(→LU) |
(→Skills) |
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|startup=15 [19] |active= |recovery= |onBlock={{Adv-GBVS|VM|-14 (-2) [+3] }} |onHit=-10 (+2) [+7] | |startup=15 [19] |active= |recovery= |onBlock={{Adv-GBVS|VM|-14 (-2) [+3] }} |onHit=-10 (+2) [+7] | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|invuln= |images=GBVS_Zooey_Thunder.png |hitboxes= |type=special | |invuln= |images=GBVS_Zooey_Thunder.png;GBVS_Zooey_Thunder_Diagram.png |hitboxes= |type=special | ||
}} | }} | ||
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|startup=15 [19] |active= |recovery= |onBlock={{Adv-GBVS|VM|-14 [+3] }} |onHit=-10 [+7] | |startup=15 [19] |active= |recovery= |onBlock={{Adv-GBVS|VM|-14 [+3] }} |onHit=-10 [+7] | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|invuln= |images=GBVS_Zooey_Thunder.png |hitboxes= |type=special | |invuln= |images=GBVS_Zooey_Thunder.png;GBVS_Zooey_Thunder_Diagram.png |hitboxes= |type=special | ||
}} | }} | ||
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|startup=15 [19] |active= |recovery= |onBlock={{Adv-GBVS|VP|+5 [+12] }} |onHit=+9 [+16] | |startup=15 [19] |active= |recovery= |onBlock={{Adv-GBVS|VP|+5 [+12] }} |onHit=+9 [+16] | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|invuln= |images=GBVS_Zooey_Thunder.png |hitboxes= |type=special | |invuln= |images=GBVS_Zooey_Thunder.png;GBVS_Zooey_Thunder_Diagram.png |hitboxes= |type=special | ||
}} | }} | ||
Revision as of 21:19, 30 December 2021
Links
Infobox Data
Portrait | Name | Health | Prejump |
---|---|---|---|
Zooey | 10,000 | 4F | |
Backdash | Backshift | Unique Movement Options | |
Icon | |||
Normal Moves
c.L
c.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Mid | 5 | 3 | 7 | +2 | +6 | 0 | |||||||
c.M
c.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 7 | 3 | 12 | 0 | +4 | 2 | |||||||
c.H
c.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1200 | Mid | 9 | 6 | 18 | -5 | -1 | 4 | |||||||
c.XX
c.XX normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350 | Mid | 2 | ||||||||||||
c.XXX
c.XXX normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350 | Mid | 3 | ||||||||||||
f.L
f.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Mid | 6 | 3 | 15 | -5 | -1 | 1 | |||||||
f.M
f.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 9 | 5 | 16 | -6 | -2 | 2 | |||||||
f.H
f.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 10 | 5 | 19 | -7 | -3 | 3 | |||||||
2L
2L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Low | 6 | 3 | 6 | +2 | +6 | 0 | |||||||
2M
2M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 8 | 4 | 14 | -3 | +1 | 2 | |||||||
2H
2H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 10 | 5 | 24 | -12 | -8 | 3 | |||||||
2U
2U normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Low | 7 | 6 | 21 | -12 | HKD | 2 | |||||||
j.L
j.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | High/Air | 5 | 1 | |||||||||||
j.M
j.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
550 | High/Air | 8 | 1 | |||||||||||
j.H
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | High/Air | 9 | 2 | |||||||||||
j.U
j.U normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | High/Air | 7 | 2 | |||||||||||
Unique Action
5U
5U Convergence unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
3 | 15~360 | 6 | ||||||||||||
File:GBVS Zooey Convergence.png | ||||||||||||||
5U 6X
5U 6X The Last Wish unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 5 | 8 | 22 | -20 | KD | 4 | |||||||
File:GBVS Zooey TheLastWish.png | ||||||||||||||
Universal Mechanics
LU
LU Ground Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1500 | Throw | 7 | 0, 4 | |||||||||||
j.LU
j.LU Air Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1500 | Throw | 5 | 0, 4 | |||||||||||
MH
MH Overhead Attack other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | High | 26 | -4 | +1 | 4 | |||||||||
Skills
236L
236L Immortal Thrust special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | All | 17 | -2 | +2 | 3 | |||||||||
File:GBVS Zooey Immortal Thrust.png | ||||||||||||||
236M
236M Heavy Breath special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
300, 500×2 | All | 34 | +17 | KD | 3 | |||||||||
File:GBVS Zooey Breath.png | ||||||||||||||
236H
236H Sweeping Beam special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
160×5, 120×8 | All | 71 | 3 | |||||||||||
File:GBVS Zooey Sweeping Beam.png | ||||||||||||||
214L
214L Spinning Slash special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 16 | 4 | 19 | -6 | -2 | 3 | |||||||
File:GBVS Zooey Spinning Slash.png | ||||||||||||||
214M
214M Spinning Slash special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | Mid | 19 | 4 | 17 | -4 | 0 | 3 | |||||||
File:GBVS Zooey Spinning Slash.png | ||||||||||||||
214H
214H Spinning Slash special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | Mid | 16 | 4 | 19 | -4 | 0 | 4 | |||||||
File:GBVS Zooey Spinning Slash.png | ||||||||||||||
214XX
214XX Ray Strike special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Low | 18 | 7 | 18 | -8 | KD | 3 | |||||||
File:GBVS Zooey RayStrike.png | ||||||||||||||
214X6X
214X6X Bisection special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
600 | Mid | 20 | 7 | 20 | -8 | KD | 4 | |||||||
File:GBVS Zooey Bisection.png | ||||||||||||||
623L
623L Aerial Spinning Slash special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
250×4 | All | 30 | -2 | +2 | 2 | |||||||||
File:GBVS Zooey AerialSpinningSlash.png | ||||||||||||||
623M
623M Aerial Spinning Slash special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
300, 200×5 | All | 17, 41 | 0 | +4 | 2 | |||||||||
File:GBVS Zooey AerialSpinningSlash.png | ||||||||||||||
623H
623H Aerial Spinning Slash special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
300, 200×5 | Mid, All*5 | 9 | +2 | HKD [+6] | 2 | |||||||||
File:GBVS Zooey AerialSpinningSlash.png | ||||||||||||||
22L
22L Thunder special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400, 700 | Mid, All | 15 [19] | -14 (-2) [+3] | -10 (+2) [+7] | 0, 2 | |||||||||
File:GBVS Zooey Thunder.pngFile:GBVS Zooey Thunder Diagram.png | ||||||||||||||
22M
22M Thunder special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400, 700 | Mid, All | 15 [19] | -14 [+3] | -10 [+7] | 0, 2 | |||||||||
File:GBVS Zooey Thunder.pngFile:GBVS Zooey Thunder Diagram.png | ||||||||||||||
22H
22H Thunder special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400, 350×3 | Mid, All*3 | 15 [19] | +5 [+12] | +9 [+16] | 0, 2×3 | |||||||||
File:GBVS Zooey Thunder.pngFile:GBVS Zooey Thunder Diagram.png | ||||||||||||||
j.22L
j.22L Thunder (Midair) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | All | 22 | 2 | |||||||||||
File:GBVS Zooey Aerial Thunder.png | ||||||||||||||
j.22M
j.22M Thunder (Midair) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | All | 22 | 2 | |||||||||||
File:GBVS Zooey Aerial Thunder.png | ||||||||||||||
j.22H
j.22H Thunder (Midair) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | All | 22 | HKD | 2 | ||||||||||
File:GBVS Zooey Aerial Thunder.png | ||||||||||||||
Skybound Art
236236H
236236H Gamma Ray super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
3500 | Mid | 8+4 | -27 | HKD | 4 | |||||||||
File:GBVS Zooey Gamma Ray.png | ||||||||||||||
236236U
236236U Armageddon super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4500→3500 | Mid→All | 8+7 | -28 | HKD | 4 | |||||||||
File:GBVS Zooey Armageddon.png | ||||||||||||||
Category
Click [★] for character's full frame data
Essentials
• HUD •
Controls •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Attack Attributes •
Detailed & Advanced Information
• Damage/Combo •
Frame Data & System Data •
Misc •
Archived Information
• Patch Notes •