BBCPE/Celica A. Mercury/Frame Data

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Revolver Action Table

Ground Revolver Action Table
A B C D Cancels
5A 5A[+], 2A, 6A 5B, 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 6D Special, Overdrive, Jump, Rapid, Throw
5B[1] - 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 6D Special, Overdrive, Jump, Rapid
5C - - 6C, 3C 5D, 2D, 6D Special, Overdrive, Rapid
2A 5A, 2A[+], 6A 5B, 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 6D Special, Overdrive, Rapid, Throw
2B[1] - 5B, 6B 5C, 2C, 6C, 3C 5D, 2D, 6D Special, Overdrive, Rapid
2C - - 6C, 3C 5D, 2D, 6D Special, Overdrive, Jump[-], Rapid
6A - - - - Rapid
6B - - 5C. 2C, 6C, 3C 5D, 2D, 6D Special, Overdrive, Jump, Rapid
6C - - - - Special, Overdrive, Rapid
3C - - - 5D, 2D, 6D Special, Overdrive, Rapid
5D - - - 5DD Rapid
5DD - - - 5DDD Rapid
5DDD - - - - Rapid
2D - - - 2DD Rapid
2DD - - - 2DDD Rapid
2DDD - - - - Rapid
6D - - - 6DD Rapid
6DD - - - 6DDD Rapid
6DDD - - - - Rapid
Air Revolver Action Table
A B C D Cancels
j.A j.A[+] j.B j.C j.D Special, Overdrive, Jump, Rapid, Throw
j.B j.A - j.C j.D Special, Overdrive, Jump, Rapid
j.C - - - j.D Special, Overdrive, Jump, Rapid
j.D - - - 5DD, 2DD, 6DD Rapid
  • 5A can only be done three times in any string of normals, even on whiff.
  • 2A can only be done two times in any string of normals, even on whiff.
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[1] = X can be done only once per string
Special = Specials and Supers
Super = Supers only

BlazBlue: Chrono Phantasma Extende
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesHeat/Barrier/Burst GaugeMisc