(→6C) |
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|blockstun=16 [18] |blockstop=11 [12] |hitstop=+0 |CHstop=+2 [+5] | |blockstun=16 [18] |blockstop=11 [12] |hitstop=+0 |CHstop=+2 [+5] | ||
|groundHit=19 [Launch] |airHit=40 [40 + Down 28] |groundCH=24 [Launch] |airCH=54 [55 + Down 28] | |groundHit=19 [Launch] |airHit=40 [40 + Down 28] |groundCH=24 [Launch] |airCH=54 [55 + Down 28] | ||
|images=BBCS_Hazama_ressenga.png |caption=Overhead, comboable <br><small>"Ressenga"</small> | |images=BBCS_Hazama_ressenga.png |caption=Overhead, Foot invulnerable, comboable <br><small>"Ressenga"</small> | ||
|hitboxes= | |hitboxes= | ||
|notes=Values in [] are for Charged version; | |notes=Values in [] are for Charged version; | ||
Line 665: | Line 665: | ||
|blockstun=18 [20] |blockstop=12 [13] |hitstop=+0 [+10] |CHstop=+5 [+18] | |blockstun=18 [20] |blockstop=12 [13] |hitstop=+0 [+10] |CHstop=+5 [+18] | ||
|groundHit=Launch |airHit=48 [55] |groundCH=Launch |airCH=62 [81] | |groundHit=Launch |airHit=48 [55] |groundCH=Launch |airCH=62 [81] | ||
|images=BBCS_Hazama_gashoukyaku.png |caption=Flash Kick, also comboable <br><small>"Gashoukyaku"</small> | |images=BBCS_Hazama_gashoukyaku.png |caption=Flash Kick, Fully invulnerable, also comboable <br><small>"Gashoukyaku"</small> | ||
|hitboxes= | |hitboxes= | ||
|notes=Values in [] are for Charged version; | |notes=Values in [] are for Charged version; | ||
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|blockstun=18 [20] |blockstop=16 |hitstop=+0 |CHstop=+5 [+8] | |blockstun=18 [20] |blockstop=16 |hitstop=+0 |CHstop=+5 [+8] | ||
|groundHit=Launch |airHit=40 [60] |groundCH=Launch |airCH=55 [76] | |groundHit=Launch |airHit=40 [60] |groundCH=Launch |airCH=55 [76] | ||
|images=BBCS_Hazama_zaneiga.png |caption=Low, very comboable <br><small>"Zaneiga"</small> | |images=BBCS_Hazama_zaneiga.png |caption=Low, Body invulnerable, very comboable <br><small>"Zaneiga"</small> | ||
|hitboxes= | |hitboxes= | ||
|notes=Values in [] are for Charged version; | |notes=Values in [] are for Charged version; |
Revision as of 11:16, 22 September 2022
Links
Infobox Data
Name | Health | Prejump | Backdash | Forward Dash | Unique Movement Options | Portrait | Icon |
---|---|---|---|---|---|---|---|
Hazama | 11,000 | 4F | 21F (1~7F Inv All) | 18F | Chain Movement |
Normal Moves
5A
5B
5C
2A
2B
2C
6A
6B
6C
3C
j.A
j.B
j.C
j.CC
j.CCC
j.CCCC
j.CCCCC
j.2C
Drive Moves
5D Near
5D Far
2D Near
2D Far
6D Near
6D Far
4D Near
4D Far
j.D Near
j.D Far
j.2D Near
j.2D Far
j.4D Near
j.4D Far
j.6D Near
j.6D Far
j.8D Near
j.8D Far
xD~A
xD~B
xD~C
xD~D
Universal Mechanics
B+C
4B+C
j.B+C
6A+B
5A+B
5[AB]
Specials
214D
214D~A
214D~B
214D~C
214D~D
214D~66
214D~44
214B
236C
j.214B
236A
623D
Distortion Drives
236236B
632146C
214D~632146D
Exceed Accel
A+B+C+D
Astral Heat
1632143D
Category
- Amane Nishiki [★]
- Arakune [★]
- Azrael [★]
- Bang Shishigami [★]
- Bullet [★]
- Carl Clover [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Hibiki Kohaku [★]
- Iron Tager [★]
- Izanami [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Kagura Mutsuki [★]
- Kokonoe [★]
- Lambda-11 [★]
- Litchi Faye Ling [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Relius Clover [★]
- Susano'o [★]
- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
Essentials
• HUD •
Controls •
FAQ •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Universal Strategy •
Detailed & Advanced Information
• Damage/Combo •
Attack Attributes •
Frame Data & System Data •
Misc •
Archived Information
• Patch Notes • Tier Lists •
- Active Flow
- Advanced Input
- Attack Attributes
- Attack Level
- Astral Heat
- Auto Heat Gain
- Burst
- Barrier Block
- Barrier Gauge
- Bonus Proration
- Clash
- Combo Rate
- Counter Assault
- Counter Hit
- Counter Hit Carry
- Crush Trigger
- Danger State
- Distortion Drive
- Exceed Accel
- Fatal Counter
- Guard Cancel Overdrive
- Guard Crush
- Guard Bonus
- Hard Knockdown
- Heat Gauge Cooldown
- Instant Barrier
- Instant Block
- Negative Penalty
- Overdrive
- Overdrive Cancel
- Purple Throw
- P1, P2
- Rapid Cancel
- Same Move Proration (SMP)
- Starter Rating
- Super Flash Buffer
- Throw Reject Miss (TRM)
- Ukemi/Tech (Air)
- Ukemi/Roll/Emergency Tech
- Untechable State