< P4U2R | Rise Kujikawa
(→Awakened SP Skill Attacks: Amended DDR caption) |
(→2A) |
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(13 intermediate revisions by 4 users not shown) | |||
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==Links== | ==Links== | ||
<section begin=Links/>{{ | <section begin=Links/>{{P4U2R/CharacterLinks}}<section end=Links/> | ||
}}<section end=Links/> | |||
==System Data== | ==System Data== | ||
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|input=5A |name= | |input=5A |name= | ||
|damage=200 |p1=300 |p2=200 |smp=50 | |damage=200 |p1=300 |p2=200 |smp=50 | ||
|level=2 |cancel=CSpJO |attribute= |guard=All |invuln= | |level=2 |cancel=CSpJO |attribute=Body |guard=All |invuln= | ||
|startup=6 |active=3 |recovery=14 |onBlock=-4 | |startup=6 |active=3 |recovery=14 |onBlock=-4 | ||
|blockstun=12 |hitstop=10 | |blockstun=12 |hitstop=10 | ||
|groundHit=13 |airHit=15 |groundCH=25 |airCH=27 | |groundHit=13 |airHit=15 |groundCH=25 |airCH=27 | ||
|images=P4AU_Rise_5A.png | |images=P4AU_Rise_5A.png | ||
|hitboxes= | |hitboxes=P4U2R_Rise_5A_Hitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
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|input=5AA |name= | |input=5AA |name= | ||
|damage=400 |p1=0 |p2=100 |smp=50 | |damage=400 |p1=0 |p2=100 |smp=50 | ||
|level=3 |cancel=CSpJO |attribute= |guard=All |invuln= | |level=3 |cancel=CSpJO |attribute=Body |guard=All |invuln= | ||
|startup=10 |active=2 |recovery=15 |onBlock=-2 | |startup=10 |active=2 |recovery=15 |onBlock=-2 | ||
|blockstun=14 |hitstop=11 | |blockstun=14 |hitstop=11 | ||
|groundHit=15 |airHit=17 + Down 5 |groundCH=27 |airCH=37 + Down 5 | |groundHit=15 |airHit=17 + Down 5 |groundCH=27 |airCH=37 + Down 5 | ||
|images=P4AU_Rise_5AA.png | |images=P4AU_Rise_5AA.png | ||
|hitboxes= | |hitboxes=P4U2R_Rise_5AA_Hitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
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|input=5AAA |name= | |input=5AAA |name= | ||
|damage=1200 |p1=100 |p2=300 |smp=50 | |damage=1200 |p1=100 |p2=300 |smp=50 | ||
|level=5 |cancel=CSpJO |attribute= |guard=All |invuln= | |level=5 |cancel=CSpJO |attribute=Body |guard=All |invuln= | ||
|startup=11 |active=3 |recovery=26 |onBlock=-12 | |startup=11 |active=3 |recovery=26 |onBlock=-12 | ||
|blockstun=18 |hitstop=13 | |blockstun=18 |hitstop=13 | ||
|groundHit=19 |airHit=21 |groundCH=31 |airCH=41 | |groundHit=19 |airHit=21 |groundCH=31 |airCH=41 | ||
|images=P4AU_Rise_5AAA.png | |images=P4AU_Rise_5AAA.png | ||
|hitboxes= | |hitboxes=P4U2R_Rise_5AAA_Hitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
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{{MoveData-P4U2 |character=Rise Kujikawa |type=normal | {{MoveData-P4U2 |character=Rise Kujikawa |type=normal | ||
|input=2A |name= | |input=2A |name= | ||
|damage=160 |p1=500 |p2=100 |smp= | |damage=160 |p1=500 |p2=100 |smp=50 | ||
|level=1 |cancel=CSpO |attribute=Foot |guard=Low |invuln= | |level=1 |cancel=CSpO |attribute=Foot |guard=Low |invuln= | ||
|startup=7 |active=5 |recovery=9 |onBlock=-3 | |startup=7 |active=5 |recovery=9 |onBlock=-3 | ||
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|groundHit=11 |airHit=13 |groundCH=23 |airCH=25 | |groundHit=11 |airHit=13 |groundCH=23 |airCH=25 | ||
|images=P4AU_Rise_2A.png | |images=P4AU_Rise_2A.png | ||
|hitboxes= | |hitboxes=P4U2R_Rise_2A_Hitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
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|groundHit=15 |airHit=17 |groundCH=27 |airCH=37 | |groundHit=15 |airHit=17 |groundCH=27 |airCH=37 | ||
|images=P4AU_Rise_5B.png | |images=P4AU_Rise_5B.png | ||
|hitboxes= | |hitboxes=P4U2R_Rise_5B_Hitbox.png | ||
|notes=The [] in the Frame Advantage field is when opponent blocks Microphone Toss; | |notes=The [] in the Frame Advantage field is when opponent blocks Microphone Toss; | ||
}} | }} | ||
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|groundHit=15 |airHit=17 |groundCH=27 |airCH=37 | |groundHit=15 |airHit=17 |groundCH=27 |airCH=37 | ||
|images=P4AU_Rise_2B.png | |images=P4AU_Rise_2B.png | ||
|hitboxes= | |hitboxes=P4U2R_Rise_2B_Hitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
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|groundHit=13 |airHit=15 |groundCH=25 |airCH=27 | |groundHit=13 |airHit=15 |groundCH=25 |airCH=27 | ||
|images=P4AU_Rise_jA.png | |images=P4AU_Rise_jA.png | ||
|hitboxes= | |hitboxes=P4U2R_Rise_jA_Hitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
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|groundHit=13 |airHit=15 |groundCH=25 |airCH=27 | |groundHit=13 |airHit=15 |groundCH=25 |airCH=27 | ||
|images=P4AU_Rise_jB.png | |images=P4AU_Rise_jB.png | ||
|hitboxes= | |hitboxes=P4U2R_Rise_jB_Hitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
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|groundHit=20, Launch |airHit=42 + Down 11, 22 |groundCH=32, Launch |airCH=62 + Down 11, 42 | |groundHit=20, Launch |airHit=42 + Down 11, 22 |groundCH=32, Launch |airCH=62 + Down 11, 42 | ||
|images=P4AU_Rise_j2B.png | |images=P4AU_Rise_j2B.png | ||
|hitboxes= | |hitboxes=P4U2R_Rise_j2B_Hitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
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|groundHit=Spin 31 |airHit=31 + GBounce |groundCH=Spin 43 |airCH=51 + GBounce | |groundHit=Spin 31 |airHit=31 + GBounce |groundCH=Spin 43 |airCH=51 + GBounce | ||
|images=P4AU_Rise_AOA.png | |images=P4AU_Rise_AOA.png | ||
|hitboxes= | |hitboxes=P4U2R_Rise_AoA_Hitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
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|groundHit=Launch |airHit=24 |groundCH=Launch |airCH=44 | |groundHit=Launch |airHit=24 |groundCH=Launch |airCH=44 | ||
|images=P4AU_Rise_Sweep.png | |images=P4AU_Rise_Sweep.png | ||
|hitboxes= | |hitboxes=P4U2R_Rise_Sweep_Hitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
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|blockstun=16 |hitstop=0/+12 | |blockstun=16 |hitstop=0/+12 | ||
|groundHit=17 |airHit=19 |groundCH=29 |airCH=39 | |groundHit=17 |airHit=19 |groundCH=29 |airCH=39 | ||
|images= | |images=P4AU_Rise_jD.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Hold button to delay the laser coming out;Can be held for 53f;Laser comes out 8f after letting go of the button | |notes=Hold button to delay the laser coming out;Can be held for 53f;Laser comes out 8f after letting go of the button | ||
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|damage=900 |p1=300 |p2=100 |smp=50 | |damage=900 |p1=300 |p2=100 |smp=50 | ||
|level=4 |cancel=SO |attribute=Body |guard=All |invuln= | |level=4 |cancel=SO |attribute=Body |guard=All |invuln= | ||
|startup=14 |active=6 |recovery=33 |onBlock=- | |startup=14 |active=6 |recovery=29 block/33 hit |onBlock=-10 | ||
|blockstun=25 |hitstop=8 | |blockstun=25 |hitstop=8 | ||
|groundHit=Launch |airHit=44 |groundCH=Launch |airCH=64 + WBounce | |groundHit=Launch |airHit=44 |groundCH=Launch |airCH=64 + WBounce | ||
|images=P4AU_Rise_NoTouching.png |caption=Combo filler and nothing more | |images=P4AU_Rise_NoTouching.png |caption=Combo filler and nothing more | ||
|hitboxes= | |hitboxes=P4U2R_Rise_NoTouching_Hitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
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|input=214B |name=B No Touching! | |input=214B |name=B No Touching! | ||
|damage=1100 |p1=300 |p2=100 |smp=50 | |damage=1100 |p1=300 |p2=100 |smp=50 | ||
|level=4 |cancel=SO |attribute=Body |guard=All |invuln= | |level=4 |cancel=SO |attribute=Body |guard=All |invuln=25-28 All | ||
|startup=24 |active=8 |recovery=42 |onBlock=- | |startup=24 |active=8 |recovery=38 block/42 hit |onBlock=-21 | ||
|blockstun=25 |hitstop=8 | |blockstun=25 |hitstop=8 | ||
|groundHit=Launch |airHit=59 + WBounce |groundCH=Launch |airCH=79 + WBounce | |groundHit=Launch |airHit=59 + WBounce |groundCH=Launch |airCH=79 + WBounce | ||
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|input=214AB |name=SB No Touching! | |input=214AB |name=SB No Touching! | ||
|damage=940 |p1=300 |p2=100 |smp=50 | |damage=940 |p1=300 |p2=100 |smp=50 | ||
|level=4 |cancel=SO |attribute=Body |guard=All |invuln= | |level=4 |cancel=SO |attribute=Body |guard=All |invuln=12-17 All | ||
|startup= | |startup=11 |active=6 |recovery=22 block/24 hit |onBlock=-3 | ||
|blockstun=25 |hitstop=14 | |blockstun=25 |hitstop=14 | ||
|groundHit=Launch |airHit=64 + WBounce |groundCH=Launch |airCH=84 + WBounce | |groundHit=Launch |airHit=64 + WBounce |groundCH=Launch |airCH=84 + WBounce | ||
|images=P4AU_Rise_NoTouching.png |caption= | |images=P4AU_Rise_NoTouching.png |caption=You're not getting counter hit on SB. Go crazy. | ||
|hitboxes= | |hitboxes= | ||
|notes=Fatal Counter; | |notes=Fatal Counter; | ||
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|startup=4+(70 Flash)+6 |active=3 |recovery=42 |onBlock=-28 | |startup=4+(70 Flash)+6 |active=3 |recovery=42 |onBlock=-28 | ||
|blockstun=16 |hitstop=8, 6×2, 4×2, 3×2, 20 | |blockstun=16 |hitstop=8, 6×2, 4×2, 3×2, 20 | ||
|groundHit=17×6, Crumple, Launch 71 + GBounce|airHit=Stand |groundCH=29×6, Crumple, Launch 91 + GBounce |airCH=Stand | |groundHit=17×6, Crumple 86, Launch 71 + GBounce|airHit=Stand |groundCH=29×6, Crumple 86, Launch 91 + GBounce |airCH=Stand | ||
|images=P4AU_Rise_HystericalSlap.png | |images=P4AU_Rise_HystericalSlap.png | ||
|hitboxes= | |hitboxes=P4U2R_Rise_HystericalSlap_Hitbox.png | ||
|notes=Rage effect lasts 205F after the super ends;Minimum damage 60, 30×5, 360 (570); | |notes=Rage effect lasts 205F after the super ends;Minimum damage 60, 30×5, 360 (570); | ||
}} | }} | ||
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|startup=4+(70 Flash)+15 |active=3 |recovery=42 |onBlock=-28 | |startup=4+(70 Flash)+15 |active=3 |recovery=42 |onBlock=-28 | ||
|blockstun=16 |hitstop=8, 6×2, 4×2, 3×2, 2×2, 20 | |blockstun=16 |hitstop=8, 6×2, 4×2, 3×2, 2×2, 20 | ||
|groundHit=17×8, Crumple, Launch 71 + GBounce|airHit=Stand |groundCH=29×8, Crumple, Launch 91 + GBounce |airCH=Stand | |groundHit=17×8, Crumple 86, Launch 71 + GBounce|airHit=Stand |groundCH=29×8, Crumple 86, Launch 91 + GBounce |airCH=Stand | ||
|images=P4AU_Rise_HystericalSlap.png | |images=P4AU_Rise_HystericalSlap.png | ||
|hitboxes= | |hitboxes= | ||
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|startup=4+(70 Flash)+9 |active=3 |recovery=42 |onBlock=-28 | |startup=4+(70 Flash)+9 |active=3 |recovery=42 |onBlock=-28 | ||
|blockstun=16 |hitstop=8, 6×2, 4×2, 3×2, 2×2, 20 | |blockstun=16 |hitstop=8, 6×2, 4×2, 3×2, 2×2, 20 | ||
|groundHit=17×8, Crumple, Launch 71 + GBounce|airHit=Stand |groundCH=29×8, Crumple, Launch 91 + GBounce |airCH=Stand | |groundHit=17×8, Crumple 86, Launch 71 + GBounce|airHit=Stand |groundCH=29×8, Crumple 86, Launch 91 + GBounce |airCH=Stand | ||
|images=P4AU_Rise_HystericalSlap.png | |images=P4AU_Rise_HystericalSlap.png | ||
|hitboxes= | |hitboxes= | ||
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|groundHit=Launch |airHit=121 |groundCH=Launch |airCH=141 | |groundHit=Launch |airHit=121 |groundCH=Launch |airCH=141 | ||
|images=P4AU_Rise_RisetteLiveOnStage.png |caption=Scales pretty hard, use near the start of combos for best results. | |images=P4AU_Rise_RisetteLiveOnStage.png |caption=Scales pretty hard, use near the start of combos for best results. | ||
|hitboxes= | |hitboxes=P4U2R_Rise_DDR_Hitbox.png | ||
|notes=Success Timing for button presses in rhythm game has 12F window;Damage depends on how well player times inputs during rhythm game;Mininum damage 540/505/780; | |notes=Success Timing for button presses in rhythm game has 12F window;Damage depends on how well player times inputs during rhythm game;Mininum damage 540/505/780; | ||
}} | }} |
Latest revision as of 18:48, 7 February 2024
Links
System Data
Portrait | Name | Health | Prejump | Backdash |
---|---|---|---|---|
Rise Kujikawa | 9,000 | 3F | 20F (1~6F Inv All) | |
Combo Rate | Persona Cards | Unique Movement Options | Icon | |
65% | 4 |
Normal Attacks
5A
5AA
5AAA
2A
5B
2B
j.A
j.B
j.2B
All Out Attack
Sweep
Persona Attacks
5C
2C
j.C
5D
j.D
2D
j.2D
Universal Mechanics
Ground Throw
Air Throw
BD
Guard Cancel Attack
Skill Attacks
236A
236B
236AB
Note Explosion
Note Explosion Note Explosion special |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
200, 100×2 | - | All | 9 | 8×3 | - | - | Projectile | - | SO | |
P1 | P2 | SMP | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Hitstop | |
300 | 100 | 0 | 3 | 14 | 15 | 17 | 27 | 37 | 0/+7 | |
214A
214B
214AB
236C
236D
236CD
214C
214D
214CD
22A
22B
22AB
SP Skill Attacks
236236A
236236B
236236AB
236236C
236236D
236236CD
236236C Bomb
Awakened SP Skill Attacks
214214C
214214D
214214CD
Instant Kill
222CD
Category
- Aigis[★]
- Akihiko Sanada[★]
- Chie Satonaka[★]
- Elizabeth[★]
- Junpei Iori[★]
- Kanji Tatsumi[★]
- Ken Amada[★]
- Labrys[★]
- Margaret[★]
- Marie[★]
- Minazuki[★]
- Mitsuru Kirijo[★]
- Naoto Shirogane[★]
- Rise Kujikawa[★]
- Shadow Labrys[★]
- Sho[★]
- Teddie[★]
- Tohru Adachi[★]
- Yosuke Hanamura[★]
- Yu Narukami[★]
- Yukari Takeba[★]
- Yukiko Amagi[★]
Click [★] for character's full frame data
System Explanations
Mechanics
Application & Advanced Information
Archived Information