2=100 |smp=500 | ||
|level=5 |cancel=CSO |attribute=Body |guard=All |invuln= | |level=5 |cancel=CSO |attribute=Body |guard=All |invuln= | ||
|startup=27 |active=3 |recovery=38 |onBlock= | |startup=27 |active=3 |recovery=38 |onBlock= | ||
|images=P4U2_P-Sho_j2D.png | |blockstun=18 |hitstop=13 | ||
|hitboxes= | |groundHit=Launch |airHit=46 |groundCH=Launch |airCH=66 | ||
|images=P4U2_P-Sho_j2D.png |caption=Air callouts | |||
|hitboxes=P4U2R_Minazuki_j2DHitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
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==Throws== | ==Throws== | ||
===Ground Throw=== | ===Ground Throw=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=other | ||
|input=CD |name=Ground Throw | |input=CD |name=Ground Throw | ||
|damage=0, | |damage=0,500×2, 400 |p1=0 |p2=1000 |smp=50 | ||
|level=0, | |level=0,3×2,5 |cancel=O |attribute=Throw |guard=Throw |invuln= | ||
|startup=5 |active=3 |recovery=25 |onBlock= | |startup=5 |active=3 |recovery=25 |onBlock= | ||
|images= | |blockstun= |hitstop=0, 11×2, 3 | ||
|groundHit=Spin 30, Crumple 86 |airHit= |groundCH= |airCH= | |||
|images=P4U2R_Minazuki_CD.png | |||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= | ||
}} | }} | ||
===Air Throw=== | ===Air Throw=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=other | ||
|input=j.CD |name=Air Throw | |input=j.CD |name=Air Throw | ||
|damage=0, | |damage=0,800×2 |p1=0 |p2=1200, 100 |smp=50 | ||
|level=0,3 |cancel=O |attribute=Throw |guard=Throw |invuln= | |level=0,3 |cancel=O |attribute=Throw |guard=Throw |invuln= | ||
|startup=4 |active=3 |recovery=18 |onBlock= | |startup=4 |active=3 |recovery=18 |onBlock= | ||
|blockstun= |hitstop=0, | |||
|groundHit= |airHit=37 |groundCH= |airCH=57 | |||
|images=P4AU_Sho_j.CD.png | |images=P4AU_Sho_j.CD.png | ||
|hitboxes= | |hitboxes= | ||
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===BD=== | ===BD=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=other | ||
|input=BD |name=Izayoi | |input=BD |name=Izayoi | ||
|damage=700,350 |p1= | |damage=700,350 |p1=1000 |p2=100 |smp=50 | ||
|level=4 |cancel=S |attribute=Body |guard=All |invuln= | |level=4 |cancel=S |attribute=Body |guard=All |invuln=1~18 All | ||
|startup=10 |active=3(3)3 |recovery=39+ | |startup=10 |active=3(3)3 |recovery=39+10L |onBlock=-35 | ||
|blockstun=16 |hitstop=8 | |||
|groundHit=Launch |airHit=39 |groundCH=Launch |airCH=59 | |||
|images=P4U2_P-Sho_BD.png | |images=P4U2_P-Sho_BD.png | ||
|hitboxes= | |hitboxes=P4U2R_Minazuki_BDHitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
===j.BD=== | ===j.BD=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=other | ||
|input=j.BD |name=Ura Izayoi | |input=j.BD |name=Ura Izayoi | ||
|damage=600 |p1= | |damage=600 |p1=1000 |p2=100 |smp=50 | ||
|level=4 |cancel=S |attribute= | |level=4 |cancel=S |attribute=Body |guard=All |invuln=1~14 All | ||
|startup=11 |active=4 |recovery=19 | |startup=11 |active=4 |recovery=Until L+14 |onBlock= | ||
|images=P4U2_P-Sho_jBD.png | |blockstun=16 |hitstop=12 | ||
|hitboxes= | |groundHit=Launch |airHit=19 + Slide 24 |groundCH=Launch |airCH=39 + Slide 24 | ||
|images=P4U2_P-Sho_jBD.png |caption=The blue health I take for BnBs... | |||
|hitboxes=P4U2R_Minazuki_j.BDHitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
===Guard Cancel Attack=== | ===Guard Cancel Attack=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=other | ||
|input=6AB |name=Guard Cancel Attack | |input=6AB |name=Guard Cancel Attack | ||
|damage= |p1= |p2= |smp= | |damage=0 |p1= |p2= |smp= | ||
|level= |cancel= |attribute= |guard= |invuln= | |level=4 |cancel= |attribute=Body |guard=All |invuln=1~21 Guard All | ||
|startup= |active= |recovery= |onBlock= | |startup=16 |active=3 |recovery=28 |onBlock=-14 | ||
|blockstun=16 |hitstop=12 | |||
|groundHit=Launch |airHit=19 |groundCH=Launch |airCH=39 | |||
|images=P4U2_P-Sho_5AA.png | |images=P4U2_P-Sho_5AA.png | ||
|hitboxes= | |hitboxes= | ||
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===Dash Cancel=== | ===Dash Cancel=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=other | ||
|input=66 |name=Dash Cancel | |input=66 |name=Dash Cancel | ||
|damage= |p1= |p2= |smp= | |damage= |p1= |p2= |smp= | ||
|level= |cancel= |attribute= |guard= |invuln= | |level= |cancel= |attribute= |guard= |invuln= | ||
|startup= |active= |recovery=21 |onBlock= | |startup= |active= |recovery=21 |onBlock= | ||
|blockstun= |hitstop= | |||
|groundHit= |airHit= |groundCH= |airCH= | |||
|images= | |images= | ||
|hitboxes= | |hitboxes= | ||
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==Skill Attacks== | ==Skill Attacks== | ||
===236A=== | ===236A=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=special | ||
|input=236A |name=Survival Knife | |input=236A |name=A Survival Knife | ||
|damage=400 |p1= | |damage=400 |p1=300 |p2=100 |smp=50 | ||
|level=2 |cancel=S |attribute=Projectile |guard=All |invuln= | |level=2 |cancel=S |attribute=Projectile |guard=All |invuln= | ||
|startup=25 |active= |recovery=Total | |startup=25 |active=Until Hit |recovery=Total 43 |onBlock=-6 | ||
|images=P4U2_P-Sho_Knife.png | |blockstun=12 |hitstop=0 | ||
|groundHit=13 |airHit=15 |groundCH=25 |airCH=27 | |||
|images=P4U2_P-Sho_Knife.png |caption=Best used after 2D | |||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Opponent experiences 6F additional hitstop on hit/counter hit; | ||
}} | }} | ||
===236B=== | ===236B=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=special | ||
|input=236B |name=Survival Knife | |input=236B |name=B Survival Knife | ||
|damage=400 |p1= | |damage=400 |p1=300 |p2=100 |smp=50 | ||
|level=2 |cancel=S |attribute=Projectile |guard=Low |invuln= | |level=2 |cancel=S |attribute=Foot+Projectile |guard=Low |invuln= | ||
|startup=25 |active= |recovery=Total | |startup=25 |active=Until Hit |recovery=Total 46 |onBlock=-9 | ||
|blockstun=12 |hitstop=0 | |||
|groundHit=13 |airHit=15 |groundCH=25 |airCH=27 | |||
|images=P4U2_P-Sho_Knife.png | |images=P4U2_P-Sho_Knife.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Opponent experiences 6F additional hitstop on hit/counter hit; | ||
}} | }} | ||
===236AB=== | ===236AB=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=special | ||
|input=236AB |name=Survival Knife | |input=236AB |name=SB Survival Knife | ||
|damage=400×2 |p1= | |damage=400×2 |p1=300 |p2=100 |smp=50 | ||
|level=2 |cancel=S |attribute=Projectile |guard=Low |invuln= | |level=2 |cancel=S |attribute=Projectile, Foot+Projectile |guard=All, Low |invuln= | ||
|startup=17 |active= |recovery=Total | |startup=17 |active=Until Hit×2 |recovery=Total 36 |onBlock=-7 | ||
|blockstun=12 |hitstop=0 | |||
|groundHit=13 |airHit=15 |groundCH=25 |airCH=27 | |||
|images=P4U2_P-Sho_Knife.png | |images=P4U2_P-Sho_Knife.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Throws 2 Knives, they have the same properties as 236A and 236B;Opponent experiences 6F additional hitstop on hit/counter hit; | ||
}} | }} | ||
===214A=== | ===214A=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=special | ||
|input=214A |name=Flash Fang | |input=214A |name=A Flash Fang | ||
|damage=400 |p1=500 |p2=100 |smp=50 | |damage=400 |p1=500 |p2=100 |smp=50 | ||
|level=3 |cancel=CSO | |level=3 |cancel=CSO |attribute=Body |guard=All |invuln= | ||
|startup=12 |active=3 |recovery=24 |onBlock=-12 | |startup=12 |active=3 |recovery=24 |onBlock=-12 | ||
|images= | |blockstun=14 |hitstop=9 | ||
|hitboxes= | |groundHit=15 |airHit=17 |groundCH=27 |airCH=37 | ||
|images=P4U2R_Minazuki_FlashFang.png |caption=Easy bake combo ender starts here... | |||
|hitboxes=P4U2R_Minazuki_FlashFangHitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
===214B=== | ===214B=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=special | ||
|input=214B |name=Flash Fang | |input=214B |name=B Flash Fang | ||
|damage=500 |p1=500 |p2=100 |smp=50 | |damage=500 |p1=500 |p2=100 |smp=50 | ||
|level=3 |cancel=CSO | |level=3 |cancel=CSO |attribute=Body |guard=All |invuln= | ||
|startup=16 |active=3 |recovery= | |startup=16 |active=3 |recovery=20 |onBlock=-8 | ||
|images= | |blockstun=14 |hitstop=9 | ||
|groundHit=15 |airHit=17 |groundCH=27 |airCH=37 | |||
|images=P4U2R_Minazuki_FlashFang.png |caption=Easy bake combo ender starts here... | |||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= | ||
Line 345: | Line 410: | ||
===214AB=== | ===214AB=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=special | ||
|input=214AB |name=Flash Fang | |input=214AB |name=SB Flash Fang | ||
|damage=700 |p1=500 |p2=100 |smp=50 | |damage=700 |p1=500 |p2=100 |smp=50 | ||
|level=3 |cancel=CSO during each attack |attribute=Body |guard=All |invuln= | |level=3 |cancel=CSO during each attack |attribute=Body |guard=All |invuln= | ||
|startup=10 |active=3 |recovery=18 |onBlock=0 | |startup=10 |active=3 |recovery=18 |onBlock=0 | ||
|images= | |blockstun=20 |hitstop=9 | ||
|groundHit=21 |airHit=23 |groundCH=33 |airCH=43 | |||
|images=P4U2R_Minazuki_FlashFang.png |caption=Easy bake combo ender starts here... | |||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= | ||
Line 356: | Line 423: | ||
===Flash Fang > 4A=== | ===Flash Fang > 4A=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=special | ||
|input=Flash Fang > 4A |name=Soaring Fang | |input=Flash Fang > 4A |name=A Soaring Fang | ||
|damage=500 |p1=400 |p2=100 |smp=50 | |damage=500 |p1=400 |p2=100 |smp=50 | ||
|level=4 |cancel=CSO | |level=4 |cancel=CSO |attribute=Body |guard=All |invuln= | ||
|startup= | |startup=9 |active=3 |recovery=28 |onBlock=-14 | ||
|images=P4U2_P-Sho_SoaringFang.png | |blockstun=16 |hitstop=9 | ||
|hitboxes= | |groundHit=17 |airHit=22 |groundCH=29 |airCH=42 | ||
|images=P4U2_P-Sho_SoaringFang.png |caption=...which then goes into this... | |||
|hitboxes=P4U2R_Minazuki_SoaringFang-1Hitbox.png;P4U2R_Minazuki_SoaringFang-2Hitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
===Flash Fang > 4B=== | ===Flash Fang > 4B=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=special | ||
|input=Flash Fang > 4B |name=Soaring Fang | |input=Flash Fang > 4B |name=B Soaring Fang | ||
|damage=100, 50, 500 |p1=400 |p2=100 |smp=50 | |damage=100, 50, 500 |p1=400 |p2=100 |smp=50 | ||
|level= | |level=2×2,4 |cancel=CSO |attribute=Body |guard=All |invuln= | ||
|startup= | |startup=7 |active=4,2,3 |recovery=19 |onBlock=-5 | ||
|blockstun=12×2, 16 |hitstop=1×2, 9 | |||
|groundHit=13×2, 17 |airHit=15×2, 23 |groundCH=25×2, 29 |airCH=27×2, 43 | |||
|images=P4U2_P-Sho_SoaringFang.png | |images=P4U2_P-Sho_SoaringFang.png | ||
|hitboxes= | |hitboxes= | ||
Line 377: | Line 448: | ||
}} | }} | ||
===Flash Fang > | ===Flash Fang > 4A+B=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=special | ||
|input=Flash Fang > 4AB |name=Soaring Fang | |input=Flash Fang > 4AB |name=SB Soaring Fang | ||
|damage=100, 50×5, 500 |p1=400 |p2=100 |smp=50 | |damage=100, 50×5, 500 |p1=400 |p2=100 |smp=50 | ||
|level= | |level=2×6,4 |cancel=CSO |attribute=Body |guard=All |invuln=4~End P | ||
|startup=6 |active=1×6,3 |recovery=7 |onBlock=+7 | |startup=6 |active=1×6,3 |recovery=7 |onBlock=+7 | ||
|blockstun=12×6, 16 |hitstop=1×6, 9 | |||
|groundHit=13×6, 17 |airHit=15×6, 23 |groundCH=25×6, 29 |airCH=27×6, 43 | |||
|images=P4U2_P-Sho_SoaringFang.png | |images=P4U2_P-Sho_SoaringFang.png | ||
|hitboxes= | |hitboxes= | ||
Line 389: | Line 462: | ||
===Soaring Fang > A=== | ===Soaring Fang > A=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=special | ||
|input=Soaring Fang > 4A |name=Destruction Fang | |input=Soaring Fang > 4A |name=A Destruction Fang | ||
|damage=600 |p1=300 |p2=100 |smp=50 | |damage=600 |p1=300 |p2=100 |smp=50 | ||
|level=4 |cancel=SO |attribute=Head |guard=High |invuln= | |level=4 |cancel=SO |attribute=Head |guard=High |invuln= | ||
|startup= | |startup=13 |active=Until L |recovery=11 |onBlock=-4 | ||
|images=P4U2_P-Sho_DestructionFang.png | |blockstun=16 |hitstop=12 | ||
|hitboxes= | |groundHit=17 |airHit=19 |groundCH=29 |airCH=39 | ||
|images=P4U2_P-Sho_DestructionFang.png |caption=...and will finish with this | |||
|hitboxes=P4U2R_Minazuki_DestructiveFangHitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
===Soaring Fang > 4B=== | ===Soaring Fang > 4B=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=special | ||
|input=Soaring Fang > 4B |name=Destruction Fang | |input=Soaring Fang > 4B |name=B Destruction Fang | ||
|damage=500, 250 |p1=300 |p2=100 |smp=50 | |damage=500, 250 |p1=300 |p2=100 |smp=50 | ||
|level=4 |cancel=SO |attribute=Head |guard=High |invuln= | |level=4 |cancel=SO |attribute=Head |guard=High |invuln= | ||
|startup= | |startup=19 |active=3,Until L |recovery=13 |onBlock=0 | ||
|blockstun=16 |hitstop=1, 6 | |||
|groundHit=17 |airHit=19 |groundCH= |airCH= | |||
|images=P4U2_P-Sho_DestructionFang.png | |images=P4U2_P-Sho_DestructionFang.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Fatal Counter;Second hit inflicts 1F additional hitstop to opponent; | ||
}} | }} | ||
===Soaring Fang > 4AB=== | ===Soaring Fang > 4AB=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=special | ||
|input=Soaring Fang > 4AB |name=Destruction Fang | |input=Soaring Fang > 4AB |name=SB Destruction Fang | ||
|damage=800 |p1=100 |p2=300 |smp=50 | |damage=800 |p1=100 |p2=300 |smp=50 | ||
|level=4 |cancel=SO |attribute=Head |guard=High |invuln= | |level=4 |cancel=SO |attribute=Head |guard=High |invuln= | ||
|startup=17 |active=3 |recovery= | |startup=17 |active=3 |recovery=0L |onBlock=+13 | ||
|blockstun=16 |hitstop=12 | |||
|groundHit=17 |airHit=19 |groundCH=29 |airCH=39 | |||
|images=P4U2_P-Sho_DestructionFang.png | |images=P4U2_P-Sho_DestructionFang.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Fatal Counter; | ||
}} | }} | ||
===236C/D=== | ===236C/D=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=special | ||
|input=236C/D |name=Tsukiyomi | |input=236C/D |name=Tsukiyomi | ||
|damage=1000 |p1=500 |p2=100 |smp=50 | |damage=1000 |p1=500 |p2=100 |smp=50 | ||
|level=4 |cancel=SO |attribute=Head |guard=High |invuln= | |level=4 |cancel=SO |attribute=Head |guard=High |invuln=18~30 All | ||
|startup=40 |active=3 |recovery= | |startup=40 |active=3 |recovery=Until L+6 |onBlock=+4 | ||
|images= | |blockstun= |hitstop= | ||
|hitboxes= | |groundHit= |airHit= |groundCH= |airCH= | ||
|notes=C Version appears | |images=P4U2R_Minazuki_Tsukiyomi-1.png;P4U2R_Minazuki_Tsukiyomi-2.png |caption=Start-up\Attack <br> Don't be a victim of the [https://twitter.com/hashtag/MinazukiChallenge Minazuki Challenge] | ||
|hitboxes=P4U2R_Minazuki_Tsukiyomi-2Hitbox.png | |||
|notes=C Version appears in front of opponent;D Version appears behind opponent;Tracks opponent's height so frame advantage changes opponent's height; | |||
}} | }} | ||
===236CD=== | ===236CD=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=special | ||
|input=236CD |name=Tsukiyomi | |input=236CD |name=SB Tsukiyomi | ||
|damage= |p1= |p2= |smp= | |damage= |p1= |p2= |smp= | ||
|level= |cancel= |attribute= |guard= |invuln= | |level= |cancel= |attribute= |guard= |invuln=4~26 All | ||
|startup= |active= |recovery=28 Total | |startup= |active= |recovery=28 Total |onBlock= | ||
|images= | |blockstun= |hitstop= | ||
|groundHit= |airHit= |groundCH= |airCH= | |||
|images=P4U2R_Minazuki_Tsukiyomi-1.png;P4U2R_Minazuki_Tsukiyomi-2.png | |||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= | ||
}} | }} | ||
===214C/D=== | ===214C/D=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=special | ||
|input=214C/D |name=Drain | |input=214C/D |name=Drain | ||
|damage=0,200,100×9,350 |p1=0 |p2=1000,100 |smp=50 | |damage=0,200,100×9,350 |p1=0 |p2=1000,100 |smp=50 | ||
|level=0, | |level=0,1×10,2 |cancel=SO |attribute=Throw |guard=Throw |invuln= | ||
|startup= | |startup=10 |active=1 |recovery=44 |onBlock= | ||
|images= | |blockstun= |hitstop=0 | ||
|groundHit=Launch 32 |airHit= |groundCH=Launch 42 |airCH= | |||
|images=P4U2R_Minazuki_Drain.png |caption=Empty your pockets or die, son! | |||
|hitboxes= | |hitboxes= | ||
|notes=C Version steals 10SP from the opponent;D Version steals 500 health; | |notes=C Version steals 10SP from the opponent;D Version steals 500 health; | ||
}} | }} | ||
===214CD=== | ===214CD=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=special | ||
|input=214CD |name=Drain | |input=214CD |name=SB Drain | ||
|damage=0,200,100×9,350 |p1=0 |p2=1000,100 |smp=50 | |damage=0,200,100×9,350 |p1=0 |p2=1000,100 |smp=50 | ||
|level=0,1,2 |cancel=SO |attribute=Throw |guard=Throw |invuln= | |level=0,1,2 |cancel=SO |attribute=Throw |guard=Throw |invuln= | ||
|startup=5 |active= | |startup=5 |active=1 |recovery=40 |onBlock= | ||
|images= | |blockstun= |hitstop=0 | ||
|groundHit=Launch 32 |airHit= |groundCH=Launch 42 |airCH= | |||
|images=P4U2R_Minazuki_Drain.png | |||
|hitboxes= | |hitboxes= | ||
|notes=Steals 10SP and 500 health; | |notes=Steals 10SP and 500 health; | ||
Line 465: | Line 554: | ||
==SP Skill Attacks== | ==SP Skill Attacks== | ||
===236236C=== | ===236236C=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=super | ||
|input=236236C |name=Wings of Purgatory | |input=236236C |name=C Wings of Purgatory | ||
|damage=2200 |p1= | |damage=2200 |p1=600 |p2=500 |smp=50 | ||
|level=4 |cancel=O |attribute=Projectile |guard=All |invuln= | |level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1~32 All | ||
|startup=4+27 |active= |recovery= | |startup=4+(40 Flash)+27 |active=Until Hit |recovery=Total Until L+0 |onBlock=-26 | ||
|images=P4AU_Minazuki_WingsOfPurgatory.png | |blockstun=16 |hitstop=0/+6 | ||
|groundHit=Launch |airHit=119 + WBounce|groundCH=Launch |airCH=139 + WBounce | |||
|images=P4AU_Minazuki_WingsOfPurgatory.png |caption=A multi-purpose super that ''really'' makes waves. | |||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Opponent experiences 0F hitstop on hit/counter hit;Minimum damage 660; | ||
}} | }} | ||
===236236D=== | ===236236D=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=super | ||
|input=236236D |name=Wings of Purgatory | |input=236236D |name=D Wings of Purgatory | ||
|damage=2200 |p1= | |damage=2200 |p1=600 |p2=500 |smp=50 | ||
|level=4 |cancel=O |attribute=Projectile |guard=All |invuln= | |level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1~11 All | ||
|startup=4+6 |active= |recovery= | |startup=4+(40 Flash)+6 |active=Until Hit |recovery=Total Until L+0 |onBlock=-33 | ||
|images=P4AU_Minazuki_WingsOfPurgatory.png | |blockstun=16 |hitstop=0/+6 | ||
|groundHit=Launch |airHit=119 + WBounce|groundCH=Launch |airCH=139 + WBounce | |||
|images=P4AU_Minazuki_WingsOfPurgatory.png |caption=A multi-purpose super that ''really'' makes waves. | |||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Opponent experiences 0F hitstop on hit/counter hit;Minimum damage 660; | ||
}} | }} | ||
===236236CD=== | ===236236CD=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=super | ||
|input=236236CD |name=Wings of Purgatory | |input=236236CD |name=SB Wings of Purgatory | ||
|damage=2500 |p1= | |damage=2500 |p1=600 |p2=500 |smp=50 | ||
|level=4 |cancel=O |attribute=Projectile |guard=All |invuln= | |level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1~8 All | ||
|startup=4+3 |active= |recovery= | |startup=4+(40 Flash)+3 |active=Until Hit |recovery=Total Until L+0 |onBlock=-40 | ||
|images=P4AU_Minazuki_WingsOfPurgatory.png | |blockstun=16 |hitstop=0/+6 | ||
|groundHit=Launch |airHit=119 + WBounce|groundCH=Launch |airCH=139 + WBounce | |||
|images=P4AU_Minazuki_WingsOfPurgatory.png |caption=A multi-purpose super that ''really'' makes waves. | |||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Opponent experiences 0F hitstop on hit/counter hit;Minimum damage 750; | ||
}} | }} | ||
==Awakened SP Skill Attacks== | ==Awakened SP Skill Attacks== | ||
===214214A=== | ===214214A=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=super | ||
|input=214214A |name=Moon Smasher | |input=214214A |name=A Moon Smasher | ||
|damage=500, 2000 |p1=600 |p2=500 |smp=1000 | |damage=500, 2000 |p1=600 |p2=500 |smp=1000 | ||
|level=5 |cancel=O |attribute=Body |guard=All |invuln= | |level=5 |cancel=O |attribute=Body |guard=All |invuln=4~9 All | ||
|startup=4+ | |startup=4+(63 Flash)+3 |active=6(28)11 |recovery=32 |onBlock=-24 | ||
|images=P4U2_P-Sho_MoonSmasher.png | |blockstun=18 |hitstop=13, 20 | ||
|hitboxes= | |groundHit=Launch |airHit=61 |groundCH=Launch |airCH=81 | ||
|notes= | |images=P4U2_P-Sho_MoonSmasher.png |caption=Going into this super once... twice... three times... dead! | ||
|hitboxes=P4U2R_Minazuki_MoonSmasherHitbox.png | |||
|notes=Minimum damage 200, 800 (1000); | |||
}} | }} | ||
===214214B=== | ===214214B=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=super | ||
|input=214214B |name=Moon Smasher | |input=214214B |name=B Moon Smasher | ||
|damage=500, 2000 |p1=600 |p2=500 |smp=1000 | |damage=500, 2000 |p1=600 |p2=500 |smp=1000 | ||
|level=5 |cancel=O |attribute=Body |guard=All |invuln= | |level=5 |cancel=O |attribute=Body |guard=All |invuln=4~22 All | ||
|startup=4+7 |active=12(30)11 |recovery=40 |onBlock=-32 | |startup=4+(63 Flash)+7 |active=12(30)11 |recovery=40 |onBlock=-32 | ||
|blockstun=18 |hitstop=13, 20 | |||
|groundHit=Launch |airHit=61 |groundCH=Launch |airCH=81 | |||
|images=P4U2_P-Sho_MoonSmasher.png | |images=P4U2_P-Sho_MoonSmasher.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Minimum damage 200, 800 (1000); | ||
}} | }} | ||
===214214AB=== | ===214214AB=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=super | ||
|input=214214AB |name=Moon Smasher | |input=214214AB |name=SB Moon Smasher | ||
|damage=500, 2200 |p1=600 |p2=500 |smp=1000 | |damage=500, 2200 |p1=600 |p2=500 |smp=1000 | ||
|level=5 |cancel=O |attribute=Body |guard=All |invuln= | |level=5 |cancel=O |attribute=Body |guard=All |invuln=1~17 All | ||
|startup=4+2 |active=12(30)11 |recovery=40 |onBlock=-32 | |startup=4+(63 Flash)+2 |active=12(30)11 |recovery=40 |onBlock=-32 | ||
|blockstun=18 |hitstop=13, 20 | |||
|groundHit=Launch |airHit=61 |groundCH=Launch |airCH=81 | |||
|images=P4U2_P-Sho_MoonSmasher.png | |images=P4U2_P-Sho_MoonSmasher.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Minimum damage 200, 880 (1080); | ||
}} | }} | ||
===214214C | ===214214C Catch=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=super | ||
|input=214214C | |input=214214C Catch |name=Dream Fog (Catch) | ||
|damage= |p1= |p2= |smp= | |damage= |p1= |p2= |smp= | ||
|level= |cancel= |attribute= |guard= |invuln= | |level= |cancel= |attribute= |guard= |invuln=1~22 Guard All but P | ||
|startup= | |startup= |active= |recovery=Total 43 |onBlock= | ||
|images= | |blockstun= |hitstop= | ||
|groundHit= |airHit= |groundCH= |airCH= | |||
|images=P4U2R_Minazuki_DreamFog.png |caption=Parry the opponent, and bring back the fog | |||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= | ||
}} | }} | ||
===214214D=== | ===214214D=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=super | ||
|input=214214D |name=Dream Fog | |input=214214D |name=Dream Fog | ||
|damage=2000 |p1= |p2= |smp= | |damage=2000 |p1=1000 |p2=100 |smp=50 | ||
|level= |cancel= |attribute= |guard=All |invuln= | |level=5 |cancel= |attribute=Projectile |guard=All |invuln=1~31 All | ||
|startup= |active= |recovery= |onBlock= | |startup=4+(42 Flash)+19 |active=6 |recovery=Total 97 |onBlock=-26 | ||
|images= | |blockstun=18 |hitstop=0/+30 | ||
|groundHit=Crumple 86 |airHit=81 |groundCH=Crumple 86 |airCH=101 | |||
|images=P4U2R_Minazuki_DreamFog.png |caption=Parry the opponent, and bring back the fog | |||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Can catch Persona moves fullscreen;Stage blacks out and Minazuki is invisible for 244 frames on hit/block;Minimum damage 600; | ||
}} | }} | ||
===214214CD | ===214214CD Catch=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=super | ||
|input=214214CD | |input=214214CD Catch |name=SB Dream Fog (Catch) | ||
|damage= |p1= |p2= |smp= | |damage= |p1= |p2= |smp= | ||
|level= |cancel= |attribute= |guard= |invuln= | |level= |cancel= |attribute= |guard= |invuln=1~22 Guard All but P | ||
|startup= | |startup= |active= |recovery=Total 35 |onBlock= | ||
|images= | |blockstun= |hitstop= | ||
|groundHit= |airHit= |groundCH= |airCH= | |||
|images=P4U2R_Minazuki_DreamFog.png |caption=Parry the opponent, and bring back the fog | |||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= | ||
}} | }} | ||
===214214C Attack=== | ===214214C Attack=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=super | ||
|input=214214C Attack |name=Dream Fog | |input=214214C Attack |name=Dream Fog (Attack) | ||
|damage= | |damage=2000 |p1=1000 |p2=100 |smp=50 | ||
|level= |cancel= |attribute= | |level=5 |cancel= |attribute=Projectile |guard=Unblockable |invuln=1~?? All | ||
|startup= |active= |recovery= |onBlock= | |startup=1+(60 Flash)+0 |active=60 |recovery= |onBlock= | ||
|images= | |blockstun=18 |hitstop=0/+30 | ||
|groundHit=Crumple 86 |airHit=81 |groundCH=Crumple 86 |airCH=101 | |||
|images=P4U2R_Minazuki_DreamFog.png |caption=Parry the opponent, and bring back the fog | |||
|hitboxes= | |hitboxes= | ||
|notes=Can catch Persona moves fullscreen;Stage blacks out and Minazuki is invisible for 244 frames | |notes=Can catch Persona moves fullscreen;Stage blacks out and Minazuki is invisible for 244 frames on hit/block;Minimum damage 600; | ||
}} | }} | ||
==Instant Kill== | ==Instant Kill== | ||
===222CD=== | ===222CD=== | ||
{{MoveData- | {{MoveData-P4U2R |character=Minazuki |type=instant kill | ||
|input=222CD |name=God And Demon Annihilation | |input=222CD |name=God And Demon Annihilation | ||
|damage=K.O. |p1= |p2= |smp= | |damage=K.O. |p1= |p2= |smp= | ||
|level=5 |cancel= |attribute=Body |guard=All |invuln= | |level=5 |cancel= |attribute=Body |guard=All |invuln=1~68 All | ||
|startup=23+ | |startup=23+(30 Flash)+41 |active=5 |recovery=71 |onBlock=-57 | ||
|images=P4U2_P-Sho_IK.png | |blockstun=18 |hitstop=0 | ||
|groundHit= |airHit= |groundCH= |airCH= | |||
|images=P4U2_P-Sho_IK.png;P4U2R_Minazuki_IK-2.png |caption=[https://clips.twitch.tv/SingleAmazingCaterpillarFeelsBadMan Sho Time: The World] | |||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= | ||
Line 584: | Line 699: | ||
==Category== | ==Category== | ||
{{#lst: | {{#lst:P4U2R/Navigation}} |
Latest revision as of 22:07, 10 December 2023
Links
System Data
Portrait | Name | Health | Prejump | Backdash |
---|---|---|---|---|
Minazuki | 9,000 | 3F | 21F (1~6F Inv All) | |
Combo Rate | Persona Cards | Unique Movement Options | Icon | |
60% | 4 |
Normal Attacks
5A
5AA
5AAA
2A
5B
2B
j.A
j.B
All Out Attack
Sweep
Persona Attacks
5C
2C
j.C
5D
5[D]
j.D
j.[D]
2D
j.2D
Throws
Ground Throw
Air Throw
BD
j.BD
Guard Cancel Attack
Dash Cancel
66 Dash Cancel other |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | 21 | - | - | - | - | |
P1 | P2 | SMP | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Hitstop | |
- | - | - | - | - | - | - | - | - | - | |
Skill Attacks
236A
236B
236AB
214A
214B
214AB
Flash Fang > 4A
Flash Fang > 4B
Flash Fang > 4A+B
Soaring Fang > A
Soaring Fang > 4B
Soaring Fang > 4AB
236C/D
236C/D Tsukiyomi special |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
1000 | - | High | 40 | 3 | Until L+6 | +4 | Head | 18~30 All | SO | |
P1 | P2 | SMP | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Hitstop | |
500 | 100 | 50 | 4 | - | - | - | - | - | - | |
C Version appears in front of opponent D Version appears behind opponent Tracks opponent's height so frame advantage changes opponent's height | ||||||||||
Start-up • Attack Don't be a victim of the Minazuki Challenge | ||||||||||
236CD
214C/D
214CD
SP Skill Attacks
236236C
236236D
236236CD
Awakened SP Skill Attacks
214214A
214214B
214214AB
214214C Catch
214214D
214214CD Catch
214214C Attack
Instant Kill
222CD
222CD God And Demon Annihilation instant kill |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
K.O. | - | All | 23+(30 Flash)+41 | 5 | 71 | -57 | Body | 1~68 All | - | |
P1 | P2 | SMP | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Hitstop | |
- | - | - | 5 | 18 | - | - | - | - | 0 | |
Sho Time: The World | ||||||||||
Category
- Aigis[★]
- Akihiko Sanada[★]
- Chie Satonaka[★]
- Elizabeth[★]
- Junpei Iori[★]
- Kanji Tatsumi[★]
- Ken Amada[★]
- Labrys[★]
- Margaret[★]
- Marie[★]
- Minazuki[★]
- Mitsuru Kirijo[★]
- Naoto Shirogane[★]
- Rise Kujikawa[★]
- Shadow Labrys[★]
- Sho[★]
- Teddie[★]
- Tohru Adachi[★]
- Yosuke Hanamura[★]
- Yu Narukami[★]
- Yukari Takeba[★]
- Yukiko Amagi[★]
Click [★] for character's full frame data
System Explanations
Mechanics
Application & Advanced Information
Archived Information