GGAC/Slayer

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Slayer

Overview

Guts Rating: 2
Defense Modifier: x0.96
Stun Resistance: 70
Strengths: Very high damage
Weaknesses:
Movement Options: 1 Double Jump/Air Dash, Warp-Type Dash.

Move List

See also: Slayer Full Frame Data

Note for the Guard section in the tables:

  • H: can block while standing
  • L: can block while crouching
  • F: can block while in the air only with Faultless Defense
  • All: can be blocked however
  • All attacks can be blocked with aerial Faultless Defense unless stated otherwise.

Normal Moves

5P
GGAC Slayer 5P.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
16 1.44 3 7 1 HLF cJR 5 4 4 +2 [+7 on hit]
5K
GGAC Slayer 5K.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
22 2.64 6 6 2 HLF JR 6 3 8 +1 [+7 on hit]
c.S
GGAC Slayer cS.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
30 2.64 10 6 3 HLF CJR 7 4 10 +0 [+7 on hit]
f.S
GGAC Slayer fS.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
30 2.64 10 6 3 HLF CJR 13 5 18 +4 [+7 on hit]
5H
GGAC Slayer 5H.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
50 3.84 20 6 5 HLF CJR 13 5 18 -4
6P
GGAC Slayer 6P.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
45 3.84 20 6 5 HLF RF 18 6 14 -1
6K
GGAC Slayer 6K.png
Version Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
Normal 22 2.64 10 7 3 HF R 20 5 1+3 after landing +5
Feint 6[K] -- -- -- -- -- -- -- -- -- 26 total --
6H
GGAC Slayer 6H.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
50 3.84 20 6 5 HLF RF 19 6 13 +0 [+6 on hit]
5D
GGAC Slayer 5D.png
Version Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
Normal 22 2.64 8 20 3 HF R 22 3 20 -9
Feint 5[D] -- -- -- -- -- -- -- -- -- 32 total --
Dead Angle Attack
GGAC Slayer 6P.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
25 2.64 10 6 3 all R 18 6 17 -9
2P
GGAC Slayer 2P.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
14 1.44 3 7 1 HLF cR 4 2 5 +3 [+7 on hit]
2K
GGAC Slayer 2K.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
18 2.64 5 7 2 L R 6 2 11 -1 [+6 on hit]
2S
GGAC Slayer 2S.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
32 2.64 10 6 3 HLF CJR 8 9 12 -7
2H
GGAC Slayer 2H.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
52 3.84 15 6 5 L R 13 2 22 -5
2D
GGAC Slayer 2D.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
34 3.84 15 6 5 L R 7 15 12 -8
j.P
GGAC Slayer jP.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
20 1.44 3 8 1 HA cR 5 3 7 --
j.K
GGAC Slayer jK.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
28 2.64 10 7 3 HA CJR 6 5 6 --
j.2K
GGAC Slayer j2K.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
22 3.60 10 10 3 HA R 13 3 16 --
j.S
GGAC Slayer jS.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
20×4 2.64×4 10×4 6×4 3 HA CJR 3 2(2)2(4)2(2)2 6 --
j.H
GGAC Slayer jH.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
36 2.64 10 6 3 HA CR 14 5 7 --
j.D
GGAC Slayer jD.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
40 2.64 10 6 3 HA CJR 7 5 19 --

Throws

Throw
GGAC Slayer throw.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
52 4.50 -- 6, 7 -- 49 pixels -- -- -- -- --
Air Throw
GGAC Slayer airThrow.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
60 4.00 -- 6 -- 88 pixels -- -- -- -- --

Special Moves

Mappa Hunch
236P/K
GGAC Slayer 236P.png
Version Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
236P 40 2.00/4.80 20 6 5 HLF R 11 3 17 -1
Feint 236[P] -- -- -- -- -- -- -- -- -- 23 --
236K 40 2.00/4.80 20 6 5 HLF R 14 6 16 -13
Feint 236[K] -- -- -- -- -- -- -- -- -- 27 --
Dandy Step
214P
GGAC Slayer 214P.png
Slayer214S.png
Version Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
214P -- 2.50/-- -- -- -- -- F -- -- 30 --
214K -- 2.50/-- -- -- -- -- F -- -- 38 --
214S -- -- -- -- -- -- -- -- -- 34 --
Pilebunker
Dandy Step > P
GGAC Slayer 214PP.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
80 3.00/7.20 20 10 5 HLF R 3 3 33 -17
Crosswise Heel
Dandy Step > K
GGAC Slayer 214PK.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
23, 27 3.00/4.80×2 10×2 7,10 3 HLF R 6 4(9)7 16+5 -14
Under Pressure
Dandy Step > S
GGAC Slayer 214PS.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
36 2.50/7.20 10 7 3 HLF R 5 2 15 -3
It's Late
Dandy Step/Under Pressure > H
GGAC Slayer 214PH.png
Version Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
Dandy > H 52 2.50/7.20 15 6 5 HF R 18 6 9 +4
Under Pressure > H 52 2.50/7.20 15 6 5 HF R 14 6 12 +1
Chi wo Suu Uchuu
63214H
GGAC Slayer 63214H.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
55 --/6.00 6 -- -- 92 dot -- 7 2 -- --
Undertow
632146P
GGAC Slayer 632146P.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
60 2.00/7.20 20 6 5 HLF R 31 3 13 +3
Footloose Journey
j.214K
GGAC Slayer j214K.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
26×3 2.00/3.60×3 14×3 6×3 4 all R 5 2(2)x6 11 after landing --

Force Breaks

Big Bang Upper
236D
GGAC Slayer 236D.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
80 -- 20 18 5 HLF R 10 6 35 -22
Force Break Pilebunker
Dandy Step > D
GGAC Slayer 214PP.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
90 -- 20 6 5 HLF R 3 3 33 -5

Overdrives

Dead on Time
632146S
GGAC Slayer 632146S.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
140 -- 20 6 5 all RF 7+0 10 31 + 21 after landing -43
Eien no Tsubasa
236236H
GGAC Slayer 236236H.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
88 -- 20 6 5 HLF R 5+2 18 36 + 7 after landing -42
Chokkagata Dandy
j.214214S
GGAC Slayer j214214S.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
100[160] -- 20[20] 6[6] 5[5] HLF[all] R[--] 7+2 until landing [6] 20 after landing --

data in [ ] is hitting with the back part (Tail). The Tail is a projectile.

Instant Kill

All Dead
IK mode + 236236H
GGAC Slayer IK.png
GGAC Slayer IK2.png
poetry is power
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
death -- 20 -- -- all -- 10+10 10 25 -16

Strategy

Basic Combos

-> denotes a link - denotes a gatling

Crouching, corner only:
6K->5K-6P FRC 5H sjc sj.[H->D-2K->K], land, 5H xx PB
6K->5K-6P FRC 5H sjc sj.[H->D-2K->K], LAND, 2S jc j.[K-2K] djc dj.[S(1)-2K->D-2K->D]

Alternate Color Chart

P K S H D
AC
Slayer normal p.png
Slayer normal k.png
Slayer normal s.png
AC Slayer normal h.png
AC Slayer normal d.png
EX
Slayer ex p.png
Slayer ex k.png
Slayer ex s.png
Slayer ex h.png
Slayer ex d.png
Slash
Slayer slash p.png
Slayer slash k.png
Slayer slash s.png
Slayer slash h.png
Slayer slash d.png
#R
Slayer reload p.png
Slayer reload k.png
Slayer reload s.png
Slayer reload h.png
Slayer reload d.png

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