NOTICE: Boss Character
Kliff is banned in tournament play, and most online lobbies will not enable him. While Kliff was experimented with for a time, he was ultimately deemed overpowered. What sealed the deal on a total ban was Kliff being a console exclusive character, so arcades were not able to play as him and therefore had no matchup experience or information. This resulted in both him and Justice being barred from play (although Justice was much more egregious).
You will likely not find any matches of him being played in GGAC outside of TAS videos. If you are looking to play Kliff beyond goofing off, check out his incarnation in +R instead.
Overview
Guts Rating: 0
Defense Modifier: x1.31
Stun Resistance: ??
Strengths:
Weaknesses:
Movement Options: 1 Double Jump/Air Dash, Run-Type Dash
Move List
Note for the Guard section in the tables:
- H: can block while standing
- L: can block while crouching
- F: can block while in the air only with Faultless Defense
- All: can be blocked however
- All attacks can be blocked with aerial Faultless Defense unless stated otherwise.
Normal Moves
5P |
---|
5K |
---|
c.S |
---|
f.S |
---|
5H |
---|
6P |
---|
6H |
---|
5D |
---|
Dead Angle Attack |
---|
2P |
---|
2K |
---|
2S |
---|
2H |
---|
2D |
---|
j.P |
---|
j.K |
---|
j.S |
---|
j.H |
---|
j.D |
---|
Throws
Throw Flip 'em behind you |
---|
Air Throw Make them listen |
---|
Special Moves
Houkou Gaeshi 236P/S P is smaller that S |
---|
Zugaisai 214S or j.214S |
---|
Kubimatagi 214K |
---|
Urokohagashi 623H |
---|
Sen no Sen 214P |
---|
Jigoku Tsukkomi P after Jigoku Tsukkomi success failure |
---|
Shishi Otoshi j.41236S |
---|
Taunt |
---|
Force Breaks
Air Houkou Gaeshi j.236D |
---|
Overdrives
Reflex Roar 236236S |
---|
Soul Survivor 4641236H |
---|
Instant Kill
Haryuubakusai During IK Mode 236236H |
---|
Strategy
- Basic Combos
Gatling Chart
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
5P | 5P, 2P, 6P
|
5K, 2K, 6K
|
c.S, f.S, 2S
|
5H, 2H, 6H
|
5D, 2D
|
j, Sp.
|
6P | 2P
|
2K, 6K
|
c.S, f.S, 2S
|
5H, 2H, 6H
|
5D, 2D
|
Sp.
|
2P | 5P, 2P, 6P
|
5K, 2K
|
c.S, f.S, 2S
|
5H, 2H, 6H
|
5D, 2D
|
j, Sp.
|
5K | 2P, 6P
|
2K, 6K
|
c.S, f.S, 2S
|
5H, 2H, 6H
|
5D, 2D
|
j, Sp.
|
6K | 2P
|
2K
|
c.S, f.S, 2S
|
5H, 2H, 6H
|
5D, 2D
|
j, Sp.
|
2K | 6P
|
5K, 2K
|
c.S, f.S, 2S
|
5H, 2H, 6H
|
5D, 2D
|
j, Sp.
|
c.S | 6P
|
6K
|
f.S, 2S
|
5H, 2H, 6H
|
5D, 2D
|
j, Sp.
|
f.S | ---
|
---
|
2S
|
5H, 2H, 6H
|
5D, 2D
|
j, Sp.
|
2S | ---
|
5K, 2K
|
---
|
5H, 2H, 6H
|
5D, 2D
|
Sp.
|
5H | ---
|
6K
|
---
|
6H
|
---
|
Sp.
|
6H | ---
|
---
|
---
|
6HH
|
---
|
---
|
6HH | ---
|
---
|
---
|
---
|
---
|
---
|
2H | ---
|
---
|
---
|
6H
|
---
|
j, Sp.
|
5D | ---
|
---
|
---
|
---
|
---
|
Homing Jump
|
2D | ---
|
---
|
---
|
---
|
---
|
j, Sp.
|
j.P | j.P
|
j.K
|
j.S
|
j.H
|
j.D
|
Sp.
|
j.K | j.P
|
---
|
j.S
|
j.H
|
j.D
|
Sp.
|
j.S | j.P
|
---
|
---
|
j.H
|
j.D
|
j, Sp.
|
j.H | ---
|
---
|
---
|
---
|
---
|
Sp.
|
j.D | ---
|
---
|
---
|
---
|
---
|
Sp.
|
Alternate Color Chart
- File:GGAC A.B.A Icon.png A.B.A [★]
- File:GGAC Anji Mito Icon.png Anji Mito [★]
- File:GGAC Axl Low Icon.png Axl Low [★]
- File:GGAC Baiken Icon.png Baiken [★]
- File:GGAC Bridget Icon.png Bridget [★]
- File:GGAC Chipp Zanuff Icon.png Chipp Zanuff [★]
- File:GGAC Dizzy Icon.png Dizzy [★]
- File:GGAC Eddie Icon.png Eddie [★]
- File:GGAC Faust Icon.png Faust [★]
- File:GGAC I-No Icon.png I-No [★]
- File:GGAC Jam Kuradoberi Icon.png Jam Kuradoberi [★]
- File:GGAC Johnny Icon.png Johnny [★]
- File:GGAC Justice Icon.png Justice [★]
- File:GGAC Kliff Undersn Icon.png Kliff Undersn [★]
- File:GGAC Ky Kiske Icon.png Ky Kiske [★]
- File:GGAC May Icon.png May [★]
- File:GGAC Millia Rage Icon.png Millia Rage [★]
- File:GGAC Order-Sol Icon.png Order-Sol [★]
- File:GGAC Potemkin Icon.png Potemkin [★]
- File:GGAC Robo-Ky Icon.png Robo-Ky [★]
- File:GGAC Slayer Icon.png Slayer [★]
- File:GGAC Sol Badguy Icon.png Sol Badguy [★]
- File:GGAC Testament Icon.png Testament [★]
- File:GGAC Venom Icon.png Venom [★]
- File:GGAC Zappa Icon.png Zappa [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data
• Movement/Canceling •
Offense •
Defense •
Damage/Combo System •
Gauges •
Misc