GGAC/Justice: Difference between revisions

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Line 21: Line 21:
{{MoveData-P4M
{{MoveData-P4M
|name=5P
|name=5P
|image=Justice5P.png
|image=GGAC_Justice_5P.png
|data=
|data=
  {{AttackData-GGAC
  {{AttackData-GGAC
Line 41: Line 41:
{{MoveData-P4M
{{MoveData-P4M
|name=5K
|name=5K
|image=Justice5K.png
|image=GGAC_Justice_5K.png
|data=
|data=
  {{AttackData-GGAC
  {{AttackData-GGAC
Line 61: Line 61:
{{MoveData-P4M
{{MoveData-P4M
|name=c.S
|name=c.S
|image=JusticecS.png
|image=GGAC_Justice_cS.png
|data=
|data=
  {{AttackData-GGAC
  {{AttackData-GGAC
Line 81: Line 81:
{{MoveData-P4M
{{MoveData-P4M
|name=f.S
|name=f.S
|image=JusticefS.png
|image=GGAC_Justice_fS.png
|data=
|data=
  {{AttackData-GGAC
  {{AttackData-GGAC
Line 101: Line 101:
{{MoveData-P4M
{{MoveData-P4M
|name=5H
|name=5H
|image=Justice5H.png
|image=GGAC_Justice_5H.png
|data=
|data=
  {{AttackData-GGAC
  {{AttackData-GGAC
Line 121: Line 121:
{{MoveData-P4M
{{MoveData-P4M
|name=6P
|name=6P
|image=Justice6P.png
|image=GGAC_Justice_6P.png
|data=
|data=
  {{AttackData-GGAC
  {{AttackData-GGAC
Line 141: Line 141:
{{MoveData-P4M
{{MoveData-P4M
|name=6H
|name=6H
|image=Justice6H.png
|image=GGAC_Justice_6H.png
|data=
|data=
  {{AttackData-GGAC
  {{AttackData-GGAC
Line 161: Line 161:
{{MoveData-P4M
{{MoveData-P4M
|name=5D
|name=5D
|image=Justice5D.png
|image=GGAC_Justice_5D.png
|data=
|data=
  {{AttackData-GGAC
  {{AttackData-GGAC
Line 181: Line 181:
{{MoveData-P4M
{{MoveData-P4M
|name=Dead Angle Attack
|name=Dead Angle Attack
|image=Justice6P.png
|image=GGAC_Justice_6P.png
|data=
|data=
  {{AttackData-GGAC
  {{AttackData-GGAC
Line 201: Line 201:
{{MoveData-P4M
{{MoveData-P4M
|name=2P
|name=2P
|image=Justice2P.png
|image=GGAC_Justice_2P.png
|data=
|data=
  {{AttackData-GGAC
  {{AttackData-GGAC
Line 221: Line 221:
{{MoveData-P4M
{{MoveData-P4M
|name=2K
|name=2K
|image=Justice2K.png
|image=GGAC_Justice_2K.png
|data=
|data=
  {{AttackData-GGAC
  {{AttackData-GGAC
Line 241: Line 241:
{{MoveData-P4M
{{MoveData-P4M
|name=2S
|name=2S
|image=Justice2S.png
|image=GGAC_Justice_2S.png
|data=
|data=
  {{AttackData-GGAC
  {{AttackData-GGAC
Line 261: Line 261:
{{MoveData-P4M
{{MoveData-P4M
|name=2H
|name=2H
|image=Justice2H.png
|image=GGAC_Justice_2H.png
|data=
|data=
  {{AttackData-GGAC
  {{AttackData-GGAC
Line 281: Line 281:
{{MoveData-P4M
{{MoveData-P4M
|name=2D
|name=2D
|image=Justice2D.png
|image=GGAC_Justice_2D.png
|data=
|data=
  {{AttackData-GGAC
  {{AttackData-GGAC
Line 301: Line 301:
{{MoveData-P4M
{{MoveData-P4M
|name=j.P
|name=j.P
|image=JusticejP.png
|image=GGAC_Justice_jP.png
|data=
|data=
  {{AttackData-GGAC
  {{AttackData-GGAC
Line 321: Line 321:
{{MoveData-P4M
{{MoveData-P4M
|name=j.K
|name=j.K
|image=JusticejK.png
|image=GGAC_Justice_jK.png
|data=
|data=
  {{AttackData-GGAC
  {{AttackData-GGAC
Line 342: Line 342:
{{MoveData-P4M
{{MoveData-P4M
|name=j.S
|name=j.S
|image=JusticejS.png
|image=GGAC_Justice_jS.png
|data=
|data=
  {{AttackData-GGAC
  {{AttackData-GGAC
Line 363: Line 363:
{{MoveData-P4M
{{MoveData-P4M
|name=j.H
|name=j.H
|image=JusticejH.png
|image=GGAC_Justice_jH.png
|data=
|data=
  {{AttackData-GGAC
  {{AttackData-GGAC
Line 384: Line 384:
{{MoveData-P4M
{{MoveData-P4M
|name=j.D
|name=j.D
|image=JusticejD.png
|image=GGAC_Justice_jD.png
|data=
|data=
  {{AttackData-GGAC
  {{AttackData-GGAC
Line 406: Line 406:
{{MoveData-P4M
{{MoveData-P4M
|name=Throw
|name=Throw
|image=JusticeThrow.png
|image=GGAC_Justice_Throw.png
|data=
|data=
  {{AttackData-GGAC
  {{AttackData-GGAC
Line 426: Line 426:
{{MoveData-P4M
{{MoveData-P4M
|name=Air Throw
|name=Air Throw
|image=JusticeAirThrow.png
|image=GGAC_Justice_AirThrow.png
|data=
|data=
  {{AttackData-GGAC
  {{AttackData-GGAC
Line 448: Line 448:
|name=Valkyrie Arc
|name=Valkyrie Arc
|input=236P
|input=236P
|image=Justice236P.png
|image=GGAC_Justice_236P.png
|data=
|data=
  {{AttackData-GGAC
  {{AttackData-GGAC
Line 470: Line 470:
|name=Michael Sword
|name=Michael Sword
|input=41236H
|input=41236H
|image=Justice41236H.png
|image=GGAC_Justice_41236H.png
|data=
|data=
  {{AttackData-GGAC
  {{AttackData-GGAC
Line 492: Line 492:
|name=Strike Back Tail
|name=Strike Back Tail
|input=421K
|input=421K
|image=Justice421K.png
|image=GGAC_Justice_421K.png
|data=
|data=
  {{AttackData-GGAC
  {{AttackData-GGAC
Line 514: Line 514:
|name=N.B.
|name=N.B.
|input=421S or 421H
|input=421S or 421H
|image=Justice421S.png
|image=GGAC_Justice_421S.png
|data=
|data=
  {{AttackData-GGAC
  {{AttackData-GGAC
Line 536: Line 536:
|name=Detonate
|name=Detonate
|input=P after 421S/H
|input=P after 421S/H
|image=Justice421S-P.png
|image=GGAC_Justice_421S-P.png
|data=
|data=
  {{AttackData-GGAC
  {{AttackData-GGAC
Line 559: Line 559:
|name=Saperia Trance
|name=Saperia Trance
|input=236D or j.236D
|input=236D or j.236D
|image=Justice236D.png
|image=GGAC_Justice_236D.png
|data=
|data=
  {{AttackData-GGAC
  {{AttackData-GGAC
Line 582: Line 582:
|name=Imperial Ray
|name=Imperial Ray
|input=641236S
|input=641236S
|image=Justice641236S.png
|image=GGAC_Justice_641236S.png
|data=
|data=
  {{AttackData-GGAC
  {{AttackData-GGAC
Line 604: Line 604:
|name=Michael Blade
|name=Michael Blade
|input=632146H
|input=632146H
|image=Justice632146H.png
|image=GGAC_Justice_632146H.png
|data=
|data=
  {{AttackData-GGAC
  {{AttackData-GGAC
Line 626: Line 626:
|name=Gamma Ray
|name=Gamma Ray
|input=46463214H
|input=46463214H
|image=Justice46463214H.png
|image=GGAC_Justice_46463214H.png
|data=
|data=
  {{AttackData-GGAC
  {{AttackData-GGAC
Line 649: Line 649:
|name=X Laser
|name=X Laser
|input=During IK Mode 236236H
|input=During IK Mode 236236H
|image=Justice236236H.png
|image=GGAC_Justice_236236H.png
|data=
|data=
  {{AttackData-GGAC
  {{AttackData-GGAC

Revision as of 09:24, 28 August 2012

Justice

Overview

Guts Rating: ?
Defense Modifier: x?.??
Stun Resistance: ??
Strengths:
Weaknesses:
Movement Options: 2 Double Jumps + Air Dash, Run-Type Dash

Move List

Note for the Guard section in the tables:

  • H: can block while standing
  • L: can block while crouching
  • F: can block while in the air only with Faultless Defense
  • All: can be blocked however
  • All attacks can be blocked with aerial Faultless Defense unless stated otherwise.

Normal Moves

5P
GGAC Justice 5P.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
5K
GGAC Justice 5K.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
c.S
GGAC Justice cS.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
f.S
GGAC Justice fS.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
5H
GGAC Justice 5H.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
6P
GGAC Justice 6P.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
6H
GGAC Justice 6H.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
5D
GGAC Justice 5D.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
Dead Angle Attack
GGAC Justice 6P.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
2P
GGAC Justice 2P.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
2K
GGAC Justice 2K.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
2S
GGAC Justice 2S.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
2H
GGAC Justice 2H.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
2D
GGAC Justice 2D.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
j.P
GGAC Justice jP.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
j.K
GGAC Justice jK.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
j.S
GGAC Justice jS.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
j.H
GGAC Justice jH.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
j.D
GGAC Justice jD.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff

Throws

Throw
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
Air Throw
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff

Special Moves

Valkyrie Arc
236P
GGAC Justice 236P.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
Michael Sword
41236H
GGAC Justice 41236H.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
Strike Back Tail
421K
GGAC Justice 421K.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
N.B.
421S or 421H
GGAC Justice 421S.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
Detonate
P after 421S/H
GGAC Justice 421S-P.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff

Force Breaks

Saperia Trance
236D or j.236D
GGAC Justice 236D.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff

Overdrives

Imperial Ray
641236S
GGAC Justice 641236S.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
Michael Blade
632146H
GGAC Justice 632146H.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
Gamma Ray
46463214H
GGAC Justice 46463214H.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff

Instant Kill

X Laser
During IK Mode 236236H
GGAC Justice 236236H.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff

Strategy

Basic Combos

Gatling Chart

P K S H D Cancel
5P
5P, 2P, 6P
5K, 2K, 6K
c.S, f.S, 2S
5H, 2H, 6H
5D, 2D
j, Sp.
6P
2P
2K, 6K
c.S, f.S, 2S
5H, 2H, 6H
5D, 2D
Sp.
2P
5P, 2P, 6P
5K, 2K
c.S, f.S, 2S
5H, 2H, 6H
5D, 2D
j, Sp.
5K
2P, 6P
2K, 6K
c.S, f.S, 2S
5H, 2H, 6H
5D, 2D
j, Sp.
6K
2P
2K
c.S, f.S, 2S
5H, 2H, 6H
5D, 2D
j, Sp.
2K
6P
5K, 2K
c.S, f.S, 2S
5H, 2H, 6H
5D, 2D
j, Sp.
c.S
6P
6K
f.S, 2S
5H, 2H, 6H
5D, 2D
j, Sp.
f.S
---
---
2S
5H, 2H, 6H
5D, 2D
j, Sp.
2S
---
5K, 2K
---
5H, 2H, 6H
5D, 2D
Sp.
5H
---
6K
---
6H
---
Sp.
6H
---
---
---
6HH
---
---
6HH
---
---
---
---
---
---
2H
---
---
---
6H
---
j, Sp.
5D
---
---
---
---
---
Homing Jump
2D
---
---
---
---
---
j, Sp.
j.P
j.P
j.K
j.S
j.H
j.D
Sp.
j.K
j.P
---
j.S
j.H
j.D
Sp.
j.S
j.P
---
---
j.H
j.D
j, Sp.
j.H
---
---
---
---
---
Sp.
j.D
---
---
---
---
---
Sp.

Alternate Color Chart

P K S H D
AC
EX
Slash
#R