System Data
Health: 10,500
Combo Rate: 80%
Jump Startup: 5
Backdash Time: 34
Backdash Invincibility: 1-24
Movement Options: Double Jump, 2 Airdashes, Dash type: Teleport
Health | 100 - 90% | 89 - 80% | 79 - 70% | 69 - 60% | 59 - 50% | 49 - 40% | 39 - 30% | 29 - 20% | 19 - 10% | 9 - 0% |
---|---|---|---|---|---|---|---|---|---|---|
Overdrive | 180F | 210F | 240F | 270F | 300F | 390F | 420F | 450F | 480F | 600F |
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This data is all copied over from BBCPE 1.1. Replace with 2.0 data as it becomes available (and delete this warning) |
Normal Moves
Version | Damage | Cancel | P1 | P2 | Starter | SMP | Guard | Level | Attribute | Startup | Active | Recovery | Frame Adv | Blockstun | Ground Hit | Ground CH | Air Hit | Air CH | Invul | Hitbox |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5A |
300 | CSOJR | 100 | 77 | S | - | All | 1 | B | 6 | 3 | 12 | -3 | 11 | 12 | 16 | 14 | 26 | 0 | Click! |
5B |
300×3 | SO(J)R | 100 | 89 (once) | N | - | HL | 3 | B | 11 | 2, 3, 3 | 12 | +2 | 16 | 17 | 22 | 17 | 31 | - | Click! |
5C |
800 | SOJR | 90 | 82 | N | 2 | HL | 3 | B | 23 | 3 | 18 | -2 | 18 | F24 | F42 | 24 | 42 | 4-25H | Click! |
2A |
300 | CSOR | 90 | 77 | S | - | LA | 1 | F | 10 | 2 | 12 | -2 | 11 | 13 | 17 | 14 | 26 | - | Click! |
2B |
460 | CSOR | 90 | 85 | N | - | L | 2 | F | 11 | 2 | 10 | +2 | 10 | 14 | 18 | 14 | 26 | - | Click! |
2C |
240×5 | R | 90 | 82 (once) | N | 2 | L, HLx4 | 4 | F | 13 | 9, 6, 9, 9, 3 | 13 | -9 | 18 | 19×4,Ws40 (F35) | 24×4,Ws68 (F35) | D40×4, Ws40 (F35) | D68×4, Ws68 (F35) | - | Click! |
| ||||||||||||||||||||
6A |
600 | SOJR | 80 | 89 | N | 2 | H | 3 | B | 23 | 2 | 15 | 0 | 16 | 17 | 22 | GD30 | GD52 | - | Click! |
5A/6A > 6B |
500 | SO(J)R | 90 | 89 | N | 2 | HL | 3 | B | 6 | 2 | 25 | -10 | 16 | D39 | D66 | D39 | D66 | - | Click! |
6B |
500 | SOJR | 90 | 89 | N | 2 | HL | 3 | B | 10 | 2 | -25 | -10 | 16 | D39 | D66 | D39 | D66 | - | Click! |
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4B |
600 | SOJR | 90 | 89 | N | - | L | 3 | F | 19 | 3 | 21 | -7 | 16 | S27 | S54 | 17 | 31 | - | Click! |
6C |
1000 | R | 85 | 89 | N | 2 | H | 3 | H | 27 | 2 | 32 | -17 | 16 | B35 | B60 | B35 | B60 | 4-41F | Click! |
| ||||||||||||||||||||
6C > 5C |
1000 | R | 100 | 92 | N | 2 | HL | 4 | B | 21 | 4 | 32 | -17 | 18 | F44 | F74 | 44 | 74 | - | Click! |
| ||||||||||||||||||||
6C > 5C > 2C |
1000 | R | 100 | 92 | N | 2 | HL | 4 | H | 24 | 4 | 36 | -21 | 18 | 19 | 24 | D30 | D52 | - | Click! |
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3C |
800 | SOR | 100 | 60 | N | - | L | 4 | F | 26 | 3 | 37 | -21 | 18 | D40 | D68 | 40 | 68 | 13-26 All | Click! |
j.A |
300 | CSOJR | 90 | 77 | S | - | HA | 1 | H | 7 | 1 | 16 | - | 11 | 12 | 16 | 14 | 26 | - | Click! |
j.B |
180×5 | SOR | 80 | 89 | S | - | HA | 3 | H | 10 | 3×5 | 21 | - | 16×5 | 14 | 18 | 14 | 26 | - | Click! |
j.C |
700 | SOR | 90 | 89 | N | 2 | HA | 3 | H | 12 | 2 | 20 | - | 16 | 17 | BD100 | GD60 | BD100 | - | Click! |
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j.6A |
600 | SOJR | 90 | 89 | N | - | HA | 3 | H | 13 | 3 | 13+7L | - | 16 | 17 | 22 | 22 | 39 | - | Click! |
j.6B |
600 | SOJR | 90 | 89 | N | - | HA | 3 | H | 14 | 4 | 14+7L | - | 16 | 17 | 22 | 22 | 39 | - | Click! |
j.6C |
600 | SOJR | 90 | 89 | N | - | HA | 3 | H | 15 | 5 | 14+7L | - | 16 | 17 | 22 | 22 | 39 | - | Click! |
j.2A |
600 | R | 90 | 92 | N | 2 | All | 4 | H | 21 | until landing | 20L | - | 18 | F40 | F68 | 40 | 68 | after L, 1-10 All | Click! |
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j.2B |
600 | R | 90 | 89 | N | 2 | All | 4 | H | 22 | until landing | 21L | - | 18 | F40 | F68 | 40 | 68 | after L, 1-10 All | Click! |
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j.2C |
600 | R | 90 | 89 | N | 2 | All | 4 | H | 21 | until landing | 20L | - | 18 | F40 | F68 | 40 | 68 | after L, 1-10 All | Click! |
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Counter Assault |
0 | --, R | 50 | 92 | VS | - | All | 4 | B | 13 | 2 | 29 | -12 | 18 | F14 | F26 | 14 | 26 | 1-20 All | Click! |
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Crush Trigger |
1000 | R | 80 | 100 | N | 3 | B | 3 | B | 30-60 | 1 | 26 | 0 | 25 | GD17 | GD31 | GD17 | GD31 | - | Click! |
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Dash Cancel |
- | - | - | - | - | - | - | - | - | - | - | 46T | - | - | - | - | - | - | 7-30 All | Click! |
|
Drive Moves
Version | Damage | Cancel | P1 | P2 | Starter | SMP | Guard | Level | Attribute | Startup | Active | Recovery | Frame Adv | Blockstun | Ground Hit | Ground CH | Air Hit | Air CH | Invul | Hitbox |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5D |
480 | SOR | 100 | 94 | N | 2 | HL | 5 | BP | 17 | 18 | 44 | -35 | 26 | S31 | S62 | Ws45 (F30) | Ws76 (F30) | - | Click! |
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2D |
400, 520 | R | 90 | 77 | N | - | All | 1 | HBFP* | 19 | 11(15)12 | 46T | - | 12, 10 | 12 | 16 | 14 | 26 | - | Click! |
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6D Headbutt |
560 | R | 90 | 89 | N | 2 | HL | 3 | B | 14 | 16 | 48T | -18 | 19 | F40 | F68 | 40 | 68 | - | Click! |
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6D Bell Bug |
880 | R | 85 | 89 | N | - | HA | 3 | HBFP* | 38 | until ground | - | - | 16 | 17 | 22 | D30 | D52 | - | Click! |
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j.D |
500 | R | 90 | 79 | N | 2 | All | 3 | HBFP* | 34 | 3 | until landing + 7L | - | 16 | F35 | F60 | 35 | 60 | - | Click! |
|
Curse Mode
- Max gauge value is 60000
- Enters curse status upon reaching max
- During curse, the gauge depletes by 30 per frame.
- Curse ends once gauge reaches 0 (Curse Mode continues if Arakune is in Overdrive)
Version | Damage | Cancel | P1 | P2 | Starter | SMP | Guard | Level | Attribute | Startup | Active | Recovery | Frame Adv | Blockstun | Ground Hit | Ground CH | Air Hit | Air CH | Invul | Hitbox |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
A Bug |
220 | - | 75 | 90 | N | - | All | 4 | HBFP* | 1 | until ground + 55 | - | - | 18 | 19 | 24 | 24 | 42 | - | Click! |
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B Bug |
200×3 | - | 75 | 85 (once) | N | - | All | 3 | HBFP* | 7 | until ground | - | - | 16 | F36 | F61 | 36 | 61 | - | Click! |
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C Bug |
650 | - | 70 | 95 | N | - | All | 4 | HBFP* | 40 | 24 | - | - | 18 | S29 | S58 | 19 | 34 | - | Click! |
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D Bug |
150×N, 500 | - | 70 | 90 (once) | N | - | All, HL | 3 | HBFP* | 1 | until ground (33) until off screen | - | - | 16×N, 16 | D40×N, F50 | D68×N, F84 | D40×N, F50 | D68×N, F84 | - | Click! |
|
Throws
Version | Damage | Cancel | P1 | P2 | Starter | SMP | Guard | Level | Attribute | Startup | Active | Recovery | Frame Adv | Blockstun | Ground Hit | Ground CH | Air Hit | Air CH | Invul | Hitbox |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw/Back Throw |
1400 | --, SOR | 100 | 100, 60 | S | - | T(90) | 0, 2 | T | 7 | 3 | 19 | - | - | --, F50 | - | - | - | - | Click! |
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Air Throw |
1400 | --, SOR | 100 | 100, 60 | S | - | T(120) | 0, 4 | T | 7 | 3 | 15+3L | - | - | - | - | --, 100 | - | - | Click! |
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Specials
Version | Damage | Cancel | P1 | P2 | Starter | SMP | Guard | Level | Attribute | Startup | Active | Recovery | Frame Adv | Blockstun | Ground Hit | Ground CH | Air Hit | Air CH | Invul | Hitbox |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Equals Zero 236B
|
- | - | - | - | - | - | - | - | - | - | - | 30T | - | - | - | - | - | - | - | Click! |
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Zero Vector j.236D
|
- | - | - | - | - | - | - | - | - | 33 | 390 | 46+11LT | - | - | - | - | - | - | - | Click! |
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Y-Two Dash j.236C
|
200×8 | R | 100 | 90 (once) | N | 1 | HA | 3 | H | 11 | 3×8 | until landing + 11L | - | - | F45 | F76 | 45 | 76 | - | Click! |
Permutation, N, R 22A/B/C
|
500 | - | 100 | 89 | N | - | All | 3 | HBFP* | 57 | until ground | 48T | - | 16 | G30 | G52 | G30 | G52 | - | Click! |
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Permutation, N, R (air) j.22A/B/C
|
500 | - | 100 | 89 | N | - | All | 3 | HBFP* | 33 | until ground | 75+7L | - | 16 | G30 | G52 | G30 | G52 | - | Click! |
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a±b 41236A air OK (during curse)
|
- | - | - | - | - | - | - | - | - | 31 | - | 54T | - | - | - | - | - | - | - | Click! |
If P Then Q (A) 214A
|
- | - | - | - | - | - | - | - | - | - | - | 48T | - | - | - | - | - | - | 1-5T, 29-37T, 38-39 All | Click! |
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If P Then Q (B) 214B
|
- | - | - | - | - | - | - | - | - | - | - | 48T | - | - | - | - | - | - | 1-5T, 6-25 All | Click! |
If P Then Q (C) 214C
|
- | - | - | - | - | - | - | - | - | - | - | 85T | - | - | - | - | - | - | 7-62 All | Click! |
If P Then Q (A) (air) j.214A
|
- | - | - | - | - | - | - | - | - | - | - | 46T | - | - | - | - | - | - | 24-33 All | Click! |
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If P Then Q (B) (air) j.214B
|
- | - | - | - | - | - | - | - | - | - | - | 52T | - | - | - | - | - | - | 28-39 All | Click! |
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If P Then Q (C) (air) j.214C
|
- | - | - | - | - | - | - | - | - | - | - | 56T | - | - | - | - | - | - | 28-46 All | Click! |
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Wall Teleport j.44 at wall
|
- | - | - | - | - | - | - | - | - | - | - | 47T | - | - | - | - | - | - | 25-32 All | Click! |
|
Distortion Drives
Version | Damage | Cancel | P1 | P2 | Starter | SMP | Guard | Level | Attribute | Startup | Active | Recovery | Frame Adv | Blockstun | Ground Hit | Ground CH | Air Hit | Air CH | Invul | Hitbox |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
F Inverse body 236236C
|
640 | R | 80 | 92 | N | - | All | 4 | B | 5+2 | 107 (OD: 160) | 33 | -121 (OD: -175) | 18 | F60 | F100 | 60 | 100 | 1-12 All | Click! |
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F Inverse laser (OD) |
90×35 (OD: 90×53) | R | 80 | 99 | N | - | All | 4 | HBFP*(2) | 5+2 | 3×35 (OD: 3×53) | - | - | 18 | - | - | 120 | 196 | - | Click! |
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FoG (OD) j.214214D
|
350×15 (OD: 350×25) | R | 80 | 92, 77×13, 10 (OD: 90, 77×23, 10) | VS | - | LA | 4, 1×13, 4 (OD: 4, 1×23, 4) | HBFP*(2) | 20+4 | 15 | until landin + 32 | - | 18 | 19, 12×13, G50 (OD: 19, 12×23, G50) | 24, 16×13, G84 (OD: 24, 16×23, G84) | - | - | 1-26 All | Click! |
|
Astral Heat
Version | Damage | Cancel | P1 | P2 | Starter | SMP | Guard | Level | Attribute | Startup | Active | Recovery | Frame Adv | Blockstun | Ground Hit | Ground CH | Air Hit | Air CH | Invul | Hitbox |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
N-Infinity 632146D air OK
|
death | - | - | - | - | - | All | 4 | H | 5+81 | 12 | 25 | - | 18 | - | - | - | - | 1-97 All | Click! |
|
Revolver Action Table
A | B | C | D | Cancels | |
---|---|---|---|---|---|
5A | 5A[+], 2A, 6A | 5B, 6B, | 6C | 5D, 6D | Special, Jump, Rapid, Throw |
5B[1] | 5A | 2B | 5C, 2C, 6C, 3C | 5D, 2D | Special, Jump[-], Rapid |
5C | - | - | 6C | 5D, 6D | Special, Jump, Rapid |
5D | - | - | 3C | - | Special, Rapid |
2A | 5A, 2A[+], 6A | 5B | 5C, 2C, 6C | 2D | Special, Rapid |
2B[1] | - | 5B, 2B[+] | 2C, 6C | 2D | Special, Rapid |
2C | - | - | - | 6D[-] | Rapid |
2D | - | - | - | - | Rapid |
6A | - | 2B, 6B | 5C | 5D, 6D | Special, Jump, Rapid |
5A > 6B | - | - | - | - | Special, Jump[-], Rapid |
6B | - | - | - | - | Special, Jump, Rapid |
4B | - | - | - | - | Special, Jump, Rapid |
6C | - | - | - | - | Rapid |
3C | - | - | - | - | Special, Rapid |
A | B | C | D | Cancels | |
---|---|---|---|---|---|
j.A | j.A[+], j.2A, j.6A | j.B, j.2B, j.6B | j.C, j.2C, j.6C | j.D | Special, Jump, Rapid, Throw |
j.B | j.A | - | j.C | j.D | Special, Rapid |
j.C | j.2A | j.2B | j.2C | - | Special, Rapid |
j.2A/B/C[1] | j.2A[-] | j.2B[-] | j.2C[-] | - | Rapid |
j.6A/B/C | - | - | - | - | Special, Rapid |
j.D | - | - | - | - | Rapid |
- 5A and 2A can only be done three times in any string of normals, even on whiff.
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[1] = X can be done only once per string
- Special = Specials, Supers, and Overdrive
- Super = Supers only