P4U2R/Chie Satonaka/Frame Data: Difference between revisions

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! {{MiniMoveCard|game=P4U2.5|chara=Chie Satonaka|input=5AB|name=All-Out Attack}}
! {{MiniMoveCard|game=P4U2.5|chara=Chie Satonaka|input=5AB|label=All-Out Attack}}
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! {{MiniMoveCard|game=P4U2.5|chara=Chie Satonaka|input=2AB|name=Sweep}}
! {{MiniMoveCard|game=P4U2.5|chara=Chie Satonaka|input=2AB|label=Sweep}}
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* 5A and 2A can only be done a max of 3 times per string total.
* 5A and 2A can only be done a max of 3 times per string total.

Revision as of 06:01, 19 December 2021



System Data

Error: Table p4u2Characters not found.


Normal Moves

Error: Table MoveData_P4U2 not found.

Persona Moves

Error: Table MoveData_P4U2 not found.

Universal Mechanics

Error: Table MoveData_P4U2 not found.

Skill Attacks

Error: Table MoveData_P4U2 not found.

SP Skill Attacks

Error: Table MoveData_P4U2 not found.

Instant Kill

Error: Table MoveData_P4U2 not found.

P Combo System

Ground P Combo Table
A B C D AoA, Sweep Cancels
5A
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
5AA, 2A 5B, 2B 5C, 2C 5D, 2D AoA, Sweep Jump, Special
5AA Normal
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
5AAA Normal 5B, 2B 5C, 2C 5D, 2D AoA, Sweep Special
5AAA Normal
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
- - - - - Special
5AA Shadow
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
5AAA Shadow 5B, 2B 5C, 2C 5D, 2D AoA, Sweep Jump, Special
5AAA Shadow
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
- - - - - Jump, Special
2A
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
5A, 2A[+] 5B, 2B 5C, 2C 5D, 2D AoA, Sweep Special
5B
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
[2]
- 2B 5C, 2C 5D, 2D AoA, Sweep Jump, Special, Dash
2B
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
[2]
- 5B 5C, 2C 5D, 2D AoA, Sweep Jump, Special, Dash
5C
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
- 5B, 2B 2C 5D, 2D AoA, Sweep Special, Dash
2C
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
- - - 5D, 2D AoA, Sweep Special
5D
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
- - - - - -
2D
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
- - - - - -
All-Out Attack
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
- - - - - -
Sweep
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
- - - - - Jump, Special
Air P Combo Table
A B C D Cancel
j.A
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
j.A j.B, j.B, j.2B j.C j.D, j.2D Jump, Special
j.B
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
j.A j.BB, j.2B j.C j.D Jump, Special
j.BB
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
j.A - j.C j.D Jump, Special
j.2B
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
j.A j.B j.C j.D Jump, Special
j.C
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
- - - j.D Jump, Special
j.D
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
- - - - -
  • 5A and 2A can only be done a max of 3 times per string total.
For example, 2A > 5A > 2A work, but 5A > 2A > 5A > 2A will not.
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[2] = X can be done twice per string, but can not go from X > Y > X
For example, 2B > 5B > 2B does not work, but 2B > 5B > 5C > 2B does work.
Special = Skill Attacks, Hops, and Furious Actions, and SP Skill Attacks (aka: Specials and Supers)
Super = SP Skill Attacks (aka: Supers)


Navigation

To edit frame data, edit values in P4U2R/Chie Satonaka/Data.