BBCPE/Relius Clover/Frame Data

From Dustloop Wiki

System Data

Health: 11,000

Combo Rate: 70%

Jump Startup: 4

Backdash Time: 13

Backdash Invincibility: 1-7

Movement Options: Double Jump, 1 Airdash, Dash type: Run


Remaining Health vs. Overdrive Duration (in Frames)
Health 100 - 90% 89 - 80% 79 - 70% 69 - 60% 59 - 50% 49 - 40% 39 - 30% 29 - 20% 19 - 10% 9 - 0%
Overdrive 180F 210F 240F 270F 300F 390F 420F 450F 480F 600F
Ambox warning.png This data is all copied over from BBCP 1.1. Replace with 2.0 data as it becomes available (and delete this warning)

Normal Moves

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul Hitbox
5A
300 CSOJR 100 77 S - All 1 B 6 3 9 ±0 11 12 16 14 26 - Click!
5B
600 SOR 100 89 N - HL 3 B 8 5 14 -2 16 17 22 17 31 - Click!
5C
480×2 SO(J)R 100 92 N - HL 4 B 12 3,3 18 -2 18 19 24 19 34 - Click!
2A
300 CSOR 100 77 S - all 1 F 7 3 8 +1 11 12 16 14 26 - Click!
2B
460 SOR 90 85 N - L 2 F 11 5 15 -6 13 14 18 14 26 - Click!
2C
760 SOR 80 89 N - HL 3 B 12 7 25 -15 16 17 S30 26 54 7-14H Click!
  • Fatal Counters
6A
700 R 85 89 N - H 3 B 26 3 21 -7 16 17 22 G17 31 - Click!
6B
580 SO(J)R 90 79 N - HL 3 B 10 3 15 -1 16 F23 F40 23 40 - Click!
6C
920 SOR 100 82 N - HL 4 B 20 8 28 -17 18 F33 F56 33 56 - Click!
  • Fatal Counters
3C
700 SOJR 90 89 N - L 3 F 9 3 24 -10 16 F38 D64 38 D64 - Click!
j.A
160×N SOJR 90 92 S - all 1 H 7
10 - 11 12 16 14 26 - Click!
j.B
450 SOJR 90 89 N - HA 3 H 12 6 20 - 16 17 22 19 34 - Click!
j.C
660 SOR 90 89 N - HA 3 H 12 6 20 - 16 17 22 19 34 - Click!
Counter Assault
0 R 50 92 VS - All 4 B 13 6 30 -17 18 F14 F26 14 26 1-20INV Click!
  • 180F Heat Gauge Cooldown
Crush Trigger
1000 R 80 100 N 3 B 3 B 30~60 1 32 -8 23 S60 S120 60 100 - Click!
  • Possible to charge, unblockable on full charge
  • 180F Heat Gauge Cooldown
  • Ignores character combo rate

Drive Moves

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul Hitbox
Detonator (Summon)
- - - - - - - - - - - 22T -- -- -- -- -- -- -- Click!
Detonator (Summon) (Air)
- - - - - - - - - - - 25T -- -- -- -- -- -- -- Click!
Detonator (Withdraw)
- - - - - - - - - - - 22T -- -- -- -- -- -- -- Click!
Detonator (Withdraw) (Air)
- - - - - - - - - - - 24T -- -- -- -- -- -- -- Click!
6D (/OD)
460 R 100 85 N -- all 2 B 17 3 [35T/27T] -- 13 14 18 14 26 -- Click!
  • Uses 1300 gauge points.
2D (/OD)
520, 780 R 100 77 N 2 all 1 B 25 3(12)3 [75T/55T] - 11 16 21 20 36 [all GP] Click!
  • Uses 2000 gauge points.
4D(/OD)
750 R 90 82 N 2 HL 4 B 15 9 [54T/35T] -- 18 Ws30/F80 Ws52/F132 Ws30/Ws80 Fws52/132 -- Click!
  • Uses 1000 gauge points.
j.4D/j.6D (/OD)
660 J 100 92 N 2 all 4 H 12~19 4 38T[16/5] - 18 19 24 19 34 -- Click!
  • Uses 1000 gauge points.
j.2D(/OD)
560 J 100 92 N -- all 4 H 14~21 3 36T[16/5] -- 18 19 24 19 34 - Click!
  • Uses 1000 gauge points.
j.8D (/OD)
760 J 100 92 N -- all 4 H 12~18 3 36T[20/6] -- 18 19 24 30 52 - Click!
  • Uses 1000 gauge points.

Throws

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul Hitbox
Forward Throw
0, 1400 --,SOR 100 100, 60 S - T(80) 0, 4 T 7 5 15 - - --, F60 - - - - Click!
  • 100% minimum damage (1400)
Back Throw
4B+C
0×2, 1400 --*2, SOR 100 100×2, 60 S - T(80) 0×2, 4 T 7 5 15 - - --*2, F60 - - - - Click!
  • 100% minimum damage (1400)
Air Throw
j.B+C
0, 1300 --, R 100 100, 60 S - T(80) 0, 4 T 7 3 15+3L - - - - --, BD80 - - Click!
  • 100% minimum damage (1300)

Specials

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul Hitbox
Id Lauger
236C
950 R 100 92 N 2 all 4 B 16 6 36 -23 18 F56 F93 56 93 - Click!
Id Lauger (Air)
j.236C
950 R 100 92 N 2 all 4 H 14 3 till L+15 -9 18 F44 F74 44 74 - Click!
Id Haas
Id Lauger -> 214A
800 -- 100 92 N 2A all 4 H 27 9 36T[53T] -- 22 -- -- Sd32 55 -- Click!
  • uses 1000 gauge
Id Haas (Air)
Id Lauger (air) -> 214A
800 -- 100 92 N 2A all 4 H 27 9 45T[53T] -- 22 -- -- Sd32 55 -- Click!
  • uses 1000 gauge
Id Naiads
Id Lauger -> 214B
200×N -- 100 92(1) N -- all 4 H 30 3×N 43T[23L] -- 18 -- -- G25 44 -- Click!
  • uses 1000 gauge
Id Naiads (air)
Id Lauger (air) -> 214B
200×N -- 100 92(1) N -- all 4 H 30 3×N 43T[23L] -- 18 -- -- G25 44 -- Click!
  • uses 1000 gauge
Id Zain
Id Lauger -> 214C
1200 -- - - N - all 4 H - - - -- - -- -- - - -- Click!
  • uses 1000 gauge
Id Zain (Air)
Id Lauger (air) -> 214C
1200 -- - - N - all 4 H - - - -- - -- -- - - -- Click!
  • uses 1000 gauge
Led Ley
236A
-- -- -- -- -- -- -- -- -- -- -- 35T -- -- -- -- -- -- 1-31HBF Click!
Gad Leis
41236B
600×2 R 100 92(1) N 2 HL 4 B 30 3(4)2 16 1 18 24 30 30 52 -- Click!
  • Fatal on Counter Hit
Geara Lugia
22A/B/C
600 R 100 89 N -- all 3 HBFPr 26 12 58T -9 16 F30 F52 30 52 -- Click!
Val Lanto(/OD)
214A
950 -- 70 92 N 2B all 4 B 20 18 27T[63T/45T] 13 12 23/Sd70 32/Sd116 19/Sd70 34/SD116 -- Click!
  • uses 2000 gauge
Val Lanto (Withdrawn)(/OD)
214A
950 -- 70 92 N 2B all 4 B 23 18 27T[66T/48T] 16 12 25/Sd70 32/Sd116 19/Sd70 34/SD116 -- Click!
  • uses 3000 gauge
Val Lyra(/OD)
214B
1200 -- 70 94 N 2C all 5 B 39 3 27T[95T/60T] 35 20 S28/F80 S40/F132 40/80 68/132 -- Click!
  • uses 1500 gauge
Val Lyra (Withdrawn)(/OD)
214B
1200 -- 70 94 N 2C all 5 B 39 3 27T[93T/58T] 333 20 S28/F80 S40/F132 40/80 68/132 -- Click!
  • uses 3000 gauge
Val Tus(/OD)
214C
550×3 -- 100 92 N 2D all 4 B 32~61 3(6)3(15)3 36T[30/19] 77 18 19 24 30/30×2, Ws30(F30) 52/52×2, Ws52(F30) -- Click!
  • uses 1500 gauge
Val Tus (Withdrawn)(/OD)
214C
550×3 -- 100 92 N 2D all 4 B 42~71 3(6)3(15)3 36T[30/19] 87 18 19 24 30/30×2, Ws30(F30) 52/52×2, Ws52(F30) -- Click!
  • uses 3000 gauge
Geara Nose(/OD)
214D
720 -- 85 82 N -- HA 4 H 68 till L 36T[30L/19L] 62 18 B30 B52 B30 B52 -- Click!
  • uses 1500 gauge
Geara Nose (Withdrawn)(/OD)
214D
720 -- 85 82 N -- HA 4 H 78 till L 36T[30L/19L] 72 18 B30 B52 B30 B52 -- Click!
  • uses 3500 gauge
Geara Act(/OD)
236D
120×8 -- 90 98 N -- LA, all*7 3 Fpr 56 30 27T[112T/93T] 95 16 17 22 D17 D31 -- Click!
  • uses 1500 gauge
Geara Act (Withdrawn)(/OD)
236D
120×8 -- 90 98 N -- LA, all*7 3 Fpr 66 30 27T[122T/103T] 105 16 17 22 D17 D31 -- Click!
  • uses 3500 gauge
Bel Lafino(/OD)
j.214B
250×N -- 100 92(1) N -- all 4 H 30 3×N 54T[33L] +19/+22 18 19×N, G19 24×N,G24 G50 G84 -- Click!
  • uses 1500 gauge
Bel Lafino (Withdrawn)(/OD)
j.214B
250×N -- 100 92(1) N -- all 4 H 20 3×N 54T[33L] +9/+12 18 19×N, G19 24×N,G24 G50 G84 -- Click!
  • uses 3000 gauge

Distortion Drives

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul Hitbox
Req Vinum
2363214C
200×7 R 80 92 S -- All 4 FPr(2) 7+4 9 43 -23 18 19 24 40 68 1-10 Inv Click!
Vol Tedo
632146D
800, 2500 -- 85 92 N -- All 4 B 7+(4~12) 3 39T -10 18 19,F200 24, F324 --, 200 --, 324 7-(13~21)Inv Click!
  • Uses 1000 gauge
Vol Tedo(OD)
632146D
800, 2500, 1150 -- 85 92 N -- All 4 B 7+(4~12) 3 39T -10 18 19,F200×2 24, F324,-- --, 200×2 --, 324,-- 7-(13~21)Inv Click!
  • Uses 1000 gauge
Duo Bios
236236D
200×6, 300×2, 350×2, 500 -- 70 95×10, 70 N -- All 3×2, 4, 3×2, 4×5, 5 B 10+17 3(12)3(12)3(9)3(12)3(12)3(12)6(9)6(23)5(26)5(38)6 24T[48] -364 10×7, 18×3, 20 17×2, 19, 17×2, 19×2, 30, 36, 45, Wb*60 22×2, 24, 22×2, 24×2, 38, 45, 56,Wb*100 20×8, 30×2, Wb*60 36×8, 52×2, Wb*100 10 Inv Click!
  • Uses 2000 gauge
Duo Bios (/OD)
236236D
200×20, 300×2, 350×2, 500 -- 70 95×10, 98×14, 70 N -- All 3×2, 4, 3×2, 4×5, 5, 2×10, 4×4, 5 B 10+17 3(12)3(12)3(9)3(12)3(14)4(4)2(6)4(4)3(18),[1(4)]*10,6(9)6(23)5(26)5(38)6 24T[48] -433 10×21, 18×3, 20 30×2, 36, 45, F120 38×22, 45, 56, F196 20×22, 30×2, 120 36×22, 52×2, 196 10 Inv Click!
  • Uses 2000 gauge

Astral Heat

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul Hitbox
Altar of the Puppet
214214D
Death - - - - - All 0 B 6+14 4 50T[35] -21 9 - - - - 1-50 Inv Click!
  • 180F Heat Gauge Cooldown

Revolver Action Table

Ground Revolver Action Table
A B C D Cancels
5A 5A[+], 2A, 6A 5B, 2B, 6B 5C, 2C, 6C, 3C 5D Throw, Jump, Special
5B[1] - 2B, 6B 5C, 2C, 6C, 3C 5D Special
5C - 6B 2C, 6C, 3C 5D Jump[-], Special
2A 5A, 2A[+], 6A 5B, 2B, 6B 5C, 2C, 3C 5D Throw, Special
2B[1] 6A 5B, 6B 5C, 6C, 3C 5D Special
2C - - 6C, 3C 5D Special
6A - - - - Special
6B - - 5C - Jump[-], Special
6C - - - - Special
3C - - - 5D Jump, Special
Air Revolver Action Table
A B C D Cancels
j.A j.A j.B j.C j.D Jump, Special
j.B - - j.C j.D Jump, Special
j.C - - - j.D Special
  • 5A and 2A can only be done three times in any string of normals, even on whiff.
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[1] = X can be done only once per string
Special = Specials and Supers
Super = Supers only


Navigation

BlazBlue: Chrono Phantasma Extende
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesHeat/Barrier/Burst GaugeMisc