(adding category) |
Robo-Kisequé (talk | contribs) m (→Navigation: frivolous category, removed: Category:BBCPE Character) |
||
(11 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{| | ==Overview== | ||
| | {{CharLinks | ||
|charMainPage=BBCPE/Bang Shishigami | |||
|videos=http://horibuna.web.fc2.com/BBCP/BBCP_BA.html | |||
|| | |forums=http://www.dustloop.com/forums/index.php?/forums/forum/65-bang-shishigami/ | ||
[[File:BBCP_Bang_Portrait.png|350px | }} | ||
<div id="home-content" class="home-grid"> | |||
{{card|width=4 | |||
|content=A reliable ninja who is prepared to spill his blood for love and justice. After fleeing from his home country of Ikaruga, he became a vigilante, biding his time until he could restore his country's honor. After learning of the existence of his former lord's son, he appears on the scene once again. In BBCP, the story takes place in Bang's home country of Ikaruga, in which he will have a major role in story's plot. | |||
Bang is a balanced character with all sorts of ninja tools. Bang is good at extremely close range combat. He has attacks that are straight-forward, as well as attacks that are tricky. He is a fun character for both beginners and advanced players alike. A major part of his playstyle is his mix-up tools, with advanced mix-ups coming from his "Bumpers" and "FRKZ". | |||
}} | |||
{{card|width=2|height=3 | |||
|header=Bang Shishigami | |||
|content=[[File:BBCP_Bang_Portrait.png|350px]] | |||
{{CharData-BBCPE | |||
|health=11,500 | |health=11,500 | ||
|comboRate=80% | |comboRate=80% | ||
Line 15: | Line 23: | ||
;Movement Options | ;Movement Options | ||
:Double Jump, 2 Airdashes, Dash type: Run | :Double Jump, 2 Airdashes, Dash type: Run | ||
}} | }} | ||
{{card|width=4 | |||
{{ | |header=Drive: Burning Heart | ||
|content=Bang's Drive is called "Burning Heart." Most attacks that involve "D" will have an auto-guard period, in which the attack itself can block most incoming attacks. After blocking an attack, Bang will continue with the "D" attack and can perform "Secret Art: Bang's Shadowstep Jutsu" or simply put "Teleport". Each "D" attack has different auto-guard attributes, and each button pressed (A/B/C) after an auto-guard will cause Bang to travel different distances. | |||
Also, when any of the "D" attacks hit your opponent, an icon in the "Fu-Rin-Ka-Zan" Gauge will light up. In BBCP, Bang needs to get one of each specific drive hit to satisfy the conditions to use his new Distortion Drive: Hurricane Fury. This attack functions as a ground to ground/air command grab that does massive damage. | |||
*5D = Fu - Gives 4 Airdashes in FRKZ | |||
*6D = Rin - Allows Bang to dash through characters in FRKZ | |||
*j.D = Kaa - Gives better proration in combos | |||
*2D = Zan - Makes all Drives full guardpoint in FRKZ | |||
|header2=Overdrive: FuRinKaZan (FRKZ) | |||
|content2=FuRinKaZan, previously a distortion drive, is now Bang's overdrive in Chrono Phantasma. It offers similar properties as before where Bang loses the ability to block in exchange for very strong movement options. He gains a dash that goes in 8 ways which he can cancel into normals and specials for strong mixup and good combos. Both of Bang's fire punches now wall bounce both in corner and midscreen. Generally used to close out a round. It isn't used very often in neutral due to it's relative short period duration compared to previous iterations. When used in combos, j.C loops are very strong. Within blockstrings, the ability to dash cancel most of Bang's normals make this very strong for mixup. Bang's attack power also rises to 120%. | |||
}} | |||
{{ProsAndCons | |||
|intro=is a Heavy Rushdown, Mixup character | |||
|pros= | |||
Bang's Drive is called "Burning Heart." Most attacks that involve "D" will have an auto-guard period, in which the attack itself can block most incoming attacks. After blocking an attack, Bang will continue with the "D" attack and can perform "Secret Art: Bang's Shadowstep Jutsu" or simply put "Teleport". Each "D" attack has different auto-guard attributes, and each button pressed (A/B/C) after an auto-guard will cause Bang to travel different distances. | |||
Also, when any of the "D" attacks hit your opponent, an icon in the "Fu-Rin-Ka-Zan" Gauge will light up. In BBCP, Bang needs to get one of each specific drive hit to satisfy the conditions to use his new Distortion Drive: Hurricane Fury. This attack functions as a ground to ground/air command grab that does massive damage. | |||
5D = Fu - Gives 4 Airdashes in FRKZ | |||
6D = Rin - Allows Bang to dash through characters in FRKZ | |||
j.D = Kaa - Gives better proration in combos | |||
2D = Zan - Makes all Drives full guardpoint in FRKZ | |||
FuRinKaZan, previously a distortion drive, is now Bang's overdrive in Chrono Phantasma. It offers similar properties as before where Bang loses the ability to block in exchange for very strong movement options. He gains a dash that goes in 8 ways which he can cancel into normals and specials for strong mixup and good combos. Both of Bang's fire punches now wall bounce both in corner and midscreen. Generally used to close out a round. It isn't used very often in neutral due to it's relative short period duration compared to previous iterations. When used in combos, j.C loops are very strong. Within blockstrings, the ability to dash cancel most of Bang's normals make this very strong for mixup. Bang's attack power also rises to 120%. | |||
= | |||
* Strong neutral game | * Strong neutral game | ||
* FuRinKaZan | * FuRinKaZan | ||
* Really good mobility | * Really good mobility | ||
* High Health | * High Health | ||
|cons= | |||
* Very poor defensive options without meter | * Very poor defensive options without meter | ||
* Guardpoints have very specific uses | * Guardpoints have very specific uses | ||
* Inability to late-chain (gatling into normals late) most of his normals | * Inability to late-chain (gatling into normals late) most of his normals | ||
}} | |||
</div> | |||
<br clear=all/> | <br clear=all/> | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
Line 69: | Line 61: | ||
==Normal Moves== | ==Normal Moves== | ||
====== < | ===<big>5A</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
| | BBCS_Bang_5A.png |Standard Jab | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=300 | |damage=300 | ||
|cancel=SOJR | |cancel=SOJR | ||
Line 86: | Line 84: | ||
|invul=- | |invul=- | ||
|hitbox=bang/5A | |hitbox=bang/5A | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>5B</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
| | BBCS_Bang_5B.png |Standard Poke | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=640 | |damage=640 | ||
|cancel=SOJR | |cancel=SOJR | ||
Line 109: | Line 114: | ||
|invul=- | |invul=- | ||
|hitbox=bang/5B | |hitbox=bang/5B | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>5C</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
| | BBCS_Bang_5C.png |Go to Overhead | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=760 | |damage=760 | ||
|cancel=SOJR | |cancel=SOJR | ||
Line 132: | Line 144: | ||
|invul=- | |invul=- | ||
|hitbox=bang/5C | |hitbox=bang/5C | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>2A</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
| | BBCS_Bang_2A.png |Low Jab | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=300 | |damage=300 | ||
|cancel=CSOR | |cancel=CSOR | ||
Line 155: | Line 174: | ||
|invul=- | |invul=- | ||
|hitbox=bang/2A | |hitbox=bang/2A | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>2B</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
| | BBCS_Bang_2B.png |Situational Poke | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=620 | |damage=620 | ||
|cancel=SO(J)R | |cancel=SO(J)R | ||
Line 178: | Line 204: | ||
|invul=- | |invul=- | ||
|hitbox=bang/2B | |hitbox=bang/2B | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>2C</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Bang_2C.png |Sweep | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=750 | |damage=750 | ||
|cancel=SO(J)R | |cancel=SO(J)R | ||
Line 201: | Line 234: | ||
|invul=- | |invul=- | ||
|hitbox=bang/2C | |hitbox=bang/2C | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>6A</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
| | BBCS_Bang_6A.png |Only Plus Normal | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=540 | |damage=540 | ||
|cancel=SOR | |cancel=SOR | ||
Line 224: | Line 264: | ||
|invul=- | |invul=- | ||
|hitbox=bang/6A | |hitbox=bang/6A | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>6B</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
| | BBCS_Bang_6B.png |Overhead #2 | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=780 | |damage=780 | ||
|cancel=R | |cancel=R | ||
Line 247: | Line 294: | ||
|invul=- | |invul=- | ||
|hitbox=bang/6B | |hitbox=bang/6B | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>6C</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
| | BBCS_Bang_6C.png |Standing Combo Filler | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=780 | |damage=780 | ||
|cancel=SOJR | |cancel=SOJR | ||
Line 270: | Line 324: | ||
|invul=- | |invul=- | ||
|hitbox=bang/6C | |hitbox=bang/6C | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>3C</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
| | BBCS_Bang_3C.png |BEST ANTI AIR | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=880 | |damage=880 | ||
|cancel=R | |cancel=R | ||
Line 293: | Line 354: | ||
|invul=11-23H | |invul=11-23H | ||
|hitbox=bang/3C | |hitbox=bang/3C | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>j.A</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
| | BBCS_Bang_jA.png |Jumping Jab | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=300 | |damage=300 | ||
|cancel=CSOJR | |cancel=CSOJR | ||
Line 316: | Line 384: | ||
|invul=- | |invul=- | ||
|hitbox=bang/jA | |hitbox=bang/jA | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>j.B</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
| | BBCS_Bang_jB.png |Air-to-Air Poke | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=560 | |damage=560 | ||
|cancel=SOJR | |cancel=SOJR | ||
Line 339: | Line 414: | ||
|invul=- | |invul=- | ||
|hitbox=bang/jB | |hitbox=bang/jB | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>j.C</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
| | BBCS_Bang_6C.png |Air-to-Air Poke | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=600 | |damage=600 | ||
|cancel=SOJR | |cancel=SOJR | ||
Line 362: | Line 444: | ||
|invul=- | |invul=- | ||
|hitbox=bang/jC | |hitbox=bang/jC | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>j.4B</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
| | BBCS_Bang_j4B.png |Crossup kick | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=840 | |damage=840 | ||
|cancel=SOJR | |cancel=SOJR | ||
Line 385: | Line 474: | ||
|invul= | |invul= | ||
|hitbox=bang/j4B | |hitbox=bang/j4B | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>j.2C</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
| | BBCS_Bang_jC.png |Air-to-Ground normal | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=650 | |damage=650 | ||
|cancel=SOR | |cancel=SOR | ||
Line 408: | Line 504: | ||
|invul=- | |invul=- | ||
|hitbox=bang/j2C | |hitbox=bang/j2C | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
<br clear=all/> | <br clear=all/> | ||
==Drive Moves (Burning Heart)== | |||
====== < | ===<big>5D</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Bang_5D.png | | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=562[672][840] | |damage=562[672][840] | ||
|cancel=R | |cancel=R | ||
Line 434: | Line 537: | ||
|invul=3-10GP | |invul=3-10GP | ||
|hitbox=bang/5D | |hitbox=bang/5D | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>2D</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Bang_2D.png | | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=710[852][1065] | |damage=710[852][1065] | ||
|cancel=SOJR | |cancel=SOJR | ||
Line 457: | Line 567: | ||
|invul=7-23GP | |invul=7-23GP | ||
|hitbox=bang/2D | |hitbox=bang/2D | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>6D</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Bang_6D.png | | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=710[852][1065] | |damage=710[852][1065] | ||
|cancel=(S)O(J)R | |cancel=(S)O(J)R | ||
Line 480: | Line 597: | ||
|invul=1-14GP | |invul=1-14GP | ||
|hitbox=bang/6D | |hitbox=bang/6D | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>j.D</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
BBCS_Bang_jD.png |Nice Pick Up. | |||
|data | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=630[756][945] | |damage=630[756][945] | ||
|cancel=(S)O(J)R | |cancel=(S)O(J)R | ||
Line 503: | Line 627: | ||
|invul=4-15GP | |invul=4-15GP | ||
|hitbox=bang/j.D | |hitbox=bang/j.D | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
Line 519: | Line 644: | ||
==Universal Mechanics== | ==Universal Mechanics== | ||
===<big>Ground Throw (Forward)</big>=== | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Bang_GroundThrow.png | | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Forward Throw | |version=Forward Throw | ||
|damage= | |damage=0×2, 1400 | ||
|cancel=-, R, SOR | |cancel=-, R, SOR | ||
|guard=- | |guard=- | ||
Line 537: | Line 668: | ||
|invul=- | |invul=- | ||
|hitbox=bang/groundThrow | |hitbox=bang/groundThrow | ||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Back Throw | |version=Back Throw | ||
|damage= | |damage=0×2, 1400 | ||
|cancel=-, R, SOR | |cancel=-, R, SOR | ||
|guard=- | |guard=- | ||
Line 554: | Line 683: | ||
|invul=- | |invul=- | ||
|hitbox=bang/groundThrow | |hitbox=bang/groundThrow | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>Air Throw</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Bang_AirThrow.png | | ||
| | </gallery> | ||
</div> | |||
|damage= | <div class="attack-info"> | ||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=0×2, 1400 | |||
|cancel=-, R, SOR | |cancel=-, R, SOR | ||
|guard=- | |guard=- | ||
Line 577: | Line 713: | ||
|invul=- | |invul=- | ||
|hitbox=bang/airThrow | |hitbox=bang/airThrow | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>Counter Assault</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
| | BBCS_Bang_5B.png |GET AWAY FROM ME | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=0 | |damage=0 | ||
|cancel=R | |cancel=R | ||
Line 600: | Line 743: | ||
|invul=1-20Inv | |invul=1-20Inv | ||
|hitbox=bang/CA | |hitbox=bang/CA | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>Crush Trigger</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
| | BBCP_Bang_CT.png |Wish it was better :< | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=1000 | |damage=1000 | ||
|cancel=R | |cancel=R | ||
Line 623: | Line 773: | ||
|invul=- | |invul=- | ||
|hitbox=bang/CT | |hitbox=bang/CT | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
<br clear=all/> | <br clear=all/> | ||
==Special Moves== | ==Special Moves== | ||
===<big>Bang's Void Tempest Kick</big>=== | |||
<span class="input-badge">'''623C'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
BBCS_Bang_VoidTempestKick.png | | |||
| | </gallery> | ||
</div> | |||
|damage= | <div class="attack-info"> | ||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=0×2, 600, 653, 842 | |||
|cancel=-*2, R*3 | |cancel=-*2, R*3 | ||
|guard=c.T (100) | |guard=c.T (100) | ||
Line 650: | Line 807: | ||
|invul=- | |invul=- | ||
|hitbox=bang/623C | |hitbox=bang/623C | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
===<big>Bang's Void Tempest Kick EX</big>=== | |||
<span class="input-badge">'''j.623C'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
BBCS_Bang_VoidTempestKickEX.png | | |||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=0,700,785,1000 | |damage=0,700,785,1000 | ||
|cancel=-*2, R*3 | |cancel=-*2, R*3 | ||
Line 674: | Line 838: | ||
|invul=- | |invul=- | ||
|hitbox=bang/j.623C | |hitbox=bang/j.623C | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
===<big>Bang's Unstoppable Double Palm Thrust</big>=== | |||
<span class="input-badge">'''623B'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
BBCS_Bang_SuperCrash.png | | |||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=1300 | |damage=1300 | ||
|cancel=R | |cancel=R | ||
Line 698: | Line 869: | ||
|invul=- | |invul=- | ||
|hitbox=bang/623B | |hitbox=bang/623B | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
===<big>Bang's Heavenly Double Palm Thrust</big>=== | |||
<span class="input-badge">'''j.623B'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
BBCS_Bang_HeavenlyPhoenix.png | | |||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=1300 | |damage=1300 | ||
|cancel=R | |cancel=R | ||
Line 722: | Line 900: | ||
|invul=- | |invul=- | ||
|hitbox=bang/j.623B | |hitbox=bang/j.623B | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | === <big>Bang-style Shuriken</big> === | ||
<span class="input-badge">'''j.236A/B/C/D'''</span> | |||
<div class="attack-container"> | |||
| | <div class="attack-gallery"> | ||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Bang_ShurikenThrow.png|shuriken Special! | ||
BBCS_Bang_ANail.png|A Nail (poison) | |||
| | BBCS_Bang_BNail.png|B Nail (explosion) | ||
BBCS_Bang_CNail.png|C Nail (web) | |||
| | BBCS_Bang_DNail.png|D Nail(s) | ||
</gallery> | |||
| | </div> | ||
| | <div class="attack-info"> | ||
| | {| class="wikitable attack-data" | ||
| | {{AttackDataHeader-BBCPE|version=yes}} | ||
|- | |||
{{AttackData-BBCPE | {{AttackData-BBCPE | ||
|header=no | |||
|version=A Version | |version=A Version | ||
|damage=300 | |damage=300 | ||
Line 755: | Line 936: | ||
|invul=- | |invul=- | ||
|hitbox=bang/j.236A | |hitbox=bang/j.236A | ||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |header=no | ||
|version=A+D Version | |version=A+D Version | ||
|damage= | |damage=300×3 | ||
|cancel=R | |cancel=R | ||
|guard=All | |guard=All | ||
Line 770: | Line 951: | ||
|invul=- | |invul=- | ||
|hitbox=bang/j.236A | |hitbox=bang/j.236A | ||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |header=no | ||
|version=B Version | |version=B Version | ||
|damage= | |damage=300×2 | ||
|cancel=R | |cancel=R | ||
|guard=All | |guard=All | ||
Line 788: | Line 966: | ||
|invul=- | |invul=- | ||
|hitbox=bang/j.236B | |hitbox=bang/j.236B | ||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |header=no | ||
|version=B+D Version | |version=B+D Version | ||
|damage=( | |damage=(300×2)*3 | ||
|cancel=R | |cancel=R | ||
|guard=All | |guard=All | ||
Line 803: | Line 981: | ||
|invul=- | |invul=- | ||
|hitbox=bang/j.236B | |hitbox=bang/j.236B | ||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |header=no | ||
|version=C Version | |version=C Version | ||
Line 821: | Line 996: | ||
|invul=- | |invul=- | ||
|hitbox=bang/j.236C | |hitbox=bang/j.236C | ||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |header=no | ||
|version=C+D Version | |version=C+D Version | ||
|damage= | |damage=300×3 | ||
|cancel=R | |cancel=R | ||
|guard=All | |guard=All | ||
Line 836: | Line 1,011: | ||
|invul=- | |invul=- | ||
|hitbox=bang/j.236C | |hitbox=bang/j.236C | ||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |header=no | ||
|version=D Version | |version=D Version | ||
|damage= | |damage=300×3 | ||
|cancel=R | |cancel=R | ||
|guard=All | |guard=All | ||
Line 854: | Line 1,026: | ||
|invul=- | |invul=- | ||
|hitbox=bang/j.236D | |hitbox=bang/j.236D | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
=== <big>Bang's Shishigami-style Ultimate Technique: "Steel Rain"</big> === | |||
<span class="input-badge">'''j.22A'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Bang_SteelRain.png | | ||
BBCS_Bang_Umbrella.png | | |||
| | </gallery> | ||
</div> | |||
|damage= | <div class="attack-info"> | ||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=100×64 | |||
|cancel= | |cancel= | ||
|guard=All | |guard=All | ||
Line 880: | Line 1,059: | ||
|invul=- | |invul=- | ||
|hitbox=bang/j.623B | |hitbox=bang/j.623B | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>Flaming Air Attack</big>=== | ||
<span class="input-badge">'''j.22A'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
BBCP_Bang_FlamingAirAttack.png | | |||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage= | |damage= | ||
|cancel= | |cancel= | ||
Line 904: | Line 1,090: | ||
|invul=- | |invul=- | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | === <big>Set Nail/Bumpers</big> === | ||
<span class="input-badge">'''214A/B/C/D air OK'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
BBCS_Bang_NailSet.png | | |||
| | BBCS_Bang_NailSetDiagram.png |Nail Set Diagram. Same when airborne. | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Ground | |version=Ground | ||
|damage=- | |damage=- | ||
Line 931: | Line 1,124: | ||
|invul=- | |invul=- | ||
|hitbox=bang/214A | |hitbox=bang/214A | ||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |header=no | ||
|version=Air | |version=Air | ||
Line 950: | Line 1,140: | ||
|invul=- | |invul=- | ||
|hitbox=bang/j.214A | |hitbox=bang/j.214A | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== ====== | === <big>Nail Dash</big> === | ||
<span class="input-badge">'''Any direction off Set Nail'''</span> | |||
<div class="attack-container"> | |||
| | <div class="attack-gallery"> | ||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Bang_NailDash.png | | ||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Ground | |version=Ground | ||
|damage=- | |damage=- | ||
Line 975: | Line 1,173: | ||
|invul=7-10Inv | |invul=7-10Inv | ||
|hitbox=bang/nailDash | |hitbox=bang/nailDash | ||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |header=no | ||
|version=Air | |version=Air | ||
Line 993: | Line 1,188: | ||
|invul=9-14Inv | |invul=9-14Inv | ||
|hitbox=bang/nailDash | |hitbox=bang/nailDash | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
<br clear=all/> | <br clear=all/> | ||
==Distortion Drives== | ==Distortion Drives== | ||
===<big>Shishigami-style Secret Technique: "Fatal Eruption" / Daifunka</big>=== | |||
<span class="input-badge">'''2363214C'''</span> | |||
<div class="attack-container"> | |||
| | <div class="attack-gallery"> | ||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
| | BBCS_Bang_Daifunka.png | | ||
| | BBCF_Bang_Daifunka2.png | | ||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE|version=yes}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Normal | |version=Normal | ||
|damage=0, | |damage=0, 760×4, 0, 4500 | ||
|cancel=R | |cancel=R | ||
|guard=All | |guard=All | ||
Line 1,021: | Line 1,224: | ||
|invul=1-25Inv | |invul=1-25Inv | ||
|hitbox=bang/2363214C | |hitbox=bang/2363214C | ||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header= | |header=no | ||
|version=Overdrive | |version=Overdrive | ||
|damage=0, | |damage=0, 760×6, 0, 4500 | ||
|cancel=R | |cancel=R | ||
|guard=All | |guard=All | ||
Line 1,036: | Line 1,239: | ||
|invul=1-25Inv | |invul=1-25Inv | ||
|hitbox=bang/2363214C | |hitbox=bang/2363214C | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
===<big>Shishigami-style Technique: "Bang's Infinite Chaos-Fist of the Void" / Ashura</big>=== | |||
<span class="input-badge">'''236236A'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
BBCS_Bang_Ashura.png | | |||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=0,2476 | |damage=0,2476 | ||
|cancel=R | |cancel=R | ||
Line 1,060: | Line 1,270: | ||
|invul=1-11Inv | |invul=1-11Inv | ||
|hitbox=bang/236236A | |hitbox=bang/236236A | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
===<big>Ultra Technique:"Hyper Shadowstep Strike"</big>=== | |||
<span class="input-badge">'''236236D'''</span> | |||
| | <div class="attack-container"> | ||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
| | BBCP_Bang_Shadowstep_Strike1.png | | ||
| | BBCP_Bang_Shadowstep_Strike.png | | ||
</gallery> | |||
|version= | </div> | ||
|damage= | <div class="attack-info"> | ||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE|version=yes}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=normal (vs. Grounded Opponent) | |||
|damage=0×2, 570×3, 2400 | |||
|cancel=R* | |cancel=R* | ||
|guard=- | |guard=- | ||
Line 1,085: | Line 1,303: | ||
|invul=1-19Inv | |invul=1-19Inv | ||
|hitbox=bang/2363214C | |hitbox=bang/2363214C | ||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |header=no | ||
|version=Overdrive (vs. Grounded Opponent) | |version=Overdrive (vs. Grounded Opponent) | ||
|damage= | |damage=0×2, 570×3, 2400, 600, 1000 | ||
|cancel=R* | |cancel=R* | ||
|guard=- | |guard=- | ||
Line 1,100: | Line 1,318: | ||
|invul=1-19Inv | |invul=1-19Inv | ||
|hitbox=bang/2363214C | |hitbox=bang/2363214C | ||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=np | |||
|version=normal (vs. Airborne Opponent) | |||
|damage=0×2, 490×3, 2400 | |||
|version= | |||
|damage= | |||
|cancel=R* | |cancel=R* | ||
|guard=- | |guard=- | ||
Line 1,117: | Line 1,333: | ||
|invul=1-19Inv | |invul=1-19Inv | ||
|hitbox=bang/2363214C | |hitbox=bang/2363214C | ||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |header=no | ||
|version=Overdrive (vs. Airborne Opponent) | |version=Overdrive (vs. Airborne Opponent) | ||
|damage= | |damage=0×2, 490×3, 2400, 600, 1000 | ||
|cancel=R* | |cancel=R* | ||
|guard=- | |guard=- | ||
Line 1,132: | Line 1,348: | ||
|invul=1-19Inv | |invul=1-19Inv | ||
|hitbox=bang/2363214C | |hitbox=bang/2363214C | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
<br clear=all/> | <br clear=all/> | ||
==Astral Heat== | ==Astral Heat== | ||
===<big>Shishigami-style Forbidden Technique: "The Ultimate Bang"</big>=== | |||
<span class="input-badge">'''j.6321463214D'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Bang_TheUltimateBang.png | | ||
BBCS_Bang_AstralAnimation.png | | |||
|data= | BBCS_Bang_AstralFinishPose.png | | ||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE|version=yes}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=Death | |damage=Death | ||
|cancel=- | |cancel=- | ||
Line 1,160: | Line 1,384: | ||
|invul=1-35GP(A) | |invul=1-35GP(A) | ||
|hitbox=bang/j.6321463214D | |hitbox=bang/j.6321463214D | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
<br clear=all/> | <br clear=all/> | ||
Line 1,175: | Line 1,400: | ||
* [http://www.dustloop.com/forums/showthread.php?17447-CP-Bang-Video-Thread Character Video Thread] | * [http://www.dustloop.com/forums/showthread.php?17447-CP-Bang-Video-Thread Character Video Thread] | ||
<br clear all/> | <br clear all/> | ||
==Navigation== | |||
{{CharLinks | {{CharLinks | ||
|charMainPage=BBCPE/Bang Shishigami | |charMainPage=BBCPE/Bang Shishigami | ||
Line 1,183: | Line 1,407: | ||
}} | }} | ||
{{Navbar-BBCPE}} | {{Navbar-BBCPE}} | ||
<templatestyles src="Template:Move Card/shared/styles.css" /> |
Latest revision as of 07:53, 28 December 2023
Overview
A reliable ninja who is prepared to spill his blood for love and justice. After fleeing from his home country of Ikaruga, he became a vigilante, biding his time until he could restore his country's honor. After learning of the existence of his former lord's son, he appears on the scene once again. In BBCP, the story takes place in Bang's home country of Ikaruga, in which he will have a major role in story's plot.
Bang is a balanced character with all sorts of ninja tools. Bang is good at extremely close range combat. He has attacks that are straight-forward, as well as attacks that are tricky. He is a fun character for both beginners and advanced players alike. A major part of his playstyle is his mix-up tools, with advanced mix-ups coming from his "Bumpers" and "FRKZ".- Movement Options
- Double Jump, 2 Airdashes, Dash type: Run
Bang's Drive is called "Burning Heart." Most attacks that involve "D" will have an auto-guard period, in which the attack itself can block most incoming attacks. After blocking an attack, Bang will continue with the "D" attack and can perform "Secret Art: Bang's Shadowstep Jutsu" or simply put "Teleport". Each "D" attack has different auto-guard attributes, and each button pressed (A/B/C) after an auto-guard will cause Bang to travel different distances. Also, when any of the "D" attacks hit your opponent, an icon in the "Fu-Rin-Ka-Zan" Gauge will light up. In BBCP, Bang needs to get one of each specific drive hit to satisfy the conditions to use his new Distortion Drive: Hurricane Fury. This attack functions as a ground to ground/air command grab that does massive damage.
- 5D = Fu - Gives 4 Airdashes in FRKZ
- 6D = Rin - Allows Bang to dash through characters in FRKZ
- j.D = Kaa - Gives better proration in combos
- 2D = Zan - Makes all Drives full guardpoint in FRKZOverdrive: FuRinKaZan (FRKZ)
Bang Shishigami is a Heavy Rushdown, Mixup character
- Strong neutral game
- FuRinKaZan
- Really good mobility
- High Health
- Very poor defensive options without meter
- Guardpoints have very specific uses
- Inability to late-chain (gatling into normals late) most of his normals
Health | 100 - 90% | 89 - 80% | 79 - 70% | 69 - 60% | 59 - 50% | 49 - 40% | 39 - 30% | 29 - 20% | 19 - 10% | 9 - 0% |
---|---|---|---|---|---|---|---|---|---|---|
Overdrive | 120F | 120F | 180F | 240F | 240F | 300F | 360F | 360F | 600F | 600F |
This data is all copied over from BBCP 1.1. Replace with 2.0 data as it becomes available (and delete this warning) |
Normal Moves
5A
5B
5C
2A
2B
2C
6A
6B
6C
3C
j.A
j.B
j.C
j.4B
j.2C
Drive Moves (Burning Heart)
5D
2D
6D
j.D
Teleport / Air Teleport (Secret Art: Bang's Shadowstep Jutsu) (A/B/C after Guard Point off Drives)
When your D move autoguards an attack, pressing A, B, or C will have Bang teleport, then finish the attack.
Button pressed determines distance teleported, A being the shortest, C being the longest. Typically you will teleport behind the opponent. Learn to know which to use, or even to teleport at all, depending on the situation.
Universal Mechanics
Ground Throw (Forward)
Damage | Cancel | Guard | Startup | Active | Recovery | Frame Adv | Attribute | Invul | |
---|---|---|---|---|---|---|---|---|---|
Forward Throw | 0×2, 1400 | -, R, SOR | - | 7 | 3 | 15 | - | T | - |
Back Throw | 0×2, 1400 | -, R, SOR | - | 8 | 3 | 15 | - | T | - |
- List what the move is used for
- List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the Help:Writing_Character_Pages guidelines
Air Throw
Counter Assault
Crush Trigger
Special Moves
Bang's Void Tempest Kick
623C
Bang's Void Tempest Kick EX
j.623C
Bang's Unstoppable Double Palm Thrust
623B
Bang's Heavenly Double Palm Thrust
j.623B
Bang-style Shuriken
j.236A/B/C/D
Version | Damage | Cancel | Guard | Startup | Active | Recovery | Frame Adv | Attribute | Invul |
---|---|---|---|---|---|---|---|---|---|
A Version | 300 | R | All | 9 | - | 23+9LT | - | HBFPr | - |
A+D Version | 300×3 | R | All | 20 | - | 23+9LT | - | HBFPr | - |
B Version | 300×2 | R | All | 16 | til rebound (46)4 | 36+9LT | - | HBFPr | - |
B+D Version | (300×2)*3 | R | All | 20 | til rebound (46)4 | 36+9LT | - | HBFPr | - |
C Version | 300 | R | All | 18 | - | landing + 9 | - | HBFPr | - |
C+D Version | 300×3 | R | All | 20 | - | landing + 9 | - | HBFPr | - |
D Version | 300×3 | R | All | 9 | - | 23 Total | - | HBFPr | - |
- List what the move is used for
- List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the Help:Writing_Character_Pages guidelines
Bang's Shishigami-style Ultimate Technique: "Steel Rain"
j.22A
Flaming Air Attack
j.22A
Set Nail/Bumpers
214A/B/C/D air OK
Damage | Cancel | Guard | Startup | Active | Recovery | Frame Adv | Attribute | Invul | |
---|---|---|---|---|---|---|---|---|---|
Ground | - | - | - | - | - | 30 total | - | - | - |
Air | - | - | - | - | - | 33 total | - | - | - |
- List what the move is used for
- List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the Help:Writing_Character_Pages guidelines
Nail Dash
Any direction off Set Nail
Damage | Cancel | Guard | Startup | Active | Recovery | Frame Adv | Attribute | Invul | |
---|---|---|---|---|---|---|---|---|---|
Ground | - | - | - | - | - | 16 total | - | - | 7-10Inv |
Air | - | - | - | - | - | 19 total | - | - | 9-14Inv |
- List what the move is used for
- List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the Help:Writing_Character_Pages guidelines
Distortion Drives
Shishigami-style Secret Technique: "Fatal Eruption" / Daifunka
2363214C
Version | Damage | Cancel | Guard | Startup | Active | Recovery | Frame Adv | Attribute | Invul |
---|---|---|---|---|---|---|---|---|---|
Normal | 0, 760×4, 0, 4500 | R | All | 1+17 | 24 | 20 | -27 | Bx5, T, B | 1-25Inv |
Overdrive | 0, 760×6, 0, 4500 | R | All | 1+17 | 24 | 20 | -27 | Bx7, T, B | 1-25Inv |
- List what the move is used for
- List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the Help:Writing_Character_Pages guidelines
Shishigami-style Technique: "Bang's Infinite Chaos-Fist of the Void" / Ashura
236236A
Ultra Technique:"Hyper Shadowstep Strike"
236236D
Version | Damage | Cancel | Guard | Startup | Active | Recovery | Frame Adv | Attribute | Invul |
---|---|---|---|---|---|---|---|---|---|
normal (vs. Grounded Opponent) | 0×2, 570×3, 2400 | R* | - | 19+10 | 1 | 40 | - | T | 1-19Inv |
Overdrive (vs. Grounded Opponent) | 0×2, 570×3, 2400, 600, 1000 | R* | - | 19+10 | 1 | 40 | - | T | 1-19Inv |
normal (vs. Airborne Opponent) | 0×2, 490×3, 2400 | R* | - | 19+3 | 2 | til L+14 | - | T | 1-19Inv |
Overdrive (vs. Airborne Opponent) | 0×2, 490×3, 2400, 600, 1000 | R* | - | 19+3 | 2 | til L+14 | - | T | 1-19Inv |
- List what the move is used for
- List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the Help:Writing_Character_Pages guidelines
Astral Heat
Shishigami-style Forbidden Technique: "The Ultimate Bang"
j.6321463214D
External References
- Japanese Name:シシガミバング
- Japanese Wik
- Japanese BBS
- Arcade Profile Dan Rankings
- Character Video Thread