m (→Midscreen) |
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| {{clr|2|5[U]}} > {{clr|1|c.LLL}} > {{clr|1|236L-6L-4L}} || 2355 || 26% || All || {{clr|3| Easy}} || | | {{clr|2|5[U]}} > {{clr|1|c.LLL}} > {{clr|1|236L-6L-4L}} || 2355 || 26% || All || {{clr|3| Easy}} || | ||
|- | |- | ||
| {{clr| | | {{clr|4|2H}} > {{clr|3|214M}} || 1800 || 11% || All || {{clr|2| Very Easy}} || Anti-Air followup. | ||
|- | |- | ||
| SJ {{clr|3|j.M}} > {{clr|3|j.214M}} > {{clr|1|j.L}} > {{clr|1|j.214L}} || 2230 || 17% || All || {{clr|5| Medium}} || Most consistent air-to-air. Can swap out {{clr|3|j.M}} with {{clr| | | SJ {{clr|3|j.M}} > {{clr|3|j.214M}} > {{clr|1|j.L}} > {{clr|1|j.214L}} || 2230 || 17% || All || {{clr|5| Medium}} || Most consistent air-to-air. Can swap out {{clr|3|j.M}} with {{clr|4|j.H}} for a bit more damage. | ||
|- | |- | ||
| CH {{clr| | | CH {{clr|4|f.H}} > {{clr|3|236M-6M-4M}} || 2610 || 21% || All || {{clr|3| Easy}} || | ||
|- | |- | ||
| CH {{clr| | | CH {{clr|4|f.H}} > {{clr|4|214H}} > {{clr|3|c.MMM}} > {{clr|1|236L-6L-4L}} || 3325 || 36% || All || {{clr|3| Easy}} || | ||
|- | |- | ||
| CH {{clr|3|2M}} > {{clr|1|f.L}} > {{clr|1|236L-6L-4L}} || 1990 || 21% || All || {{clr|3| Easy}} || | | CH {{clr|3|2M}} > {{clr|1|f.L}} > {{clr|1|236L-6L-4L}} || 1990 || 21% || All || {{clr|3| Easy}} || | ||
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| CH {{clr|1|2L}} > {{clr|3|f.M}} > {{clr|1|236L-6L-4L}} || 1990 || 21% || All || {{clr|3| Easy}} || | | CH {{clr|1|2L}} > {{clr|3|f.M}} > {{clr|1|236L-6L-4L}} || 1990 || 21% || All || {{clr|3| Easy}} || | ||
|- | |- | ||
| CH {{clr|2|UOH}} > {{clr| | | CH {{clr|2|UOH}} > {{clr|4|c.H}} > {{clr|4|214H}} > {{clr|4|c.H}} > {{clr|3|236M-6M-4M}} || 4233 || 37% || All || {{clr|3| Easy}} || CH Overhead combo | ||
|- | |- | ||
| {{clr|1|2L}} > {{clr|1|2L}} > {{clr|3|2M}} > {{clr|1|236L}}{{clr|3|-6M-4M}} || 2370 || 21% || All || {{clr|3| Easy}} || Crouch-only combo. | | {{clr|1|2L}} > {{clr|1|2L}} > {{clr|3|2M}} > {{clr|1|236L}}{{clr|3|-6M-4M}} || 2370 || 21% || All || {{clr|3| Easy}} || Crouch-only combo. |
Revision as of 19:41, 15 July 2021
Combo Notation Guide | Character Name Abbreviations | |||||||||
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Combo List
- All buttons are done using in game notation of LMHU. X represents the use of any normal button. "Normal" buttons are the aforementioned LMH buttons.
- LX results in more damage than LXX due to scaling in most combos involving EX moves.
Midscreen
Combo | Damage | Meter Gain | Works on: | Difficulty | Notes |
---|---|---|---|---|---|
c.XXX > 236L-6L-4L | 1790, 2090, 2390 | 23%, 26%, 29% | All | Very Easy | Standard rekka combo. Values are for c.LXX, c.MXX, c.HXX. |
c.XXX > 236L-6L-6U | 1490, 1790, 2090 | 23%, 26%, 29% | All | Very Easy | Trades damage for a sideswitch. Values are for c.LXX, c.MXX, c.HXX. |
c.H > 236M-6M-4M | 2610 | 24% | All | Very Easy | |
c.H > 236M-6M-6U | 1840 | 20% | All | Very Easy | Trades damage for a sideswitch. |
2L > 2L > f.L > 236L-6L-4L | 1880 | 20% | All | Easy | |
j.M > c.L > c.MMM > 236L-6L-4L | 2465 | 31% | All | Easy | Crossup jump-in combo. |
5[U] > c.LLL > 236L-6L-4L | 2355 | 26% | All | Easy | |
2H > 214M | 1800 | 11% | All | Very Easy | Anti-Air followup. |
SJ j.M > j.214M > j.L > j.214L | 2230 | 17% | All | Medium | Most consistent air-to-air. Can swap out j.M with j.H for a bit more damage. |
CH f.H > 236M-6M-4M | 2610 | 21% | All | Easy | |
CH f.H > 214H > c.MMM > 236L-6L-4L | 3325 | 36% | All | Easy | |
CH 2M > f.L > 236L-6L-4L | 1990 | 21% | All | Easy | |
CH 5[U] > c.MMM > 236L-6L-4L | 2655 | 28% | All | Easy | |
CH 2L > f.M > 236L-6L-4L | 1990 | 21% | All | Easy | |
CH UOH > c.H > 214H > c.H > 236M-6M-4M | 4233 | 37% | All | Easy | CH Overhead combo |
2L > 2L > 2M > 236L-6M-4M | 2370 | 21% | All | Easy | Crouch-only combo. |
c.XXX > 236M-6M-4M | 2180, 2480, 2780 | 24%, 26%, 30% | All | Very Easy | Crouch-only combo. Values are for c.LXX, c.MXX, c.HXX. |
Corner
Combo | Damage | Meter Gain | Difficulty | Notes |
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Combo Theory
Video Examples
Click [★] for character's full frame data
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