GBVS/Anre: Difference between revisions

From Dustloop Wiki
No edit summary
Line 15: Line 15:
| intro = {{Character Label|GBVS|Anre|40px}} is a well rounded character who uses guardpoints, parries, and his Spiral Spear to counter the opponent's offense and set up his own.
| intro = {{Character Label|GBVS|Anre|40px}} is a well rounded character who uses guardpoints, parries, and his Spiral Spear to counter the opponent's offense and set up his own.
| pros =
| pros =
* AKA Lord Freeza
* '''Strong neutral:''' Anre's long pokes and specials such as 236X, 623X~6L, and [2]8X combine to give him one of the most solid neutral games of the cast.
* Pringles Man
* '''Cooldown cycling:''' With two fast and versatile launching specials, Anre has no trouble at all converting off hits in the corner.
* Strong long reaching normals, double hitting f.5h
* '''Air game:''' j.214X, j.U, and j.2/6U make Anre a nightmare to anti-air.
* F.5M can be plus in certain situations 
* '''Fleeting Spark:''' [2]8H being a near-fullscreen, frame 1 parry allows for punishes exclusive to Anre.
* 236x is a great spacing and projectile tool, can not be thrown out like other projectiles.  
* '''Freeza:''' Freeza
| cons =  
| cons =  
* placeholder
* '''Weak defense:''' Anre's slow buttons make defending harder for him than the average character, and punishing certain moves on block can be impossible for him. In addition, Fleeting Spark is fairly exploitable as a reversal despite being great in neutral.
* '''Low reward:''' Despite f.M and 2M being great pokes, Anre often cannot convert from them on normal hit.
* '''Weak to rushdown:''' Anre's great mid-to-long range game is offset by his poor close-range game, and he can find matchups against rushdown characters stifling.
}}
}}
}}
}}

Revision as of 14:38, 27 January 2021

  Overview   Combos   Strategy/Counter Strategy   Full Frame Data    
Overview
Overview

Anre is an all-rounder character whose Spiral Spear and Arm the Bastion give him tricky ways to bypass the opponent's gameplan and set up his own offense.

Lore:One of the two founders of the Eternals; a legendary band of loosely-aligned independent peacekeepers all wielding powerful Revenant Weapons to protect all of Sky Realm.
Voice:English: Bill Millsap/Japanese: Ryūsei Nakao

 Anre  Anre is a well rounded character who uses guardpoints, parries, and his Spiral Spear to counter the opponent's offense and set up his own.

Pros
Cons
  • Strong neutral: Anre's long pokes and specials such as 236X, 623X~6L, and [2]8X combine to give him one of the most solid neutral games of the cast.
  • Cooldown cycling: With two fast and versatile launching specials, Anre has no trouble at all converting off hits in the corner.
  • Air game: j.214X, j.U, and j.2/6U make Anre a nightmare to anti-air.
  • Fleeting Spark: [2]8H being a near-fullscreen, frame 1 parry allows for punishes exclusive to Anre.
  • Freeza: Freeza
  • Weak defense: Anre's slow buttons make defending harder for him than the average character, and punishing certain moves on block can be impossible for him. In addition, Fleeting Spark is fairly exploitable as a reversal despite being great in neutral.
  • Low reward: Despite f.M and 2M being great pokes, Anre often cannot convert from them on normal hit.
  • Weak to rushdown: Anre's great mid-to-long range game is offset by his poor close-range game, and he can find matchups against rushdown characters stifling.

Normal Moves

c.L

c.M

c.H

Auto Combo

f.L

f.M

f.H

2L

2M

2H

2U

j.L

j.M

j.H

One Rift Spear

j6U or j2U

Unique Action

Arm the Bastion

5U or jU

Universal Mechanics

Ground Throw

Air Throw

Overhead Attack

Special Moves

Rakasha GBVS Fireball.png

236X

Spiral Spear GBVS Flurry.png

623X or 6S

Sprial Spear Followups

Spiral Spear > 6L/M/H/U

Mantra Wheel GBVS Charge.png

214X or 4S

Mantra Wheel (Midair) GBVS Charge.png

j214X or j5S

Fleeting Spark GBVS Strike.png

[2]8X or 2S

Skybound Art

Astralance: Everto

236236H or 236S

Seven Spears of Lightning

214214H or 214S

Super Skybound Art

Thousand Spear Void

236236U or 236S+U

External References

Navigation

To edit frame data, edit values in GBVS/Anre/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.