P4U2R/Yukiko Amagi/Data: Difference between revisions

From Dustloop Wiki
(Updated guard type to All/High/Low/Unblockable/Throw.)
Line 24: Line 24:
  |input=5A |name=
  |input=5A |name=
  |damage=300 |p1=200 |p2=200 |smp=50
  |damage=300 |p1=200 |p2=200 |smp=50
  |level=2 |cancel=JSpSO |attribute=Body |guard=Any |invuln=
  |level=2 |cancel=JSpSO |attribute=Body |guard=All |invuln=
  |startup=10 |active=4 |recovery=20 |onBlock=-11
  |startup=10 |active=4 |recovery=20 |onBlock=-11
  |images=P4Arena_Yukiko_5A.png
  |images=P4Arena_Yukiko_5A.png
Line 34: Line 34:
  |input=5AA Normal |name=
  |input=5AA Normal |name=
  |damage=400 |p1=0 |p2=100 |smp=50
  |damage=400 |p1=0 |p2=100 |smp=50
  |level=3 |cancel=JSpSO |attribute=Body |guard=Any |invuln=
  |level=3 |cancel=JSpSO |attribute=Body |guard=All |invuln=
  |startup=12 |active=3 |recovery=12 |onBlock=0
  |startup=12 |active=3 |recovery=12 |onBlock=0
  |images=P4AU_Yukiko_5AA.png
  |images=P4AU_Yukiko_5AA.png
Line 44: Line 44:
  |input=5AAA Normal |name=
  |input=5AAA Normal |name=
  |damage=800 |p1=0 |p2=400 |smp=50
  |damage=800 |p1=0 |p2=400 |smp=50
  |level=4 |cancel=(J)SpSO |attribute=Body |guard=Any |invuln=
  |level=4 |cancel=(J)SpSO |attribute=Body |guard=All |invuln=
  |startup=15 |active=3 |recovery=27 |onBlock=-13
  |startup=15 |active=3 |recovery=27 |onBlock=-13
  |images=P4AU_Yukiko_5AAA.png
  |images=P4AU_Yukiko_5AAA.png
Line 54: Line 54:
  |input=5AA Shadow |name=
  |input=5AA Shadow |name=
  |damage=400 |p1=0 |p2=100 |smp=50
  |damage=400 |p1=0 |p2=100 |smp=50
  |level=3 |cancel=JSpSO |attribute=Body |guard=Any |invuln=
  |level=3 |cancel=JSpSO |attribute=Body |guard=All |invuln=
  |startup=12 |active=5 |recovery=12 |onBlock=-2
  |startup=12 |active=5 |recovery=12 |onBlock=-2
  |images=P4Arena_Yukiko_5AA.png
  |images=P4Arena_Yukiko_5AA.png
Line 64: Line 64:
  |input=5AAA Shadow |name=
  |input=5AAA Shadow |name=
  |damage=800 |p1=0 |p2=400 |smp=50
  |damage=800 |p1=0 |p2=400 |smp=50
  |level=4 |cancel=(J)SpSO |attribute=Body |guard=Any |invuln=
  |level=4 |cancel=(J)SpSO |attribute=Body |guard=All |invuln=
  |startup=15 |active=3 |recovery=23 |onBlock=-9
  |startup=15 |active=3 |recovery=23 |onBlock=-9
  |images=P4Arena_Yukiko_5AAA.png
  |images=P4Arena_Yukiko_5AAA.png
Line 74: Line 74:
  |input=5B |name=
  |input=5B |name=
  |damage=300 |p1=300 |p2=100 |smp=100
  |damage=300 |p1=300 |p2=100 |smp=100
  |level=2 |cancel=(J)SpSO |attribute=Chest, Projectile |guard=Any |invuln=
  |level=2 |cancel=(J)SpSO |attribute=Chest, Projectile |guard=All |invuln=
  |startup=13 |active= |recovery=49 Total |onBlock=-14
  |startup=13 |active= |recovery=49 Total |onBlock=-14
  |images=P4Arena_Yukiko_5B.png
  |images=P4Arena_Yukiko_5B.png
Line 84: Line 84:
  |input=4B |name=
  |input=4B |name=
  |damage=300 |p1=300 |p2=100 |smp=100
  |damage=300 |p1=300 |p2=100 |smp=100
  |level=2 |cancel=(J)SpSO |attribute=Chest, Projectile |guard=Any |invuln=
  |level=2 |cancel=(J)SpSO |attribute=Chest, Projectile |guard=All |invuln=
  |startup=13 |active= |recovery=52 Total |onBlock=-17
  |startup=13 |active= |recovery=52 Total |onBlock=-17
  |images=P4Arena_Yukiko_5B.png
  |images=P4Arena_Yukiko_5B.png
Line 94: Line 94:
  |input=5BB |name=
  |input=5BB |name=
  |damage=300 |p1=300 |p2=100 |smp=100
  |damage=300 |p1=300 |p2=100 |smp=100
  |level=3 |cancel=JSpSO |attribute=Chest, Projectile |guard=Any |invuln=
  |level=3 |cancel=JSpSO |attribute=Chest, Projectile |guard=All |invuln=
  |startup=9 |active= |recovery=49 Total |onBlock=-8
  |startup=9 |active= |recovery=49 Total |onBlock=-8
  |images=P4Arena_Yukiko_5BB.png
  |images=P4Arena_Yukiko_5BB.png
Line 114: Line 114:
  |input=2B |name=
  |input=2B |name=
  |damage=300 |p1=300 |p2=100 |smp=100
  |damage=300 |p1=300 |p2=100 |smp=100
  |level=2 |cancel=(J)SpSO |attribute=Projectile |guard=Any |invuln=
  |level=2 |cancel=(J)SpSO |attribute=Projectile |guard=All |invuln=
  |startup=14 |active= |recovery=40 Total |onBlock=-4
  |startup=14 |active= |recovery=40 Total |onBlock=-4
  |images=P4Arena_Yukiko_2B.png
  |images=P4Arena_Yukiko_2B.png
Line 134: Line 134:
  |input=j.B |name=
  |input=j.B |name=
  |damage=300 |p1=300 |p2=100 |smp=100
  |damage=300 |p1=300 |p2=100 |smp=100
  |level=2 |cancel=JSpO |attribute=Projectile |guard=Any* |invuln=
  |level=2 |cancel=JSpO |attribute=Projectile |guard=All* |invuln=
  |startup=12 |active= |recovery=39 Total |onBlock=
  |startup=12 |active= |recovery=39 Total |onBlock=
  |images=P4Arena_Yukiko_jB.png
  |images=P4Arena_Yukiko_jB.png
Line 166: Line 166:
  |input=5C |name=
  |input=5C |name=
  |damage=160, 80×8 |p1=300 |p2=100 |smp=50
  |damage=160, 80×8 |p1=300 |p2=100 |smp=50
  |level=3 |cancel=(J)SpSOD |attribute=Body |guard=Any |invuln=
  |level=3 |cancel=(J)SpSOD |attribute=Body |guard=All |invuln=
  |startup=17 |active=1×9 |recovery=29 |onBlock=-15
  |startup=17 |active=1×9 |recovery=29 |onBlock=-15
  |images=P4Arena_Yukiko_5C.png
  |images=P4Arena_Yukiko_5C.png
Line 176: Line 176:
  |input=5D |name=
  |input=5D |name=
  |damage=200, 100×8 |p1=0 |p2=100 |smp=50
  |damage=200, 100×8 |p1=0 |p2=100 |smp=50
  |level=3 |cancel= |attribute=Body |guard=Any |invuln=
  |level=3 |cancel= |attribute=Body |guard=All |invuln=
  |startup=37 |active=1×9 |recovery=39 Total |onBlock=+31
  |startup=37 |active=1×9 |recovery=39 Total |onBlock=+31
  |images=P4Arena_Yukiko_5D.png
  |images=P4Arena_Yukiko_5D.png
Line 206: Line 206:
  |input=j.C |name=
  |input=j.C |name=
  |damage=160, 80×5 |p1=0 |p2=100 |smp=50
  |damage=160, 80×5 |p1=0 |p2=100 |smp=50
  |level=4 |cancel=JSpO |attribute=Head |guard=Any |invuln=
  |level=4 |cancel=JSpO |attribute=Head |guard=All |invuln=
  |startup=14 |active=3, 1×6 |recovery=23 |onBlock=
  |startup=14 |active=3, 1×6 |recovery=23 |onBlock=
  |images=P4Arena_Yukiko_jC.png
  |images=P4Arena_Yukiko_jC.png
Line 249: Line 249:
  |input=BD |name=Dia
  |input=BD |name=Dia
  |damage=100 |p1=800 |p2=100 |smp=50
  |damage=100 |p1=800 |p2=100 |smp=50
  |level=3 |cancel=S |attribute=Body |guard=Any |invuln=1-34 Guard
  |level=3 |cancel=S |attribute=Body |guard=All |invuln=1-34 Guard
  |startup=22 |active=12 |recovery=24 |onBlock=-21
  |startup=22 |active=12 |recovery=24 |onBlock=-21
  |images=P4Arena_Yukiko_BD.png
  |images=P4Arena_Yukiko_BD.png
Line 282: Line 282:
  |input=236A |name=Agi
  |input=236A |name=Agi
  |damage=300, 600 |p1=300 |p2=100, 200 |smp=50, 1000
  |damage=300, 600 |p1=300 |p2=100, 200 |smp=50, 1000
  |level=3 |cancel=SO |attribute=Body; Projectile |guard=Any |invuln=
  |level=3 |cancel=SO |attribute=Body; Projectile |guard=All |invuln=
  |startup=13, 27 |active=3, 15 |recovery=60 Total |onBlock=-12
  |startup=13, 27 |active=3, 15 |recovery=60 Total |onBlock=-12
  |images=P4Arena_Yukiko_Agi.png
  |images=P4Arena_Yukiko_Agi.png
Line 292: Line 292:
  |input=236B |name=Agi
  |input=236B |name=Agi
  |damage=300, 600 |p1=300 |p2=100, 200 |smp=50, 1000
  |damage=300, 600 |p1=300 |p2=100, 200 |smp=50, 1000
  |level=3 |cancel=SO |attribute=Body; Projectile |guard=Any |invuln=
  |level=3 |cancel=SO |attribute=Body; Projectile |guard=All |invuln=
  |startup=13, 27 |active=3, 15 |recovery=47 Total |onBlock=+1
  |startup=13, 27 |active=3, 15 |recovery=47 Total |onBlock=+1
  |images=P4Arena_Yukiko_Agi.png
  |images=P4Arena_Yukiko_Agi.png
Line 302: Line 302:
  |input=236AB |name=Agi
  |input=236AB |name=Agi
  |damage=500, 600, 600 |p1=300 |p2=100, 200, 200 |smp=50, 1000, 1000
  |damage=500, 600, 600 |p1=300 |p2=100, 200, 200 |smp=50, 1000, 1000
  |level=3 |cancel=SO |attribute=Body; Projectile; Projectile |guard=Any |invuln=
  |level=3 |cancel=SO |attribute=Body; Projectile; Projectile |guard=All |invuln=
  |startup=27, 45, 45 |active=3, 15, 15 |recovery=42 Total |onBlock=+24
  |startup=27, 45, 45 |active=3, 15, 15 |recovery=42 Total |onBlock=+24
  |images=P4Arena_Yukiko_Agi.png
  |images=P4Arena_Yukiko_Agi.png
Line 312: Line 312:
  |input=j.236A |name=Agi
  |input=j.236A |name=Agi
  |damage=300, 600 |p1=300 |p2=100, 200 |smp=50, 1000
  |damage=300, 600 |p1=300 |p2=100, 200 |smp=50, 1000
  |level=3 |cancel=O |attribute=Projectile |guard=Any |invuln=
  |level=3 |cancel=O |attribute=Projectile |guard=All |invuln=
  |startup=12, 26 |active=3, 15 |recovery=53 Total |onBlock=
  |startup=12, 26 |active=3, 15 |recovery=53 Total |onBlock=
  |images=P4Arena_Yukiko_Agi.png
  |images=P4Arena_Yukiko_Agi.png
Line 322: Line 322:
  |input=j.236AB |name=Agi
  |input=j.236AB |name=Agi
  |damage=500, 600, 600 |p1=300 |p2=100, 200, 200 |smp=50, 1000, 1000
  |damage=500, 600, 600 |p1=300 |p2=100, 200, 200 |smp=50, 1000, 1000
  |level=3 |cancel=O |attribute=Body; Projectile; Projectile |guard=Any |invuln=
  |level=3 |cancel=O |attribute=Body; Projectile; Projectile |guard=All |invuln=
  |startup=21, 39, 39 |active=3, 15, 15 |recovery=56 Total |onBlock=
  |startup=21, 39, 39 |active=3, 15, 15 |recovery=56 Total |onBlock=
  |images=P4Arena_Yukiko_Agi.png
  |images=P4Arena_Yukiko_Agi.png
Line 332: Line 332:
  |input=236C |name=Maragi
  |input=236C |name=Maragi
  |damage=500, 800 |p1=200 |p2=100, 100 |smp=50
  |damage=500, 800 |p1=200 |p2=100, 100 |smp=50
  |level=3 |cancel=SO |attribute=Projectile, Leg; Projectile |guard=Low, Any |invuln=
  |level=3 |cancel=SO |attribute=Projectile, Leg; Projectile |guard=Low, All |invuln=
  |startup=38 |active=75(9)30 |recovery=50 Total |onBlock=+12
  |startup=38 |active=75(9)30 |recovery=50 Total |onBlock=+12
  |images=P4Arena_Yukiko_Maragi.png
  |images=P4Arena_Yukiko_Maragi.png
Line 342: Line 342:
  |input=236D |name=Maragi
  |input=236D |name=Maragi
  |damage=500, 800 |p1=200 |p2=100, 100 |smp=50
  |damage=500, 800 |p1=200 |p2=100, 100 |smp=50
  |level=3 |cancel=SO |attribute=Projectile, Leg; Projectile |guard=Low, Any |invuln=
  |level=3 |cancel=SO |attribute=Projectile, Leg; Projectile |guard=Low, All |invuln=
  |startup=31 |active=Full-screen(9)30 |recovery=59 Total |onBlock=-4
  |startup=31 |active=Full-screen(9)30 |recovery=59 Total |onBlock=-4
  |images=P4Arena_Yukiko_Maragi.png
  |images=P4Arena_Yukiko_Maragi.png
Line 352: Line 352:
  |input=236CD |name=Maragi
  |input=236CD |name=Maragi
  |damage=(500, 800)×2 |p1=200 |p2=(100, 100)×2 |smp=50×2
  |damage=(500, 800)×2 |p1=200 |p2=(100, 100)×2 |smp=50×2
  |level=3 |cancel=SO |attribute=Projectile, Leg; Projectile |guard=Low, Any |invuln=
  |level=3 |cancel=SO |attribute=Projectile, Leg; Projectile |guard=Low, All |invuln=
  |startup=31 |active=75(9)30/Full-screen(9)30 |recovery=46 Total |onBlock=+9
  |startup=31 |active=75(9)30/Full-screen(9)30 |recovery=46 Total |onBlock=+9
  |images=P4Arena_Yukiko_Maragi.png
  |images=P4Arena_Yukiko_Maragi.png
Line 362: Line 362:
  |input=214A |name=Flame Dance
  |input=214A |name=Flame Dance
  |damage=300, 500 |p1=300 |p2=200 |smp=50
  |damage=300, 500 |p1=300 |p2=200 |smp=50
  |level=3 |cancel=SO |attribute=Body; Projectile, Chest |guard=Any |invuln=
  |level=3 |cancel=SO |attribute=Body; Projectile, Chest |guard=All |invuln=
  |startup=11, 21 |active=2(8)5 |recovery=19 |onBlock=-3
  |startup=11, 21 |active=2(8)5 |recovery=19 |onBlock=-3
  |images=P4AU_Yukiko_FlameDance.png
  |images=P4AU_Yukiko_FlameDance.png
Line 372: Line 372:
  |input=214B |name=Flame Dance
  |input=214B |name=Flame Dance
  |damage=300, 600 |p1=300 |p2=200 |smp=500
  |damage=300, 600 |p1=300 |p2=200 |smp=500
  |level=3 |cancel=SO |attribute=Body; Projectile, Chest |guard=Any |invuln=
  |level=3 |cancel=SO |attribute=Body; Projectile, Chest |guard=All |invuln=
  |startup=17, 29 |active=2(10)5 |recovery=21 |onBlock=-5
  |startup=17, 29 |active=2(10)5 |recovery=21 |onBlock=-5
  |images=P4AU_Yukiko_FlameDance.png
  |images=P4AU_Yukiko_FlameDance.png
Line 382: Line 382:
  |input=214AB |name=Flame Dance
  |input=214AB |name=Flame Dance
  |damage=600, 600 |p1=300 |p2=200 |smp=500
  |damage=600, 600 |p1=300 |p2=200 |smp=500
  |level=3 |cancel= |attribute=Body; Projectile, Chest |guard=Any |invuln=
  |level=3 |cancel= |attribute=Body; Projectile, Chest |guard=All |invuln=
  |startup=11, 21 |active=2(8)5 |recovery=12 Total |onBlock=+4
  |startup=11, 21 |active=2(8)5 |recovery=12 Total |onBlock=+4
  |images=P4AU_Yukiko_FlameDance.png
  |images=P4AU_Yukiko_FlameDance.png
Line 392: Line 392:
  |input=214214A |name=Phoenix Flame Swirl
  |input=214214A |name=Phoenix Flame Swirl
  |damage=2040 |p1=200 |p2=300 |smp=1000
  |damage=2040 |p1=200 |p2=300 |smp=1000
  |level=5 |cancel= |attribute=Projectile |guard=Any |invuln=
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=
  |startup=29 |active=Full-screen |recovery=69 Total |onBlock=-21
  |startup=29 |active=Full-screen |recovery=69 Total |onBlock=-21
  |images=P4AU_Yukiko_RadiantPhoenix.png
  |images=P4AU_Yukiko_RadiantPhoenix.png
Line 402: Line 402:
  |input=214214B |name=Phoenix Flame Swirl
  |input=214214B |name=Phoenix Flame Swirl
  |damage=2040 |p1=200 |p2=300 |smp=1000
  |damage=2040 |p1=200 |p2=300 |smp=1000
  |level=5 |cancel= |attribute=Projectile |guard=Any |invuln=
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=
  |startup=37 |active=Full-screen |recovery=70 Total |onBlock=-14
  |startup=37 |active=Full-screen |recovery=70 Total |onBlock=-14
  |images=P4AU_Yukiko_RadiantPhoenix.png
  |images=P4AU_Yukiko_RadiantPhoenix.png
Line 412: Line 412:
  |input=214214AB |name=Phoenix Flame Swirl
  |input=214214AB |name=Phoenix Flame Swirl
  |damage=2040 |p1=200 |p2=300 |smp=1000
  |damage=2040 |p1=200 |p2=300 |smp=1000
  |level=5 |cancel= |attribute=Projectile |guard=Any |invuln=
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=
  |startup=24 |active=Full-screen |recovery=51 Total |onBlock=-8
  |startup=24 |active=Full-screen |recovery=51 Total |onBlock=-8
  |images=P4AU_Yukiko_RadiantPhoenix.png
  |images=P4AU_Yukiko_RadiantPhoenix.png
Line 422: Line 422:
  |input=j.214214A |name=Phoenix Flame Swirl
  |input=j.214214A |name=Phoenix Flame Swirl
  |damage=2040 |p1=200 |p2=300 |smp=1000
  |damage=2040 |p1=200 |p2=300 |smp=1000
  |level=5 |cancel= |attribute=Projectile |guard=Any |invuln=
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=
  |startup=31 |active=Full-screen |recovery=46 Total |onBlock=
  |startup=31 |active=Full-screen |recovery=46 Total |onBlock=
  |images=P4AU_Yukiko_RadiantPhoenix.png
  |images=P4AU_Yukiko_RadiantPhoenix.png
Line 432: Line 432:
  |input=j.214214B |name=Phoenix Flame Swirl
  |input=j.214214B |name=Phoenix Flame Swirl
  |damage=2040 |p1=200 |p2=300 |smp=1000
  |damage=2040 |p1=200 |p2=300 |smp=1000
  |level=5 |cancel= |attribute=Projectile |guard=Any |invuln=
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=
  |startup=39 |active=Full-screen |recovery=61 Total |onBlock=
  |startup=39 |active=Full-screen |recovery=61 Total |onBlock=
  |images=P4AU_Yukiko_RadiantPhoenix.png
  |images=P4AU_Yukiko_RadiantPhoenix.png
Line 442: Line 442:
  |input=j.214214AB |name=Phoenix Flame Swirl
  |input=j.214214AB |name=Phoenix Flame Swirl
  |damage=2040 |p1=200 |p2=300 |smp=1000
  |damage=2040 |p1=200 |p2=300 |smp=1000
  |level=5 |cancel= |attribute=Projectile |guard=Any |invuln=
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=
  |startup=26 |active=Full-screen |recovery=36 Total |onBlock=
  |startup=26 |active=Full-screen |recovery=36 Total |onBlock=
  |images=P4AU_Yukiko_RadiantPhoenix.png
  |images=P4AU_Yukiko_RadiantPhoenix.png
Line 484: Line 484:
  |input=236236C |name=Agidyne
  |input=236236C |name=Agidyne
  |damage=1400 |p1=0 |p2=1000 |smp=50
  |damage=1400 |p1=0 |p2=1000 |smp=50
  |level=5 |cancel=O |attribute=Projectile |guard=Any |invuln=1-24
  |level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1-24
  |startup=4+17 |active=Full-screen |recovery=71 Total |onBlock=-25
  |startup=4+17 |active=Full-screen |recovery=71 Total |onBlock=-25
  |images=P4Arena_Yukiko_Agidyne.png
  |images=P4Arena_Yukiko_Agidyne.png
Line 494: Line 494:
  |input=236236[C] partial hold |name=Agidyne
  |input=236236[C] partial hold |name=Agidyne
  |damage=100, 50×n, 1700 |p1=0 |p2=100, 1000 |smp=50
  |damage=100, 50×n, 1700 |p1=0 |p2=100, 1000 |smp=50
  |level=4, 5 |cancel=O |attribute=Projectile |guard=Any |invuln=1-27
  |level=4, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1-27
  |startup=4+23 |active=n(8)Full-screen |recovery=51F after release |onBlock=-25
  |startup=4+23 |active=n(8)Full-screen |recovery=51F after release |onBlock=-25
  |images=P4Arena_Yukiko_Agidyne.png
  |images=P4Arena_Yukiko_Agidyne.png
Line 504: Line 504:
  |input=236236[C] |name=Agidyne
  |input=236236[C] |name=Agidyne
  |damage=100, 50×12, 2000 |p1=0 |p2=100, 1000 |smp=50
  |damage=100, 50×12, 2000 |p1=0 |p2=100, 1000 |smp=50
  |level=4, 5 |cancel=O |attribute=Projectile |guard=Any |invuln=1-27
  |level=4, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1-27
  |startup=4+23 |active=75(8)Full-screen |recovery=39F after release |onBlock=-4
  |startup=4+23 |active=75(8)Full-screen |recovery=39F after release |onBlock=-4
  |images=P4Arena_Yukiko_Agidyne.png
  |images=P4Arena_Yukiko_Agidyne.png
Line 514: Line 514:
  |input=236236D |name=Agidyne
  |input=236236D |name=Agidyne
  |damage=150, 75×4, 1400 |p1=0 |p2=1000 |smp=50
  |damage=150, 75×4, 1400 |p1=0 |p2=1000 |smp=50
  |level=4, 5 |cancel=O |attribute=Projectile |guard=Any |invuln=1-30
  |level=4, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1-30
  |startup=4+11 |active=27 (5 hits)(8)Full-screen |recovery=51F after release |onBlock=-57
  |startup=4+11 |active=27 (5 hits)(8)Full-screen |recovery=51F after release |onBlock=-57
  |images=P4Arena_Yukiko_Agidyne.png
  |images=P4Arena_Yukiko_Agidyne.png
Line 524: Line 524:
  |input=236236[D] partial hold |name=Agidyne
  |input=236236[D] partial hold |name=Agidyne
  |damage=150, 75×n, 1700 |p1=0 |p2=1000 |smp=50
  |damage=150, 75×n, 1700 |p1=0 |p2=1000 |smp=50
  |level=4, 5 |cancel=O |attribute=Projectile |guard=Any |invuln=1-30
  |level=4, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1-30
  |startup=4+11 |active=n(8)Full-screen |recovery=51F after release |onBlock=
  |startup=4+11 |active=n(8)Full-screen |recovery=51F after release |onBlock=
  |images=P4Arena_Yukiko_Agidyne.png
  |images=P4Arena_Yukiko_Agidyne.png
Line 534: Line 534:
  |input=236236[D] full hold |name=Agidyne
  |input=236236[D] full hold |name=Agidyne
  |damage=150, 75×14, 1400 |p1=0 |p2=1000 |smp=50
  |damage=150, 75×14, 1400 |p1=0 |p2=1000 |smp=50
  |level=4, 5 |cancel=O |attribute=Projectile |guard=Any |invuln=1-30
  |level=4, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1-30
  |startup=4+11 |active=87 (15 hits)(8)Full-screen |recovery=39 after release |onBlock=-105
  |startup=4+11 |active=87 (15 hits)(8)Full-screen |recovery=39 after release |onBlock=-105
  |images=P4Arena_Yukiko_Agidyne.png
  |images=P4Arena_Yukiko_Agidyne.png
Line 544: Line 544:
  |input=236236CD |name=Agidyne
  |input=236236CD |name=Agidyne
  |damage=1400, 1400 |p1=0 |p2=1000, 1000 |smp=50
  |damage=1400, 1400 |p1=0 |p2=1000, 1000 |smp=50
  |level=5, 5 |cancel=O |attribute=Projectile |guard=Any |invuln=1-30
  |level=5, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1-30
  |startup=4+17 |active=Full-screen |recovery=89 Total |onBlock=-32
  |startup=4+17 |active=Full-screen |recovery=89 Total |onBlock=-32
  |images=P4Arena_Yukiko_Agidyne.png
  |images=P4Arena_Yukiko_Agidyne.png
Line 554: Line 554:
  |input=236236[CD] partial hold |name=Agidyne
  |input=236236[CD] partial hold |name=Agidyne
  |damage=100, 50, 1700, 1700 |p1=0 |p2=100, 1000, 1000 |smp=50
  |damage=100, 50, 1700, 1700 |p1=0 |p2=100, 1000, 1000 |smp=50
  |level=4, 5 |cancel=O |attribute=Projectile |guard=Any |invuln=1-30
  |level=4, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1-30
  |startup=4+23 |active=n(8)Full-screen |recovery=51F after release |onBlock=-32
  |startup=4+23 |active=n(8)Full-screen |recovery=51F after release |onBlock=-32
  |images=P4Arena_Yukiko_Agidyne.png
  |images=P4Arena_Yukiko_Agidyne.png
Line 564: Line 564:
  |input=236236[CD] full hold |name=Agidyne
  |input=236236[CD] full hold |name=Agidyne
  |damage=100, 50, 2000, 2000 |p1=0 |p2=100, 1000, 1000 |smp=50
  |damage=100, 50, 2000, 2000 |p1=0 |p2=100, 1000, 1000 |smp=50
  |level=4, 5 |cancel=O |attribute=Projectile |guard=Any |invuln=1-30
  |level=4, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1-30
  |startup=4+23 |active=75 (13 hits)(8)Full-screen |recovery=39F after release |onBlock=-20
  |startup=4+23 |active=75 (13 hits)(8)Full-screen |recovery=39F after release |onBlock=-20
  |images=P4Arena_Yukiko_Agidyne.png
  |images=P4Arena_Yukiko_Agidyne.png
Line 576: Line 576:
  |input=214214C/D |name=Maragidyne
  |input=214214C/D |name=Maragidyne
  |damage=400×n |p1=0 |p2=100 |smp=50
  |damage=400×n |p1=0 |p2=100 |smp=50
  |level=5 |cancel=O |attribute=Projectile |guard=Any |invuln=1-22
  |level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1-22
  |startup=19+11 |active=5* (per pillar) |recovery=65 Total |onBlock=+76
  |startup=19+11 |active=5* (per pillar) |recovery=65 Total |onBlock=+76
  |images=P4Arena_Yukiko_Maragidyne.png
  |images=P4Arena_Yukiko_Maragidyne.png
Line 586: Line 586:
  |input=214214CD |name=Maragidyne
  |input=214214CD |name=Maragidyne
  |damage=450, 225×9 |p1=0 |p2=500 |smp=50
  |damage=450, 225×9 |p1=0 |p2=500 |smp=50
  |level=5 |cancel=O |attribute=Projectile |guard=Any |invuln=1-22
  |level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1-22
  |startup=19+9 |active=10 (10 hits) |recovery=89 Total |onBlock=-26
  |startup=19+9 |active=10 (10 hits) |recovery=89 Total |onBlock=-26
  |images=P4Arena_Yukiko_Maragidyne.png
  |images=P4Arena_Yukiko_Maragidyne.png
Line 598: Line 598:
  |input=222CD |name=Full Bloom
  |input=222CD |name=Full Bloom
  |damage=K.O. |p1=0 |p2=100 |smp=50
  |damage=K.O. |p1=0 |p2=100 |smp=50
  |level=5 |cancel= |attribute=Body |guard=Any |invuln=1-60
  |level=5 |cancel= |attribute=Body |guard=All |invuln=1-60
  |startup=36+16 |active=4 |recovery=66 |onBlock=-50
  |startup=36+16 |active=4 |recovery=66 |onBlock=-50
  |images=P4Arena_Yukiko_FullBloom.png;P4Arena_Yukiko_FullBloom2.png
  |images=P4Arena_Yukiko_FullBloom.png;P4Arena_Yukiko_FullBloom2.png

Revision as of 16:21, 10 April 2022

Links

System Data

Portrait Name Health Prejump Backdash
P4U Yukiko Portrait.png
Yukiko Amagi 8,500 3F 23F (1~6F Inv All)
Combo Rate Persona Cards Unique Movement Options Icon
70% 5 P4AU Yukiko Icon.png

Normal Attacks

5A

5A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - All 10 4 20 -11 Body - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 200 50 2 - - - - - -
P4Arena Yukiko 5A.png

5AA Normal

5AA Normal
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400 - All 12 3 12 0 Body - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 3 - - - - - -
P4AU Yukiko 5AA.png

5AAA Normal

5AAA Normal
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
800 - All 15 3 27 -13 Body - (J)SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 400 50 4 - - - - - -
P4AU Yukiko 5AAA.png

5AA Shadow

5AA Shadow
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400 - All 12 5 12 -2 Body - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 3 - - - - - -
P4Arena Yukiko 5AA.png

5AAA Shadow

5AAA Shadow
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
800 - All 15 3 23 -9 Body - (J)SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 400 50 4 - - - - - -
P4Arena Yukiko 5AAA.png

5B

5B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - All 13 - 49 Total -14 Chest, Projectile - (J)SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 100 2 - - - - - -
P4Arena Yukiko 5B.png

4B

4B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - All 13 - 52 Total -17 Chest, Projectile - (J)SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 100 2 - - - - - -
P4Arena Yukiko 5B.png

5BB

5BB
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - All 9 - 49 Total -8 Chest, Projectile - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 100 3 - - - - - -
P4Arena Yukiko 5BB.png

2A

2A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
160 - Low 7 2 14 -5 Leg - MSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 100 50 1 - - - - - -
P4Arena Yukiko 2A.png

2B

2B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - All 14 - 40 Total -4 Projectile - (J)SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 100 2 - - - - - -
P4Arena Yukiko 2B.png

j.A

j.A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - High 10 3 13 - Head - MJSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 3 - - - - - -
P4Arena Yukiko jA.png

j.B

j.B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - All* 12 - 39 Total - Projectile - JSpO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 100 2 - - - - - -
Must guard low if hits legs
P4Arena Yukiko jB.png

All Out Attack

5AB
All Out Attack
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - High 33 4 26 -11 Body 16-33 Guard O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000 10000 5 - - - - - -
P4Arena Yukiko AOA.png

Sweep

2AB
Sweep
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400 - Low 10 5 15 -5 Leg 4-14 Chest (J)SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 3 - - - - - -
P4Arena Yukiko Sweep.png

Persona Attacks

5C

5C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
160, 80×8 - All 17 1×9 29 -15 Body - (J)SpSOD
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 3 - - - - - -
Dash Cancel is -10 on block
P4Arena Yukiko 5C.png

5D

5D
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
200, 100×8 - All 37 1×9 39 Total +31 Body - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 3 - - - - - -
P4Arena Yukiko 5D.png

2C

2C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
160, 80×7 - Low 15 1×8 32 -18 Leg - (J)SpSOD
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 3 - - - - - -
Dash Cancel is -10 on block
P4Arena Yukiko 2C.png

2D

2D
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400, 200×2 - High 53 to the ground (3 hits) 39 Total +48 Head - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 300 50 4 - - - - - -
P4Arena Yukiko 2D.png

j.C

j.C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
160, 80×5 - All 14 3, 1×6 23 - Head - JSpO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 4 - - - - - -
P4Arena Yukiko jC.png

j.D

j.D
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400, 200×n - High 50 to the ground 37 Total - Head - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 50 50 3 - - - - - -
Fatal Counter
P4Arena Yukiko 2D.png

Universal Mechanics

Ground Throw

CD
Ground Throw
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 1100 - Throw 5 2 23 - Throw - O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000, 100 50 4 - - - - - -
P4Arena Yukiko GroundThrow.png

Air Throw

j.CD
Air Throw
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 1800 - Throw 4 2 17 - Throw - O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1200, 100 50 2 - - - - - -
P4Arena Yukiko AirThrow.png

BD

BD
Dia
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
100 - All 22 12 24 -21 Body 1-34 Guard S
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
800 100 50 3 - - - - - -
Can hold button to continue healing and neutralizing projectiles
Heals 300 HP on 33f, plus an additional 10 HP per frame after 38f
P4Arena Yukiko BD.png

Dash Cancel

66
Dash Cancel
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - 21 Total - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -

Guard Cancel Attack

6AB
Guard Cancel Attack
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - - - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
P4Arena Yukiko 5AAA.png

Skill Attacks

236A

236A
Agi
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300, 600 - All 13, 27 3, 15 60 Total -12 Body; Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100, 200 50, 1000 3 - - - - - -
Hold button to delay second hit
P4Arena Yukiko Agi.png

236B

236B
Agi
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300, 600 - All 13, 27 3, 15 47 Total +1 Body; Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100, 200 50, 1000 3 - - - - - -
Hold button to delay second hit
P4Arena Yukiko Agi.png

236AB

236AB
Agi
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500, 600, 600 - All 27, 45, 45 3, 15, 15 42 Total +24 Body; Projectile; Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100, 200, 200 50, 1000, 1000 3 - - - - - -
Hold button to delay second and third hits
P4Arena Yukiko Agi.png

j.236A

j.236A
Agi
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300, 600 - All 12, 26 3, 15 53 Total - Projectile - O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100, 200 50, 1000 3 - - - - - -
Hold button to delay second hit
P4Arena Yukiko Agi.png

j.236AB

j.236AB
Agi
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500, 600, 600 - All 21, 39, 39 3, 15, 15 56 Total - Body; Projectile; Projectile - O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100, 200, 200 50, 1000, 1000 3 - - - - - -
Hold button to delay second and third hits
P4Arena Yukiko Agi.png

236C

236C
Maragi
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500, 800 - Low, All 38 75(9)30 50 Total +12 Projectile, Leg; Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100, 100 50 3 - - - - - -
P4Arena Yukiko Maragi.png

236D

236D
Maragi
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500, 800 - Low, All 31 Full-screen(9)30 59 Total -4 Projectile, Leg; Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100, 100 50 3 - - - - - -
P4Arena Yukiko Maragi.png

236CD

236CD
Maragi
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
(500, 800)×2 - Low, All 31 75(9)30/Full-screen(9)30 46 Total +9 Projectile, Leg; Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 (100, 100)×2 50×2 3 - - - - - -
P4Arena Yukiko Maragi.png

214A

214A
Flame Dance
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300, 500 - All 11, 21 2(8)5 19 -3 Body; Projectile, Chest - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 200 50 3 - - - - - -
P4AU Yukiko FlameDance.png

214B

214B
Flame Dance
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300, 600 - All 17, 29 2(10)5 21 -5 Body; Projectile, Chest - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 200 500 3 - - - - - -
P4AU Yukiko FlameDance.png

214AB

214AB
Flame Dance
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
600, 600 - All 11, 21 2(8)5 12 Total +4 Body; Projectile, Chest - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 200 500 3 - - - - - -
P4AU Yukiko FlameDance.png

214214A

214214A
Phoenix Flame Swirl
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
2040 - All 29 Full-screen 69 Total -21 Projectile - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 300 1000 5 - - - - - -
Can only be performed if fire level is at 6 or higher
P4AU Yukiko RadiantPhoenix.png

214214B

214214B
Phoenix Flame Swirl
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
2040 - All 37 Full-screen 70 Total -14 Projectile - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 300 1000 5 - - - - - -
Can only be performed if fire level is at 6 or higher
P4AU Yukiko RadiantPhoenix.png

214214AB

214214AB
Phoenix Flame Swirl
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
2040 - All 24 Full-screen 51 Total -8 Projectile - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 300 1000 5 - - - - - -
Can only be performed if fire level is at 6 or higher
P4AU Yukiko RadiantPhoenix.png

j.214214A

j.214214A
Phoenix Flame Swirl
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
2040 - All 31 Full-screen 46 Total - Projectile - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 300 1000 5 - - - - - -
Can only be performed if fire level is at 6 or higher
P4AU Yukiko RadiantPhoenix.png

j.214214B

j.214214B
Phoenix Flame Swirl
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
2040 - All 39 Full-screen 61 Total - Projectile - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 300 1000 5 - - - - - -
Can only be performed if fire level is at 6 or higher
P4AU Yukiko RadiantPhoenix.png

j.214214AB

j.214214AB
Phoenix Flame Swirl
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
2040 - All 26 Full-screen 36 Total - Projectile - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 300 1000 5 - - - - - -
Can only be performed if fire level is at 6 or higher
P4AU Yukiko RadiantPhoenix.png

214C

214C
Fire Boost
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - 41 Total - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
Increases Fire Level by 1
Increases fire damage by 10% until level 4
Levels 5 to 8 increases fire damage by 15% per level
Level 9 increases fire damage by 30%
File:P4Arena Yukiko 214C.png

214D

214D
Fire Break
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - 55 Total - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
Fatal Recovery
Makes the next fire attack unblockable
After using a fire attack, Fire Break gauge appears, set at 9000 points and decreases at a rate of 10 points per frame
Can not use Fire Break until Fire Break gauge empties
File:P4Arena Yukiko 214D.png

214CD

214CD
Fire Amp
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - 31 Total - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
Increases Fire Level by 2
Increases fire damage by 10% until level 4
Levels 5 to 8 increases fire damage by 15% per level
Level 9 increases fire damage by 30%
File:P4Arena Yukiko 214CD.png

SP Skill Attacks

236236C

236236C
Agidyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1400 - All 4+17 Full-screen 71 Total -25 Projectile 1-24 O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000 50 5 - - - - - -
P4Arena Yukiko Agidyne.png

236236[C] partial hold

236236[C] partial hold
Agidyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
100, 50×n, 1700 - All 4+23 n(8)Full-screen 51F after release -25 Projectile 1-27 O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100, 1000 50 4, 5 - - - - - -
P4Arena Yukiko Agidyne.png

236236[C] full hold

236236[C]
Agidyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
100, 50×12, 2000 - All 4+23 75(8)Full-screen 39F after release -4 Projectile 1-27 O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100, 1000 50 4, 5 - - - - - -
P4Arena Yukiko Agidyne.png

236236D

236236D
Agidyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
150, 75×4, 1400 - All 4+11 27 (5 hits)(8)Full-screen 51F after release -57 Projectile 1-30 O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000 50 4, 5 - - - - - -
P4Arena Yukiko Agidyne.png

236236[D] partial hold

236236[D] partial hold
Agidyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
150, 75×n, 1700 - All 4+11 n(8)Full-screen 51F after release - Projectile 1-30 O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000 50 4, 5 - - - - - -
P4Arena Yukiko Agidyne.png

236236[D] full hold

236236[D] full hold
Agidyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
150, 75×14, 1400 - All 4+11 87 (15 hits)(8)Full-screen 39 after release -105 Projectile 1-30 O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000 50 4, 5 - - - - - -
P4Arena Yukiko Agidyne.png

236236CD

236236CD
Agidyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1400, 1400 - All 4+17 Full-screen 89 Total -32 Projectile 1-30 O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000, 1000 50 5, 5 - - - - - -
P4Arena Yukiko Agidyne.png

236236[CD] partial hold

236236[CD] partial hold
Agidyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
100, 50, 1700, 1700 - All 4+23 n(8)Full-screen 51F after release -32 Projectile 1-30 O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100, 1000, 1000 50 4, 5 - - - - - -
P4Arena Yukiko Agidyne.png

236236[CD] full hold

236236[CD] full hold
Agidyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
100, 50, 2000, 2000 - All 4+23 75 (13 hits)(8)Full-screen 39F after release -20 Projectile 1-30 O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100, 1000, 1000 50 4, 5 - - - - - -
P4Arena Yukiko Agidyne.png

Awakened SP Skill Attacks

214214C/D

214214C/D
Maragidyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400×n - All 19+11 5* (per pillar) 65 Total +76 Projectile 1-22 O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 5 - - - - - -
P4Arena Yukiko Maragidyne.png

214214CD

214214CD
Maragidyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
450, 225×9 - All 19+9 10 (10 hits) 89 Total -26 Projectile 1-22 O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 500 50 5 - - - - - -
P4Arena Yukiko Maragidyne.png

Instant Kill

222CD

222CD
Full Bloom
instant kill
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
K.O. - All 36+16 4 66 -50 Body 1-60 -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 5 - - - - - -
P4Arena Yukiko FullBloom.pngP4Arena Yukiko FullBloom2.png

Category