DBFZ/Fused Zamasu/Data: Difference between revisions

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==Links==
<section begin=Links/>{{DBFZ/CharacterLinks}}<section end=Links/>
 
==Infobox Data==
{{DBFZ-character
| name      = Fused Zamasu
| portrait  = DBFZ_Fused_Zamasu_Portrait.png
| icon      = DBFZ_Fused_Zamasu_Icon.png
| kimod    = ×0.75
| umo      = [[DBFZ/Fused_Zamasu#Heaven's_Flash|Heaven's Flash]]<br/>[[DBFZ/Fused_Zamasu#Heaven's_Warp|Heaven's Warp]]
}}
 
==Normal Moves==
===5L===
{{MoveData-DBFZ |character=Fused Zamasu |type=normal
|input=5L |name=
|damage=400 |smash= |prorate= |kigain=5%
|level=1 |attribute=B |guard=All |invuln=
|startup=6 |active=3 |recovery=12 |onBlock=-3
|blockstun=11 |groundHit=16 |airHit=16
|images=DBFZ_Zamasu_5L.png
|hitboxes=
|notes=
}}
 
===5LL===
{{MoveData-DBFZ |character=Fused Zamasu |type=normal
|input=5LL |name=
|damage=700 |smash= |prorate= |kigain=7%
|level=2 |attribute=B |guard=All |invuln=
|startup=9 |active=4 |recovery=17 |onBlock=-5
|blockstun=15 |groundHit=18 |airHit=18
|images=DBFZ_Zamasu_5LL.png
|hitboxes=
|notes=
}}
 
===5LLL===
{{MoveData-DBFZ |character=Fused Zamasu |type=normal
|input=5LLL |name=
|damage=1000 |smash=U3+ |prorate= |kigain=12%
|level= |attribute=T |guard=Throw |invuln=
|startup=11 |active=1 |recovery=23 |onBlock=
|blockstun= |groundHit=Launch |airHit=34
|images=DBFZ_Zamasu_5LLL.png
|hitboxes=
|notes=
}}
 
===5M===
{{MoveData-DBFZ |character=Fused Zamasu |type=normal
|input=5M |name=
|damage=700 |smash= |prorate= |kigain=7%
|level=2 |attribute=B |guard=All |invuln=
|startup=8 |active=4 |recovery=19 |onBlock=-7
|blockstun=15 |groundHit=18 |airHit=18
|images=DBFZ_Zamasu_5M.png
|hitboxes=
|notes=
}}
 
===5H===
{{MoveData-DBFZ |character=Fused Zamasu |type=normal
|input=5H |name=
|damage=850 / 1000 |smash=U1 |prorate= |kigain=12%
|level=4 |attribute=B |guard=All |invuln=
|startup=15 |active=4 |recovery=21 |onBlock=-9
|blockstun=15 |groundHit=Launch |airHit=23 / 39
|images=DBFZ_Zamasu_5H.png
|hitboxes=
|notes=
}}
 
===5S===
{{MoveData-DBFZ |character=Fused Zamasu |type=normal
|input=5S |name=
|damage=500 |smash= |prorate= |kigain=6%
|level= |attribute=P1 |guard=All |invuln=
|startup=14 |active= |recovery=Total 36 |onBlock=-4
|blockstun=21 |groundHit=24 |airHit=26
|images=DBFZ_Zamasu_5S.png
|hitboxes=
|notes=
}}
 
===2L===
{{MoveData-DBFZ |character=Fused Zamasu |type=normal
|input=2L |name=
|damage=400 |smash= |prorate= |kigain=5%
|level=1 |attribute=F |guard=Low |invuln=
|startup=7 |active=2 |recovery=14 |onBlock=-4
|blockstun=11 |groundHit=16 |airHit=16
|images=DBFZ_Zamasu_2L.png
|hitboxes=
|notes=
}}


==Nav==
===2M===
<section begin="Nav"/>{{CharNav|charMainPage=DBFZ/Fused Zamasu |image=DBFZ_Fused_Zamasu_Icon.png |discord=https://discord.gg/5KRJ2ZN}}<section end="Nav"/>
{{MoveData-DBFZ |character=Fused Zamasu |type=normal
<br style="clear:both;"/>
|input=2M |name=
|damage=700 |smash= |prorate= |kigain=7%
|level=2 |attribute=F |guard=Low |invuln=
|startup=11 |active=3 |recovery=18 |onBlock=-5
|blockstun=15 |groundHit=Launch |airHit=23
|images=DBFZ_Zamasu_2M.png
|hitboxes=
|notes=
}}


==Links==
===2H===
<section begin=Links/>{{CharLinks|charMainPage=DBFZ/Fused Zamasu |discord=https://discord.gg/5KRJ2ZN}}<section end=Links/>
{{MoveData-DBFZ |character=Fused Zamasu |type=normal
|input=2H |name=
|damage=850 / 1000 |smash=U1+ |prorate= |kigain=12%
|level=4 |attribute=B |guard=All |invuln=4-20 Head, Projectiles
|startup=15 |active=6 |recovery=30 |onBlock=-20
|blockstun=15 |groundHit=Launch |airHit=23 / 39
|images=DBFZ_Zamasu_2H.png
|hitboxes=
|notes=Invulnerable against Head attribute attacks, guard point against non-Super projectiles, deflect Ki Blast;
}}
 
===6M===
{{MoveData-DBFZ |character=Fused Zamasu |type=normal
|input=6M |name=
|damage=850 |smash= |prorate= |kigain=12%
|level=3 |attribute=B |guard=High |invuln=
|startup=24 |active=6 |recovery=4+6L |onBlock=±0
|blockstun=16 |groundHit=19 |airHit=23
|images=DBFZ_Zamasu_jH.png
|hitboxes=
|notes=
}}


==Normal Moves==
===j.L===
===5L Data===
{{MoveData-DBFZ |character=Fused Zamasu |type=normal
<section begin="5L"/>{{FrameData-DBFZ
|input=j.L |name=
|damage=400
|damage=400 |smash= |prorate= |kigain=5%
|guard=All |smash=|invul=
  |level=1 |attribute=H |guard=High |invuln=
|startup=6 |active=3 |recovery=12 |frameAdv=-3
|startup=7 |active=6 |recovery=15 |onBlock=
}}<section end="5L"/>
  |blockstun=11 |groundHit=16 |airHit=16
   
|images=DBFZ_Zamasu_jL.png
<section begin="5L Extra"/>{{FrameDataExtra-DBFZ
|hitboxes=
|kigain=5 |prorate=|attribute=B |level=
  |notes=
|blockstun=11 |groundHit=16 |airHit=16
}}
}}<section end="5L Extra"/>
===5LL Data===
<section begin="5LL"/>{{FrameData-DBFZ
|damage=700
|guard=All |smash=|invul=
|startup=9 |active=4 |recovery=17 |frameAdv=-5
}}<section end="5LL"/>
   
<section begin="5LL Extra"/>{{FrameDataExtra-DBFZ
|kigain=7 |prorate=|attribute=B |level=
|blockstun=15 |groundHit=18 |airHit=18
}}<section end="5LL Extra"/>
===5LLL Data===
<section begin="5LLL"/>{{FrameData-DBFZ
|damage=1000
|guard=Throw |smash=U3+|invul=
|startup=11 |active=1 |recovery=23 |frameAdv=
}}<section end="5LLL"/>
   
<section begin="5LLL Extra"/>{{FrameDataExtra-DBFZ
|kigain=12 |prorate=|attribute=T |level=
|blockstun= |groundHit=Launch |airHit=34
}}<section end="5LLL Extra"/>


===2L Data===
===j.M===
<section begin="2L"/>{{FrameData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=normal
|damage=400
|input=j.M |name=
|guard=Low |smash=|invul=
|damage=700 |smash= |prorate= |kigain=7%
|startup=7 |active=2 |recovery=14 |frameAdv=-4
  |level=2 |attribute=H |guard=High |invuln=
}}<section end="2L"/>
|startup=10 |active=4 |recovery=15 |onBlock=
   
  |blockstun=15 |groundHit=18 |airHit=18
<section begin="2L Extra"/>{{FrameDataExtra-DBFZ
|images=DBFZ_Zamasu_jM.png
|kigain=5 |prorate=|attribute=F |level=
|hitboxes=
|blockstun=11 |groundHit=16 |airHit=16
|notes=
}}<section end="2L Extra"/>
}}
===5M Data===
<section begin="5M"/>{{FrameData-DBFZ
|damage=700
|guard=All |smash=|invul=
|startup=12 |active=4 |recovery=19 |frameAdv=-7
}}<section end="5M"/>
   
<section begin="5M Extra"/>{{FrameDataExtra-DBFZ
|kigain=7 |prorate=|attribute=B |level=  
|blockstun=15 |groundHit=18 |airHit=18
}}<section end="5M Extra"/>


===2M Data===
===j.H===
<section begin="2M"/>{{FrameData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=normal
|damage=700
|input=j.H |name=
|guard=Low |smash=|invul=
  |damage=850 / 1000 |smash=D1+ [D3+] |prorate= |kigain=12%
|startup=11 |active=3 |recovery=18 |frameAdv=-5
|level=3 / 4 |attribute=H |guard=High |invuln=
}}<section end="2M"/>
|startup=13 |active=4 |recovery=19 |onBlock=
   
  |blockstun=15 |groundHit=18 |airHit=18
<section begin="2M Extra"/>{{FrameDataExtra-DBFZ
|images=DBFZ_Zamasu_jH.png
|kigain=7 |prorate=|attribute=F |level=
  |hitboxes=
|blockstun=15 |groundHit=Launch |airHit=23
  |notes=
}}<section end="2M Extra"/>
}}
===6M Data===
<section begin="6M"/>{{FrameData-DBFZ
|damage=850  
|guard=High |smash=|invul=
|startup=24 |active=6 |recovery=4+6 After landing |frameAdv=0
}}<section end="6M"/>
<section begin="6M Extra"/>{{FrameDataExtra-DBFZ
|kigain=12 |prorate=|attribute=B |level=  
|blockstun=16 |groundHit=19 |airHit=23
}}<section end="6M Extra"/>
===5H Data===
<section begin="5H"/>{{FrameData-DBFZ
|damage=850
|guard=All |smash=U1|invul=
|startup=15 |active=4 |recovery=21 |frameAdv=-13
}}<section end="5H"/>
   
<section begin="5H Extra"/>{{FrameDataExtra-DBFZ
|kigain=12 |prorate=|attribute=B |level=
|blockstun=15 |groundHit=Launch |airHit=23 / 39
}}<section end="5H Extra"/>
===2H Data===
<section begin="2H"/>{{FrameData-DBFZ
|damage=850
|guard=All |smash=U1+|invul=4- Head
|startup=17 |active=3 |recovery=33 |frameAdv=-20
}}<section end="2H"/>
   
<section begin="2H Extra"/>{{FrameDataExtra-DBFZ
|kigain=12 |prorate=|attribute=B |level=  
|blockstun=15 |groundHit=Launch |airHit=23 / 39
}}<section end="2H Extra"/>
===5S Data===
<section begin="5S"/>{{FrameData-DBFZ
|damage=500
|guard=All |smash=|invul=
|startup=14 |active= |recovery=17 |frameAdv=-4
}}<section end="5S"/>
   
<section begin="5S Extra"/>{{FrameDataExtra-DBFZ
|kigain=6 |prorate=|attribute=P1 |level=
|blockstun=21 |groundHit=24 |airHit=26
}}<section end="5S Extra"/>


===j.L Data===
===j.S===
<section begin="j.L"/>{{FrameData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=normal
|damage=400
|input=j.S |name=
|guard=High |smash=|invul=
|damage=400×1~3 |smash= |prorate= |kigain=6%×1~3
|startup=7 |active=3 |recovery=12 |frameAdv=-3
  |level= |attribute=P1 |guard=All |invuln=
}}<section end="j.L"/>
|startup=15 |active= |recovery=Total 41 |onBlock=
  |blockstun=21 |groundHit=24 |airHit=26
<section begin="j.L Extra"/>{{FrameDataExtra-DBFZ
|images=DBFZ_Zamasu_jS.png
|kigain=5 |prorate=|attribute=H |level=  
  |hitboxes=
|blockstun=11 |groundHit=16 |airHit=16
|notes=
}}<section end="j.L Extra"/>
}}
===j.M Data===
<section begin="j.M"/>{{FrameData-DBFZ
|damage=700
|guard=High |smash=|invul=
|startup=10 |active=4 |recovery=15 |frameAdv=-3
}}<section end="j.M"/>
   
<section begin="j.M Extra"/>{{FrameDataExtra-DBFZ
|kigain=7 |prorate=|attribute=H |level=
|blockstun=15 |groundHit=18 |airHit=18
}}<section end="j.M Extra"/>
===j.H Data===
<section begin="j.H"/>{{FrameData-DBFZ
|damage=850 [1000]
|guard=High |smash=D1+|invul=
|startup=13 |active=3 |recovery=19 |frameAdv=-7
}}<section end="j.H"/>
   
<section begin="j.H Extra"/>{{FrameDataExtra-DBFZ
|kigain=12 |prorate=|attribute=H |level=
|blockstun=15 |groundHit=18 |airHit=18
}}<section end="j.H Extra"/>
===j.2H Data===
<section begin="j.2H"/>{{FrameData-DBFZ
|damage=850 [1000]
|guard=High |smash=D1|invul=
|startup=18 |active=4 |recovery=16+7L |frameAdv=-2
}}<section end="j.2H"/>
   
<section begin="j.2H Extra"/>{{FrameDataExtra-DBFZ
|kigain=12 |prorate=|attribute=H |level=  
|blockstun=15 |groundHit=18 |airHit=18
}}<section end="j.2H Extra"/>


===j.S Data===
===j.2H===
<section begin="j.S"/>{{FrameData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=normal
|damage=400*1~3
|input=j.2H |name=
|guard=All |smash=|invul=
|damage=850 / 1000 |smash=D1 |prorate= |kigain=12%
|startup=15 |active= |recovery= |frameAdv=
|level= |attribute=H |guard=High |invuln=
}}<section end="j.S"/>
  |startup=18 |active=4 |recovery=15+10L |onBlock=
   
|blockstun=15 |groundHit=18 |airHit=18
<section begin="j.S Extra"/>{{FrameDataExtra-DBFZ
|images=DBFZ_Zamasu_j2H.png
|kigain=6*1~3 |prorate=|attribute=P1 |level=  
|hitboxes=
|blockstun=21 |groundHit=24 |airHit=26
|notes=
}}<section end="j.S Extra"/>
}}


==Special Moves==
==Special Moves==
===236L Data===
===236L===
<section begin="236L"/>{{FrameData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=special
|damage=1100  
|input=236L |name=L Eternal Justice
|guard=All |smash=|invul=
|damage=1100 |smash= |prorate= |kigain=
|startup=15 |active=4 |recovery=15 |frameAdv=-3
|level=3 |attribute=B |guard=All |invuln=
}}<section end="236L"/>
|startup=15 |active=4 |recovery=15 |onBlock=-3
   
|blockstun=15 |groundHit=Launch |airHit=18
<section begin="236L Extra"/>{{FrameDataExtra-DBFZ
|images=DBFZ_Zamasu_EternalJustice.png
|kigain= |prorate=|attribute=B |level=  
|hitboxes=
|blockstun=15 |groundHit=Launch |airHit=18
|notes=
}}<section end="236L Extra"/>
}}
 
===236M===
{{MoveData-DBFZ |character=Fused Zamasu |type=special
|input=236M |name=M Eternal Justice
|damage=1200 |smash=D1 |prorate= |kigain=
|level=3 |attribute=B |guard=All |invuln=
|startup=20 |active=4 |recovery=16 |onBlock=-4
|blockstun=15 |groundHit=Launch |airHit=
|images=DBFZ_Zamasu_EternalJustice.png
|hitboxes=
|notes=
}}
 
===236H===
{{MoveData-DBFZ |character=Fused Zamasu |type=special
|input=236H |name=H Eternal Justice
|damage=1300 |smash=D1 |prorate= |kigain=-50%
|level=3 |attribute=B |guard=All |invuln=
|startup=16 |active=4 |recovery=15 |onBlock=-3
|blockstun=15 |groundHit=Launch |airHit=
|images=DBFZ_Zamasu_EternalJustice.png
|hitboxes=
|notes=
}}
 
===j.236L===
{{MoveData-DBFZ |character=Fused Zamasu |type=special
|input=j.236L |name=Air L Eternal Justice
|damage=1100 |smash= |prorate= |kigain=
|level=3 |attribute=H |guard=All |invuln=
|startup=15 |active=4 |recovery=20 |onBlock=
|blockstun=15 |groundHit=Launch |airHit=18
|images=DBFZ_Zamasu_EternalJustice.png
|hitboxes=
|notes=
}}
 
===j.236M===
{{MoveData-DBFZ |character=Fused Zamasu |type=special
|input=j.236M |name=Air M Eternal Justice
|damage=1200 |smash=D1 |prorate= |kigain=
|level=3 |attribute=H |guard=All |invuln=
|startup=21 |active=4 |recovery=20 |onBlock=
|blockstun=15 |groundHit=Launch |airHit=
|images=DBFZ_Zamasu_EternalJustice.png
|hitboxes=
|notes=
}}
 
===j.236H===
{{MoveData-DBFZ |character=Fused Zamasu |type=special
|input=j.236H |name=Air H Eternal Justice
|damage=1300 |smash=D1 |prorate= |kigain=-50%
|level=3 |attribute=H |guard=All |invuln=
|startup=16 |active=4 |recovery=20 |onBlock=
|blockstun=15 |groundHit=Launch |airHit=
|images=DBFZ_Zamasu_EternalJustice.png
|hitboxes=
|notes=
}}
 
===214L===
{{MoveData-DBFZ |character=Fused Zamasu |type=special
|input=214L |name=L Wall of Light
|damage=700×2 |smash= |prorate= |kigain=
|level= |attribute=P2 |guard=All |invuln=
|startup=123 |active=P×2 |recovery=Total 32 |onBlock=+15
|blockstun=5+10×2 |groundHit=Launch |airHit=20+30×2
|images=DBFZ_Zamasu_WallOfLight.png;DBFZ_Zamasu_WallOfLight2.png
|hitboxes=
|notes=Orbs spawn on frame 16, go active 107F later;
}}
 
===214M===
{{MoveData-DBFZ |character=Fused Zamasu |type=special
|input=214M |name=M Wall of Light
|damage=700×2 |smash= |prorate= |kigain=
|level= |attribute=P2 |guard=All |invuln=
|startup=211 |active=P×2 |recovery=Total 30 |onBlock=+15
|blockstun=5+10×2 |groundHit=Launch |airHit=20+30×2
|images=DBFZ_Zamasu_WallOfLight.png;DBFZ_Zamasu_WallOfLight2.png
|hitboxes=
|notes=Orbs spawn on frame 15, go active 196F later;
}}
 
===214H===
{{MoveData-DBFZ |character=Fused Zamasu |type=special
|input=214H |name=H Wall of Light
|damage=700×2, 700×2 |smash= |prorate= |kigain=-50%
|level= |attribute=P2 |guard=All |invuln=
|startup=119 |active=P×2(89)P×2 |recovery=Total 22 |onBlock=+15
|blockstun=5+10×2, 5+10×2 |groundHit=Launch |airHit=20+30×2, 20+30×2
|images=DBFZ_Zamasu_WallOfLight.png;DBFZ_Zamasu_WallOfLight2.png
|notes=Each P in active frames represents a projectile spawned;Orbs spawn on frame 12, go active 107F later, then 89F later;
}}
 
===j.214L===
{{MoveData-DBFZ |character=Fused Zamasu |type=special
|input=j.214L |name=Air L Wall of Light
|damage=700×2 |smash= |prorate= |kigain=
|level= |attribute=P2 |guard=All |invuln=
|startup=126 |active=P×2 |recovery=Total 35 |onBlock=+15
|blockstun=5+10×2 |groundHit=Launch |airHit=20+30×2
|images=DBFZ_Zamasu_WallOfLight.png;DBFZ_Zamasu_WallOfLight2.png
|hitboxes=
  |notes=Orbs spawn on frame 16, go active 110F later;
}}
 
===j.214M===
{{MoveData-DBFZ |character=Fused Zamasu |type=special
|input=j.214M |name=Air M Wall of Light
|damage=700×2 |smash= |prorate= |kigain=
|level= |attribute=P2 |guard=All |invuln=
|startup=214 |active=P×2 |recovery=Total 33 |onBlock=+15
|blockstun=5+10×2 |groundHit=Launch |airHit=20+30×2
|images=DBFZ_Zamasu_WallOfLight.png;DBFZ_Zamasu_WallOfLight2.png
|hitboxes=
|notes=Orbs spawn on frame 14, go active 200F later;
}}
 
===j.214H===
{{MoveData-DBFZ |character=Fused Zamasu |type=special
|input=j.214H |name=Air H Wall of Light
|damage=700×2, 700×2 |smash= |prorate= |kigain=-50%
|level= |attribute=P2 |guard=All |invuln=
|startup=122 |active=P×2(89)P×2 |recovery=Total 31 |onBlock=+15
|blockstun=5+10×2, 5+10×2 |groundHit=Launch |airHit=20+30×2, 20+30×2
|images=DBFZ_Zamasu_WallOfLight.png;DBFZ_Zamasu_WallOfLight2.png
|hitboxes=
|notes=Each P in active frames represents a projectile spawned;Orbs spawn on frame 12, go active 110F later, then 89F later;
}}
 
===236S===
{{MoveData-DBFZ |character=Fused Zamasu |type=special
|input=236S |name=Divine Order
|damage=1100 |smash=U1+ |prorate= |kigain=
|level= |attribute=B |guard=All |invuln=16-20~22-26 Ki Blasts
|startup=16~22 |active=3 |recovery=26 |onBlock=-5
|blockstun= |groundHit=Launch |airHit=
|images=DBFZ_Zamasu_DivineOrder.png
|hitboxes=
|notes=
}}
 
===236[S]===
{{MoveData-DBFZ |character=Fused Zamasu |type=special
|input=236[S] |name=Divine Order
|damage=1100, 900 |smash=U1+ |prorate= |kigain=
|level= |attribute=B, P3 |guard=All |invuln=25-29 Ki Blasts
|startup=25 |active=3, P |recovery=Total 61 |onBlock=-3
|blockstun= |groundHit=Launch |airHit=
|images=DBFZ_Zamasu_DivineOrder.png
|hitboxes=
|notes=P in active frames represents a projectile spawned;
}}
 
===j.236S===
{{MoveData-DBFZ |character=Fused Zamasu |type=special
|input=j.236S |name=Air Divine Order
|damage=1100 |smash=U1+ |prorate= |kigain=
|level= |attribute=B |guard=All |invuln=18-22~22-26 Ki Blasts
|startup=18~22 |active=3 |recovery=26+7L |onBlock=
|blockstun= |groundHit=Launch |airHit=
|images=DBFZ_Zamasu_DivineOrder.png
|hitboxes=
|notes=
}}
 
===j.236[S]===
{{MoveData-DBFZ |character=Fused Zamasu |type=special
|input=j.236[S] |name=Air Divine Order
|damage=1100, 900 |smash=U1+ |prorate= |kigain=
|level= |attribute=B, P3 |guard=All |invuln=25-29 Ki Blasts
|startup=25 |active=3, P |recovery=Total 65+7L |onBlock=
|blockstun= |groundHit=Launch |airHit=
|images=DBFZ_Zamasu_DivineOrder.png
|hitboxes=
|notes=P in active frames represents a projectile spawned;
}}


===j.236L Data===
===214S===
<section begin="j.236L"/>{{FrameData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=special
|damage=1100
|input=214S |name=Heaven's Flash
|guard=All |smash=|invul=
|damage= |smash= |prorate= |kigain=0%
|startup=15 |active=4 |recovery=15 |frameAdv=-3
|level= |attribute= |guard= |invuln=
}}<section end="j.236L"/>
|startup= |active= |recovery=Total 24+7L |onBlock=
   
  |blockstun= |groundHit= |airHit=
<section begin="j.236L Extra"/>{{FrameDataExtra-DBFZ
|images=DBFZ_Zamasu_HeavensFlash.png
|kigain= |prorate=|attribute=H |level=  
|hitboxes=
|blockstun=15 |groundHit=Launch |airHit=18
|notes=
}}<section end="j.236L Extra"/>
|caption=I can fly, what can you do?
}}


===214SL Data===
===j.214S===
<section begin="214SL"/>{{FrameData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=special
|damage=1100
|input=j.214S |name=Air Heaven's Flash
|guard=All |smash=D1|invul=
|damage= |smash= |prorate= |kigain=0%
|startup=15 |active=4 |recovery=15 |frameAdv=-3
|level= |attribute= |guard= |invuln=
}}<section end="214SL"/>
|startup= |active= |recovery=Total 16+7L |onBlock=
   
  |blockstun= |groundHit= |airHit=
<section begin="214SL Extra"/>{{FrameDataExtra-DBFZ
|images=DBFZ_Zamasu_HeavensFlash.png
|kigain= |prorate=|attribute=H |level=  
|hitboxes=
|blockstun=15 |groundHit=Launch |airHit=18
|notes=
}}<section end="214SL Extra"/>
|caption=I can fly, what can you do?
}}


===236M Data===
==Heaven's Flash Moves==
<section begin="236M"/>{{FrameData-DBFZ
===f.4S===
|damage=1200
{{MoveData-DBFZ |character=Fused Zamasu |type=other
|guard=All |smash=D1|invul=
|input=f.4S |name=
|startup=20 |active=4 |recovery=16 |frameAdv=-4
|damage= |smash= |prorate= |kigain=
}}<section end="236M"/>
|level= |attribute= |guard= |invuln=
|startup= |active= |recovery=Total 10 |onBlock=
<section begin="236M Extra"/>{{FrameDataExtra-DBFZ
  |blockstun= |groundHit= |airHit=
|kigain= |prorate=|attribute=B |level=  
|images=
|blockstun=15 |groundHit=Launch |airHit=
|hitboxes=
}}<section end="236M Extra"/>
|notes=
===j.236M Data===
}}
<section begin="j.236M"/>{{FrameData-DBFZ
|damage=1200
|guard=All |smash=D1|invul=
|startup=21 |active=4 |recovery=16 |frameAdv=-4
}}<section end="j.236M"/>
   
<section begin="j.236M Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=H |level=  
|blockstun=15 |groundHit=Launch |airHit=
}}<section end="j.236M Extra"/>


===214SM Data===
===f.66===
<section begin="214SM"/>{{FrameData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=other
|damage=1200
|input=f.66 |name=Heaven's Warp
|guard=All |smash=D1|invul=
  |damage= |smash= |prorate= |kigain=
|startup=21 |active=4 |recovery=16 |frameAdv=-2
  |level= |attribute= |guard= |invuln=1-9 All
}}<section end="214SM"/>
|startup= |active= |recovery=Total 13 |onBlock=
   
  |blockstun= |groundHit= |airHit=
<section begin="214SM Extra"/>{{FrameDataExtra-DBFZ
|images=DBFZ_Zamasu_Warp.png
|kigain= |prorate=|attribute=H |level=
|hitboxes=
|blockstun=15 |groundHit=Launch |airHit=
|notes=
}}<section end="214SM Extra"/>
  |caption=Godspeed
===236H Data===
}}
<section begin="236H"/>{{FrameData-DBFZ
|damage=1300
|guard=All |smash=D1|invul=
|startup=16 |active=4 |recovery=15 |frameAdv=-3
}}<section end="236H"/>
   
<section begin="236H Extra"/>{{FrameDataExtra-DBFZ
|kigain=-100 |prorate=|attribute=B |level=  
|blockstun=15 |groundHit=Launch |airHit=
}}<section end="236H Extra"/>
===j.236H Data===
<section begin="j.236H"/>{{FrameData-DBFZ
|damage=1300
|guard=All |smash=D1|invul=
|startup=16 |active=4 |recovery=15 |frameAdv=-3
}}<section end="j.236H"/>
   
<section begin="j.236H Extra"/>{{FrameDataExtra-DBFZ
|kigain=-100 |prorate=|attribute=B |level=
|blockstun=15 |groundHit=Launch |airHit=
}}<section end="j.236H Extra"/>
===214SH Data===
<section begin="214SH"/>{{FrameData-DBFZ
|damage=1300
|guard=All |smash=D1|invul=
|startup=16 |active=4 |recovery=15 |frameAdv=-2
}}<section end="214SH"/>
   
<section begin="214SH Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=H |level=
|blockstun=15 |groundHit=Launch |airHit=
}}<section end="214SH Extra"/>


===214L Data===
===f.S===
<section begin="214L"/>{{FrameData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=other
|damage=700*2
|input=f.S |name=
|guard=All |smash=|invul=
  |damage=400×1~3 |smash= |prorate= |kigain=6%×1~3
|startup= |active=90f after recovery |recovery=35 Total |frameAdv=+15
  |level= |attribute=P1 |guard=All |invuln=
}}<section end="214L"/>
|startup=15 |active= |recovery=Total 41 |onBlock=
   
  |blockstun= |groundHit= |airHit=
<section begin="214L Extra"/>{{FrameDataExtra-DBFZ
|images=DBFZ_Zamasu_jS.png
|kigain= |prorate=|attribute=P2 |level=
  |hitboxes=
|blockstun=15 |groundHit= |airHit=
|notes=
}}<section end="214L Extra"/>
}}
===j.214L Data===
<section begin="j.214L"/>{{FrameData-DBFZ
|damage=700*2
|guard=All |smash=|invul=
|startup= |active=90f after recovery |recovery=38 Total |frameAdv=+15
}}<section end="j.214L"/>
   
<section begin="j.214L Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=P2 |level=
|blockstun=15 |groundHit= |airHit=
}}<section end="j.214L Extra"/>
===214M Data===
<section begin="214M"/>{{FrameData-DBFZ
|damage=700*2
|guard=All |smash=|invul=
|startup= |active=90f after recovery |recovery=38 Total |frameAdv=+15
}}<section end="214M"/>
   
<section begin="214M Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=P2 |level=
|blockstun=15 |groundHit= |airHit=
}}<section end="214M Extra"/>
===j.214M Data===
<section begin="j.214M"/>{{FrameData-DBFZ
|damage=700*2
|guard=All |smash=|invul=
|startup= |active=90f after recovery |recovery=42 Total |frameAdv=+15
}}<section end="j.214M"/>
   
<section begin="j.214M Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=P2 |level=  
|blockstun=15 |groundHit= |airHit=
}}<section end="j.214M Extra"/>


===214H Data===
===f.2H===
<section begin="214H"/>{{FrameData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=other
|damage=700*2, 700*2
|input=f.2H |name=
|guard=All |smash=|invul=
|damage=850 / 1000 |smash=D1 |prorate= |kigain=12%
|startup= |active=90f, 180f after recovery |recovery=35 Total |frameAdv=+15
|level= |attribute=H |guard=High |invuln=
}}<section end="214H"/>
  |startup=18 |active=4 |recovery=15 |onBlock=
   
|blockstun= |groundHit= |airHit=
<section begin="214H Extra"/>{{FrameDataExtra-DBFZ
|images=DBFZ_Zamasu_j2H.png
|kigain=-100 |prorate=|attribute=P2 |level=  
|hitboxes=
|blockstun=15 |groundHit= |airHit=
|notes=
}}<section end="214H Extra"/>
}}


===j.214H Data===
===f.L===
<section begin="j.214H"/>{{FrameData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=other
|damage=700*2, 700*2
|input=f.L |name=L Eternal Justice
|guard=All |smash=|invul=
|damage=1100 |smash=D1 |prorate= |kigain=
|startup= |active=90f, 180f after recovery |recovery=38 Total |frameAdv=+15
|level= |attribute=H |guard=All |invuln=
}}<section end="j.214H"/>
  |startup=15 |active=4 |recovery=20 |onBlock=
   
|blockstun= |groundHit=Launch |airHit=
<section begin="j.214H Extra"/>{{FrameDataExtra-DBFZ
|images=DBFZ_Zamasu_EternalJustice.png
|kigain=-100 |prorate=|attribute=P2 |level=  
|hitboxes=
|blockstun=15 |groundHit= |airHit=
|notes=
}}<section end="j.214H Extra"/>
}}


===236S Data===
===f.M===
<section begin="236S"/>{{FrameData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=other
|damage=900
|input=f.M |name=M Eternal Justice
|guard=All |smash=U1|invul=18-22 P1
  |damage=1200 |smash=D1 |prorate= |kigain=
|startup=18 |active=3 |recovery=26 |frameAdv=-5
  |level= |attribute=H |guard=All |invuln=
}}<section end="236S"/>
|startup=21 |active=4 |recovery=20 |onBlock=
   
  |blockstun= |groundHit=Launch |airHit=
<section begin="236S Extra"/>{{FrameDataExtra-DBFZ
|images=DBFZ_Zamasu_EternalJustice.png
|kigain= |prorate=|attribute=P2 |level=
  |hitboxes=
|blockstun=23 |groundHit=Launch |airHit=
|notes=
}}<section end="236S Extra"/>
}}
===j.236S Data===
<section begin="j.236S"/>{{FrameData-DBFZ
|damage=900
|guard=All |smash=U1|invul=18-22 P1
|startup=18 |active=3 |recovery=26 |frameAdv=-5
}}<section end="j.236S"/>
   
<section begin="j.236S Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=P2 |level=
|blockstun=23 |groundHit=Launch |airHit=
}}<section end="j.236S Extra"/>
===236[S] Data===
<section begin="236[S]"/>{{FrameData-DBFZ
|damage=1100, 900 / 900
|guard=All |smash=U1|invul=25-29 P1
|startup=25 |active=3, 2 |recovery=32f from projectile |frameAdv=-3
}}<section end="236[S]"/>
   
<section begin="236[S] Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=P2 |level=
|blockstun=23 |groundHit=Launch |airHit=
}}<section end="236[S] Extra"/>
===j.236[S] Data===
<section begin="j.236[S]"/>{{FrameData-DBFZ
|damage=1100, 900 / 900
|guard=All |smash=U1|invul=25-29 P1
|startup=25 |active=3, 2 |recovery=32f from projectile |frameAdv=-3
}}<section end="j.236[S]"/>
   
<section begin="j.236[S] Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=P2 |level=  
|blockstun=23 |groundHit=Launch |airHit=
}}<section end="j.236[S] Extra"/>


===214S Data===
===f.H===
<section begin="214S"/>{{FrameData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=other
|damage=  
|input=f.H |name=H Eternal Justice
|guard= |smash=|invul=
|damage=1300 |smash=D1 |prorate= |kigain=-50%
|startup=25 |active=180f flight duration |recovery= |frameAdv=
|level= |attribute=H |guard=All |invuln=
}}<section end="214S"/>
|startup=16 |active=4 |recovery=20 |onBlock=
|blockstun= |groundHit=Launch |airHit=
<section begin="214S Extra"/>{{FrameDataExtra-DBFZ
|images=DBFZ_Zamasu_EternalJustice.png
|kigain= |prorate=|attribute=H |level=  
|hitboxes=
|blockstun= |groundHit= |airHit=
|notes=
}}<section end="214S Extra"/>
}}
===j.214S Data===
 
<section begin="j.214S"/>{{FrameData-DBFZ
===f.4L===
|damage=  
{{MoveData-DBFZ |character=Fused Zamasu |type=other
|guard= |smash=|invul=
|input=f.4L |name=Air L Wall of Light
|startup=16 |active=180f flight duration |recovery= |frameAdv=
|damage=700×2 |smash= |prorate= |kigain=
}}<section end="j.214S"/>
|level= |attribute=P2 |guard=All |invuln=
   
|startup=126 |active=P×2 |recovery=Total 35 |onBlock=+15
<section begin="j.214S Extra"/>{{FrameDataExtra-DBFZ
|blockstun=5+10×2 |groundHit=Launch |airHit=20+30×2
|kigain= |prorate=|attribute=H |level=  
|images=DBFZ_Zamasu_WallOfLight.png;DBFZ_Zamasu_WallOfLight2.png
|blockstun= |groundHit= |airHit=
|hitboxes=
}}<section end="j.214S Extra"/>
|notes=Orbs spawn on frame 16, go active 110F later;
}}
 
===f.4M===
{{MoveData-DBFZ |character=Fused Zamasu |type=other
|input=f.4M |name=Air M Wall of Light
|damage=700×2 |smash= |prorate= |kigain=
|level= |attribute=P2 |guard=All |invuln=
|startup=214 |active=P×2 |recovery=Total 33 |onBlock=+15
|blockstun=5+10×2 |groundHit=Launch |airHit=20+30×2
|images=DBFZ_Zamasu_WallOfLight.png;DBFZ_Zamasu_WallOfLight2.png
|hitboxes=
|notes=Orbs spawn on frame 14, go active 200F later;
}}
 
===f.4H===
{{MoveData-DBFZ |character=Fused Zamasu |type=other
|input=f.4H |name=Air H Wall of Light
|damage=700×2, 700×2 |smash= |prorate= |kigain=-50%
|level= |attribute=P2 |guard=All |invuln=
|startup=122 |active=P×2(89)P×2 |recovery=Total 31 |onBlock=+15
|blockstun=5+10×2, 5+10×2 |groundHit=Launch |airHit=20+30×2, 20+30×2
|images=DBFZ_Zamasu_WallOfLight.png;DBFZ_Zamasu_WallOfLight2.png
|hitboxes=
|notes=Each P in active frames represents a projectile spawned;Orbs spawn on frame 12, go active 110F later, then 89F later;
}}
 
===f.6S===
{{MoveData-DBFZ |character=Fused Zamasu |type=other
|input=f.6S |name=Divine Order
|damage=1100, 900 |smash=U1+ |prorate= |kigain=
|level= |attribute=B, P3 |guard=All |invuln=20-24~24-28 Ki Blasts
|startup=20~24 |active=3, P |recovery=Total 60~64+7L |onBlock=
|blockstun= |groundHit=Launch |airHit=
|images=DBFZ_Zamasu_DivineOrder.png
|hitboxes=
|notes=P in active frames represents a projectile spawned;
  |caption=No more neutral
}}
 
===f.6[S]===
{{MoveData-DBFZ |character=Fused Zamasu |type=other
|input=f.6[S] |name=Divine Order
|damage=1100, 900 |smash=U1+ |prorate= |kigain=
|level= |attribute=B, P3 |guard=All |invuln=42-46 Ki Blasts
|startup=42 |active=3, P |recovery=Total 82+7L |onBlock=
|blockstun= |groundHit=Launch |airHit=
|images=DBFZ_Zamasu_DivineOrder.png
|hitboxes=
|notes=P in active frames represents a projectile spawned;
|caption=No more neutral
}}


==Z Assists==
==Z Assists==
===Assist A Data===
===Assist A===
<section begin="Assist A"/>{{FrameData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=assist
|damage=800  
|input=Assist A |name=Divine Order
|guard=All|smash=|invul=  
|damage=800 |smash= |prorate= |kigain=0%
|startup=35 |active= |recovery= |frameAdv=+30
|level= |attribute= |guard=All |invuln=  
}}<section end="Assist A"/>
|startup=34 |active= |recovery= |onBlock=+30
   
  |blockstun= |groundHit= |airHit=
<section begin="Assist A Extra"/>{{FrameDataExtra-DBFZ
|images=DBFZ_Zamasu_DivineOrder.png
|kigain=|prorate=|attribute= |level=  
|hitboxes=
|blockstun=+30 |groundHit= |airHit=
|notes=
}}<<section end="Assist A Extra"/>
}}


===Assist B Data===
===Assist B===
<section begin="Assist B"/>{{FrameData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=assist
|damage=800  
|input=Assist B |name=Eternal Justice
|guard=All |smash=|invul=
|damage=800 |smash= |prorate= |kigain=0%
|startup=21 |active= |recovery= |frameAdv=+29
|level= |attribute= |guard=All |invuln=
}}<section end="Assist B"/>
|startup=20 |active= |recovery= |onBlock=+29
   
  |blockstun= |groundHit= |airHit=
<section begin="Assist B Extra"/>{{FrameDataExtra-DBFZ
|images=DBFZ_Zamasu_EternalJustice.png
|kigain= |prorate=|attribute= |level=  
|hitboxes=
|blockstun=+29 |groundHit= |airHit=
|notes=
}}<section end="Assist B Extra"/>
}}


===Assist C Data===
===Assist C===
<section begin="Assist C"/>{{FrameData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=assist
|damage=800, 400  
|input=Assist C |name=Divine Authority
|guard=All |smash=|invul=Head
|damage=800, 400 |smash= |prorate= |kigain=0%
|startup=45 |active= |recovery= |frameAdv=+29
|level= |attribute= |guard=All |invuln=Head
}}<section end="Assist C"/>
|startup=28 [20] |active= |recovery= |onBlock=+29
   
  |blockstun= |groundHit= |airHit=
<section begin="Assist C Extra"/>{{FrameDataExtra-DBFZ
|images=DBFZ_Zamasu_2H.png
|kigain= |prorate=|attribute= |level=  
|hitboxes=
|blockstun=29 |groundHit= |airHit=
|notes=
}}<section end="Assist C Extra"/>
}}


==Super Moves==
==Super Moves==
===236LM Data===
===236L+M===
<section begin="236LM"/>{{FrameData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=super
|damage=700, 400*3, 800  
|input=236L+M |name=Divine Wrath
|guard=All |smash=UDV|invul=
|damage=700, 400×3, 800 |smash=UDV |prorate= |kigain=-100%
|startup=7+4 |active= |recovery= |frameAdv=-19
|level= |attribute=P3 |guard=All |invuln=7-13 All
}}<section end="236LM"/>
|startup=7+4 |active=21, 5×4 |recovery=35 |onBlock=-19
   
  |blockstun= |groundHit=Launch |airHit=
<section begin="236LM Extra"/>{{FrameDataExtra-DBFZ
|images=DBFZ_Zamasu_DivineWrath.png;
|kigain=-100 |prorate=|attribute=P3 |level=  
|hitboxes=
|blockstun= |groundHit=Launch |airHit=
|notes=
}}<section end="236LM Extra"/>
}}
===j.236LM Data===
 
<section begin="j.236LM"/>{{FrameData-DBFZ
===j.236L+M===
|damage=700, 400*3, 800  
{{MoveData-DBFZ |character=Fused Zamasu |type=super
|guard=All |smash=UDV|invul=
|input=j.236L+M |name=Air Divine Wrath
|startup=7+4 |active= |recovery= |frameAdv=-19
|damage=700, 400×3, 800 |smash=UDV |prorate= |kigain=-100%
}}<section end="j.236LM"/>
|level= |attribute=P3 |guard=All |invuln=7-13 All
   
|startup=7+4 |active=Until Ground, 5×4 |recovery=35 |onBlock=-19
<section begin="j.236LM Extra"/>{{FrameDataExtra-DBFZ
|blockstun= |groundHit=Launch |airHit=
|kigain=-100 |prorate=|attribute=P3 |level=  
|images=DBFZ_Zamasu_DivineWrath.png;
|blockstun= |groundHit=Launch |airHit=
  |hitboxes=
}}<section end="j.236LM Extra"/>
|notes=
===236HS Data===
}}
<section begin="236HS"/>{{FrameData-DBFZ
 
|damage=(100, 350)*18
===236H+S===
|guard=All |smash=UDV|invul=
{{MoveData-DBFZ |character=Fused Zamasu |type=super
|startup=44 |active=100 |recovery= |frameAdv=
|input=236H+S |name=Blades of Judgment
}}<section end="236HS"/>
|damage=(100, 350)×18 |smash=UDV |prorate= |kigain=-100%
   
|level= |attribute=P1 |guard=All |invuln=9-11 All
<section begin="236HS Extra"/>{{FrameDataExtra-DBFZ
|startup=9+41 |active=99 |recovery=Total 42 |onBlock=~+110
|kigain=-100 |prorate=|attribute=P1 |level=  
|blockstun= |groundHit=Launch |airHit=
|blockstun= |groundHit=Launch |airHit=
|images=DBFZ_Zamasu_BladesOfJudgement.png;DBFZ_Zamasu_BladesOfJudgement2.png
}}<section end="236HS Extra"/>
|hitboxes=
|notes=Projectiles go active on these frames: 50, 54, 60, 66, 72, 78, 82, 88, 94, 97, 100, 101, 106, 107, 110, 113, 119, 125;Advantage assuming the opponent blocks the first projectile can range from +94 to +127, depending on positions and body sizes;
}}
 
===j.236H+S===
{{MoveData-DBFZ |character=Fused Zamasu |type=super
|input=j.236H+S |name=Air Blades of Judgment
|damage=(100, 350)×18 |smash=UDV |prorate= |kigain=-100%
|level= |attribute=P1 |guard=All |invuln=9-11 All
  |startup=9+41 |active=See notes |recovery=Total 44 |onBlock=~+110
|blockstun= |groundHit=Launch |airHit=
|images=DBFZ_Zamasu_BladesOfJudgement.png;DBFZ_Zamasu_BladesOfJudgement2.png
|hitboxes=
|notes=Projectiles go active on these frames: 50, 54, 60, 66, 72, 78, 82, 88, 94, 97, 100, 101, 106, 107, 110, 113, 119, 125;Advantage assuming the opponent blocks the first projectile can range from +87 to +128, depending on positions and body sizes;
}}


===j.236HS Data===
===214L+M===
<section begin="j.236HS"/>{{FrameData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=super
|damage=(100, 350)*18
|input=214L+M |name=Lightning of Absolution
|guard=All |smash=UDV|invul=
|damage=60, 800×6 |smash=UDV |prorate= |kigain=-300%
|startup=44 |active=100 |recovery= |frameAdv=
|level= |attribute=P3 |guard=All |invuln=1-23~29 All
}}<section end="j.236HS"/>
  |startup=14+3~9 |active= |recovery= |onBlock=-67
   
|blockstun= |groundHit=Launch |airHit=
<section begin="j.236HS Extra"/>{{FrameDataExtra-DBFZ
|images=DBFZ_Zamasu_LightningOfAbsolution.png;DBFZ_Zamasu_LightningOfAbsolution2.png
|kigain=-100 |prorate=|attribute=P1 |level=  
|hitboxes=
|blockstun= |groundHit=Launch |airHit=
|notes=
}}<section end="j.236HS Extra"/>
}}


===214HS Data===
===j.214L+M===
<section begin="214HS"/>{{FrameData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=super
|damage=60, 800*6
|input=j.214L+M |name=Air Lightning of Absolution
|guard=All |smash=UDV|invul=
|damage=60, 800×6 |smash=UDV |prorate= |kigain=-300%
|startup=13+4 |active= |recovery= |frameAdv=-31
  |level= |attribute=P3 |guard=All |invuln=1-23~29 All
}}<section end="214HS"/>
|startup=14+3~9 |active= |recovery= |onBlock=-67
   
  |blockstun= |groundHit=Launch |airHit=
<section begin="214HS Extra"/>{{FrameDataExtra-DBFZ
|images=DBFZ_Zamasu_LightningOfAbsolution.png;DBFZ_Zamasu_LightningOfAbsolution2.png
|kigain=-300 |prorate=|attribute=P3 |level=  
|hitboxes=
|blockstun= |groundHit=Launch |airHit=
|notes=
}}<section end="214HS Extra"/>
}}
===j.214HS Data===
<section begin="j.214HS"/>{{FrameData-DBFZ
|damage=60, 800*6
|guard=All |smash=UDV|invul=
|startup=13+4 |active= |recovery= |frameAdv=-31
}}<section end="j.214HS"/>
   
<section begin="j.214HS Extra"/>{{FrameDataExtra-DBFZ
|kigain=-300 |prorate=|attribute=P3 |level=  
|blockstun= |groundHit=Launch |airHit=
}}<section end="j.214HS Extra"/>


==Category==
==Category==
{{Navbar-DBFZ}}
{{DBFZ/Navigation}}

Latest revision as of 09:22, 22 October 2023

Links

Infobox Data

Portrait Name
DBFZ Fused Zamasu Portrait.png Fused Zamasu
Icon
DBFZ Fused Zamasu Icon.png
Ki Gain Modifier
×0.75
Unique Movement Options
Heaven's Flash
Heaven's Warp

Normal Moves

5L

5L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 All 6 3 12 -3 B - - - 5% 1 11 16 16
DBFZ Zamasu 5L.png

5LL

5LL
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 All 9 4 17 -5 B - - - 7% 2 15 18 18
DBFZ Zamasu 5LL.png

5LLL

5LLL
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 Throw 11 1 23 - T - U3+ - 12% - - Launch 34
DBFZ Zamasu 5LLL.png

5M

5M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 All 8 4 19 -7 B - - - 7% 2 15 18 18
DBFZ Zamasu 5M.png

5H

5H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 / 1000 All 15 4 21 -9 B - U1 - 12% 4 15 Launch 23 / 39
DBFZ Zamasu 5H.png

5S

5S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
500 All 14 - Total 36 -4 P1 - - - 6% - 21 24 26
DBFZ Zamasu 5S.png

2L

2L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 Low 7 2 14 -4 F - - - 5% 1 11 16 16
DBFZ Zamasu 2L.png

2M

2M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 Low 11 3 18 -5 F - - - 7% 2 15 Launch 23
DBFZ Zamasu 2M.png

2H

2H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 / 1000 All 15 6 30 -20 B 4-20 Head, Projectiles U1+ - 12% 4 15 Launch 23 / 39
Invulnerable against Head attribute attacks, guard point against non-Super projectiles, deflect Ki Blast
DBFZ Zamasu 2H.png

6M

6M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 High 24 6 4+6L ±0 B - - - 12% 3 16 19 23
DBFZ Zamasu jH.png

j.L

j.L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 High 7 6 15 - H - - - 5% 1 11 16 16
DBFZ Zamasu jL.png

j.M

j.M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 High 10 4 15 - H - - - 7% 2 15 18 18
DBFZ Zamasu jM.png

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 / 1000 High 13 4 19 - H - D1+ [D3+] - 12% 3 / 4 15 18 18
DBFZ Zamasu jH.png

j.S

j.S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400×1~3 All 15 - Total 41 - P1 - - - 6%×1~3 - 21 24 26
DBFZ Zamasu jS.png

j.2H

j.2H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 / 1000 High 18 4 15+10L - H - D1 - 12% - 15 18 18
DBFZ Zamasu j2H.png

Special Moves

236L

236L
L Eternal Justice
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100 All 15 4 15 -3 B - - - - 3 15 Launch 18
DBFZ Zamasu EternalJustice.png

236M

236M
M Eternal Justice
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1200 All 20 4 16 -4 B - D1 - - 3 15 Launch -
DBFZ Zamasu EternalJustice.png

236H

236H
H Eternal Justice
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1300 All 16 4 15 -3 B - D1 - -50% 3 15 Launch -
DBFZ Zamasu EternalJustice.png

j.236L

j.236L
Air L Eternal Justice
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100 All 15 4 20 - H - - - - 3 15 Launch 18
DBFZ Zamasu EternalJustice.png

j.236M

j.236M
Air M Eternal Justice
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1200 All 21 4 20 - H - D1 - - 3 15 Launch -
DBFZ Zamasu EternalJustice.png

j.236H

j.236H
Air H Eternal Justice
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1300 All 16 4 20 - H - D1 - -50% 3 15 Launch -
DBFZ Zamasu EternalJustice.png

214L

214L
L Wall of Light
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700×2 All 123 P×2 Total 32 +15 P2 - - - - - 5+10×2 Launch 20+30×2
Orbs spawn on frame 16, go active 107F later
DBFZ Zamasu WallOfLight.pngDBFZ Zamasu WallOfLight2.png

214M

214M
M Wall of Light
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700×2 All 211 P×2 Total 30 +15 P2 - - - - - 5+10×2 Launch 20+30×2
Orbs spawn on frame 15, go active 196F later
DBFZ Zamasu WallOfLight.pngDBFZ Zamasu WallOfLight2.png

214H

214H
H Wall of Light
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700×2, 700×2 All 119 P×2(89)P×2 Total 22 +15 P2 - - - -50% - 5+10×2, 5+10×2 Launch 20+30×2, 20+30×2
Each P in active frames represents a projectile spawned
Orbs spawn on frame 12, go active 107F later, then 89F later
DBFZ Zamasu WallOfLight.pngDBFZ Zamasu WallOfLight2.png

j.214L

j.214L
Air L Wall of Light
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700×2 All 126 P×2 Total 35 +15 P2 - - - - - 5+10×2 Launch 20+30×2
Orbs spawn on frame 16, go active 110F later
DBFZ Zamasu WallOfLight.pngDBFZ Zamasu WallOfLight2.png

j.214M

j.214M
Air M Wall of Light
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700×2 All 214 P×2 Total 33 +15 P2 - - - - - 5+10×2 Launch 20+30×2
Orbs spawn on frame 14, go active 200F later
DBFZ Zamasu WallOfLight.pngDBFZ Zamasu WallOfLight2.png

j.214H

j.214H
Air H Wall of Light
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700×2, 700×2 All 122 P×2(89)P×2 Total 31 +15 P2 - - - -50% - 5+10×2, 5+10×2 Launch 20+30×2, 20+30×2
Each P in active frames represents a projectile spawned
Orbs spawn on frame 12, go active 110F later, then 89F later
DBFZ Zamasu WallOfLight.pngDBFZ Zamasu WallOfLight2.png

236S

236S
Divine Order
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100 All 16~22 3 26 -5 B 16-20~22-26 Ki Blasts U1+ - - - - Launch -
DBFZ Zamasu DivineOrder.png

236[S]

236[S]
Divine Order
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100, 900 All 25 3, P Total 61 -3 B, P3 25-29 Ki Blasts U1+ - - - - Launch -
P in active frames represents a projectile spawned
DBFZ Zamasu DivineOrder.png

j.236S

j.236S
Air Divine Order
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100 All 18~22 3 26+7L - B 18-22~22-26 Ki Blasts U1+ - - - - Launch -
DBFZ Zamasu DivineOrder.png

j.236[S]

j.236[S]
Air Divine Order
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100, 900 All 25 3, P Total 65+7L - B, P3 25-29 Ki Blasts U1+ - - - - Launch -
P in active frames represents a projectile spawned
DBFZ Zamasu DivineOrder.png

214S

214S
Heaven's Flash
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - - - Total 24+7L - - - - - 0% - - - -
DBFZ Zamasu HeavensFlash.png
I can fly, what can you do?

j.214S

j.214S
Air Heaven's Flash
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - - - Total 16+7L - - - - - 0% - - - -
DBFZ Zamasu HeavensFlash.png
I can fly, what can you do?

Heaven's Flash Moves

f.4S

f.4S
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - - - Total 10 - - - - - - - - - -

f.66

f.66
Heaven's Warp
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - - - Total 13 - - 1-9 All - - - - - - -
DBFZ Zamasu Warp.png
Godspeed

f.S

f.S
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400×1~3 All 15 - Total 41 - P1 - - - 6%×1~3 - - - -
DBFZ Zamasu jS.png

f.2H

f.2H
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 / 1000 High 18 4 15 - H - D1 - 12% - - - -
DBFZ Zamasu j2H.png

f.L

f.L
L Eternal Justice
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100 All 15 4 20 - H - D1 - - - - Launch -
DBFZ Zamasu EternalJustice.png

f.M

f.M
M Eternal Justice
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1200 All 21 4 20 - H - D1 - - - - Launch -
DBFZ Zamasu EternalJustice.png

f.H

f.H
H Eternal Justice
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1300 All 16 4 20 - H - D1 - -50% - - Launch -
DBFZ Zamasu EternalJustice.png

f.4L

f.4L
Air L Wall of Light
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700×2 All 126 P×2 Total 35 +15 P2 - - - - - 5+10×2 Launch 20+30×2
Orbs spawn on frame 16, go active 110F later
DBFZ Zamasu WallOfLight.pngDBFZ Zamasu WallOfLight2.png

f.4M

f.4M
Air M Wall of Light
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700×2 All 214 P×2 Total 33 +15 P2 - - - - - 5+10×2 Launch 20+30×2
Orbs spawn on frame 14, go active 200F later
DBFZ Zamasu WallOfLight.pngDBFZ Zamasu WallOfLight2.png

f.4H

f.4H
Air H Wall of Light
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700×2, 700×2 All 122 P×2(89)P×2 Total 31 +15 P2 - - - -50% - 5+10×2, 5+10×2 Launch 20+30×2, 20+30×2
Each P in active frames represents a projectile spawned
Orbs spawn on frame 12, go active 110F later, then 89F later
DBFZ Zamasu WallOfLight.pngDBFZ Zamasu WallOfLight2.png

f.6S

f.6S
Divine Order
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100, 900 All 20~24 3, P Total 60~64+7L - B, P3 20-24~24-28 Ki Blasts U1+ - - - - Launch -
P in active frames represents a projectile spawned
DBFZ Zamasu DivineOrder.png
No more neutral

f.6[S]

f.6[S]
Divine Order
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100, 900 All 42 3, P Total 82+7L - B, P3 42-46 Ki Blasts U1+ - - - - Launch -
P in active frames represents a projectile spawned
DBFZ Zamasu DivineOrder.png
No more neutral

Z Assists

Assist A

Assist A
Divine Order
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
800 All 34 - - +30 - - - - 0% - - - -
DBFZ Zamasu DivineOrder.png

Assist B

Assist B
Eternal Justice
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
800 All 20 - - +29 - - - - 0% - - - -
DBFZ Zamasu EternalJustice.png

Assist C

Assist C
Divine Authority
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
800, 400 All 28 [20] - - +29 - Head - - 0% - - - -
DBFZ Zamasu 2H.png

Super Moves

236L+M

236L+M
Divine Wrath
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700, 400×3, 800 All 7+4 21, 5×4 35 -19 P3 7-13 All UDV - -100% - - Launch -
DBFZ Zamasu DivineWrath.png

j.236L+M

j.236L+M
Air Divine Wrath
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700, 400×3, 800 All 7+4 Until Ground, 5×4 35 -19 P3 7-13 All UDV - -100% - - Launch -
DBFZ Zamasu DivineWrath.png

236H+S

236H+S
Blades of Judgment
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
(100, 350)×18 All 9+41 99 Total 42 ~+110 P1 9-11 All UDV - -100% - - Launch -
Projectiles go active on these frames: 50, 54, 60, 66, 72, 78, 82, 88, 94, 97, 100, 101, 106, 107, 110, 113, 119, 125
Advantage assuming the opponent blocks the first projectile can range from +94 to +127, depending on positions and body sizes
DBFZ Zamasu BladesOfJudgement.pngDBFZ Zamasu BladesOfJudgement2.png

j.236H+S

j.236H+S
Air Blades of Judgment
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
(100, 350)×18 All 9+41 See notes Total 44 ~+110 P1 9-11 All UDV - -100% - - Launch -
Projectiles go active on these frames: 50, 54, 60, 66, 72, 78, 82, 88, 94, 97, 100, 101, 106, 107, 110, 113, 119, 125
Advantage assuming the opponent blocks the first projectile can range from +87 to +128, depending on positions and body sizes
DBFZ Zamasu BladesOfJudgement.pngDBFZ Zamasu BladesOfJudgement2.png

214L+M

214L+M
Lightning of Absolution
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
60, 800×6 All 14+3~9 - - -67 P3 1-23~29 All UDV - -300% - - Launch -
DBFZ Zamasu LightningOfAbsolution.pngDBFZ Zamasu LightningOfAbsolution2.png

j.214L+M

j.214L+M
Air Lightning of Absolution
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
60, 800×6 All 14+3~9 - - -67 P3 1-23~29 All UDV - -300% - - Launch -
DBFZ Zamasu LightningOfAbsolution.pngDBFZ Zamasu LightningOfAbsolution2.png

Category

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