< P4U2R | Kanji Tatsumi
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{{ | ==Links== | ||
<section begin=Links/>{{P4U2R/CharacterLinks}}<section end=Links/> | |||
==System Data== | ==System Data== | ||
{{P4U2-character | {{P4U2-character | ||
| name =Kanji Tatsumi | |name =Kanji Tatsumi | ||
| health =10,500 | |health =10,500 | ||
| prejump = 3F | |prejump = 3F | ||
| backdash = 26F (1~6F Inv All) | |backdash = 26F (1~6F Inv All) | ||
| comborate = 60% | |comborate = 60% | ||
| personacards = 3 | |personacards = 3 | ||
| portrait = | |portrait =P4U2R_Kanji_Tatsumi_Portrait.png | ||
| icon =P4AU_Kanji_Icon.png | |icon =P4AU_Kanji_Icon.png | ||
| umo= | |umo= | ||
}} | }} | ||
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|groundHit=13 |airHit=15 |groundCH=25 |airCH=27 | |groundHit=13 |airHit=15 |groundCH=25 |airCH=27 | ||
|images=P4Arena_Kanji_5A.png | |images=P4Arena_Kanji_5A.png | ||
|hitboxes= | |hitboxes=P4U2R_Kanji_5AHitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
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|groundHit=17 |airHit=19 |groundCH=29 |airCH=39 | |groundHit=17 |airHit=19 |groundCH=29 |airCH=39 | ||
|images=P4AU_Kanji_5AA.png | |images=P4AU_Kanji_5AA.png | ||
|hitboxes= | |hitboxes=P4U2R_Kanji_5AAHitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
===5AAA Normal=== | ===5AAA Normal=== | ||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=normal | {{MoveData-P4U2 |character=Kanji Tatsumi |type=normal | ||
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|groundHit=Launch |airHit=27 + GBounce |groundCH=Launch |airCH=47 + GBounce | |groundHit=Launch |airHit=27 + GBounce |groundCH=Launch |airCH=47 + GBounce | ||
|images=P4AU_Kanji_5AAA.png | |images=P4AU_Kanji_5AAA.png | ||
|hitboxes= | |hitboxes=P4U2R_Kanji_5AAAHitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
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|groundHit=17 |airHit=19 |groundCH=29 |airCH=39 | |groundHit=17 |airHit=19 |groundCH=29 |airCH=39 | ||
|images=P4Arena_Kanji_5AA.png | |images=P4Arena_Kanji_5AA.png | ||
|hitboxes= | |hitboxes=P4U2R_Kanji_5AASHitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
===5AAA Shadow=== | ===5AAA Shadow=== | ||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=normal | {{MoveData-P4U2 |character=Kanji Tatsumi |type=normal | ||
|input=5AAA Shadow |name= | |input=5AAA Shadow |name= | ||
|damage=1000 |p1= | |damage=1000 |p1=100 |p2=300 |smp=50 | ||
|level=5 |cancel=SpSO |attribute=Body |guard=All |invuln= | |level=5 |cancel=SpSO |attribute=Body |guard=All |invuln= | ||
|startup=17 |active=6 |recovery=26 |onBlock=-13 | |startup=17 |active=6 |recovery=26 |onBlock=-13 | ||
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|groundHit=19 |airHit=21 + Down 25 |groundCH=31 |airCH=41 + Down 25 | |groundHit=19 |airHit=21 + Down 25 |groundCH=31 |airCH=41 + Down 25 | ||
|images=P4Arena_Kanji_5AAA.png | |images=P4Arena_Kanji_5AAA.png | ||
|hitboxes= | |hitboxes=P4U2R_Kanji_5AAASHitbox.png | ||
|notes= | |||
}} | |||
===2A=== | |||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=normal | |||
|input=2A |name= | |||
|damage=300 |p1=500 |p2=100 |smp=50 | |||
|level=3 |cancel=SpSO |attribute=Foot |guard=Low |invuln= | |||
|startup=8 |active=3 |recovery=12 |onBlock=0 | |||
|blockstun=14 |hitstop=11 | |||
|groundHit=15 |airHit=17 |groundCH=27 |airCH=37 | |||
|images=P4Arena_Kanji_2A.png | |||
|hitboxes=P4U2R_Kanji_2AHitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
===5B=== | ===5B=== | ||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=normal | {{MoveData-P4U2 |character=Kanji Tatsumi |type=normal | ||
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|damage=500 |p1=300 |p2=100 |smp=50 | |damage=500 |p1=300 |p2=100 |smp=50 | ||
|level=4 |cancel=O |attribute=Projectile |guard=All |invuln= | |level=4 |cancel=O |attribute=Projectile |guard=All |invuln= | ||
|startup=11 |active=5 |recovery=Total 28 |onBlock=0 | |startup=11~19 |active=5 |recovery=Total 28~36 |onBlock=0 | ||
|blockstun=17 |hitstop=0 | |blockstun=17 |hitstop=0 | ||
|groundHit=17 |airHit=19 |groundCH=Spin 32 |airCH=39 | |groundHit=17 |airHit=19 |groundCH=Spin 32 |airCH=39 | ||
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|notes= | |notes= | ||
}} | }} | ||
===5[B]=== | ===5[B]=== | ||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=normal | {{MoveData-P4U2 |character=Kanji Tatsumi |type=normal | ||
|input=5[B] |name= | |input=5[B] |name= | ||
|damage=500 |p1= | |damage=500 |p1=300 |p2=100 |smp=50 | ||
|level=4 |cancel=O |attribute=Projectile |guard=All |invuln= | |level=4 |cancel=O |attribute=Projectile |guard=All |invuln= | ||
|startup=20 |active=5 |recovery= | |startup=20 |active=5 |recovery=Total 37 |onBlock=+2 | ||
|blockstun=19 |hitstop=0 | |blockstun=19 |hitstop=0 | ||
|groundHit=Spin 23 |airHit=19 |groundCH=Spin 35 |airCH=39 | |groundHit=Spin 23 |airHit=19 |groundCH=Spin 35 |airCH=39 | ||
|images=P4Arena_Kanji_5B.png | |images=P4Arena_Kanji_5B.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= | ||
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|groundHit=Launch |airHit=24 |groundCH= |airCH=49 | |groundHit=Launch |airHit=24 |groundCH= |airCH=49 | ||
|images=P4Arena_Kanji_2B.png | |images=P4Arena_Kanji_2B.png | ||
|hitboxes= | |hitboxes=P4U2R_Kanji_2BHitbox.png | ||
|notes=Dash Cancel is - | |notes=Dash Cancel is -19 on block; | ||
}} | }} | ||
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|groundHit=15 |airHit=17 |groundCH=27 |airCH=37 | |groundHit=15 |airHit=17 |groundCH=27 |airCH=37 | ||
|images=P4Arena_Kanji_jA.png | |images=P4Arena_Kanji_jA.png | ||
|hitboxes= | |hitboxes=P4U2R_Kanji_jAHitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
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|groundHit=17 |airHit=25 |groundCH=29 |airCH=45 | |groundHit=17 |airHit=25 |groundCH=29 |airCH=45 | ||
|images=P4Arena_Kanji_jB.png | |images=P4Arena_Kanji_jB.png | ||
|hitboxes= | |hitboxes=P4U2R_Kanji_jBHitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
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{{MoveData-P4U2 |character=Kanji Tatsumi |type=normal | {{MoveData-P4U2 |character=Kanji Tatsumi |type=normal | ||
|input=5AB |name=All Out Attack | |input=5AB |name=All Out Attack | ||
|damage=300 |p1=0 |p2=800 |smp=10000 | |damage=300, 160 x 16, 1000/1000 |p1=0, 1900, 500/500 |p2=800, 0, 600/400 |smp=10000 | ||
|level=5 |cancel=O |attribute=Body |guard=High |invuln=10~26 Guard Strike<br/>[10~32 Guard Strike] | |level=5 |cancel=O |attribute=Body |guard=High |invuln=10~26 Guard Strike<br/>[10~32 Guard Strike] | ||
|startup=26 [30] |active=3 |recovery= | |startup=26 [30] |active=3 |recovery=24 [33] |onBlock=-5 [-14] | ||
|blockstun=18 |hitstop=10 | |blockstun=18 |hitstop=10/+3 | ||
|groundHit=Spin 31 |airHit=31 + GBounce |groundCH=Spin 43 |airCH=51 + GBounce | |groundHit=Spin 31 |airHit=31 + GBounce |groundCH=Spin 43 |airCH=51 + GBounce | ||
|images=P4Arena_Kanji_AOA.png | |images=P4Arena_Kanji_AOA.png |caption=An overhead so manly he takes it literally | ||
|hitboxes= | |hitboxes=P4U2R_Kanji_AOAHitbox.png | ||
|notes=Opponent experiences 3F additional hitstop on block/hit/counter hit; | |notes=Opponent experiences 3F additional hitstop on block/hit/counter hit; Assuming a full All Out Attack, damage and proration values are as follows: initial hit -> follow-up flurry -> C/D enders, respectively; | ||
}} | }} | ||
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|input=2AB |name=Sweep | |input=2AB |name=Sweep | ||
|damage=800 |p1=200 |p2=100 |smp=50 | |damage=800 |p1=200 |p2=100 |smp=50 | ||
|level=5 |cancel=O Cruel |attribute=Foot |guard=Low |invuln= | |level=5 |cancel=O Cruel |attribute=Foot |guard=Low |invuln=4~32 Chest | ||
|startup=13 |active=4 |recovery=36L |onBlock=-16 | |startup=13 |active=4 |recovery=36L |onBlock=-16 | ||
|blockstun=23 |hitstop=13 | |blockstun=23 |hitstop=13 | ||
|groundHit=Launch |airHit=40 + Down 18 |groundCH=Launch |airCH=60 + Down 18 | |groundHit=Launch |airHit=40 + Down 18 |groundCH=Launch |airCH=60 + Down 18 | ||
|images=P4Arena_Kanji_Sweep.png | |images=P4Arena_Kanji_Sweep.png |caption=Generous blockstun that gives you options with OMC. | ||
|hitboxes= | |hitboxes=P4U2R_Kanji_SweepHitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
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|input=5C |name= | |input=5C |name= | ||
|damage=1200 [1800] |p1=100 |p2=100 |smp=50 | |damage=1200 [1800] |p1=100 |p2=100 |smp=50 | ||
|level=5 |cancel=SpSOD |attribute=Body |guard=All |invuln= | |level=5 |cancel=SpSOD |attribute=Body |guard=All |invuln=Persona 1~Until Active All | ||
|startup=25~63 [64] |active=3 |recovery=29 |onBlock=-8 | |startup=25~63 [64] |active=3 |recovery=29 |onBlock=-8 | ||
|blockstun=23 |hitstop=13 | |blockstun=23 |hitstop=13 | ||
|groundHit=24 |airHit=25 |groundCH=36 |airCH=45 | |groundHit=24 |airHit=25 |groundCH=36 |airCH=45 | ||
|images=P4Arena_Kanji_5C.png | |images=P4Arena_Kanji_5C.png | caption=Can be rolled very easily, delay this move for extra psychic damage | ||
|hitboxes= | |hitboxes=P4U2R_Kanji_5CHitbox.png | ||
|notes=Dash Cancel is - | |hitboxCaption=You'd expect there to be more, given the smear frames during the swing. | ||
|notes=Dash Cancel is -12 on block;Fatal Counter when charged;Hold button to delay attack. Hold button for 50F for Just Frame Version;Values in [] are for Just Frame Version;Inflicts Shock on hit for 100F; | |||
}} | }} | ||
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|input=2C |name= | |input=2C |name= | ||
|damage=1200 [1800] |p1=100 |p2=100 |smp=50 | |damage=1200 [1800] |p1=100 |p2=100 |smp=50 | ||
|level=5 |cancel=OD |attribute=Foot |guard=All |invuln= | |level=5 |cancel=OD |attribute=Foot |guard=All |invuln=Persona 1~Until Active All | ||
|startup=31~63 [64] |active=2 |recovery=11 |onBlock=+6 | |startup=31~63 [64] |active=2 |recovery=11 |onBlock=+6 | ||
|blockstun=18 |hitstop=13 | |blockstun=18 |hitstop=13 | ||
|groundHit=19 |airHit=21 |groundCH=Spin 36 |airCH=46 | |groundHit=19 |airHit=21 |groundCH=Spin 36 |airCH=46 | ||
|images=P4Arena_Kanji_2C.png | |images=P4Arena_Kanji_2C.png |caption=Recovery lends itself to strangely safe scenarios, and allows for punishes when rolled. | ||
|hitboxes= | |hitboxes=P4U2R_Kanji_2CHitbox.png | ||
|notes=Dash Cancel is - | |notes=Dash Cancel is -17 on block;Hold button to delay attack. Hold button for 54F for Just Frame Version;Values in [] are for Just Frame Version;Inflicts Shock on hit;[Fatal on normal hit]; | ||
}} | |||
===j.C=== | |||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=persona | |||
|input=j.C |name= | |||
|damage=1200 |p1=200 |p2=100 |smp=50 | |||
|level=5 |cancel=0 |attribute=Body |guard=All |invuln=Persona 1~Until Active All | |||
|startup=19 |active=5 |recovery=Until L+8 |onBlock= | |||
|blockstun=18 |hitstop=10 | |||
|groundHit=29 |airHit=41 |groundCH=Crumple 86 |airCH=61 | |||
|images=P4Arena_Kanji_jC.png |caption=A real man's anti-anti-air | |||
|hitboxes=P4U2R_Kanji_jCHitbox.png | |||
|notes=Hold button to delay attack; | |||
}} | }} | ||
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{{MoveData-P4U2 |character=Kanji Tatsumi |type=persona | {{MoveData-P4U2 |character=Kanji Tatsumi |type=persona | ||
|input=5D |name= | |input=5D |name= | ||
|damage=300 per bolt |p1=400 |p2=100 |smp= | |damage=300 per bolt |p1=400 |p2=100 |smp=50 | ||
|level=1 |cancel= |attribute=Projectile |guard=All |invuln= | |level=1 |cancel= |attribute=Projectile |guard=All |invuln= | ||
|startup=35 (3) |active=5 per bolt|recovery=Total 32 |onBlock=+22 | |startup=35 (3) |active=5 per bolt|recovery=Total 32 |onBlock=+22 | ||
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{{MoveData-P4U2 |character=Kanji Tatsumi |type=persona | {{MoveData-P4U2 |character=Kanji Tatsumi |type=persona | ||
|input=2D |name= | |input=2D |name= | ||
|damage=300 per bolt |p1=400 |p2=100 |smp= | |damage=300 per bolt |p1=400 |p2=100 |smp=50 | ||
|level=1 |cancel= |attribute=Projectile |guard=All |invuln= | |level=1 |cancel= |attribute=Projectile |guard=All |invuln= | ||
|startup=35 (3) |active=5 per bolt|recovery=Total 52 |onBlock=+2 | |startup=35 (3) |active=5 per bolt|recovery=Total 52 |onBlock=+2 | ||
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|hitboxes= | |hitboxes= | ||
|notes=Inflicts Shock on hit;Can cancel into itself up to three times; | |notes=Inflicts Shock on hit;Can cancel into itself up to three times; | ||
}} | }} | ||
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{{MoveData-P4U2 |character=Kanji Tatsumi |type=persona | {{MoveData-P4U2 |character=Kanji Tatsumi |type=persona | ||
|input=j.D |name= | |input=j.D |name= | ||
|damage=300 per bolt |p1= | |damage=300 per bolt |p1=400 |p2=100 |smp=50 | ||
|level=1 |cancel= |attribute=Projectile |guard=All |invuln= | |level=1 |cancel= |attribute=Projectile |guard=All |invuln= | ||
|startup=35 (3) |active=5 per bolt|recovery=Total 27 |onBlock= | |startup=35 (3) |active=5 per bolt|recovery=Total 27 |onBlock= | ||
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|blockstun= |hitstop=0, 13 | |blockstun= |hitstop=0, 13 | ||
|groundHit=Launch 71 + Down 25 |airHit= |groundCH=Launch 91 + Down 25 |airCH= | |groundHit=Launch 71 + Down 25 |airHit= |groundCH=Launch 91 + Down 25 |airCH= | ||
|images=P4Arena_Kanji_GroundThrow.png | |images=P4Arena_Kanji_GroundThrow.png |caption= Not a predictive throw tech button. Hit 214D/CD instead | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= | ||
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{{MoveData-P4U2 |character=Kanji Tatsumi |type=other | {{MoveData-P4U2 |character=Kanji Tatsumi |type=other | ||
|input=BD |name=What A Pain! | |input=BD |name=What A Pain! | ||
|damage=1000 |p1= | |damage=1000 |p1=1000 |p2=100 |smp=50 | ||
|level=4 |cancel=S |attribute=Projectile |guard=All |invuln=1~35 Guard All | |level=4 |cancel=S |attribute=Projectile |guard=All |invuln=1~35 Guard All | ||
|startup=13 |active=28 |recovery=25 |onBlock=-36 | |startup=13 |active=28 |recovery=25 |onBlock=-36 | ||
|images=P4Arena_Kanji_BD.png | |images=P4Arena_Kanji_BD.png |caption=You saying I like dudes? | ||
|hitboxes= | |hitboxes=P4U2R_Kanji_BDHitbox.png | ||
|notes=If attacked during Guard Point, Kanji will enter a special 26F hitstop;Attack starts up on 19F (at this point, hitstop is gone);If lightning attack whiffs, move is active until 23F after hitstop;Fatal Recovery | |notes=If attacked during Guard Point, Kanji will enter a special 26F hitstop;Attack starts up on 19F (at this point, hitstop is gone);If lightning attack whiffs, move is active until 23F after hitstop;Fatal Recovery | ||
}} | }} | ||
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|input=6AB |name=Guard Cancel Attack | |input=6AB |name=Guard Cancel Attack | ||
|damage=0 |p1= |p2= |smp= | |damage=0 |p1= |p2= |smp= | ||
|level=4 |cancel= |attribute=Body |guard=All |invuln=1~ | |level=4 |cancel= |attribute=Body |guard=All |invuln=1~21 Guard All | ||
|startup=13 |active=4 |recovery=36L |onBlock=-23 | |startup=13 |active=4 |recovery=36L |onBlock=-23 | ||
|blockstun=16 |hitstop=12 | |blockstun=16 |hitstop=12 | ||
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===236A=== | ===236A=== | ||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special | {{MoveData-P4U2 |character=Kanji Tatsumi |type=special | ||
|input=236A |name=Cruel Attack | |input=236A |name=A Cruel Attack | ||
|damage=500, 250 |p1=300 |p2=100 |smp= | |damage=500, 250 |p1=300 |p2=100 |smp=500 | ||
|level=4 |cancel=SO |attribute=Head, Body |guard=All |invuln= | |level=4 |cancel=SO |attribute=Head, Body |guard=All |invuln= | ||
|startup=17 |active=3, 6 |recovery=15 |onBlock=-4 | |startup=17 |active=3, 6 |recovery=15 |onBlock=-4 | ||
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|groundHit=23, Crouch 25 |airHit=25 + Down 5 |groundCH=35, Crouch 37 |airCH=45 + Down 5 | |groundHit=23, Crouch 25 |airHit=25 + Down 5 |groundCH=35, Crouch 37 |airCH=45 + Down 5 | ||
|images=P4Arena_Kanji_CruelAttack.png | |images=P4Arena_Kanji_CruelAttack.png | ||
|hitboxes= | |hitboxes=P4U2R_Kanji_CruelAttackHitbox.png | ||
|notes=Recovery is 38F but can be canceled into anything after 15F; | |notes=Recovery is 38F but can be canceled into anything after 15F; | ||
}} | }} | ||
===236B=== | ===236B=== | ||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special | {{MoveData-P4U2 |character=Kanji Tatsumi |type=special | ||
|input=236B |name=Cruel Attack | |input=236B |name=B Cruel Attack | ||
|damage=800, 400 |p1=100 |p2=300 |smp=500 | |damage=800, 400 |p1=100 |p2=300 |smp=500 | ||
|level=4 |cancel=SO |attribute=Head, Body |guard=All |invuln= | |level=4 |cancel=SO |attribute=Head, Body |guard=All |invuln= | ||
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|notes=Recovery is 33F but can be canceled into anything after 10F; | |notes=Recovery is 33F but can be canceled into anything after 10F; | ||
}} | }} | ||
===236AB=== | ===236AB=== | ||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special | {{MoveData-P4U2 |character=Kanji Tatsumi |type=special | ||
|input=236AB |name=Cruel Attack | |input=236AB |name=SB Cruel Attack | ||
|damage=900, 450 |p1= | |damage=900, 450 |p1=100 |p2=300 |smp=500 | ||
|level=4 |cancel=SO |attribute=Head, Body |guard=All |invuln= | |level=4 |cancel=SO |attribute=Head, Body |guard=All |invuln= | ||
|startup=24 |active=6, 6 |recovery=10 |onBlock=+1 | |startup=24 |active=6, 6 |recovery=10 |onBlock=+1 | ||
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|notes=Recovery is 33F but can be canceled into anything after 10F; | |notes=Recovery is 33F but can be canceled into anything after 10F; | ||
}} | }} | ||
===j.236A=== | ===j.236A=== | ||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special | {{MoveData-P4U2 |character=Kanji Tatsumi |type=special | ||
|input=j.236A |name=Cruel Attack | |input=j.236A |name=Air A Cruel Attack | ||
|damage=500, 250 |p1=300 |p2=100 |smp=500 | |damage=500, 250 |p1=300 |p2=100 |smp=500 | ||
|level=4 |cancel=SO |attribute=Head | |level=4 |cancel=SO |attribute=Head |guard=All |invuln= | ||
|startup=17 |active=Until L, 6 |recovery=13 |onBlock=-2 | |startup=17 |active=Until L, 6 |recovery=13 |onBlock=-2 | ||
|blockstun=16 |hitstop=7 | |blockstun=16 |hitstop=7 | ||
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|notes=Recovery is 33F but can be canceled into anything after 13F; | |notes=Recovery is 33F but can be canceled into anything after 13F; | ||
}} | }} | ||
===j.236B=== | ===j.236B=== | ||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special | {{MoveData-P4U2 |character=Kanji Tatsumi |type=special | ||
|input=j.236B |name=Cruel Attack | |input=j.236B |name=Air B Cruel Attack | ||
|damage=600, 300 |p1=100 |p2=300 |smp=500 | |damage=600, 300 |p1=100 |p2=300 |smp=500 | ||
|level=4 |cancel=SO |attribute=Head | |level=4 |cancel=SO |attribute=Head |guard=All |invuln= | ||
|startup=24 |active=Until L, 6 |recovery=13 |onBlock=-2 | |startup=24 |active=Until L, 6 |recovery=13 |onBlock=-2 | ||
|blockstun=16 |hitstop=7 | |blockstun=16 |hitstop=7 | ||
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|notes=Recovery is 33F but can be canceled into anything after 13F; | |notes=Recovery is 33F but can be canceled into anything after 13F; | ||
}} | }} | ||
===j.236AB=== | ===j.236AB=== | ||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special | {{MoveData-P4U2 |character=Kanji Tatsumi |type=special | ||
|input=j.236AB |name=Cruel Attack | |input=j.236AB |name=Air SB Cruel Attack | ||
|damage=700, 350 |p1=100 |p2=300 |smp=500 | |damage=700, 350 |p1=100 |p2=300 |smp=500 | ||
|level=4 |cancel=SO |attribute=Head | |level=4 |cancel=SO |attribute=Head |guard=All |invuln= | ||
|startup=25 |active=Until L, 6 |recovery=10 |onBlock=+1 | |startup=25 |active=Until L, 6 |recovery=10 |onBlock=+1 | ||
|blockstun=16 |hitstop=7 | |blockstun=16 |hitstop=7 | ||
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|notes=Recovery is 33F but can be canceled into anything after 10F; | |notes=Recovery is 33F but can be canceled into anything after 10F; | ||
}} | }} | ||
===Knockdown > 236A=== | ===Knockdown > 236A=== | ||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special | {{MoveData-P4U2 |character=Kanji Tatsumi |type=special | ||
|input=Knockdown > 236A |name=Added Cruel Attack | |input=Knockdown > 236A |name=A Added Cruel Attack | ||
|damage=1000 |p1=0 |p2=100 |smp=50 | |damage=1000 |p1=0 |p2=100 |smp=50 | ||
|level=3 |cancel= |attribute=Body |guard=All |invuln= | |level=3 |cancel= |attribute=Body |guard=All |invuln= | ||
Line 395: | Line 403: | ||
|blockstun=14 |hitstop=7 | |blockstun=14 |hitstop=7 | ||
|groundHit=Launch |airHit=32 + GBounce |groundCH=Launch |airCH=52 + GBounce | |groundHit=Launch |airHit=32 + GBounce |groundCH=Launch |airCH=52 + GBounce | ||
|images=P4Arena_Kanji_AddedCruelAttack.png | |images=P4Arena_Kanji_AddedCruelAttack.png |caption=Get them the hell back up for more! | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= | ||
Line 402: | Line 410: | ||
===Knockdown > 236B=== | ===Knockdown > 236B=== | ||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special | {{MoveData-P4U2 |character=Kanji Tatsumi |type=special | ||
|input=Knockdown > 236B |name=Added Cruel Attack | |input=Knockdown > 236B |name=B Added Cruel Attack | ||
|damage=1500 |p1=0 |p2= | |damage=1500 |p1=0 |p2=100 |smp=1000 | ||
|level=3 |cancel= | |level=3 |cancel=SO |attribute=Body |guard=All |invuln= | ||
|startup=40 |active=6 |recovery=47 |onBlock= | |startup=40 |active=6 |recovery=47 |onBlock= | ||
|blockstun=14 |hitstop=7 | |blockstun=14 |hitstop=7 | ||
Line 412: | Line 420: | ||
|notes= | |notes= | ||
}} | }} | ||
=== | |||
===Knockdown > 236AB=== | |||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special | {{MoveData-P4U2 |character=Kanji Tatsumi |type=special | ||
|input=Knockdown > 236AB |name=Added Cruel Attack | |input=Knockdown > 236AB |name=SB Added Cruel Attack | ||
|damage=1000 |p1=0 |p2= | |damage=1000 |p1=0 |p2=100 |smp=50 | ||
|level=3 |cancel= |attribute=Body |guard=All |invuln= | |level=3 |cancel=SO |attribute=Body |guard=All |invuln= | ||
|startup= | |startup=27 |active=6 |recovery=33 |onBlock= | ||
|blockstun=14 |hitstop=9 | |blockstun=14 |hitstop=9 | ||
|groundHit=Launch |airHit=32 + GBounce |groundCH=Launch |airCH=52 + GBounce | |groundHit=Launch |airHit=32 + GBounce |groundCH=Launch |airCH=52 + GBounce | ||
Line 427: | Line 436: | ||
===214C=== | ===214C=== | ||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special | {{MoveData-P4U2 |character=Kanji Tatsumi |type=special | ||
|input=214C |name=This'll Hurt! | |input=214C |name=C This'll Hurt! | ||
|damage=0, 250, 3500, 100, 50×5 |p1= | |damage=0, 250, 3500, 100, 50×5 |p1=-700 |p2=700, 1800 |smp=50 | ||
|level=0, 5, 4, 3×6 |cancel=SO, Cruel |attribute=Throw |guard=Throw (220) |invuln=5~5 All | |level=0, 5, 4, 3×6 |cancel=SO, Cruel |attribute=Throw |guard=Throw (220) |invuln=5~5 All | ||
|startup=5 |active=4 |recovery=31 |onBlock= | |startup=5 |active=4 |recovery=31 |onBlock= | ||
Line 435: | Line 444: | ||
|images=P4Arena_Kanji_ThisllHurt.png;P4Arena_Kanji_ThisllHurt2.png | |images=P4Arena_Kanji_ThisllHurt.png;P4Arena_Kanji_ThisllHurt2.png | ||
|hitboxes= | |hitboxes= | ||
|notes=When Persona Broken, only does the first 2 hits;Second hit's properties changed when Persona Broken. Damage 1294, P2 1000, Untech 121 + Down 12; | |notes=When Persona Broken, only does the first 2 hits;Second hit's properties changed when Persona Broken. Damage 1294, P2 1000, Untech 121 + Down 12;When used mid-combo, this variant of Kanji's command grab applies 700 P2 upon the initial hit, decreasing the damage of the following stab portion of the grab; | ||
}} | }} | ||
===214D=== | ===214D=== | ||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special | {{MoveData-P4U2 |character=Kanji Tatsumi |type=special | ||
|input=214D |name=This'll Hurt! | |input=214D |name=D This'll Hurt! | ||
|damage=0, 250, 4000, 100, 50×5 |p1=0 |p2=100, 1800 |smp=50 | |damage=0, 250, 4000, 100, 50×5 |p1=0 |p2=100, 1800 |smp=50 | ||
|level=0, 5, 4, 3×6 |cancel=SO, Cruel |attribute=Throw |guard=Throw (220 [260]) |invuln=1~2 T<br/>3~27 [3~31] All | |level=0, 5, 4, 3×6 |cancel=SO, Cruel |attribute=Throw |guard=Throw (220 [260]) |invuln=1~2 T<br/>3~27 [3~31] All | ||
Line 453: | Line 462: | ||
===214CD=== | ===214CD=== | ||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special | {{MoveData-P4U2 |character=Kanji Tatsumi |type=special | ||
|input=214CD |name=This'll Hurt! | |input=214CD |name=SB This'll Hurt! | ||
|damage=0, 250, 3600, 100, 50×5 |p1=0 |p2=100, 1800 |smp=50 | |damage=0, 250, 3600, 100, 50×5 |p1=0 |p2=100, 1800 |smp=50 | ||
|level=0, 5, 4, 3×6 |cancel=U, Cruel |attribute=Throw |guard=Throw (235) |invuln=1~2 Throw<br/>3~4 All | |level=0, 5, 4, 3×6 |cancel=U, Cruel |attribute=Throw |guard=Throw (235) |invuln=1~2 Throw<br/>3~4 All | ||
Line 466: | Line 475: | ||
===236C=== | ===236C=== | ||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special | {{MoveData-P4U2 |character=Kanji Tatsumi |type=special | ||
|input=236C |name=Gotcha! | |input=236C |name=C Gotcha! | ||
|damage=0, 250, 125×8 |p1=200 |p2=100 |smp=300 | |damage=0, 250, 125×8 |p1=200 |p2=100 |smp=300 | ||
|level=0, 4×8, 5 |cancel=O, Cruel |attribute=Throw |guard=Throw |invuln=Persona 6~24 H | |level=0, 4×8, 5 |cancel=O, Cruel |attribute=Throw |guard=Throw |invuln=Persona 6~24 H | ||
Line 472: | Line 481: | ||
|blockstun= |hitstop=0 | |blockstun= |hitstop=0 | ||
|groundHit= |airHit=19 + Down 40 |groundCH= |airCH=39 + Down 40 | |groundHit= |airHit=19 + Down 40 |groundCH= |airCH=39 + Down 40 | ||
|images=P4Arena_Kanji_Gotcha.png | |images=P4Arena_Kanji_Gotcha.png |caption=Restricted airspace | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= | ||
}} | }} | ||
===236D=== | ===236D=== | ||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special | {{MoveData-P4U2 |character=Kanji Tatsumi |type=special | ||
|input=236D |name=Gotcha! | |input=236D |name=D Gotcha! | ||
|damage=0, 270, 135×8 |p1= | |damage=0, 270, 135×8 |p1=200 |p2=100 |smp=300 | ||
|level=0, 4×8, 5 |cancel=O |attribute=Throw |guard=Throw |invuln=Persona 1~Before Active Frames All<br/>Active Frames H | |level=0, 4×8, 5 |cancel=O |attribute=Throw |guard=Throw |invuln=Persona 1~Before Active Frames All<br/>Active Frames H | ||
|startup=68 |active=18 |recovery=Total 31 |onBlock= | |startup=68 |active=18 |recovery=Total 31 |onBlock= | ||
Line 488: | Line 498: | ||
|notes=Will automatically attack if opponent is airborne after 37F. Attack takes 4F to become active; | |notes=Will automatically attack if opponent is airborne after 37F. Attack takes 4F to become active; | ||
}} | }} | ||
===236CD=== | ===236CD=== | ||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special | {{MoveData-P4U2 |character=Kanji Tatsumi |type=special | ||
|input=236CD |name=Gotcha! | |input=236CD |name=SB Gotcha! | ||
|damage=0, 270, 135×8 |p1=700 |p2=300 |smp=300 | |damage=0, 270, 135×8 |p1=700 |p2=300 |smp=300 | ||
|level=0, 4×8, 5 |cancel=- |attribute=Throw |guard=Throw |invuln=Persona 1~Before Active Frames All<br/>Active Frames H | |level=0, 4×8, 5 |cancel=- |attribute=Throw |guard=Throw |invuln=Persona 1~Before Active Frames All<br/>Active Frames H | ||
Line 500: | Line 511: | ||
|notes=Will automatically attack if opponent is airborne after 13F. Attack takes 4F to become active; | |notes=Will automatically attack if opponent is airborne after 13F. Attack takes 4F to become active; | ||
}} | }} | ||
===[4]6C=== | ===[4]6C=== | ||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special | {{MoveData-P4U2 |character=Kanji Tatsumi |type=special | ||
|input=[4]6C |name=Primal Force | |input=[4]6C |name=C Primal Force | ||
|damage=1400 |p1=300 |p2=100 |smp=500 | |damage=1400 |p1=300 |p2=100 |smp=500 | ||
|level=5 |cancel= |attribute=Body |guard=All |invuln=Persona 5~34 Guard P | |level=5 |cancel= |attribute=Body |guard=All |invuln=Persona 5~34 Guard P | ||
Line 508: | Line 520: | ||
|blockstun=18 |hitstop=0/+12 | |blockstun=18 |hitstop=0/+12 | ||
|groundHit=Launch |airHit=21 + WBounce|groundCH=Launch |airCH=66 + WBounce | |groundHit=Launch |airHit=21 + WBounce|groundCH=Launch |airCH=66 + WBounce | ||
|images=P4AU_Kanji_PrimalForce.png | |images=P4AU_Kanji_PrimalForce.png |caption=Nice zoning you got there bub | ||
|hitboxes= | |hitboxes=P4U2R_Kanji_PrimalForceHitbox.png | ||
|notes=Persona Guard Point ends on hit/block; | |notes=Persona Guard Point ends on hit/block; | ||
}} | }} | ||
Line 515: | Line 527: | ||
===[4]6D=== | ===[4]6D=== | ||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special | {{MoveData-P4U2 |character=Kanji Tatsumi |type=special | ||
|input=[4]6D |name=Primal Force | |input=[4]6D |name=D Primal Force | ||
|damage=1400 |p1=300 |p2=100 |smp=500 | |damage=1400 |p1=300 |p2=100 |smp=500 | ||
|level=5 |cancel= |attribute=Body |guard=All |invuln=Persona 5~76 Guard P | |level=5 |cancel= |attribute=Body |guard=All |invuln=Persona 5~76 Guard P | ||
Line 528: | Line 540: | ||
===[4]6CD=== | ===[4]6CD=== | ||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special | {{MoveData-P4U2 |character=Kanji Tatsumi |type=special | ||
|input=[4]6CD |name=Primal Force | |input=[4]6CD |name=SB Primal Force | ||
|damage=1400 |p1= | |damage=1400 |p1=100 |p2=300 |smp=500 | ||
|level=5 |cancel= |attribute=Body |guard=All |invuln=Persona 5~43 Guard P | |level=5 |cancel= |attribute=Body |guard=All |invuln=Persona 5~43 Guard P | ||
|startup=23 |active=21 |recovery=Total 31 |onBlock=+18 | |startup=23 |active=21 |recovery=Total 31 |onBlock=+18 | ||
Line 541: | Line 553: | ||
===j.214A=== | ===j.214A=== | ||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special | {{MoveData-P4U2 |character=Kanji Tatsumi |type=special | ||
|input=j.214A |name=Bet Ya Can't Take This! | |input=j.214A |name=A Bet Ya Can't Take This! | ||
|damage=0, 400×2, 800 |p1=0 |p2= | |damage=0, 400×2, 800 |p1=0 |p2=1000 |smp=50 | ||
|level=0, 4×2, 5 |cancel=UO, Cruel |attribute=Throw+Head |guard=Throw |invuln=1~Until L | |level=0, 4×2, 5 |cancel=UO, Cruel |attribute=Throw+Head |guard=Throw |invuln=1~Until L Throw | ||
|startup=26 |active=Until L |recovery=20L |onBlock= | |startup=26 |active=Until L |recovery=20L |onBlock= | ||
|blockstun= |hitstop=0×2, 13 | |blockstun= |hitstop=0×2, 13 | ||
Line 551: | Line 563: | ||
|notes=Recovery is 43F but can be cancelled into anything after 20F; | |notes=Recovery is 43F but can be cancelled into anything after 20F; | ||
}} | }} | ||
===j.214B=== | ===j.214B=== | ||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special | {{MoveData-P4U2 |character=Kanji Tatsumi |type=special | ||
|input=j.214B |name=Bet Ya Can't Take This! | |input=j.214B |name=B Bet Ya Can't Take This! | ||
|damage=0, 250×4, 800 |p1=0 |p2= | |damage=0, 250×4, 800 |p1=0 |p2=1000 |smp=50 | ||
|level=0, 4×4, 5 |cancel=UO, Cruel |attribute=Throw+Head |guard=Throw |invuln=1~Until L T | |level=0, 4×4, 5 |cancel=UO, Cruel |attribute=Throw+Head |guard=Throw |invuln=1~Until L T | ||
|startup=27 |active=Until L |recovery=20L |onBlock= | |startup=27 |active=Until L |recovery=20L |onBlock= | ||
Line 563: | Line 576: | ||
|notes=Recovery is 43F but can be cancelled into anything after 20F; | |notes=Recovery is 43F but can be cancelled into anything after 20F; | ||
}} | }} | ||
===j.214AB=== | ===j.214AB=== | ||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special | {{MoveData-P4U2 |character=Kanji Tatsumi |type=special | ||
|input=j.214AB |name=Bet Ya Can't Take This! | |input=j.214AB |name=SB Bet Ya Can't Take This! | ||
|damage=0, 100×7, 250×2, 800 |p1=0 |p2= | |damage=0, 100×7, 250×2, 800 |p1=0 |p2=1000 |smp=50 | ||
|level=5, 4×9, 5 |cancel=UO, Cruel |attribute=Throw+Head |guard=Throw |invuln=1~Until L T | |level=5, 4×9, 5 |cancel=UO, Cruel |attribute=Throw+Head |guard=Throw |invuln=1~Until L T | ||
|startup=19 |active=Until L |recovery=20L |onBlock= | |startup=19 |active=Until L |recovery=20L |onBlock= | ||
Line 581: | Line 595: | ||
|input=236236A/B |name=Ass Whoopin', Tatsumi-Style | |input=236236A/B |name=Ass Whoopin', Tatsumi-Style | ||
|damage=700, 800×2 [Varies] |p1=1000 [300]|p2=100 |smp=50 | |damage=700, 800×2 [Varies] |p1=1000 [300]|p2=100 |smp=50 | ||
|level=5 [3] |cancel=O |attribute= | |level=5 [3] |cancel=O |attribute=Projectile |guard=All |invuln=1~13 All | ||
|startup=4+(59 Flash)+7|active=3 [Until Hit] |recovery=48 |onBlock=?? | |startup=4+(59 Flash)+7|active=3 [Until Hit] |recovery=48 |onBlock=?? | ||
|blockstun=18 [14]|hitstop=25, 13, 30 [0/+6] | |blockstun=18 [14]|hitstop=25, 13, 30 [0/+6] | ||
|groundHit=Crumple, Spin 49, Launch 60 + GBounce [Launch] |airHit=Stand [77]|groundCH=Crumple, Spin 61, Launch 80 + GBounce [Launch]|airCH=Stand [97] | |groundHit=Crumple 86, Spin 49, Launch 60 + GBounce [Launch] |airHit=Stand [77]|groundCH=Crumple 86, Spin 61, Launch 80 + GBounce [Launch]|airCH=Stand [97] | ||
|images=P4Arena_Kanji_AssWhoopinTatsumiStyle.png;P4Arena_Kanji_AssWhoopinTatsumiStyle2.png | |images=P4Arena_Kanji_AssWhoopinTatsumiStyle.png;P4Arena_Kanji_AssWhoopinTatsumiStyle2.png |caption=Blocked chair bounces and hits a second time\If close enough, Kanji beats them up | ||
|hitboxes= | |hitboxes=P4U2R_Kanji_236236AHitbox.png | ||
|notes=If strike hits opponent, a chair falls from the sky 32F after move ends with damage 300;If Strike is blocked, a chair hits opponent with damage 500. B Version's chair bounces higher;If strike whiffs, Kanji throws a chair projectile after strike's active frames with damage is 700, 350; Values in [] are for chair;Minimum damage 210, 240×2 (690); | |notes=If strike hits opponent, a chair falls from the sky 32F after move ends with damage 300;If Strike is blocked, a chair hits opponent with damage 500. B Version's chair bounces higher;If strike whiffs, Kanji throws a chair projectile after strike's active frames with damage is 700, 350; Values in [] are for chair;Minimum damage 210, 240×2 (690); | ||
}} | }} | ||
Line 592: | Line 606: | ||
===236236AB=== | ===236236AB=== | ||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=super | {{MoveData-P4U2 |character=Kanji Tatsumi |type=super | ||
|input=236236AB |name=Ass Whoopin', Tatsumi-Style | |input=236236AB |name=SB Ass Whoopin', Tatsumi-Style | ||
|damage=700, 800, | |damage=700, 800, 1000 [Varies] |p1=600 |p2=500 [100]|smp=50 | ||
|level=5 [3] |cancel=O |attribute=Projectile |guard=All |invuln=1~13 All | |level=5 [3] |cancel=O |attribute=Projectile |guard=All |invuln=1~13 All | ||
|startup=4+(59 Flash)+7 |active=3 [Until Hit] |recovery=48 |onBlock=?? | |startup=4+(59 Flash)+7 |active=3 [Until Hit] |recovery=48 |onBlock=?? | ||
|blockstun=18 [14]|hitstop=25, 13, 30 [0/+6] | |blockstun=18 [14]|hitstop=25, 13, 30 [0/+6] | ||
|groundHit=Crumple, Spin 49, Launch 60 + GBounce [Launch] |airHit=Stand [77]|groundCH=Crumple, Spin 61, Launch 80 + GBounce [Launch]|airCH=Stand [97] | |groundHit=Crumple 86, Spin 49, Launch 60 + GBounce [Launch] |airHit=Stand [77]|groundCH=Crumple 86, Spin 61, Launch 80 + GBounce [Launch]|airCH=Stand [97] | ||
|images=P4Arena_Kanji_AssWhoopinTatsumiStyle.png;P4Arena_Kanji_AssWhoopinTatsumiStyle2.png | |images=P4Arena_Kanji_AssWhoopinTatsumiStyle.png;P4Arena_Kanji_AssWhoopinTatsumiStyle2.png | ||
|hitboxes= | |hitboxes= | ||
|notes=If strike hits opponent, a chair falls from the sky 32F after move ends with damage 300;If Strike is blocked, a chair hits opponent with damage 500;If strike whiffs, Kanji throws a chair projectile after strike's active frames with damage is 700, 350; Values in [] are for chair;Minimum damage 210, 240, | |notes=If strike hits opponent, a chair falls from the sky 32F after move ends with damage 300;If Strike is blocked, a chair hits opponent with damage 500;If strike whiffs, Kanji throws a chair projectile after strike's active frames with damage is 700, 350; Values in [] are for chair;Minimum damage 210, 240, 300 (750); | ||
}} | }} | ||
Line 606: | Line 620: | ||
===214214C=== | ===214214C=== | ||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=super | {{MoveData-P4U2 |character=Kanji Tatsumi |type=super | ||
|input=214214C |name=Burn To A Crisp! | |input=214214C |name=C Burn To A Crisp! | ||
|damage=0, 1, 0, 1200, 6000 |p1= | |damage=0, 1, 0, 1200, 6000 |p1=-300 |p2=300, 1800 |smp=50 | ||
|level=0, 1, 0, 5×2 |cancel= |attribute=Throw |guard=Throw (180) |invuln=1~ | |level=0, 1, 0, 5×2 |cancel= |attribute=Throw |guard=Throw (180) |invuln=1~13 All | ||
|startup=6+(78 Flash)+0 |active=8 |recovery=44 |onBlock= | |startup=6+(78 Flash)+0 |active=8 |recovery=44 |onBlock= | ||
|blockstun= |hitstop=0 | |blockstun= |hitstop=0 | ||
|groundHit=Launch 200, 60 + WStick 30 |airHit= |groundCH=Launch 212, 80 + WStick 30 |airCH= | |groundHit=Launch 200, 60 + WStick 30 |airHit= |groundCH=Launch 212, 80 + WStick 30 |airCH= | ||
|images=P4Arena_Kanji_BurnToACrisp.png;P4Arena_Kanji_BurnToACrisp2.png | |images=P4Arena_Kanji_BurnToACrisp.png;P4Arena_Kanji_BurnToACrisp2.png |caption= I'm livin' this\oh | ||
|hitboxes= | |hitboxes= | ||
|notes=Fatal Recovery;On successful throw when Persona Broken, does 236236A instead;Minimum damage 300, 1500 (1800); | |notes=Fatal Recovery;On successful throw when Persona Broken, does 236236A instead;Minimum damage 300, 1500 (1800); | ||
Line 619: | Line 633: | ||
===214214D=== | ===214214D=== | ||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=super | {{MoveData-P4U2 |character=Kanji Tatsumi |type=super | ||
|input=214214D |name=Burn To A Crisp! | |input=214214D |name=D Burn To A Crisp! | ||
|damage=0, 1, 0, 1200, 6000 |p1= | |damage=0, 1, 0, 1200, 6000 |p1=-300 |p2=300, 1800 |smp=50 | ||
|level=0, 1, 0, 5×2 |cancel= |attribute=Throw |guard=Throw (180) |invuln=1 | |level=0, 1, 0, 5×2 |cancel= |attribute=Throw |guard=Throw (180) |invuln=1~29 All | ||
|startup=6+9 |active=15 |recovery=44 |onBlock= | |startup=6+(78 Flash)+9 |active=15 |recovery=44 |onBlock= | ||
|blockstun= |hitstop=0 | |blockstun= |hitstop=0 | ||
|groundHit=Launch 200, 60 + WStick 30 |airHit= |groundCH=Launch 212, 80 + WStick 30 |airCH= | |groundHit=Launch 200, 60 + WStick 30 |airHit= |groundCH=Launch 212, 80 + WStick 30 |airCH= | ||
Line 632: | Line 646: | ||
===214214CD=== | ===214214CD=== | ||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=super | {{MoveData-P4U2 |character=Kanji Tatsumi |type=super | ||
|input=214214CD |name=Burn To A Crisp! | |input=214214CD |name=SB Burn To A Crisp! | ||
|damage=0, 1, 0, 1200, 7965 |p1= | |damage=0, 1, 0, 1200, 7965 |p1=-300 |p2=300, 1800 |smp=50 | ||
|level=0, 1, 0, 5×2 |cancel= |attribute=Throw |guard=Throw (180) |invuln=1 | |level=0, 1, 0, 5×2 |cancel= |attribute=Throw |guard=Throw (180) |invuln=1~33 All | ||
|startup=6+(78 Flash)+ | |startup=6+(78 Flash)+13 |active=15 |recovery=44 |onBlock= | ||
|blockstun= |hitstop=0 | |blockstun= |hitstop=0 | ||
|groundHit=Launch 200, 60 + WStick 30 |airHit= |groundCH=Launch 212, 80 + WStick 30 |airCH= | |groundHit=Launch 200, 60 + WStick 30 |airHit= |groundCH=Launch 212, 80 + WStick 30 |airCH= | ||
Line 649: | Line 663: | ||
|damage=K.O. |p1=0 |p2=100 |smp=50 | |damage=K.O. |p1=0 |p2=100 |smp=50 | ||
|level=0, 5, 0, 5 |cancel=- |attribute=Throw |guard=Throw |invuln=1~72 All | |level=0, 5, 0, 5 |cancel=- |attribute=Throw |guard=Throw |invuln=1~72 All | ||
|startup=40+(30 Flash)+ | |startup=40+(30 Flash)+31 |active=3 |recovery=36 |onBlock= | ||
|blockstun= |hitstop= | |blockstun= |hitstop= | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=P4Arena_Kanji_TheManSeriesBrofist.png;P4Arena_Kanji_TheManSeriesBrofist2.png | |images=P4Arena_Kanji_TheManSeriesBrofist.png;P4Arena_Kanji_TheManSeriesBrofist2.png |caption= \I'll give you 10 dollars if you land this | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= |
Latest revision as of 13:07, 5 April 2024
Links
System Data
Portrait | Name | Health | Prejump | Backdash |
---|---|---|---|---|
Kanji Tatsumi | 10,500 | 3F | 26F (1~6F Inv All) | |
Combo Rate | Persona Cards | Unique Movement Options | Icon | |
60% | 3 |
Normal Attacks
5A
5AA Normal
5AAA Normal
5AA Shadow
5AAA Shadow
2A
5B
5[B]
2B
j.A
j.B
All Out Attack
Sweep
Persona Attacks
5C
2C
j.C
5D
2D
j.D
Universal Mechanics
Ground Throw
Air Throw
BD
Guard Cancel Attack
Skill Attacks
236A
236B
236AB
j.236A
j.236B
j.236AB
Knockdown > 236A
Knockdown > 236B
Knockdown > 236AB
214C
214D
214CD
236C
236D
236CD
[4]6C
[4]6D
[4]6CD
j.214A
j.214B
j.214AB
SP Skill Attacks
236236A/B
236236AB
Awakened SP Skill Attacks
214214C
214214D
214214CD
Instant Kill
222CD
Category
- Aigis[★]
- Akihiko Sanada[★]
- Chie Satonaka[★]
- Elizabeth[★]
- Junpei Iori[★]
- Kanji Tatsumi[★]
- Ken Amada[★]
- Labrys[★]
- Margaret[★]
- Marie[★]
- Minazuki[★]
- Mitsuru Kirijo[★]
- Naoto Shirogane[★]
- Rise Kujikawa[★]
- Shadow Labrys[★]
- Sho[★]
- Teddie[★]
- Tohru Adachi[★]
- Yosuke Hanamura[★]
- Yu Narukami[★]
- Yukari Takeba[★]
- Yukiko Amagi[★]
Click [★] for character's full frame data
System Explanations
Mechanics
Application & Advanced Information
Archived Information