Normals
Name | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | SD | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|
P | 10 | 1.44 | 3 | 8 | 1 | HLF | cGJR | 4 | 3 | 4 | +3 |
|
K | 14 | 2.64 | 6 | 7 | 2 | HLF | GJR | 3 | 3 | 9 | ?0 |
|
c.S | 32 | 2.64 | 10 | 7 | 3 | HLF | GJR | 5 | 3 | 14 | -3 | - |
f.S | 28 | 2.64 | 10 | 7 | 3 | HLF | GJR | 10 | 2 | 15 | -3 | - |
H | 47 | 3.84 | 20 | 6 | 5 | HLF | GJR | 13 | 2 | 16 | +1 | - |
6P | 32 | 2.64 | 10 | 7 | 3 | HLF | R | 20 | 3 | 9 | +2 |
|
6K | 30 | 2.64 | 10 | 7 | 3 | HLF | GR | 12 | 10 | 7 | -3 |
|
6H | 70 | 3.84 | 20 | 6 | 5 | HLF | R | 17 | 1 | 24 | -6 |
|
Dust | 20 | 2.64 | 8 | 20 | 3 | HF | R | 22 | 3 | 18 | -7 |
|
DAA | 25 | 2.64 | 10 | 7 | 3 | Any | R | 5 | 5 | 12 | -3 |
|
2P | 8 | 1.44 | 3 | 8 | 1 | HLF | cGR | 4 | 4 | 5 | +1 |
|
2K | 12 | 1.44 | 3 | 8 | 1 | LF | GR | 5 | 4 | 6 | ?0 |
|
2S | 24 | 2.64 | 10 | 7 | 3 | HLF | GR | 6 | 3 | 12 | -1 | - |
2H | 32 | 3.84 | 11 | 6 | 4 | HF | R | 23 | 4 | 13 | ?0 |
|
2D | 28 | 3.84 | 11 | 6 | 4 | LF | GR | 9 | 4 | 14 | -1 |
|
j.P | 11 | 1.44 | 3 | 8 | 1 | HA | cGR | 4 | 6 | 4 | - | - |
j.K | 16 | 2.64 | 6 | 7 | 2 | HA | GJR | 5 | 8 | 10 | - | - |
j.S | 28 | 2.64 | 10 | 7 | 3 | HA | GJR | 8 | 6 | 14 | - |
|
j.H | 34 | 3.84 | 14 | 6 | 4 | HA | GR | 9 | 6 | 13 | - |
|
j.D | 42 | 3.84 | 14 | 10 | 4 | HF | GJR | 13 | 4 | 7 | - |
|
Throw | 60 | 4.00 | - | 6 | - | 43dot | - | - | - | - | - |
|
Air Throw | 60 | 4.00 | - | 6,7 | - | 88dot | - | - | - | - | - |
|
Specials
Name | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | SD | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Blockhead Buster (Lvl1) 236P
|
10,16 | 2.00/1.20 | 14,0 | 4×2 | 4,3 | Any | R | 12 | 2,8 | 42 overall | -2 | ||
| |||||||||||||
Blockhead Buster (Lvl2) 236P
|
10,12×2 | 2.00/1.20×2 | 14,0 | 4×3 | 4,5×2 | Any | R | 12 | 2,6,6 | 42 overall | +11 | ||
| |||||||||||||
Blockhead Buster (Lvl3) 236P
|
10,12×3 | 2.00/- | 14,0 | 4×4 | 4,5×3 | Any | R | 12 | 2,12(8)12(8)12 | 42 overall | +37 | ||
| |||||||||||||
Gunblaze (Lvl1) 214S
|
40 | 3.00/1.20 | 0 | 6 | 4 | Any | F | 23 | 14 | 44 overall | +9 | ||
| |||||||||||||
Gunblaze (Lvl2) 214S
|
30×2 | 3.00/1.20×2 | 0 | 6×2 | 4 | Any | F | 23 | 14(2)14 | 50 overall | +12 | ||
| |||||||||||||
Gunblaze (Lvl3) 214S
|
30×3 | 3.00/1.20×3 | 0 | 6×3 | 4 | Any | F | 17 | 14(2),18,24 | 56 overall | +16 | ||
| |||||||||||||
Storm Viper (Lvl1) 623H
|
25×2 | 2.00/4.80×2 | 10×2 | 7×2 | 3 | HLF | R | 12 | 8,3 | 22 + 8 on landing | -19 | ||
| |||||||||||||
Storm Viper (Lvl2) 623H
|
30×3 | 2.00/4.80×3 | 10×3 | 7×3 | 3 | HLF | R | 10 | 8,3(3)3 | 24 + 8 on landing | -26 | ||
| |||||||||||||
Storm Viper (Lvl3) 623H
|
25×4 | 2.00/4.80×3,2.90 | 10×4 | 7×4 | 3 | HLF | R | 8 | 8,3(3)3(22)7 | 4 + 8 on landing | -3 | ||
| |||||||||||||
Air Storm Viper (Lvl1) j.623H
|
25×2 | 2.00/4.80×2 | 10×2 | 7×2 | 3 | Any | R | 8 | 8,3 | 8 on landing | - | ||
| |||||||||||||
Air Storm Viper (Lvl2) j.623H
|
30×3 | 2.00/4.80×3 | 10×3 | 7×3 | 3 | Any | R | 8 | 8,3(3)3 | 8 on landing | - | ||
| |||||||||||||
Air Storm Viper (Lvl3) j.623H
|
25×4 | 2.00/4.80×3,2.90 | 10×4 | 7×4 | 3 | Any | R | 8 | 8,3(3)3(24)7 | 8 on landing | - | ||
| |||||||||||||
Bandit Revolver Prototype (Lvl1) 236K
|
24 | -/4.80 | 10 | 7 | 3 | HA | RF | 22 | 3 | 6 + 6 on landing | -1 | ||
| |||||||||||||
Bandit Revolver Prototype (Lvl2) 236K
|
26,28 | -/4.80×2 | 10,11 | 7,9 | 3,4 | HA,HF | RF | 20 | 3(9)3 | 9 + 4 on landing | +1 | ||
| |||||||||||||
Bandit Revolver Prototype (Lvl3) 236K
|
30,42 | -/4.80×2 | 10,15 | 7,9 | 3,5 | HA,HF | RF | 18 | 3(8)4 | 8 + 2 on landing | +5 | ||
| |||||||||||||
Air Bandit Revolver Prototype (Lvl1) j.236K
|
24 | -/4.80 | 14 | 6 | 4 | HA | R | 19 | 3 | 8 on landing | - | ||
| |||||||||||||
Air Bandit Revolver Prototype (Lvl2) j.236K
|
26,28 | -/4.80×2 | 14,11 | 6,9 | 4 | HA,HF | R | 19 | 3(9)3 | 8 on landing | - | ||
| |||||||||||||
Air Bandit Revolver Prototype (Lvl3) j.236K
|
30,42 | -/4.80×2 | 14,15 | 6,9 | 4,5 | HA,HF | R | 19 | 3(8)4 | 8 on landing | - | ||
| |||||||||||||
Rock It (Lvl1) 236S
|
30 | 1.50/2.40 | 10 | 7 | 3 | HLF | R | 16 | 16 | 10 | +3 | ||
| |||||||||||||
Rock It (Lvl2) 236S
|
30,20 | 1.50/3.60,2.40 | 10,20 | 7,6 | 3,5 | HLF | R | 13 | 17(10)3 | 17 | -1 | ||
| |||||||||||||
Rock It (Lvl3) 236S
|
30,25,20 | 1.50/4.80,3.60×2 | 10,20×2 | 7,6×2 | 3,5,5 | HLF | R | 12 | 15(10)3(15)4 | 19 | -4 | ||
| |||||||||||||
Charge 214[D]
|
- | - | - | - | - | - | - | - | - | 13~ overall | - | ||
| |||||||||||||
Charge Burst H during Charge
|
10 | -/1.20 | 0 | 7 | 2 | Any | - | 19 | 4 | 35 | -15 | ||
| |||||||||||||
Action Charge D during Special Rec
|
- | - | - | - | - | - | F | - | - | 30 overall | - | ||
| |||||||||||||
Air Action Charge D during Aerial Special Rec
|
- | - | - | - | - | - | F | - | - | 8 on landing | - | ||
|
Force Breaks
Name | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | SD | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fafnir 41236D
|
70 | - | 15 | 6 | 5 | LF | R | 10 | 2 | 23 | -6 | ||
|
Overdrives
Name | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | SD | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Tyrrant Rave Ver.O (Lvl1) 632146HS
|
80 | - | 20 | 6 | 5 | HLF | R | 5+10 | 13 | 18 | -12 | ||
| |||||||||||||
Tyrrant Rave Ver.O (Lvl2) 632146HS
|
50,60 | - | 20×2 | 6×2 | 5 | HLF | R | 4+9 | 13(13+3)16 | 16 | -13 | ||
| |||||||||||||
Tyrrant Rave Ver.O (Lvl3) 632146HS
|
50,60,128 | - | 20×3 | 6×3 | 5 | HLF | R | 3+8 | 13(13+3)16(5+5)22 | 26 | -25 | ||
| |||||||||||||
Savage Fang (Lvl1) 632146P
|
60 | - | 10 | 7 | 3 | Any | - | 3+2 | 6 | 27 | -13 | ||
| |||||||||||||
Savage Fang (Lvl2) 632146P
|
40×3 | - | 10×3 | 7×3 | 3 | Any | - | 3+0 | 6(4)6(4)6 | 7 | +7 | ||
| |||||||||||||
Savage Fang (Lvl3) 632146P
|
60×3 | - | 20×3 | 6×3 | 5 | Any | - | 3+1 | 3×3 | 28 | +3 | ||
|
Instant Kill
Name | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | SD | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Dragon Install: Sakkai 632146S, and then P,K,S,H,D,K,S,632146H
|
30,20×8,230 | - | 20 | 6,4×8,7 | 5,3×6,5×2,3 | Any | R | 7+1 | 3 | 68 | -50 | ||
|
- *1: In CH state until landing.
- *2: on landing until end of the recovery crouch stance
- *3: The length of the levels (time wise) while draining is as follows: Lvl 3 is 28F long, lvl 2 is 66F long, and lvl 1 is 90F long (Charge gauge does not drain during hit stop). If Order Sol uses a move that requires charge gauge while the charge gauge is draining, the charge gauge stops draining until the move would normally start draining charge meter. If you want an example: A completely full gauge turns into a lvl 2 gauge in 28F, while a just barely lvl (201%) gauge would become a lvl 2 immediately once the charge gauge starts draining.
Gatling Table
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
5P | 5P, 2P, 6P | 5K, 2K, 6K | c.S, f.S, 2S | 5H, 2H, 6H | 5D, 2D | j, sp |
2P | 5P, 2P, 6P | 5K, 2K | c.S, f.S, 2S | 5H, 2H | 5D, 2D | sp |
6P | - | - | - | - | - | j, sp |
5K | 6P | - | c.S, f.S, 2S | 5H, 2H | 5D, 2D | j, sp |
2K | 6P | - | c.S, f.S, 2S | 2H | 5D, 2D | sp |
6K | - | - | - | 6H | 2D | sp |
c.S | 6P | 6K | f.S, 2S | 5H, 2H | 5D, 2D | j, sp |
f.S | - | - | - | 5H, 6H | 5D | j, sp |
2S | - | - | - | 5H, 2H, 6H | 5D, 2D | sp |
5H | - | - | - | - | - | j, sp |
2H | - | - | - | - | - | - |
6H | - | - | - | - | - | - |
5D | - | - | - | - | - | homing jump |
2D | - | - | - | - | - | sp |
j.P | j.P | j.K | j.S | j.H | - | sp |
j.K | j.P | - | j.S | j.H | j.D | j, sp |
j.S | j.P | j.K | - | j.H | j.D | j, sp |
j.H | - | - | - | - | j.D | sp |
j.D | - | - | - | - | - | j, sp |
- File:GGAC A.B.A Icon.pngA.B.A [★]
- File:GGAC Anji Mito Icon.pngAnji Mito [★]
- File:GGAC Axl Low Icon.pngAxl Low [★]
- File:GGAC Baiken Icon.pngBaiken [★]
- File:GGAC Bridget Icon.pngBridget [★]
- File:GGAC Chipp Zanuff Icon.pngChipp Zanuff [★]
- File:GGAC Dizzy Icon.pngDizzy [★]
- File:GGAC Eddie Icon.pngEddie [★]
- File:GGAC Faust Icon.pngFaust [★]
- File:GGAC I-No Icon.pngI-No [★]
- File:GGAC Jam Kuradoberi Icon.pngJam Kuradoberi [★]
- File:GGAC Johnny Icon.pngJohnny [★]
- File:GGAC Justice Icon.pngJustice [★]
- File:GGAC Kliff Undersn Icon.pngKliff Undersn [★]
- File:GGAC Ky Kiske Icon.pngKy Kiske [★]
- File:GGAC May Icon.pngMay [★]
- File:GGAC Millia Rage Icon.pngMillia Rage [★]
- File:GGAC Order-Sol Icon.pngOrder-Sol [★]
- File:GGAC Potemkin Icon.pngPotemkin [★]
- File:GGAC Robo-Ky Icon.pngRobo-Ky [★]
- File:GGAC Slayer Icon.pngSlayer [★]
- File:GGAC Sol Badguy Icon.pngSol Badguy [★]
- File:GGAC Testament Icon.pngTestament [★]
- File:GGAC Venom Icon.pngVenom [★]
- File:GGAC Zappa Icon.pngZappa [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data
• Movement/Canceling •
Offense •
Defense •
Damage/Combo System •
Gauges •
Misc