< GBVS
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*214X-{{clr|1|6L}} travels till it hits a target | *214X-{{clr|1|6L}} travels till it hits a target | ||
*214X-{{clr|4|6H}} is a low | *214X-{{clr|4|6H}} is a low, wallbounces when from {{clr|4|214H}} allowing followups in the corner | ||
*214X-{{clr|2|6U}} is a command dash | *214X-{{clr|2|6U}} is a command dash | ||
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Revision as of 03:15, 26 January 2021
Overview | Combos | Strategy/Counter Strategy | Full Frame Data |
Overview
Anre is an all-rounder character whose Spiral Spear and Arm the Bastion give him tricky ways to bypass the opponent's gameplan and set up his own offense.
Lore: | One of the two founders of the Eternals; a legendary band of loosely-aligned independent peacekeepers all wielding powerful Revenant Weapons to protect all of Sky Realm. |
Voice: | English: Bill Millsap/Japanese: Ryūsei Nakao |
Normal Moves
c.L
c.M
c.H
Auto Combo
f.L
f.M
f.H
2L
2M
2H
2U
j.L
j.M
j.H
One Rift Spear
j6U or j2U
- GBVS Anre OneRiftSpear Forward.png
- GBVS Anre OneRiftSpear Down.png
Unique Action
Arm the Bastion
5U or jU
- GBVS Anre ArmtheBastion Ground.png
Ground
- GBVS Anre ArmTheBastion Air.png
Air
- is a Parry, can do it consecutively with timing
Universal Mechanics
Ground Throw
Air Throw
Overhead Attack
Special Moves
Rakasha
236X
- GBVS Anre Rakasha.png
- GBVS Anre RakashaExplode.png
- Pressing any attack button on hit only will do a followup detonation
Spiral Spear
623X or 6S
- GBVS Anre SpiralSpear.png
623L/H
- GBVS Anre SpiralSpearM.png
623M
- M Version whiffs on crouching opponents
- On hit or whiff, you can perform 4 different followups
Sprial Spear Followups
Spiral Spear > 6L/M/H/U
- GBVS Anre RadianceRuination.png
Radiance Ruination
- GBVS Anre AstralPiercer.png
Astral Piercer
- GBVS Anre PeerlessThrust.png
Peerless Thrust
- GBVS Anre GrandHaste.png
Grand Haste
- 214X-6L travels till it hits a target
- 214X-6H is a low, wallbounces when from 214H allowing followups in the corner
- 214X-6U is a command dash
Mantra Wheel
214X or 4S
- GBVS Anre MantraWheel.png
OC move
- M and H versions travel upwards and come back down
- H wallbounces allowing for followups in the corner
Mantra Wheel (Midair)
j214X or j5S
- GBVS Anre MantraWheel Air.png
- Cooldown is tied to the grounded one
Fleeting Spark
[2]8X or 2S
- GBVS Anre FleetingSpark1.png
- Is a Parry, acts like Anre's Reversal, unsure if frame 1 parry as of right now.
Skybound Art
Astralance: Everto
236236H or 236S
- GBVS Anre AstralanceEverto.png
- GBVS Anre AstralanceEverto2.png
Seven Spears of Lightning
214214H or 214S
- GBVS Anre SevenSpearsofLightning.png
- Each bit will fly off when a M or H normal make contact with the opponent
Super Skybound Art
Thousand Spear Void
236236U or 236S+U
- GBVS Anre ThousandSpearVoid1.png
- GBVS Anre ThousandSpearVoid2.png
- GBVS Anre ThousandSpearVoid3.png
External References
To edit frame data, edit values in GBVS/Anre/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •