P4U2R/Naoto Shirogane/Combos: Difference between revisions

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(All video refences are in the combo doc, I don't believe there are any other that I can find for 2.5. There is no need for a "visual references" section currently.)
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==Meterless Combos==
==General Combos==
[https://www.evernote.com/shard/s462/sh/694b1e41-167d-4005-9e6f-23b0c64ef3f7/90f664457f95bbebad0149dcaaf70ee5 P4U2 1.1 Naoto/S.Naoto General Meterless Combos]
[https://docs.google.com/document/d/16WY5Ho7bkEvBHWSXat2ODpYbqswIdNiOGjpXah_6jio/edit?usp=sharing P4U2 2.5 Various Naoto Confirms]
==Meter Combos==
 
[https://www.evernote.com/shard/s462/sh/f4ea8568-0e1a-4204-9e35-6dba6b700ab4/a70f643112c844eedbfd44ecce772355 P4U2 1.1 Naoto/S.Naoto Metered Combos]
==Shadow Frenzy Combos==
==Shadow Frenzy Combos==
[https://docs.google.com/document/d/1ddGEgov8ix96-jb_OgdfAKzLhHU0geZQfbCMtppxXM8/edit?usp=sharing P4U2 2.5 Shadow Frenzy Theory Doc]
[https://docs.google.com/document/d/1ddGEgov8ix96-jb_OgdfAKzLhHU0geZQfbCMtppxXM8/edit?usp=sharing P4U2 2.5 Shadow Frenzy Theory Doc]

Revision as of 02:57, 8 May 2022

File:P4U2.5 Naoto Shirogane Icon.png Naoto Shirogane



Combo Notation GuideCharacter Name Abbreviations
7 7 8 8 9 9
4 4 5 5 6 6
1 1 2 2 3 3
Numbers represent direction on a keyboard numpad. For example, 236+A.png becomes 236A.
> = Proceed from the previous move to the following move.
/land = Indicate that the player must land at that point in the sequence.
, = Link To perform a second action after the first action completely finishes its animation. the previous move into the following move.
->/~ = Cancel To bypass the remaining time or frames in an action by proceeding directly into another action. the previous special into a follow-up special.
dl./delay = Delay the following move.
whiff/(whiff) = The move must whiff (not hit).
c. = Close
f. = Far
j. = Jumping/Aerial
hj./sj. = High Jump/Super Jump
jc = Jump Cancel
hjc/sjc = High Jump Cancel/Super Jump Cancel
dc/adc = Dash Cancel/Air Dash Cancel
CH = Counter Hit
AA = Anti-Air
IAS = Instant Air Special
[X] = Hold input.
]X[ = Release input.
(move) = Move is optional.
[X] or [Y] = Perform sequence X or Y.
[sequence] xN = Repeat sequence N amount of times.
(N) = Hit N of a move or move must deal N amount of hits.
AG = Aigis
AK = Akihiko
CH = Chie
LZ = Elizabeth
JU = Junpei
KA = Kanji
KE = Ken
LB = Labrys
MG = Margaret
MA = Marie
MZ = Minazuki
MS = Mitsuru
NA = Naoto
RI = Rise
SL = Shadow Labrys
SH = Sho
KU = Teddie/Kuma
AD = Tohru Adachi
YO = Yosuke
YU = Yu Narukami
YA = Yukari
YK = Yukiko


General Combos

P4U2 2.5 Various Naoto Confirms

Shadow Frenzy Combos

P4U2 2.5 Shadow Frenzy Theory Doc




Navigation

File:P4U2.5 Naoto Shirogane Icon.png Naoto Shirogane