GBVS/Zeta/Data: Difference between revisions

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   |startup=9 |active=X  |recovery=X |onBlock={{Adv-GBVS|M|-3}} |onHit=+1
   |startup=9 |active=X  |recovery=X |onBlock={{Adv-GBVS|M|-3}} |onHit=+1
   |blockstun=  |groundHit=  |airHit=  |hitstop=
   |blockstun=  |groundHit=  |airHit=  |hitstop=
   |inv=  |image=GBVS_Zeta_c.XX.png |hitbox= |type=normal
   |inv=  |image=GBVS_Zeta_cXX.png |hitbox= |type=normal
}}
}}
===c.XXX===
===c.XXX===
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   |startup=13 |active=X  |recovery=X |onBlock={{Adv-GBVS|M|-4}} |onHit=0
   |startup=13 |active=X  |recovery=X |onBlock={{Adv-GBVS|M|-4}} |onHit=0
   |blockstun=  |groundHit=  |airHit=  |hitstop=
   |blockstun=  |groundHit=  |airHit=  |hitstop=
   |inv=  |image=GBVS_Zeta_c.XXX.png |hitbox= |type=normal
   |inv=  |image=GBVS_Zeta_cXXX.png |hitbox= |type=normal
}}
}}
===f.L===
===f.L===

Revision as of 22:23, 29 August 2021

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Infobox Data

Portrait Name Health Prejump
GBVS Zeta Portrait.png
Zeta 10,000 4F
Backdash Backshift Unique Movement Options
22F
Icon
GBVS Zeta Icon.png

Normal Moves

c.L

c.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 5 3 5 +2 +6 0 -

c.M

c.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 6 3 14 -3 +1 2 -

c.H

c.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1200 Mid 9 6 16 -4 0 4 -

c.XX

c.XX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350 Mid 9 X X -3 +1 2 -

c.XXX

c.XXX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350 Mid 13 X X -4 0 3 -

f.L

f.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 6 3 14 -5 -1 1 -

f.M

f.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 11 4 15 -6 -2 2 -

f.H

f.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 Mid 9 6 17 -7 -3 3 -

2L

2L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Low 6 3 5 +2 +6 0 -

2M

2M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 9 6 11 -3 +1 2 -

2H

2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 Mid 11 5 23 -12 -8 3 -

2U

2U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
300, 600 Low 7, 25 3, 3 14 -7 HKD 2 -

j.L

j.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 High/Air 5 Until landing X 1 -

j.M

j.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
550 High/Air 7 6 X 1 -

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 High/Air 7 9 X 2 -

j.U

j.U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
500 High/Air 5 Until landing X 2 -
Clash Level 1

Uniquie Mechanics

5U

5U
Signo Drive
unique
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
300, 100*N Mid 8, 18 -2 +2 2 -
Clash Level 2, 1*N

Universal Mechanics

LU

LU
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Throw 7 HKD 0, 1, 4 -

j.LU

j.LU
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Airthrow 5 HKD 0, 4 -

MH

MH
Overhead Attack
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 High 26 6 17 -4 +1 4 -

Skills

236L

236L
Infinite Wonders
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 All 20 12 21 -7~0 -3~7 2 -
Cooldown: 20F (Technical) 200F (Easy)
Easy Input Damage 600

236M

236M
Infinite Wonders
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
900 All 28 12 21 -7~0 -3~7 2 -
Cooldown: 20F (Technical) 200F (Easy)
Easy Input Damage 800

236H

236H
Infinite Wonders
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
200, 700 All 18 12 23 -7~0 HKD 2 -
Cooldown: 480F (Technical) 600F (Easy)
Easy Input Damage 150, 650

214L

214L
Rhapsody
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
3 40 21 -
Cooldown: 20F (Technical) 200F (Easy)

214M

214M
Rhapsody
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
3 40 21 -
Cooldown: 20F (Technical) 200F (Easy)

214H

214H
Rhapsody
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1 42 19 -
Cooldown: 480F (Technical) 600F (Easy)

214X L

214X L
Crimson Cleave
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 Mid 15 3 22 -9 KD 3 -

214X M

214X M
Rising Split
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 Mid 9 6 19 -9 KD 3 -

214X H

214X H
Knee Assault
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
600 Mid 8 4 15 KD 2 -

22L

22L
Spear of Arvess (Rise)
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 Mid 12 KD 3 -
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 2

22M

22M
Spear of Arvess (Rise)
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 Mid 12 KD 3 -
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 2

22H

22H
Spear of Arvess (Rise)
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 Mid 12 HKD 3 -
Cooldown: 480F (Technical) 600F (Easy)
Clash Level 2

j.22L

j.22L
Spear of Arvess (Fall)
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 All KD 3 -
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 1

j.22M

j.22M
Spear of Arvess (Fall)
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 All KD 3 -
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 1

j.22H

j.22H
Spear of Arvess (Fall)
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 All HKD 3 -
Cooldown: 480F (Technical) 600F (Easy)
Clash Level 2

66L

66L
Spear of Arvess
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
600 Mid 16 -8~-3 KD 3 -
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 2

66M

66M
Spear of Arvess
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 Mid 19 -14~-3 KD 3 -
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 2

66H

66H
Spear of Arvess
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
600 Mid 15 -14~-3 HKD 3 -
Cooldown: 480F (Technical) 600F (Easy)
Clash Level 2

66X Followup

66X Followup
Spear of Arvess (Followup)
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
500 [700] All 16 KD 3 -
Clash Level for L/M versions is 1, H version is 2

Skybound Art

236236H

236236H
Resolute Strike
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
3500→2500 Mid 8+5 -21 HKD 4 -
Clash Level 25 (Technical) 20 (Easy)

j.236236H

j.236236H
Resolute Strike
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
3500→2500 All HKD 4 -
Clash Level 25 (Technical) 20 (Easy)

236236U

236236U
Sirius Roar
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
4500→3500 Mid 7+6 -42 HKD 4 -
Clash Level 35 (Technical) 30 (Easy)

Category