m (→Dry Ice) |
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==Links== | ==Links== | ||
<section begin=Links/>{{ | <section begin=Links/>{{P4U2R/CharacterLinks}}<section end=Links/> | ||
}}<section end=Links/> | |||
==System Data== | ==System Data== | ||
{{P4U2-character | {{P4U2-character | ||
| name =Teddie | |name =Teddie | ||
| health =9,500 | |health =9,500 | ||
| prejump = 3F | |prejump = 3F | ||
| backdash = 23F (1~6F Inv All) | |backdash = 23F (1~6F Inv All) | ||
| comborate = 65% | |comborate = 65% | ||
| personacards = 5 | |personacards = 5 | ||
| portrait =P4U_Teddie_Portrait.png | |portrait =P4U_Teddie_Portrait.png | ||
| icon =P4AU_Teddie_Icon.png | |icon =P4AU_Teddie_Icon.png | ||
| umo=[[P4U2.5/Teddie#Teddievision|Teddievision]] | |umo=[[P4U2.5/Teddie#Teddievision|Teddievision]] | ||
}} | }} | ||
==Normal Attacks== | ==Normal Attacks== | ||
Line 30: | Line 24: | ||
|groundHit=13 |airHit=15 |groundCH=25 |airCH=27 | |groundHit=13 |airHit=15 |groundCH=25 |airCH=27 | ||
|images=P4Arena_Teddie_5A.png | |images=P4Arena_Teddie_5A.png | ||
|hitboxes= | |hitboxes=P4U2R_Teddie_5A_Hitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
=== | |||
===5AANormal=== | |||
{{MoveData-P4U2 |character=Teddie |type=normal | {{MoveData-P4U2 |character=Teddie |type=normal | ||
|input=5AA Normal |name= | |input=5AA Normal |name= | ||
Line 42: | Line 37: | ||
|groundHit=15 |airHit=17 |groundCH=27 |airCH=37 | |groundHit=15 |airHit=17 |groundCH=27 |airCH=37 | ||
|images=P4AU_Teddie_5AA.png | |images=P4AU_Teddie_5AA.png | ||
|hitboxes= | |hitboxes=P4U2R_Teddie_5AA_Hitbox.png | ||
|notes=Hold button for more hits; | |notes=Hold button for more hits; | ||
}} | }} | ||
===5AAA Normal=== | ===5AAA Normal=== | ||
{{MoveData-P4U2 |character=Teddie |type=normal | {{MoveData-P4U2 |character=Teddie |type=normal | ||
Line 54: | Line 50: | ||
|groundHit=Spin 17×2, Stand 25×2 |airHit=24 |groundCH=Spin 29×2, Stand 37×2 |airCH=44 | |groundHit=Spin 17×2, Stand 25×2 |airHit=24 |groundCH=Spin 29×2, Stand 37×2 |airCH=44 | ||
|images=P4AU_Teddie_5AAA.png | |images=P4AU_Teddie_5AAA.png | ||
|hitboxes= | |hitboxes=P4U2R_Teddie_5AAA_Hitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
===5AA Shadow=== | ===5AA Shadow=== | ||
{{MoveData-P4U2 |character=Teddie |type=normal | {{MoveData-P4U2 |character=Teddie |type=normal | ||
Line 66: | Line 63: | ||
|groundHit=Launch |airHit=22 |groundCH=Launch |airCH=42 | |groundHit=Launch |airHit=22 |groundCH=Launch |airCH=42 | ||
|images=P4Arena_Teddie_5AA.png | |images=P4Arena_Teddie_5AA.png | ||
|hitboxes= | |hitboxes=P4U2R_Teddie_5AA_Shadow_Hitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
===5AAA Shadow=== | ===5AAA Shadow=== | ||
{{MoveData-P4U2 |character=Teddie |type=normal | {{MoveData-P4U2 |character=Teddie |type=normal | ||
Line 78: | Line 76: | ||
|groundHit=17 |airHit=29 |groundCH=29 |airCH=49 | |groundHit=17 |airHit=29 |groundCH=29 |airCH=49 | ||
|images=P4Arena_Teddie_5AAA.png | |images=P4Arena_Teddie_5AAA.png | ||
|hitboxes= | |hitboxes=P4U2R_Teddie_5AAA_Shadow_Hitbox.png | ||
|notes= | |||
}} | |||
===2A=== | |||
{{MoveData-P4U2 |character=Teddie |type=normal | |||
|input=2A |name= | |||
|damage=140, 70 |p1=500 |p2=100 |smp=50 | |||
|level=1 |cancel=SpSO |attribute=Foot |guard=Low |invuln= | |||
|startup=6 |active=2(3)2 |recovery=10 |onBlock=-1 | |||
|blockstun=10 |hitstop=9 | |||
|groundHit=11 |airHit=13 |groundCH=23 |airCH=25 | |||
|images=P4Arena_Teddie_2A.png | |||
|hitboxes=P4U2R_Teddie_2A_Hitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
===5B=== | |||
===5B/5BB=== | |||
{{MoveData-P4U2 |character=Teddie |type=normal | {{MoveData-P4U2 |character=Teddie |type=normal | ||
|input=5B |name= | |input=5B/5BB |name= | ||
|damage=600 |p1=400 |p2=100 |smp=50 | |damage=600 |p1=400 |p2=100 |smp=50 | ||
|level=3 |cancel=(J)SpSOD |attribute=Chest |guard=All |invuln= | |level=3 |cancel=(J)SpSOD |attribute=Chest |guard=All |invuln= | ||
|startup= | |startup=12 |active=3 |recovery=30 |onBlock=-18 | ||
|blockstun=14 |hitstop=11 | |blockstun=14 |hitstop=11 | ||
|groundHit=Launch |airHit=27 + WStick 30 |groundCH=Launch |airCH=67 + WStick 30 | |groundHit=Launch |airHit=27 + WStick 30 |groundCH=Launch |airCH=67 + WStick 30 | ||
|images=P4Arena_Teddie_5B.png | |images=P4Arena_Teddie_5B.png | ||
|hitboxes= | |hitboxes=P4U2R_Teddie_5B_Hitbox.png | ||
|notes=Dash Cancel is -7 on block;Opponent experiences 12F extra hitstop on counter hit; | |notes=Dash Cancel is -7 on block;Opponent experiences 12F extra hitstop on counter hit; | ||
}} | }} | ||
=== | |||
===5BBB=== | |||
{{MoveData-P4U2 |character=Teddie |type=normal | {{MoveData-P4U2 |character=Teddie |type=normal | ||
|input= | |input=5BBB |name= | ||
|damage= | |damage=600 |p1=400 |p2=500 |smp=50 | ||
|level= | |level=3 |cancel=(J)SpSOD |attribute=Chest |guard=All |invuln= | ||
|startup= | |startup=12 |active=3 |recovery=39 |onBlock=-18 | ||
|blockstun= | |blockstun=14 |hitstop=11 | ||
|groundHit= | |groundHit=Launch |airHit=27 + WStick 30 |groundCH=Launch |airCH=67 + WStick 30 | ||
|images= | |images=P4Arena_Teddie_5B.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Loses many cancelable properties, and noticably has more recovery. | ||
}} | }} | ||
===2B=== | ===2B=== | ||
{{MoveData-P4U2 |character=Teddie |type=normal | {{MoveData-P4U2 |character=Teddie |type=normal | ||
Line 114: | Line 128: | ||
|groundHit=15 |airHit=17 |groundCH=27 |airCH=37 | |groundHit=15 |airHit=17 |groundCH=27 |airCH=37 | ||
|images=P4Arena_Teddie_2B.png | |images=P4Arena_Teddie_2B.png | ||
|hitboxes= | |hitboxes=P4U2R_Teddie_2B_Hitbox.png | ||
|notes=Dash Cancel is -7 on block;Backdash Cancel is -6 on block | |notes=Dash Cancel is -7 on block;Backdash Cancel is -6 on block | ||
}} | }} | ||
===j.A=== | ===j.A=== | ||
{{MoveData-P4U2 |character=Teddie |type=normal | {{MoveData-P4U2 |character=Teddie |type=normal | ||
Line 126: | Line 141: | ||
|groundHit=13 |airHit=15 |groundCH=25 |airCH=27 | |groundHit=13 |airHit=15 |groundCH=25 |airCH=27 | ||
|images=P4Arena_Teddie_jA.png | |images=P4Arena_Teddie_jA.png | ||
|hitboxes= | |hitboxes=P4U2R_Teddie_jA_Hitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
===j.B=== | ===j.B=== | ||
{{MoveData-P4U2 |character=Teddie |type=normal | {{MoveData-P4U2 |character=Teddie |type=normal | ||
Line 138: | Line 154: | ||
|groundHit=Launch |airHit=17 + Down 13 |groundCH=Launch |airCH=53 + GBounce | |groundHit=Launch |airHit=17 + Down 13 |groundCH=Launch |airCH=53 + GBounce | ||
|images=P4Arena_Teddie_jB.png | |images=P4Arena_Teddie_jB.png | ||
|hitboxes= | |hitboxes=P4U2R_Teddie_jB_Hitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
Line 151: | Line 167: | ||
|groundHit=Spin 31 |airHit=31 + GBounce |groundCH=Spin 43 |airCH=51 + GBounce | |groundHit=Spin 31 |airHit=31 + GBounce |groundCH=Spin 43 |airCH=51 + GBounce | ||
|images=P4Arena_Teddie_AOA.png | |images=P4Arena_Teddie_AOA.png | ||
|hitboxes= | |hitboxes=P4U2R_Teddie_AoA_Hitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
===Aerial All Out Attack=== | ===Aerial All Out Attack=== | ||
{{MoveData-P4U2 |character=Teddie |type=normal | {{MoveData-P4U2 |character=Teddie |type=normal | ||
|input=j.AB |name=Aerial All Out Attack | |input=j.AB |name=Aerial All Out Attack | ||
|damage= | |damage=1200 |p1=700 |p2=100 |smp=50 | ||
|level=5 |cancel=O |attribute=Head |guard=High |invuln= | |level=5 |cancel=O |attribute=Head |guard=High |invuln= | ||
|startup=22 |active=Until L |recovery=27 |onBlock=-17 | |startup=22 |active=Until L |recovery=27 |onBlock=-17 | ||
Line 176: | Line 193: | ||
|groundHit=Launch, [11] |airHit=40, [28] |groundCH=Launch, [23] |airCH=60, [40] | |groundHit=Launch, [11] |airHit=40, [28] |groundCH=Launch, [23] |airCH=60, [40] | ||
|images=P4Arena_Teddie_Sweep.png | |images=P4Arena_Teddie_Sweep.png | ||
|hitboxes= | |hitboxes=P4U2R_Teddie_Sweep_Hitbox.png | ||
|notes=Values in [] are for the fish; | |notes=Values in [] are for the fish; | ||
}} | }} | ||
Line 190: | Line 207: | ||
|groundHit=Launch |airHit=37 + WBounce |groundCH=Launch |airCH=57 + WBounce | |groundHit=Launch |airHit=37 + WBounce |groundCH=Launch |airCH=57 + WBounce | ||
|images=P4Arena_Teddie_5C.png | |images=P4Arena_Teddie_5C.png | ||
|hitboxes= | |hitboxes=P4U2R_Teddie_5C_Hitbox.png | ||
|notes=Dash Cancel is -5 on block | |notes=Dash Cancel is -5 on block | ||
}} | }} | ||
Line 215: | Line 220: | ||
|groundHit=Launch |airHit=41 |groundCH=Launch |airCH=61 | |groundHit=Launch |airHit=41 |groundCH=Launch |airCH=61 | ||
|images=P4Arena_Teddie_2C.png | |images=P4Arena_Teddie_2C.png | ||
|hitboxes= | |hitboxes=P4U2R_Teddie_2C_Hitbox.png | ||
|notes=Dash Cancel is -5 on block;Backdash Cancel is -4 on block;Fatal Counter; | |notes=Dash Cancel is -5 on block;Backdash Cancel is -4 on block;Fatal Counter; | ||
}} | }} | ||
===j.C=== | ===j.C=== | ||
{{MoveData-P4U2 |character=Teddie |type=persona | {{MoveData-P4U2 |character=Teddie |type=persona | ||
Line 227: | Line 233: | ||
|groundHit=Launch |airHit=37 + WBounce |groundCH=Launch |airCH=57 + WBounce | |groundHit=Launch |airHit=37 + WBounce |groundCH=Launch |airCH=57 + WBounce | ||
|images=P4Arena_Teddie_jC.png | |images=P4Arena_Teddie_jC.png | ||
|hitboxes= | |hitboxes=P4U2R_Teddie_jC_Hitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
Line 240: | Line 246: | ||
|groundHit=Launch |airHit=41 |groundCH=Launch |airCH=61 | |groundHit=Launch |airHit=41 |groundCH=Launch |airCH=61 | ||
|images=P4Arena_Teddie_2C.png | |images=P4Arena_Teddie_2C.png | ||
|hitboxes= | |hitboxes=P4U2R_Teddie_2C_Hitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
=== | ===5D/2D=== | ||
{{MoveData-P4U2 |character=Teddie |type=persona | {{MoveData-P4U2 |character=Teddie |type=persona | ||
|input=j.D |name= | |input=5D/2D |name= | ||
|damage=100, [100, 50×N] |p1=300 |p2=1000 |smp=50 | |||
|level=1 |cancel= |attribute=Body |guard=All |invuln= | |||
|startup=10 |active=3 [9×N] |recovery=5D: Total 31<br/>2D: Total 32 |onBlock= | |||
|blockstun=10 |hitstop=0 | |||
|groundHit=3 |airHit=5 |groundCH=15 |airCH=17 | |||
|images=P4Arena_Teddie_5D.png | |||
|hitboxes=P4U2R_Teddie_5D_Hitbox.png | |||
|notes=Fastest Item throw startup is 20F;Hold button to charge. Item thrown 6F after button release;Charging to max is 13 hits (last hit active for only 5F), throws 2 items at 130F; | |||
}} | |||
===j.D/j.2D=== | |||
{{MoveData-P4U2 |character=Teddie |type=persona | |||
|input=j.D/j.2D |name= | |||
|damage=100 [100, 50×N] |p1=300 |p2=1000 |smp=50 | |damage=100 [100, 50×N] |p1=300 |p2=1000 |smp=50 | ||
|level=1 |cancel=O |attribute=Head |guard=All |invuln= | |level=1 |cancel=O |attribute=Head |guard=All |invuln= | ||
Line 253: | Line 272: | ||
|groundHit=3 |airHit=5 |groundCH=15 |airCH=17 | |groundHit=3 |airHit=5 |groundCH=15 |airCH=17 | ||
|images=P4Arena_Teddie_jD.png | |images=P4Arena_Teddie_jD.png | ||
|hitboxes= | |hitboxes=P4U2R_Teddie_jD_Hitbox.png | ||
|notes=Fastest Item throw startup is 18F;Hold button to charge. Item thrown 6F after button release;Charging to max is 13 hits (last hit active for only 5F), throws 2 items at 130F; | |notes=Fastest Item throw startup is 18F;Hold button to charge. Item thrown 6F after button release;Charging to max is 13 hits (last hit active for only 5F), throws 2 items at 130F; | ||
}} | }} | ||
Line 260: | Line 279: | ||
===MF-06 Brahman=== | ===MF-06 Brahman=== | ||
{{MoveData-P4U2 |character=Teddie |type=item | {{MoveData-P4U2 |character=Teddie |type=item | ||
|input= |name=MF-06 Brahman | |input=MF-06 Brahman |name=MF-06 Brahman | ||
|damage=600 |p1=300 |p2=100 |smp=50 | |damage=600 |p1=300 |p2=100 |smp=50 | ||
|level=3 |cancel= |attribute=Projectile |guard=All |invuln= | |level=3 |cancel= |attribute=Projectile |guard=All |invuln= | ||
Line 270: | Line 289: | ||
|notes= | |notes= | ||
}} | }} | ||
===Dr. Salt NEO=== | ===Dr. Salt NEO=== | ||
{{MoveData-P4U2 |character=Teddie |type=item | {{MoveData-P4U2 |character=Teddie |type=item | ||
|input= |name=Dr. Salt NEO | |input=Dr. Salt NEO |name=Dr. Salt NEO | ||
|damage=+20 SP, cure Ailments |p1= |p2= |smp= | |damage=+20 SP, cure Ailments |p1= |p2= |smp= | ||
|level= |cancel= |attribute= |guard=Unblockable |invuln= | |level= |cancel= |attribute= |guard=Unblockable |invuln= | ||
Line 282: | Line 302: | ||
|notes= | |notes= | ||
}} | }} | ||
=== | |||
===Heavy Armor Agni=== | |||
{{MoveData-P4U2 |character=Teddie |type=item | {{MoveData-P4U2 |character=Teddie |type=item | ||
|input= |name= | |input=Heavy Armor Agni |name=Heavy Armor Agni | ||
|damage= | |damage=600, 300 |p1=300 |p2=100 |smp=50 | ||
|level=3 |cancel= |attribute=Projectile |guard=All |invuln= | |level=3 |cancel= |attribute=Projectile |guard=All |invuln= | ||
|startup= | |startup=Until L+50 |active=Until Hit×2 |recovery= |onBlock= | ||
|blockstun=14 |hitstop=0 | |blockstun=14 |hitstop=0 | ||
|groundHit=Launch |airHit=47 + WBounce |groundCH=Launch |airCH=67 + WBounce | |||
|images=P4Arena_Teddie_HeavyArmorAgni.png | |||
|hitboxes= | |||
|notes= | |||
}} | |||
===Mystery Food X=== | |||
{{MoveData-P4U2 |character=Teddie |type=item | |||
|input=Mystery Food X |name=Mystery Food X | |||
|damage=Poison, Fear, Mute |p1= |p2= |smp= | |||
|level= |cancel= |attribute= |guard=Unblockable |invuln= | |||
|startup=Until L+15 |active=186 |recovery= |onBlock= | |||
|blockstun= |hitstop= | |||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images= | |images=P4Arena_Teddie_MysteryFoodX.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |caption=Bad Soup | ||
|notes=Inflicts Poison, Fear, and Mute for 180F; | |||
}} | }} | ||
===Smart Bomb=== | ===Smart Bomb=== | ||
{{MoveData-P4U2 |character=Teddie |type=item | {{MoveData-P4U2 |character=Teddie |type=item | ||
|input= |name=Smart Bomb | |input=Smart Bomb |name=Smart Bomb | ||
|damage=2000 |p1=300 |p2=100 |smp=50 | |damage=2000 |p1=300 |p2=100 |smp=50 | ||
|level=4 |cancel= |attribute=Projectile |guard=Air Unblockable |invuln= | |level=4 |cancel= |attribute=Projectile |guard=Air Unblockable |invuln= | ||
Line 306: | Line 342: | ||
|notes= | |notes= | ||
}} | }} | ||
===Dyaus=== | |||
{{MoveData-P4U2 |character=Teddie |type=item | |||
|input=Dyaus |name=Dyaus | |||
|damage=350 |p1=300 |p2=100 |smp=50 | |||
|level=3 |cancel= |attribute=Projectile |guard=All |invuln= | |||
|startup=Until L+27 |active=23(26)23(26)43(26)23(26)23(26)42(26)23(26)23 |recovery= |onBlock= | |||
|blockstun=14 |hitstop=0/+11 | |||
|groundHit=15 |airHit=27 |groundCH=27 |airCH=47 | |||
|images=P4Arena_Teddie_Diausu.png | |||
|hitboxes= | |||
|notes= | |||
}} | |||
===Oil Drum=== | ===Oil Drum=== | ||
{{MoveData-P4U2 |character=Teddie |type=item | {{MoveData-P4U2 |character=Teddie |type=item | ||
|input= |name=Oil Drum | |input=Oil Drum |name=Oil Drum | ||
|damage=300, 150×8 |p1=500 |p2=100 |smp=50 | |damage=300, 150×8 |p1=500 |p2=100 |smp=50 | ||
|level=3 |cancel= |attribute=Projectile |guard=All |invuln= | |level=3 |cancel= |attribute=Projectile |guard=All |invuln= | ||
Line 318: | Line 368: | ||
|notes= | |notes= | ||
}} | }} | ||
=== | |||
===Motorcycle Key=== | |||
{{MoveData-P4U2 |character=Teddie |type=item | {{MoveData-P4U2 |character=Teddie |type=item | ||
|input= |name= | |input=Motorcycle Key |name=Motorcycle Key | ||
|damage= |p1= |p2= |smp= | |damage=900×2 |p1=300 |p2=300 |smp=50 | ||
|level= |cancel= |attribute= |guard= |invuln= | |level=5 |cancel= |attribute=Projectile |guard=All |invuln= | ||
|startup= | |startup=Until L+27 |active=16 |recovery= |onBlock= | ||
|blockstun= |hitstop= | |blockstun=18 |hitstop=0/+11 | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit=Spin 49 |airHit=51 |groundCH=Spin 61 |airCH=71 | ||
|images= | |images=P4Arena_Teddie_KeyBike.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Second hit begins 31F after bike goes offscreen; | ||
}} | }} | ||
===Firecracker=== | ===Firecracker=== | ||
{{MoveData-P4U2 |character=Teddie |type=item | {{MoveData-P4U2 |character=Teddie |type=item | ||
|input= |name=Firecracker | |input=Firecracker |name=Firecracker | ||
|damage=900 |p1=300 |p2=100 |smp=50 | |damage=900 |p1=300 |p2=100 |smp=50 | ||
|level=3 |cancel= |attribute=Projectile |guard=All |invuln= | |level=3 |cancel= |attribute=Projectile |guard=All |invuln= | ||
Line 343: | Line 394: | ||
|notes= | |notes= | ||
}} | }} | ||
===Ball | |||
===Dry Ice=== | |||
{{MoveData-P4U2 |character=Teddie |type=item | |||
|input=Dry Ice |name=Dry Ice | |||
|damage=200 |p1=300 |p2=100 |smp=50 | |||
|level=3 |cancel= |attribute=Projectile |guard=All |invuln= | |||
|startup=1 |active=Until L+36 |recovery= |onBlock= | |||
|blockstun=14 |hitstop=0/+7 | |||
|groundHit= |airHit= |groundCH= |airCH= | |||
|images=P4Arena_Teddie_DryIce.png | |||
|hitboxes= | |||
|notes=Freezes opponent on hit for 53F. Freeze count 1; | |||
}} | |||
===Vanish Ball=== | |||
{{MoveData-P4U2 |character=Teddie |type=item | |||
|input=Vanish Ball |name=Vanish Ball | |||
|damage= |p1= |p2= |smp= | |||
|level= |cancel= |attribute= |guard= |invuln= | |||
|startup=21 |active= |recovery= |onBlock= | |||
|blockstun= |hitstop= | |||
|groundHit= |airHit= |groundCH= |airCH= | |||
|images=P4Arena_Teddie_VanishBall.png | |||
|hitboxes= | |||
|notes= | |||
}} | |||
===Varna=== | |||
{{MoveData-P4U2 |character=Teddie |type=item | {{MoveData-P4U2 |character=Teddie |type=item | ||
|input= |name= | |input=Varna |name=Varna | ||
|damage= | |damage=600 |p1=300 |p2=100 |smp=50 | ||
|level=3 |cancel= |attribute=Projectile |guard= |invuln= | |level=3 |cancel= |attribute=Projectile |guard=Low |invuln= | ||
|startup=Until L+ | |startup=Until L+26 |active=33 |recovery= |onBlock= | ||
|blockstun=14 |hitstop=0 | |blockstun=14 |hitstop=0/+11 | ||
|groundHit=Launch |airHit= | |groundHit=Launch |airHit=117 |groundCH= |airCH= | ||
|images= | |images=P4Arena_Teddie_Balnana.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= | ||
Line 358: | Line 436: | ||
===Muscle Drink=== | ===Muscle Drink=== | ||
{{MoveData-P4U2 |character=Teddie |type=item | {{MoveData-P4U2 |character=Teddie |type=item | ||
|input= |name=Muscle Drink | |input=Muscle Drink |name=Muscle Drink | ||
|damage=+1000 HP, Rage |p1= |p2= |smp= | |damage=+1000 HP, Rage |p1= |p2= |smp= | ||
|level= |cancel= |attribute= |guard=Unblockable |invuln= | |level= |cancel= |attribute= |guard=Unblockable |invuln= | ||
Line 368: | Line 446: | ||
|notes=Rage effect lasts for 180F; | |notes=Rage effect lasts for 180F; | ||
}} | }} | ||
===Pinwheel=== | ===Pinwheel=== | ||
{{MoveData-P4U2 |character=Teddie |type=item | {{MoveData-P4U2 |character=Teddie |type=item | ||
|input= |name=Pinwheel | |input=Pinwheel |name=Pinwheel | ||
|damage=200, 100×N |p1=300 |p2=100 |smp=50 | |damage=200, 100×N |p1=300 |p2=100 |smp=50 | ||
|level=2 |cancel= |attribute=Projectile |guard=All |invuln= | |level=2 |cancel= |attribute=Projectile |guard=All |invuln= | ||
Line 380: | Line 459: | ||
|notes= | |notes= | ||
}} | }} | ||
=== | |||
===Prithvi=== | |||
{{MoveData-P4U2 |character=Teddie |type=item | {{MoveData-P4U2 |character=Teddie |type=item | ||
|input= |name= | |input=Prithvi |name=Prithvi | ||
|damage= | |damage=160, 80×9 |p1=300 |p2=100 |smp=50 | ||
|level= | |level=2 |cancel= |attribute=Projectile |guard=All |invuln= | ||
|startup=Until L+ | |startup=Until L+(11~181) |active=8×10 |recovery= |onBlock= | ||
|blockstun= | |blockstun= |hitstop=0/+1 | ||
|groundHit= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images= | |images=P4Arena_Teddie_PrettyB.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Automatically attacks when opponent is in range or after 181F have passed; | ||
}} | }} | ||
=== | |||
===Ball Lightning=== | |||
{{MoveData-P4U2 |character=Teddie |type=item | {{MoveData-P4U2 |character=Teddie |type=item | ||
|input= |name= | |input=Ball Lightning |name=Ball Lightning | ||
|damage= | |damage=430, 215×2 |p1=0 |p2=100 |smp=50 | ||
|level= |cancel= |attribute= |guard= | |level=3 |cancel= |attribute=Projectile |guard= |invuln= | ||
|startup=Until L+ | |startup=Until L+31|active=6×3 |recovery= |onBlock= | ||
|blockstun= |hitstop= | |blockstun=14 |hitstop=0 | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit=Launch |airHit=57 + Down 10 |groundCH=Launch |airCH=77 + Down 10 | ||
|images= | |images=P4Arena_Teddie_BallLightning.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= | ||
}} | }} | ||
===Amagiya Buckets=== | ===Amagiya Buckets=== | ||
{{MoveData-P4U2 |character=Teddie |type=item | {{MoveData-P4U2 |character=Teddie |type=item | ||
|input= |name=Amagiya Buckets | |input=Amagiya Buckets |name=Amagiya Buckets | ||
|damage=340×9 |p1=300 |p2=100 |smp=50 | |damage=340×9 |p1=300 |p2=100 |smp=50 | ||
|level=3 |cancel= |attribute=Projectile |guard=All |invuln= | |level=3 |cancel= |attribute=Projectile |guard=All |invuln= | ||
Line 415: | Line 497: | ||
|hitboxes= | |hitboxes= | ||
|notes=Inflict Panic on hit for 240F; | |notes=Inflict Panic on hit for 240F; | ||
}} | }} | ||
Line 477: | Line 508: | ||
|blockstun= |hitstop=0, 5 | |blockstun= |hitstop=0, 5 | ||
|groundHit=Launch 59 |airHit= |groundCH=Launch 79 |airCH= | |groundHit=Launch 59 |airHit= |groundCH=Launch 79 |airCH= | ||
|images=P4Arena_Teddie_GroundThrow.png | |images=P4Arena_Teddie_GroundThrow.png |caption=Has good range for a throw | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= | ||
Line 490: | Line 521: | ||
|blockstun= |hitstop=0 | |blockstun= |hitstop=0 | ||
|groundHit= |airHit=25 |groundCH= |airCH= | |groundHit= |airHit=25 |groundCH= |airCH= | ||
|images=P4Arena_Teddie_AirThrow.png | |images=P4Arena_Teddie_AirThrow.png;P4Arena_Teddie_AirThrow2.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= | ||
}} | }} | ||
===BD Catch=== | ===BD Catch=== | ||
{{MoveData-P4U2 |character=Teddie |type=other | {{MoveData-P4U2 |character=Teddie |type=other | ||
|input=BD Catch |name=Teddie Decoy | |input=BD Catch |name=Teddie Decoy (Catch) | ||
|damage= |p1= |p2= |smp= | |damage= |p1= |p2= |smp= | ||
|level= |cancel= |attribute= |guard= |invuln=1~13 Guard All | |level= |cancel= |attribute= |guard= |invuln=1~13 Guard All | ||
Line 506: | Line 538: | ||
|notes= | |notes= | ||
}} | }} | ||
===BD Attack=== | ===BD Attack=== | ||
{{MoveData-P4U2 |character=Teddie |type=other | {{MoveData-P4U2 |character=Teddie |type=other | ||
|input=BD Attack |name=Teddie Decoy | |input=BD Attack |name=Teddie Decoy (Attack) | ||
|damage=90 |p1=1000 |p2=100 |smp=50 | |damage=90 |p1=1000 |p2=100 |smp=50 | ||
|level=4 |cancel= |attribute=Projectile |guard=All |invuln=1~73 All | |level=4 |cancel= |attribute=Projectile |guard=All |invuln=1~73 All | ||
Line 531: | Line 564: | ||
|notes= | |notes= | ||
}} | }} | ||
===Dash Cancel=== | ===Dash Cancel=== | ||
{{MoveData-P4U2 |character=Teddie |type=other | {{MoveData-P4U2 |character=Teddie |type=other | ||
Line 546: | Line 580: | ||
===236A=== | ===236A=== | ||
{{MoveData-P4U2 |character=Teddie |type=special | {{MoveData-P4U2 |character=Teddie |type=special | ||
|input=236A |name=Bearscrew | |input=236A |name=A Bearscrew | ||
|damage=180,90×7 |p1=200 |p2=100 |smp=50 | |damage=180,90×7 |p1=200 |p2=100 |smp=50 | ||
|level=3 |cancel=SO |attribute=Head |guard=All |invuln= | |level=3 |cancel=SO |attribute=Head |guard=All |invuln= | ||
Line 553: | Line 587: | ||
|groundHit=31 |airHit=17 |groundCH=43 |airCH=37 | |groundHit=31 |airHit=17 |groundCH=43 |airCH=37 | ||
|images=P4Arena_Teddie_Bearscrew.png | |images=P4Arena_Teddie_Bearscrew.png | ||
|hitboxes= | |hitboxes=P4U2R_Teddie_Bearscrew_Hitbox.png | ||
|notes=Fatal Recovery;Goes into values in <> on hit/block; | |notes=Fatal Recovery;Goes into values in <> on hit/block; | ||
}} | }} | ||
===j.236A=== | ===j.236A=== | ||
{{MoveData-P4U2 |character=Teddie |type=special | {{MoveData-P4U2 |character=Teddie |type=special | ||
|input=j.236A |name=Bearscrew | |input=j.236A |name=Air A Bearscrew | ||
|damage=200, 100×7 |p1=0 |p2=100 |smp=50 | |damage=200, 100×7 |p1=0 |p2=100 |smp=50 | ||
|level=3 |cancel=SO |attribute=Head |guard=All |invuln= | |level=3 |cancel=SO |attribute=Head |guard=All |invuln= | ||
Line 568: | Line 603: | ||
|notes=Fatal Recovery; | |notes=Fatal Recovery; | ||
}} | }} | ||
===236B=== | ===236B=== | ||
{{MoveData-P4U2 |character=Teddie |type=special | {{MoveData-P4U2 |character=Teddie |type=special | ||
|input=236B |name=Bearscrew | |input=236B |name=B Bearscrew | ||
|damage=250, 125×8 |p1=0 |p2=100 |smp=500 | |damage=250, 125×8 |p1=0 |p2=100 |smp=500 | ||
|level=4 |cancel=SO |attribute=Head |guard=All |invuln= | |level=4 |cancel=SO |attribute=Head |guard=All |invuln= | ||
Line 580: | Line 616: | ||
|notes=Fatal Recovery;Goes into values in <> on hit/block; | |notes=Fatal Recovery;Goes into values in <> on hit/block; | ||
}} | }} | ||
===j.236B=== | ===j.236B=== | ||
{{MoveData-P4U2 |character=Teddie |type=special | {{MoveData-P4U2 |character=Teddie |type=special | ||
|input=j.236B |name=Bearscrew | |input=j.236B |name=Air B Bearscrew | ||
|damage=250, 125×7 |p1=500 |p2=100 |smp=500 | |damage=250, 125×7 |p1=500 |p2=100 |smp=500 | ||
|level=3 |cancel=SO |attribute=Head |guard=All |invuln= | |level=3 |cancel=SO |attribute=Head |guard=All |invuln= | ||
Line 592: | Line 629: | ||
|notes=Fatal Recovery | |notes=Fatal Recovery | ||
}} | }} | ||
===236AB=== | ===236AB=== | ||
{{MoveData-P4U2 |character=Teddie |type=special | {{MoveData-P4U2 |character=Teddie |type=special | ||
|input=236AB |name=Bearscrew | |input=236AB |name=SB Bearscrew | ||
|damage=230, 115×9 |p1=300 |p2=300 |smp=50 | |damage=230, 115×9 |p1=300 |p2=300 |smp=50 | ||
|level=4 |cancel=SO |attribute=Head |guard=All |invuln=15-37 Projectile | |level=4 |cancel=SO |attribute=Head |guard=All |invuln=15-37 Projectile | ||
Line 604: | Line 642: | ||
|notes=Fatal Recovery | |notes=Fatal Recovery | ||
}} | }} | ||
===j.236AB=== | ===j.236AB=== | ||
{{MoveData-P4U2 |character=Teddie |type=special | {{MoveData-P4U2 |character=Teddie |type=special | ||
|input=j.236AB |name=Bearscrew | |input=j.236AB |name=Air SB Bearscrew | ||
|damage=250, 125×9 |p1=500 |p2=300 |smp=50 | |damage=250, 125×9 |p1=500 |p2=300 |smp=50 | ||
|level=3 |cancel=SO |attribute=Head |guard=All |invuln=15-39 Projectile | |level=3 |cancel=SO |attribute=Head |guard=All |invuln=15-39 Projectile | ||
Line 616: | Line 655: | ||
|notes=Fatal Recovery; | |notes=Fatal Recovery; | ||
}} | }} | ||
===214A=== | ===214A=== | ||
{{MoveData-P4U2 |character=Teddie |type=special | {{MoveData-P4U2 |character=Teddie |type=special | ||
|input=214A |name=Puppeteddie | |input=214A |name=A Puppeteddie | ||
|damage=700 |p1=300 |p2=100 |smp=50 | |damage=700 |p1=300 |p2=100 |smp=50 | ||
|level=4 |cancel=SO |attribute=Head |guard=All |invuln=1~7 F | |level=4 |cancel=SO |attribute=Head |guard=All |invuln=1~7 F | ||
Line 625: | Line 665: | ||
|groundHit=Launch |airHit=19 + WBounce|groundCH=Launch |airCH=39 + WBounce | |groundHit=Launch |airHit=19 + WBounce|groundCH=Launch |airCH=39 + WBounce | ||
|images=P4Arena_Teddie_Puppeteddie.png | |images=P4Arena_Teddie_Puppeteddie.png | ||
|hitboxes= | |hitboxes=P4U2R_Teddie_PuppetTeddie_Hitbox.png | ||
|notes=Fatal Counter;Inflicts Poision on hit for 180F; | |notes=Fatal Counter;Inflicts Poision on hit for 180F; | ||
}} | }} | ||
===214B=== | ===214B=== | ||
{{MoveData-P4U2 |character=Teddie |type=special | {{MoveData-P4U2 |character=Teddie |type=special | ||
|input=214B |name=Puppeteddie | |input=214B |name=B Puppeteddie | ||
|damage=900 |p1=300 |p2=100 |smp=50 | |damage=900 |p1=300 |p2=100 |smp=50 | ||
|level=4 |cancel=SO |attribute=Head |guard=All |invuln=1~12 F | |level=4 |cancel=SO |attribute=Head |guard=All |invuln=1~12 F | ||
Line 640: | Line 681: | ||
|notes=Inflicts Fear on hit for 360F; | |notes=Inflicts Fear on hit for 360F; | ||
}} | }} | ||
===214AB=== | ===214AB=== | ||
{{MoveData-P4U2 |character=Teddie |type=special | {{MoveData-P4U2 |character=Teddie |type=special | ||
|input=214AB |name=Puppeteddie | |input=214AB |name=SB Puppeteddie | ||
|damage=1000 |p1=300 |p2=100 |smp=50 | |damage=1000 |p1=300 |p2=100 |smp=50 | ||
|level=4 |cancel= |attribute=Head |guard=All |invuln=1~12 F | |level=4 |cancel= |attribute=Head |guard=All |invuln=1~12 F | ||
Line 655: | Line 697: | ||
===236C=== | ===236C=== | ||
{{MoveData-P4U2 |character=Teddie |type=special | {{MoveData-P4U2 |character=Teddie |type=special | ||
|input=236C |name=Teddievision | |input=236C |name=C Teddievision | ||
|damage=800 |p1=100 |p2=100 |smp=50 | |damage=800 |p1=100 |p2=100 |smp=50 | ||
|level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=Persona 1~Until Active All | |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=Persona 1~Until Active All | ||
Line 668: | Line 710: | ||
===236D=== | ===236D=== | ||
{{MoveData-P4U2 |character=Teddie |type=special | {{MoveData-P4U2 |character=Teddie |type=special | ||
|input=236D |name=Teddievision | |input=236D |name=D Teddievision | ||
|damage=800 |p1=100 |p2=100 |smp=50 | |damage=800 |p1=100 |p2=100 |smp=50 | ||
|level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=Persona 1~Until Active All | |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=Persona 1~Until Active All | ||
Line 681: | Line 723: | ||
===236CD=== | ===236CD=== | ||
{{MoveData-P4U2 |character=Teddie |type=special | {{MoveData-P4U2 |character=Teddie |type=special | ||
|input=236CD |name=Teddievision | |input=236CD |name=SB Teddievision | ||
|damage=800 |p1=100 |p2=100 |smp=50 | |damage=800 |p1=100 |p2=100 |smp=50 | ||
|level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=Persona 1~Until Active All | |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=Persona 1~Until Active All | ||
Line 692: | Line 734: | ||
}} | }} | ||
===236C | ===TV > 236C=== | ||
{{MoveData-P4U2 |character=Teddie |type=special | {{MoveData-P4U2 |character=Teddie |type=special | ||
|input=236C | |input=TV > 236C |name=C Teddie Warp | ||
|damage= |p1= |p2= |smp= | |damage= |p1= |p2= |smp= | ||
|level= |cancel= |attribute= |guard= |invuln=13~14 All | |level= |cancel= |attribute= |guard= |invuln=13~14 All | ||
Line 704: | Line 746: | ||
|notes=23f onwards can guard, double jump, jump attack, air backdash, air skill cancel possible;CH during animation; | |notes=23f onwards can guard, double jump, jump attack, air backdash, air skill cancel possible;CH during animation; | ||
}} | }} | ||
===236D | ===TV > 236D=== | ||
{{MoveData-P4U2 |character=Teddie |type=special | {{MoveData-P4U2 |character=Teddie |type=special | ||
|input=236D | |input=TV > 236D |name=D Teddie Warp | ||
|damage= |p1= |p2= |smp= | |damage= |p1= |p2= |smp= | ||
|level= |cancel= |attribute= |guard= |invuln=13~14 All | |level= |cancel= |attribute= |guard= |invuln=13~14 All | ||
Line 716: | Line 758: | ||
|notes=23f onwards can guard, roll, hop, jump, ground attack and skill attack cancel;CH during animation; | |notes=23f onwards can guard, roll, hop, jump, ground attack and skill attack cancel;CH during animation; | ||
}} | }} | ||
===236CD | ===TV > 236CD=== | ||
{{MoveData-P4U2 |character=Teddie |type=special | {{MoveData-P4U2 |character=Teddie |type=special | ||
|input=236CD | |input=TV > 236CD |name=SB Teddie Warp | ||
|damage= |p1= |p2= |smp= | |damage= |p1= |p2= |smp= | ||
|level= |cancel= |attribute= |guard= |invuln= | |level= |cancel= |attribute= |guard= |invuln= | ||
Line 728: | Line 770: | ||
|notes=16f onwards can guard, double jump, jump attack, air backdash, air skill cancel possible;CH during animation; | |notes=16f onwards can guard, double jump, jump attack, air backdash, air skill cancel possible;CH during animation; | ||
}} | }} | ||
===236C as TV disappears=== | |||
===236C/D as TV disappears=== | |||
{{MoveData-P4U2 |character=Teddie |type=special | {{MoveData-P4U2 |character=Teddie |type=special | ||
|input=236C as TV disappears |name=Teddie Warp | |input=236C/D as TV disappears |name=Teddie Warp (top of screen) | ||
|damage= |p1= |p2= |smp= | |damage= |p1= |p2= |smp= | ||
|level= |cancel= |attribute= |guard= |invuln= | |level= |cancel= |attribute= |guard= |invuln= | ||
Line 743: | Line 786: | ||
===22A=== | ===22A=== | ||
{{MoveData-P4U2 |character=Teddie |type=special | {{MoveData-P4U2 |character=Teddie |type=special | ||
|input=22A |name=2D Teddie | |input=22A |name=A 2D Teddie | ||
|damage= |p1= |p2= |smp= | |damage= |p1= |p2= |smp= | ||
|level= |cancel= |attribute= |guard= |invuln=3~19 Low Profile<br/>6~19 T | |level= |cancel= |attribute= |guard= |invuln=3~19 Low Profile<br/>6~19 T | ||
Line 753: | Line 796: | ||
|notes=23F onwards can cancel into any attack except specials or Furious Action; | |notes=23F onwards can cancel into any attack except specials or Furious Action; | ||
}} | }} | ||
===22B=== | ===22B=== | ||
{{MoveData-P4U2 |character=Teddie |type=special | {{MoveData-P4U2 |character=Teddie |type=special | ||
|input=22B |name=2D Teddie | |input=22B |name=B 2D Teddie | ||
|damage= |p1= |p2= |smp= | |damage= |p1= |p2= |smp= | ||
|level= |cancel= |attribute= |guard= |invuln=3~33 Low Profile<br/>6~33 T | |level= |cancel= |attribute= |guard= |invuln=3~33 Low Profile<br/>6~33 T | ||
Line 765: | Line 809: | ||
|notes=37F onwards can cancel into any attack except specials or Furious Action;If held, able to cancel 4F after releasing button, and Throw invinciblity lasts until end of move; | |notes=37F onwards can cancel into any attack except specials or Furious Action;If held, able to cancel 4F after releasing button, and Throw invinciblity lasts until end of move; | ||
}} | }} | ||
===22AB=== | ===22AB=== | ||
{{MoveData-P4U2 |character=Teddie |type=special | {{MoveData-P4U2 |character=Teddie |type=special | ||
|input=22AB |name=2D Teddie | |input=22AB |name=SB 2D Teddie | ||
|damage= |p1= |p2= |smp= | |damage= |p1= |p2= |smp= | ||
|level= |cancel= |attribute= |guard= |invuln=3~14 Low Profile<br/>6~14 T | |level= |cancel= |attribute= |guard= |invuln=3~14 Low Profile<br/>6~14 T | ||
Line 779: | Line 824: | ||
==SP Skill Attacks== | ==SP Skill Attacks== | ||
===236236A/B=== | |||
{{MoveData-P4U2 |character=Teddie |type=super | |||
|input=236236A/B |name=Mystery Teddie SP | |||
|damage= |p1= |p2= |smp= | |||
|level= |cancel= |attribute= |guard= |invuln=1~5 All | |||
|startup= |active= |recovery=Total 5+(47 Flash)+13 |onBlock= | |||
|blockstun= |hitstop= | |||
|groundHit= |airHit= |groundCH= |airCH= | |||
|images=P4Arena_Teddie_5D.png | |||
|hitboxes= | |||
|caption= W-W-What Could This Be? | |||
|notes=Items are thrown during the superflash. (at 5f) If hit during superflash, items will disappear (if items are hit during superflash?);As soon as item toss begins, Teddie may execute any non-Persona actions and skills;After the last item is thrown, Teddie regains all Persona attacks and Persona-required skills; | |||
}} | |||
===236236C=== | ===236236C=== | ||
{{MoveData-P4U2 |character=Teddie |type=super | {{MoveData-P4U2 |character=Teddie |type=super | ||
|input=236236C |name=Tomahawk | |input=236236C |name=C Tomahawk | ||
|damage=700, 1500 |p1=100 |p2=100, 500 |smp=50 | |damage=700, 1500 |p1=100 |p2=100, 500 |smp=50 | ||
|level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1~ | |level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1~30 All | ||
|startup= | |startup=7+(80 Flash)+6 |active=Until Hit(1*)8 |recovery=Total 39+9L |onBlock=-11 | ||
|blockstun=16 |hitstop=0/+7, 0 | |blockstun=16 |hitstop=0/+7, 0 | ||
|groundHit=Launch |airHit=66, 57 |groundCH=Launch |airCH=86, 77 | |groundHit=Launch |airHit=66, 57 |groundCH=Launch |airCH=86, 77 | ||
|images=P4Arena_Teddie_TomahawkGround.png | |images=P4Arena_Teddie_TomahawkGround.png |caption=Ground | ||
|hitboxes= | |hitboxes= | ||
|notes=Tomahawk explosion starts up either 1F after hitting the opponent, or 2F after releasing the button when charged;Automatically explodes 61F after crashing into the ground;Explosion has 8 active frames;Minimum damage 210, 450 (660); | |notes=Tomahawk explosion starts up either 1F after hitting the opponent, or 2F after releasing the button when charged;Automatically explodes 61F after crashing into the ground;Explosion has 8 active frames;Minimum damage 210, 450 (660); | ||
}} | }} | ||
===j.236236C=== | ===j.236236C=== | ||
{{MoveData-P4U2 |character=Teddie |type=super | {{MoveData-P4U2 |character=Teddie |type=super | ||
|input=j.236236C |name=Tomahawk | |input=j.236236C |name=Air C Tomahawk | ||
|damage=1000, 1500 |p1=100 |p2=100, 500 |smp=50 | |damage=1000, 1500 |p1=100 |p2=100, 500 |smp=50 | ||
|level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1~ | |level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1~7 All | ||
|startup= | |startup=7+(80 Flash)+6 |active=Until Hit(1*)8 |recovery=Total 27 |onBlock= | ||
|blockstun=16 |hitstop=0/+7, 0 | |blockstun=16 |hitstop=0/+7, 0 | ||
|groundHit=Launch |airHit=66, 57 |groundCH=Launch |airCH=86, 77 | |groundHit=Launch |airHit=66, 57 |groundCH=Launch |airCH=86, 77 | ||
|images=P4Arena_Teddie_TomahawkAir.png | |images=P4Arena_Teddie_TomahawkAir.png |caption=Air | ||
|hitboxes= | |hitboxes= | ||
|notes=Tomahawk explosion starts up either 1F after hitting the opponent, or 2F after releasing the button when charged;Automatically explodes 61F after crashing into the ground;Minimum damage 300, 450 (750); | |notes=Tomahawk explosion starts up either 1F after hitting the opponent, or 2F after releasing the button when charged;Automatically explodes 61F after crashing into the ground;Minimum damage 300, 450 (750); | ||
}} | }} | ||
===236236D=== | ===236236D=== | ||
{{MoveData-P4U2 |character=Teddie |type=super | {{MoveData-P4U2 |character=Teddie |type=super | ||
|input=236236D |name=Tomahawk | |input=236236D |name=D Tomahawk | ||
|damage=1000, 1500 |p1=100 |p2=100, 500 |smp=50 | |damage=1000, 1500 |p1=100 |p2=100, 500 |smp=50 | ||
|level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1~ | |level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1~30 All | ||
|startup= | |startup=7+(80 Flash)+3 |active=Until Hit(1*)8 |recovery=Total 39+9L |onBlock= | ||
|blockstun=16 |hitstop=0/+7, 0 | |blockstun=16 |hitstop=0/+7, 0 | ||
|groundHit=Launch |airHit=66, 57 |groundCH=Launch |airCH=86, 77 | |groundHit=Launch |airHit=66, 57 |groundCH=Launch |airCH=86, 77 | ||
|images=P4Arena_Teddie_TomahawkGround.png | |images=P4Arena_Teddie_TomahawkGround.png |caption=Ground | ||
|hitboxes= | |hitboxes= | ||
|notes=Tomahawk explosion starts up either 1F after hitting the opponent, or 2F after releasing the button when charged;Automatically explodes 61F after crashing into the ground;Minimum damage 300, 450 (750); | |notes=Tomahawk explosion starts up either 1F after hitting the opponent, or 2F after releasing the button when charged;Automatically explodes 61F after crashing into the ground;Minimum damage 300, 450 (750); | ||
}} | }} | ||
===j.236236D=== | ===j.236236D=== | ||
{{MoveData-P4U2 |character=Teddie |type=super | {{MoveData-P4U2 |character=Teddie |type=super | ||
|input=j.236236D |name=Tomahawk | |input=j.236236D |name=Air D Tomahawk | ||
|damage=1000, 1500 |p1=100 |p2=100, 500 |smp=50 | |damage=1000, 1500 |p1=100 |p2=100, 500 |smp=50 | ||
|level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1~ | |level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1~7 All | ||
|startup= | |startup=7+(80 Flash)+2 |active=Until Hit(1*)8 |recovery=Total 27 |onBlock= | ||
|blockstun=16 |hitstop=0/+7, 0 | |blockstun=16 |hitstop=0/+7, 0 | ||
|groundHit=Launch |airHit=66, 57 |groundCH=Launch |airCH=86, 77 | |groundHit=Launch |airHit=66, 57 |groundCH=Launch |airCH=86, 77 | ||
|images=P4Arena_Teddie_TomahawkAir.png | |images=P4Arena_Teddie_TomahawkAir.png |caption=Air | ||
|hitboxes= | |hitboxes= | ||
|notes=Tomahawk explosion starts up either 1F after hitting the opponent, or 2F after releasing the button when charged;Automatically explodes 61F after crashing into the ground;Explosion has 8 active frames;Minimum damage 300, 450 (750); | |notes=Tomahawk explosion starts up either 1F after hitting the opponent, or 2F after releasing the button when charged;Automatically explodes 61F after crashing into the ground;Explosion has 8 active frames;Minimum damage 300, 450 (750); | ||
}} | }} | ||
===236236CD=== | ===236236CD=== | ||
{{MoveData-P4U2 |character=Teddie |type=super | {{MoveData-P4U2 |character=Teddie |type=super | ||
|input=236236CD |name=Tomahawk | |input=236236CD |name=SB Tomahawk | ||
|damage=(500, 1200), (800, 1200) |p1=100 |p2=100, 500 |smp=50 | |damage=(500, 1200), (800, 1200) |p1=100 |p2=100, 500 |smp=50 | ||
|level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1~30 All | |level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1~30 All | ||
|startup= | |startup=7+(80 Flash)+3<br/>7+(80 Flash)+44 |active=Until Hit(1*)8 |recovery=Total 39+9L |onBlock=-14 | ||
|blockstun=16 |hitstop=0/+7, 0 | |blockstun=16 |hitstop=0/+7, 0 | ||
|groundHit=Launch |airHit=66, 57 |groundCH=Launch |airCH=86, 77 | |groundHit=Launch |airHit=66, 57 |groundCH=Launch |airCH=86, 77 | ||
|images=P4Arena_Teddie_TomahawkGround.png | |images=P4Arena_Teddie_TomahawkGround.png |caption=Ground | ||
|hitboxes= | |hitboxes= | ||
|notes=Tomahawk explosion starts up either 1F after hitting the opponent, or 2F after releasing the button when charged;Automatically explodes 61F after crashing into the ground;Explosion has 8 active frames;Minimum damage 125, 300 (425), 200, 300 (500); | |notes=Tomahawk explosion starts up either 1F after hitting the opponent, or 2F after releasing the button when charged;Automatically explodes 61F after crashing into the ground;Explosion has 8 active frames;Minimum damage 125, 300 (425), 200, 300 (500); | ||
}} | }} | ||
===j.236236CD=== | ===j.236236CD=== | ||
{{MoveData-P4U2 |character=Teddie |type=super | {{MoveData-P4U2 |character=Teddie |type=super | ||
|input=j.236236CD |name=Tomahawk | |input=j.236236CD |name=Air SB Tomahawk | ||
|damage=(800, 1200), (800, 1200) |p1=100 |p2=100, 500 |smp=50 | |damage=(800, 1200), (800, 1200) |p1=100 |p2=100, 500 |smp=50 | ||
|level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1~ | |level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1~7 All | ||
|startup= | |startup=7+(80 Flash)+1<br/>7+(80 Flash)+26 |active=Until Hit(1*)8 |recovery=Total 27 |onBlock= | ||
|blockstun=16 |hitstop=0/+7, 0 | |blockstun=16 |hitstop=0/+7, 0 | ||
|groundHit=Launch |airHit=66, 57 |groundCH=Launch |airCH=86, 77 | |groundHit=Launch |airHit=66, 57 |groundCH=Launch |airCH=86, 77 | ||
|images=P4Arena_Teddie_TomahawkAir.png | |images=P4Arena_Teddie_TomahawkAir.png |caption=Air | ||
|hitboxes= | |hitboxes= | ||
|notes=Tomahawk explosion starts up either 1F after hitting the opponent, or 2F after releasing the button when charged;Automatically explodes 61F after crashing into the ground;Explosion has 8 active frames;Minimum damage 200, 300 (500), 200, 300 (500); | |notes=Tomahawk explosion starts up either 1F after hitting the opponent, or 2F after releasing the button when charged;Automatically explodes 61F after crashing into the ground;Explosion has 8 active frames;Minimum damage 200, 300 (500), 200, 300 (500); | ||
}} | }} | ||
Line 867: | Line 919: | ||
===214214A=== | ===214214A=== | ||
{{MoveData-P4U2 |character=Teddie |type=super | {{MoveData-P4U2 |character=Teddie |type=super | ||
|input=214214A |name=Nihil Hand | |input=214214A |name=A Nihil Hand | ||
|damage=400 |p1=0 |p2=0 |smp=50 | |damage=400 |p1=0 |p2=0 |smp=50 | ||
|level=5 |cancel= |attribute=Body |guard=All |invuln=1~ | |level=5 |cancel= |attribute=Body |guard=All |invuln=1~14 All | ||
|startup= | |startup=4+(62 Flash)+7 |active=4 |recovery=75 |onBlock=-35 | ||
|blockstun=18 |hitstop=20 | |blockstun=18 |hitstop=20 | ||
|groundHit=Launch |airHit=621 + Down 50 |groundCH=Launch |airCH=641 + Down 50 | |groundHit=Launch |airHit=621 + Down 50 |groundCH=Launch |airCH=641 + Down 50 | ||
|images=P4Arena_Teddie_NihilHand.png | |images=P4Arena_Teddie_NihilHand.png |caption=Big damage combo ender | ||
|hitboxes= | |hitboxes=P4U2R_Teddie_NihilHand_Hitbox.png | ||
|notes=Minimum damage 100; | |notes=Minimum damage 100; | ||
}} | }} | ||
===214214B=== | ===214214B=== | ||
{{MoveData-P4U2 |character=Teddie |type=super | {{MoveData-P4U2 |character=Teddie |type=super | ||
|input=214214B |name=Nihil Hand | |input=214214B |name=B Nihil Hand | ||
|damage=800 |p1=0 |p2=0 |smp=50 | |damage=800 |p1=0 |p2=0 |smp=50 | ||
|level=5 |cancel= |attribute=Body |guard=All |invuln=1~ | |level=5 |cancel= |attribute=Body |guard=All |invuln=1~20 All | ||
|startup= | |startup=4+(62 Flash)+13 |active=4 |recovery=75 |onBlock=-35 | ||
|blockstun=18 |hitstop=20 | |blockstun=18 |hitstop=20 | ||
|groundHit=Launch |airHit=621 + Down 50 |groundCH=Launch |airCH=641 + Down 50 | |groundHit=Launch |airHit=621 + Down 50 |groundCH=Launch |airCH=641 + Down 50 | ||
|images=P4Arena_Teddie_NihilHand.png | |images=P4Arena_Teddie_NihilHand.png |caption=Big damage combo ender | ||
|hitboxes= | |hitboxes= | ||
|notes=Minimum damage 200; | |notes=Minimum damage 200; | ||
}} | }} | ||
===214214AB=== | ===214214AB=== | ||
{{MoveData-P4U2 |character=Teddie |type=super | {{MoveData-P4U2 |character=Teddie |type=super | ||
|input=214214AB |name=Nihil Hand | |input=214214AB |name=SB Nihil Hand | ||
|damage=1200 |p1=0 |p2=0 |smp=50 | |damage=1200 |p1=0 |p2=0 |smp=50 | ||
|level=5 |cancel= |attribute=Body |guard=All |invuln=1~ | |level=5 |cancel= |attribute=Body |guard=All |invuln=1~14 All | ||
|startup= | |startup=4+(62 Flash)+7 |active=4 |recovery=75 |onBlock=-35 | ||
|blockstun=18 |hitstop=20 | |blockstun=18 |hitstop=20 | ||
|groundHit=Launch |airHit=621 + Down 50 |groundCH=Launch |airCH=641 + Down 50 | |groundHit=Launch |airHit=621 + Down 50 |groundCH=Launch |airCH=641 + Down 50 | ||
|images=P4Arena_Teddie_NihilHand.png | |images=P4Arena_Teddie_NihilHand.png |caption=Big damage combo ender | ||
|hitboxes= | |hitboxes= | ||
|notes=Minimum damage 300; | |notes=Minimum damage 300; | ||
}} | }} | ||
===214214A Followup=== | ===214214A Followup=== | ||
{{MoveData-P4U2 |character=Teddie |type=super | {{MoveData-P4U2 |character=Teddie |type=super | ||
|input=214214A Followup |name=Nihil Hand | |input=214214A Followup |name=Nihil Hand Followup | ||
|damage=2800 [4000] |p1=0 |p2=1100 |smp=50 | |damage=2800 [4000] |p1=0 |p2=1100 |smp=50 | ||
|level=5 |cancel= |attribute=Projectile |guard=All |invuln=1~93 All | |level=5 |cancel= |attribute=Projectile |guard=All |invuln=1~93 All | ||
Line 909: | Line 964: | ||
|blockstun= |hitstop=13 [40] | |blockstun= |hitstop=13 [40] | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=P4Arena_Teddie_NihilHand.png | |images=P4Arena_Teddie_NihilHand.png |caption=Big damage combo ender | ||
|hitboxes= | |hitboxes= | ||
|notes=[ ] numbers are for clean hit scenarios when the opponent is hit in the first 3F in the (!) hitbox area;Minimum damage 700 [1000]; | |notes=[ ] numbers are for clean hit scenarios when the opponent is hit in the first 3F in the (!) hitbox area;Minimum damage 700 [1000]; | ||
Line 916: | Line 971: | ||
===214214C=== | ===214214C=== | ||
{{MoveData-P4U2 |character=Teddie |type=super | {{MoveData-P4U2 |character=Teddie |type=super | ||
|input=214214C |name=Circus Bear | |input=214214C |name=C Circus Bear | ||
|damage=3600 |p1=1000 |p2=100 |smp=50 | |damage=3600 |p1=1000 |p2=100 |smp=50 | ||
|level=5 |cancel= |attribute=Body |guard=Unblockable |invuln=1~(Until Reappear Midair) All | |level=5 |cancel= |attribute=Body |guard=Unblockable |invuln=1~(Until Reappear Midair) All | ||
|startup= | |startup=6+(70 Flash)+81 |active=Until end of screen |recovery=11 |onBlock= | ||
|blockstun= |hitstop=0 | |blockstun= |hitstop=0 | ||
|groundHit=Launch |airHit=121 |groundCH=Launch |airCH=141 | |groundHit=Launch |airHit=121 |groundCH=Launch |airCH=141 | ||
|images=P4Arena_Teddie_CircusBear.png | |images=P4Arena_Teddie_CircusBear.png | ||
|hitboxes= | |hitboxes=P4U2R_Teddie_CircusBear_Hitbox.png | ||
|notes=Minimum damage 1440; | |notes=Minimum damage 1440; | ||
}} | }} | ||
===214214D=== | ===214214D=== | ||
{{MoveData-P4U2 |character=Teddie |type=super | {{MoveData-P4U2 |character=Teddie |type=super | ||
|input=214214D |name=Circus Bear | |input=214214D |name=D Circus Bear | ||
|damage=3000 |p1=1000 |p2=100 |smp=50 | |damage=3000 |p1=1000 |p2=100 |smp=50 | ||
|level=5 |cancel= |attribute=Body |guard=Unblockable |invuln=1~(Until Reappear Midair) All | |level=5 |cancel= |attribute=Body |guard=Unblockable |invuln=1~(Until Reappear Midair) All | ||
|startup= | |startup=6+(70 Flash)+52 |active=Until end of screen |recovery=11 |onBlock= | ||
|blockstun= |hitstop=0 | |blockstun= |hitstop=0 | ||
|groundHit=Launch |airHit=121 |groundCH=Launch |airCH=141 | |groundHit=Launch |airHit=121 |groundCH=Launch |airCH=141 | ||
Line 938: | Line 994: | ||
|notes=Minimum damage 1200; | |notes=Minimum damage 1200; | ||
}} | }} | ||
===214214CD=== | ===214214CD=== | ||
{{MoveData-P4U2 |character=Teddie |type=super | {{MoveData-P4U2 |character=Teddie |type=super | ||
|input=214214CD |name=Circus Bear | |input=214214CD |name=SB Circus Bear | ||
|damage=3600, 3000 |p1=0 |p2=1000 |smp=50 | |damage=3600, 3000 |p1=0 |p2=1000 |smp=50 | ||
|level=5 |cancel= |attribute=Body |guard=Unblockable |invuln=1~(Until Reappear Midair) All | |level=5 |cancel= |attribute=Body |guard=Unblockable |invuln=1~(Until Reappear Midair) All | ||
|startup= | |startup=6+(70 Flash)+81 |active=Until end of screen×2 |recovery=11 |onBlock= | ||
|blockstun= |hitstop=0 | |blockstun= |hitstop=0 | ||
|groundHit=Launch |airHit=121 |groundCH=Launch |airCH=141 | |groundHit=Launch |airHit=121 |groundCH=Launch |airCH=141 | ||
Line 957: | Line 1,014: | ||
|damage=K.O. |p1=0 |p2=100 |smp=50 | |damage=K.O. |p1=0 |p2=100 |smp=50 | ||
|level=5 |cancel= |attribute=Body |guard=All |invuln=1~74 All | |level=5 |cancel= |attribute=Body |guard=All |invuln=1~74 All | ||
|startup= | |startup=5+(50 Flash)+47 |active=1 |recovery=Total 100 |onBlock=-22 | ||
|blockstun=13 |hitstop=0/+13 | |blockstun=13 |hitstop=0/+13 | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= |
Latest revision as of 00:29, 3 February 2024
Links
System Data
Portrait | Name | Health | Prejump | Backdash |
---|---|---|---|---|
Teddie | 9,500 | 3F | 23F (1~6F Inv All) | |
Combo Rate | Persona Cards | Unique Movement Options | Icon | |
65% | 5 | Teddievision |
Normal Attacks
5A
5AANormal
5AAA Normal
5AA Shadow
5AAA Shadow
2A
5B/5BB
5BBB
2B
j.A
j.B
All Out Attack
Aerial All Out Attack
Sweep
Persona Attacks
5C
2C
j.C
j.2C
5D/2D
j.D/j.2D
Items
MF-06 Brahman
Dr. Salt NEO
Heavy Armor Agni
Mystery Food X
Smart Bomb
Dyaus
Oil Drum
Motorcycle Key
Firecracker
Dry Ice
Vanish Ball
Varna
Muscle Drink
Pinwheel
Prithvi
Ball Lightning
Amagiya Buckets
Universal Mechanic
Ground Throw
Air Throw
BD Catch
BD Attack
Guard Cancel Attack
Dash Cancel
66 Dash Cancel other |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | 21 | - | - | - | - | |
P1 | P2 | SMP | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Hitstop | |
- | - | - | - | - | - | - | - | - | - | |
Skill Attacks
236A
j.236A
236B
j.236B
236AB
j.236AB
214A
214B
214AB
236C
236D
236CD
TV > 236C
TV > 236D
TV > 236CD
236C/D as TV disappears
22A
22B
22AB
SP Skill Attacks
236236A/B
236236C
j.236236C
236236D
j.236236D
236236CD
j.236236CD
Awakened SP Skill Attacks
214214A
214214B
214214AB
214214A Followup
214214C
214214D
214214CD
Instant Kill
222CD
Category
- Aigis[★]
- Akihiko Sanada[★]
- Chie Satonaka[★]
- Elizabeth[★]
- Junpei Iori[★]
- Kanji Tatsumi[★]
- Ken Amada[★]
- Labrys[★]
- Margaret[★]
- Marie[★]
- Minazuki[★]
- Mitsuru Kirijo[★]
- Naoto Shirogane[★]
- Rise Kujikawa[★]
- Shadow Labrys[★]
- Sho[★]
- Teddie[★]
- Tohru Adachi[★]
- Yosuke Hanamura[★]
- Yu Narukami[★]
- Yukari Takeba[★]
- Yukiko Amagi[★]
Click [★] for character's full frame data
System Explanations
Mechanics
Application & Advanced Information
Archived Information