P4U2R/Aigis/Combos

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Revision as of 18:36, 14 February 2023 by Hero (talk | contribs) (→‎Orgia Combos: Added bonch's midscreen route, this combo page needs an overhaul)
Aigis



Combo Notation GuideCharacter Name Abbreviations
7 7 8 8 9 9
4 4 5 5 6 6
1 1 2 2 3 3
Numbers represent direction on a keyboard numpad. For example, 236+D becomes 236D.
> = Proceed from the previous move to the following move.
/land = Indicate that the player must land at that point in the sequence.
, = Link To perform a second action after the first action completely finishes its animation. the previous move into the following move.
->/~ = Cancel To bypass the remaining time or frames in an action by proceeding directly into another action. the previous special into a follow-up special.
dl./delay = Delay the following move.
whiff/(whiff) = The move must whiff (not hit).
c. = Close
f. = Far
j. = Jumping/Aerial
hj./sj. = High Jump/Super Jump
jc = Jump Cancel
hjc/sjc = High Jump Cancel/Super Jump Cancel
dc/adc = Dash Cancel/Air Dash Cancel
CH = Counter Hit
AA = Anti-Air
IAS = Instant Air Special
[X] = Hold input.
]X[ = Release input.
(move) = Move is optional.
[X] or [Y] = Perform sequence X or Y.
[sequence] xN = Repeat sequence N amount of times.
(N) = Hit N of a move or move must deal N amount of hits.
AG = Aigis
AK = Akihiko
CH = Chie
LZ = Elizabeth
JU = Junpei
KA = Kanji
KE = Ken
LB = Labrys
MG = Margaret
MA = Marie
MZ = Minazuki
MS = Mitsuru
NA = Naoto
RI = Rise
SL = Shadow Labrys
SH = Sho
KU = Teddie/Kuma
AD = Tohru Adachi
YO = Yosuke
YU = Yu Narukami
YA = Yukari
YK = Yukiko


Useful Documents

Ethral's Shadow Aigis Combo Doc

Introductory BnB's

The following combos are basic enough to get started day 1 with Aigis, and they introduce a lot of the important combo routing theory that she relies on. It is recommended you start by learning these routes first.

Basic Mode ChangeKnockdown and safejump oki
Very Easy

5A > 5B > 2A+B > 22B
688 damage, builds 7 SP.

Basic but still valuable combo into 22B mode change. Can be confirmed into from almost any attack, and sets up for an orgia 664 j.B safejump to continue pressure without fear of getting DP'd.

Additional attacks such as a second 5B can be used before the sweep if Aigis is close enough to the opponent.

Shadow Mode ChangeConsumes bullets, but has meterless extensions.
Very Easy

5AA > 22B > j.C(1) > 236D
1219 damage, builds 19 SP.

S.Aigis Exclusive mode change combo which leads to higher damage, at the cost of consuming some bullets.

There is an optional 5BB > 236C > 22A extension after landing to disable Orgia immediately after should you be close to burnout and want to start recharging orgia.

Corner Mode ChangeMore damage and meter gain
Easy

5A > 5B > 5C > 2C > 22B > j > j.C > j.236D
1922 damage, builds 27 SP.

Corner only mode change route that has much better damage and meter gain. The jump after 22B must be delayed until 22B's animation ends, otherwise Aigis will just fall and the j.C will miss.

As with all combos that end in Megido, it sets up for safejump oki.

Orgia Megido ExtensionEssential Metered Extension
Easy

5AA > jc > j.C > j.236C+D > land > 214B > hj > j.C > j.236D
2678 damage, costs 25 SP.

This combo uses an important Orgia SB Megido extension which is used in most of her Orgia midscreen combos. SB Megido spins the opponent in the air long enough for Aigis to land and setup a mortar to hit the opponent before they hit the ground. This lets her rack on damage while remaining safe to the opponent's burst because of how far away the opponent is during her combo.

If you have 25 meter and want to safely add damage to any confirm, the SB Megido extension can be used after any launcher, not just 5AA.

j.B OrgiaMeterless instant overhead route
Easy

j.B > 2A > 5B > 2A+B > 236C > 214A > j > j.C > j.236D
2765 damage, builds 34 SP.

Aigis' Orgia instant overhead option during pressure is 66 j.B, so knowing a high damage confirm off hitting one is important for maximizing the damage of every opening you find. It's important to note that opponents take extra hitstun if they are hit while crouching (AKA they blocked low and got hit by an overhead), so the j.B > 2A link is far easier to land when the opponent missed a block.

This is also a great combo to use if the opponent isn't respecting your safejumps, and is getting hit by your falling j.B's while they try to press buttons to escape, as getting a CH j.B makes the link into 2A much easier to do on reaction. It also works well as an Orgia punish to a blocked Furious Action, once again adding onto the effectiveness of your safejumps.

Sweep OrgiaMetered low route with great reward
Easy

2A+B > 66 > j.B > j.C > 5B > jc > j.C > j.236C+D > land > 214B > hjc > j.C > j.236D
3558 damage, costs 25 SP.

One of Aigis' most rewarding attacks to land is Sweep, as it's a great starter with fantastic damage potential. This combo is both a great Orgia low combo, and a fantastic punish tool to the opponent throwing out laggy and risky moves (Like All Out Attacks or Furious Actions).

Anti-Air 2B OrgiaPunish air approaches with great damage and knockdown
Easy

2B > hjc > j.C > j.236C+D > land > 214B > j > j.C > j.236D
3247 damage, costs 25 SP.

A standard "Stop jumping at me" anti-air combo that stuffs air approaches from basically anywhere above Aigis. It makes use of the SB Megido extension to deal massive damage for very little meter, but can be ended early with just 236D Megido should you not have the meter.

j.C also works great as an anti-air button, and leads into the same combo as 2B.

Combo List

Non-Orgia Combos

Combo Position Damage SP Gain Difficulty Notes Form Video
5AAAA > dl ad > j.2B > j.B > 66 > 5B > jc > j.A(3) > j.B > j.2B Mid-screen 1473 17 Intermediate Burnout Non-orgia combo. Fails in corner. Regular Video
5B > 5C > jc > j.2C > 236[A] > ground dash > 5AAAA > 236[B] Corner 2525 24 Intermediate Non Orgia meterless corner combo, ends in safejump. Regular Video
5A > 5B > 5C > jc iad > j.B > j.2C > j.236[A] > ground dash > 5AAAA > j.236[B] > 236236D Corner 3266 -23 Intermediate Non Orgia Metered combo, corner carries a short distance, but leaves Aigis in the corner Regular Video
5AAAAA > ad j.B > j.2C > 236[A] > ground dash > 5C > 222C > iad > j.B > j.2B Corner 2643 41 Intermediate Optimized autocombo corner route for massive meter and Orgia gain. Can end with a 50/50 safejump Regular Video
5AAA > j.B > j.2B > 66 > 2A > 5B > hjc > j.A > j.B > j.2B Anywhere 1439 33 Intermediate S.Aigis Midscreen route. Shadow Video
5AAA > j.B > j.2B > 5AA(1) > 214A > hjc > j.A > j.B > j.2B Anywhere 1489 37 Intermediate S.Aigis alternative route for more meter gain. Shadow Video
j.C(1) > 5A > jc > j.A(3) > j.B > j.A(2) > jc > j.B > j.2B Mid-screen 1149 17 Easy Easy conversion into knockdown off a stray first hit of j.C. You can just do random j.A's and j.B's before finishing with the j.2b Both Video
FC 2C > 214B > 214B > 214B > 214B > 214A > jc > j.B > j.2C > j.236A > ground dash > 5C > 222C > 214A > 2C > 214214C Corner 5801 -5 Intermediate Awakening Fatal Counter 2C route. Both Video

Non-Orgia > Mode Change Combos

Combo Position Damage SP Gain Difficulty Notes Form Video
5AAAA > ad > j.2b > 22B Mid-screen 950 10 Easy Combo into mode change, fails in corner. 22B positions you for a safejump. Regular Video
5AA > jc > j.A(3) > j.B > j.2B > 2B > 5B > 2C > 22B > 236D Anywhere 1544 ? Intermediate Easiest megido mode change route, works everywhere. Regular Video
5AAAA > dl ad > j.2B > j.B > 5B > 2C > 22B > j.236D Mid-screen 1769 24 Intermediate 2nd Mode change option. Delay the Airdash & j.2B instantly after it. Only works mid screen, fails if Aigis/Opponent is in the corner. Regular Video
5AAA > j.214B* > j.2B > j.B > 5B > 2C > 22B > jc > j.C > 236D Mid-screen 2231 ? Hard 3rd option, the Ethral change. Doesn't Work on: Naoto, Teddie, Yosuke, Aki. *Use 214A on Kanji, Labrys, Shab Regular Video
5AA > 2C > 22B > jc > j.C > 236D Anywhere 1686 27 Easy Ending with j.2B instead of 236D leads to more damage but worse Oki. Shadow Video
5AAA > jc > j.B > j.2B > 5B > 2C > 22B > jc > j.C > 236D Anywhere 1853 33 Intermediate Shadow Aigis' BnB. Shadow Video
5AAA > jc > j.B > j.2B > 5B > 2C > 22B > 236C+D > jc > Frenzy > 214A+B > 236236C+D > 214214C+D Anywhere 4423 -100 Intermediate Natural Frenzy Combo extension off the previous combo Shadow Video
5AA > 214A > 2C > 22B > jc > j.C > 236D > 5B > jc > j.A(3) > j.B > j.2B Anywhere 1820 ? Intermediate Alternative midscreen combo. May be character specific. Shadow Video
2C > 22B > jc > j.C > 236D > 5B > jc > j.B > jc > j.C > 236D Anywhere 3060 33 Easy Normal 2C combo. Both Video
CH j.C(1) > 5B > 2C > 22B > jc > j.C > j.236D Anywhere 2589 23 Easy Combo off the second hit of CH j.C, if they're too far away you'll need to instantly 236D Both Video
FC 2C > 22A > j > j.C > 236C+D > 214B > 236C > 214A > hjc > j.C > 236236D Anywhere 5148 -62 Intermediate Fatal Counter 2C anti-air route, easier then Mortar Loops Both Video
FC 2C > 22A > j > j.C > ml > ml > oad > ml > ml > 9.jc > falling j.C(1) > 236D > 214A > 236236C > 214214C Anywhere 6519 -27 Hard FC 2C mortar loop route, great as a DP punish. Both Video
FC 2C > 214B > 66 > 214A > j.B > j.2B > 5AAAA > dl ad j.2B > j.B > 5B > 5C > iad > j.B > j.2C > j.236[A] > 66 > 2C > 22B > j.236D Mid-Screen 4019 50 Hard Recharge Fatal 2C route Regular Video
FC 2C > 22A > 9 > j.C > ml > j.214B > oad > ml > j.214B > hover > 9.jc > j.C > 236D > 2A+B > 214214C > Frenzy > 236236C+D > 214214C+D Anywhere 7363 -30 Hard Shadow Aigis FC 2C route. Shadow Video
214214D > 22B > jc > j.C > j.236C+D > land > 214B > hjc > j.C > j.236D Anywhere 3541 -72 Intermediate An excellent reversal option that works off basically any starter. Both Video
j.B > 5B > 2C > 214214A+B > 236D > 5AAAAA > oad > j.D Mid-screen 3074 -147 Easy Crouching combo into Extreme Orgia mode. Leaves you with half EXO Gauge Regular Video
Corner
Combo Position Damage SP Gain Difficulty Notes Form Video
5A > 5B > 5C > jc iad > j.B > j.2C > j.236[A] > ground dash > 2C > 22B > j.C > j > j.236D Corner 2488 32 Intermediate Corner carries a short distance, so a bit more lenient spacing. Both Video
(j.B >) 5AAAAA > ad j.B > j.2C > 236[A] > ground dash > 5C > 222C > 22B > j.C(1) > j.236D Corner 3244 44 Intermediate The Sidex corner combo Regular Video
5AA > jc > j.B > j.2C > 236[A] > ground dash > 5C > 222C > 214A > 2C > 22B > j.236D Corner 2780 35 Intermediate Mode change corner combo. Safejump, leaves in corner. Regular Video
5A > 5B > 5C > 214214A+B > 236C > 214A > jc > j.C > 236D Corner 2663 -147 Easy Corner Combo into Extreme Orgia Mode. Leaves you with 50% EXO Regular Video
FC 2C > 214B > 214B > 214B > 214B > 214A > jc > j.B > j.2C > j.236A > ground dash > 5C > 222C > 214A > 2C > 22B > jc > j.C > j.236D Corner 5137 58 Intermediate Fatal Counter 2C anti-air route, recovers tons of orgia before the switch. Both Video
AoA~D > 214A > 5C > 222C > 214A > jc > j.B > j.2C > j.236[A] > ground dash > 5B > 2C > 22B > j.236D Corner 3457 52 Medium All Out Attack Corner route which builds massive meter. You can 214214C after 2C if you want to cash out for damage Both Video

Orgia Combos

Combo Position Damage SP Gain Difficulty Notes Form Video
5AAAAA > oad > j.236D > (land > 5B > jc > j.B > j.2B) Mid-screen 1832 (2096) 31 (36) Easy Fails in corner. As with all orgia combos it grants safejump oki. Regular Video
5AAAAA > oad > j.214B > hover > jc > j.C > j.236C+D > j.214B > hover > air turn > air turn > ml > j.236D Mid-screen 3194 7 Hard Covers its own SP cost. Sets up for a safejump. Regular Video
2A+B > 66 > j.B > j.C > 5B > jc > j.C > j.236D Anywhere 2548 23 Beginner Beginner sweep route Both Video
2A+B > 66 > j.B > 2A > 5C > jc > j.C > j.236D > 5B > jc > j.B > j.2B Anywhere 3000 27 Intermediate Meterless Sweep combo. Both Video
2A+B > 66 > j.B > 2A > 5C > jc > j.C > hover > jc > j.C > j.236D > 22A > 5A > jc > j.A > j.B > j.2B Anywhere 3133 32 Intermediate Optimized meterless sweep route with recharge Both Video
2A+B > 66 > j.B > 2A > 5C > jc > j.C > j.236C+D > land > 214B > j > j.C > j.236D Anywhere 3846 -8 Intermediate Metered sweep route Both Video
2A+B > 66 > j.B > 2B > jc > j.C > j.236C+D > land > 214B > 5C > jc > j.C > hover > jc > j.C > j.236D Anywhere 4341 -8 Hard Optimized sweep combo Both Video
2A+B > 66 > j.B > 2A > 5C > jc > j.C > j.236C+D > j.214A > hover > air turn > air turn > ml > jc > j.C > j.236D Mid-screen 4177 -7 Expert Real tough and eats tons of Orgia, old 1.1 optimal route Both Video
2A+B > 66 > j.B > 2A > 5C > jc > j.C > j.236C+D > 214B > j.236D > 5BB > 236236C > 214214C Anywhere 5586 -108 Medium Meter Dump off sweep, start inputting 236236 during the 5BB to buffer the super Regular Video
2A+B > 66 > j.B > 5AAAA > oad > ml > jc > j.C > j.236D Anywhere 3000 ? Intermediate Shadow Mortar Loop Route Shadow Video
j.B > 5AAAAA > oad > j > j.C > j.236D > walk back > 2B > jc > j.A > j.B > j.2B Midscreen 2581 40 Medium Meterless autocombo route with SUPERB corner carry Regular Video
j.B > 5AAAA > oad > ml > jc > j.C > j.236C+D > land > Frenzy > 214A+B > 236236D > 214214C+D Anywhere 5305 -100 Hard Shadow Natural Frenzy Mortar loop route. Shadow Video
j.C(1) > 5B > hjc > j.C > Burst > j.236C+D > 214B > 236C > 214A > hjc > j.C > 236236C Anywhere 4960 -62 Medium One More Burst Route off j.C to finish rounds Both Video
5B > 2A+B > 236C > 22A > 5AAAAA Mid-screen 3429 -15 Easy Works off most any starter. Toggles Orgia off before autocombo so she can recharge during the combo. Both Video
2B > hjc > j.C > j.236D > 5B > jc > j.B > j.2B Anywhere 2296 21 Easy Vital anti air route for getting knockdown. Both Video
FC j.C > jc > j.C > j.236C+D > 214B > hjc > j.C > ml > j.214B > 236236C Anywhere 4573 -64 Intermediate Fatal Counter j.C route for finishing rounds, you can react to getting the fatal and then add the extension with the high jump. Both Video
Corner
Combo Position Damage SP Gain Difficulty Notes Form Video
2A+B > 66 > j.B > 2A > 5C > jc > j.2C > j.236[A] > 222C > jc > j.236C+D > 214B > j > j.C > 236D Corner 4627 3 Intermediate Sweep Corner Route Both Video
(5A > 5B >) 5C > jc > j.C > spml > jc > j.C > j.236C+D > land > 214B > j.236D Corner 4745 9 Intermediate 50 SP mortar loop combo. Best used to end the round. Both Video
2A+B > 66 > j.B > 2A > 5C > jc > j.2C > j.236[A] > 222C > jc > j.C > Frenzy > j.236C+D > land > 214C+D > 66 > land > 236236C+D > 214214C+D Corner 6323 -100 Hard Requires 100 meter and 75% of Orgia. Shadow Video
FC 214C > 69 > dl j.C(1) > ml > ml > j.214B > 214B > jc > j.2C > j.236[A] > 6 > 5C > 222C > jc > j.C > j.236D > dl 2B > 5B > 236236CD > 214214CD Corner 8816 -100 Expert Tight timing on the mortar loops to not lose height, but if you drop early you can still convert on reaction. 6012 meterless. Both Video
FC 214C > 69 > dl j.C(1) > Burst > 214B > jc > j.2C > j.236[A] > 6 > 5C > 222C > dl jc > j.C > ml > ml > ml > j.214B > hover > j.236D > dl 2B > 5B > 236236C+D > 214214C+D Corner 9818 -140 Expert TOD off Fatal Missiles OMB in the Corner. Regular Video

Orgia > Double Mode Change Combos

Combo Position Damage SP Gain Difficulty Notes Form Video
5AAAAA > oab > jc > j.C(1) > 236C+D > 22A > 214B > 214A > 2C > 22B > jc > j.C > j.236D Anywhere 3216 3 Intermediate Autocombo double change route Regular Video
j.B > 5AA > j.C > dl j.236C+D > 22A > 214B > j > j.2C > j.236[A] > ground dash > 5C > 222C > 214A > 2C > 22B > j.236D Corner 3955 -10 Intermediate Optimal corner route off j.B with excellent Orgia regeneration Both Video
2A+B > 66 > j.B > 2A > 5C > jc > j.C > 236C+D > land > 22A > 214A > 2C > 22B > j.236D Anywhere 3473 -11 Intermediate BnB Mode Change Combo for more efficient Orgia usage. Both Video
2A+B > 66 > j.B > 2A > jc > j.C > 236C+D > land > 22A > 214A > hjc > j.A(3) > j.B > j.2B Anywhere 3104 -12 Intermediate Alternative ender for the previous combo where you stay out of Orgia. Both Video
2A+B > 66 > j.B > 2A > 5C > jc > j.C > 236C+D > land > 22A > 214B > 214A > 2C > 22B > jc > j.C > j.236D Anywhere 4027 -10 Hard Double mortar mode change, recharges tons of orgia mid combo. Both Video
2A+B > 66 > j.B > 2B > jc > j.C > 236C+D > 22A > 214B > 66 > 5C > 222C > 214A > jc > j.2C > j.236[A] > 66 > 2C > 22B > jc > j.C > 236D Corner 4958 -6 Expert Near Corner route with insane recharge. Both Video
2A+B > 66 > j.B > 2B > 9.jc > j.C > 236C+D > 22A > 214B > j > j.2C > j.236[A] > 66 > 5C > 222C > 214A > 2C > 22B > j > j.C > 236D Corner 4987 -6 Hard Similar to the JP route without the difficult side swap Both Video
2A+B > 66 > j.B > j.C > 5B > 236C > 22A > 5AA > 22B > j.C > j.236D Anywhere 2446 36 Intermediate Double Megido mode change meterless. Shadow Aigis gets meterless double mode changes off anything. Shadow Video
2A+B > 66 > j.B > j.C > 5B > hjc > j.C > spml > 236C+D > land > 22A > 214A > 2C > 22B > jc > j.C > j.236D Anywhere 3873 -40 Hard Double Mode change SPML combo, excellent damage and better Orgia usage. Shadow Video

Throw Combos

Combo Position Damage SP Gain Difficulty Notes Form Video
Throw > OMC > 214A > 2C > 22B > jc > j.C > 236D Anywhere 2397 -40 Easy Non-Orgia to Orgia throw combo Both Video
Throw > 66 > j.C > 236C+D > land > 214B > hjc > j.C > 236D Anywhere 2821 -13 Easy SP Orgia Grab follow-up. Both Video
Throw > 66 > hover > air turn > 5C > 222C > 214A > j > j.B > j.2C > j.236C Corner 2829 29 Hard Optimal efficiency Orgia corner route, you Kara cancel the boost into a hover, saving orgia. Both Video
Throw > 66 > ml > j.2C > j.236[A] > 6 > 5C > 222C > jc > dl j.C > hj > j.C > j.236D Corner 3460 44 Hard Optimal damage Orgia corner route, you Kara cancel the boost into air mortar. Both Video
Throw > OMC > 214A > jc > j.2C > 236[A] > ground dash > 5C > 222C > 214A > 2C > 22B > j.C > 236D Corner 3314 -47 Medium Extended recharge combo. Optionally use 214214C instead of 22B for damage cash out Both Video

Video Examples

Aigis 2.5 Basic Combo Guide


Beginner Combos


Note: These videos are from version 1.1, so the damage/meter gain will be inaccurate.
Practical Day 1 combos


Various Aigis Safejumps, Oki, and Gimmicks


Aigis Basic Combos and Mortar Loop Routes

Navigation

Aigis