This page is Jin Kisaragi's Resources page. This page is to be used to indiscriminately store just about any pieces of gameplay information that anyone may have that exists about this character, to make for a catalog of preserved content that can (and probably should) be fully realized and transcribed onto main character pages after review.
For simplicity's sake; anything you would want pinned in your character channel or character Discord can go here, such as:
- Character Discord pins
- Links or transcriptions of external personal documents and / or Dustloop User Docs
- Tech videos, especially from Twitter hashtags
- One-off or niche combo routes
- Set-ups (for pressure, mix-ups, okizeme, or setplay)
- Video analyses of matches and sets
Documents
You can embed links to external documents or User Docs here.
Videos
You can embed videos of content here, preferably on generally permanent platforms such as YouTube, or via a direct embed.
Plain Text
You can write your own content here, or post transcriptions of content from potentially impermanent sources here.
ODC Starters
Route Notes ... > 3C > ODC > 665C > ... Your go to ODC option on the ground, works from virtually any starter. ... > j.2C/j.C > ODC > j.C > ... ODC option in the air, the followups will be highly variable depending on the position, available air actions and meter available. ... > 3C > ODC > 632146D RC > 66D > ... 100 meter option leading to some of Jin's most damaging combos in the midscreen. ... > 5C > 2C > 6C > ODC > ... An ODC starter that generally leads in to some form of airborne OD route in the midscreen. It sees a lot more use in the corner where it can be picked up in a variety of ways, especially after a 6D hit. ... > 3C > ODC > TK j.632146D > 663C > ... Corner specific variant costing 50 meter, 3C ODC allows for a TK j.632146D which itself can be picked up with 663C in the corner. Extenders
Route Notes ... > Special > 5C > 2C > ... The most basic extender. ... > 6B > Special > 665C > 2C > ... More damaging extender. ... > j.C > j.D > dl. j.214C > ... Air ODC specific extender, works only if close enough to the opponent while in the air. ... > sjc > j.D > j.214D > ... Corner specific extender after an air hit 5C > 2C > 6C > ODC starter, can connect with enders that use 6B. Enders
Route Notes ... > 3C > EA Simplest EA ender. ... 6B > dl. j.632146D > 632146C Double super ender, as long as j.632146D happened while in OD and was delayed ever so slightly it is possible to land and immediately follow up with 632146C which provides an easy access to relatively high damage especially if enough timer was left for the OD version of 632146C. Avoid using this ender if it does not kill.
(Starter) > 5C > 3C > 236D > 66A > 2B > 5C > sjc > j.C > j.2C > jc > j.2C > j.C > j.214C
Somewhat tricky sideswapping route off-of snowflake, dash immediately after 236D and cross under. If the dash did not last long enough it is still possible to continue the combo with 66A however there won't be a sideswitch in that case. This route is particularly useful if Jin isn't close enough to the opponent after 3C in order to trigger 22C~D.
- Twitter Tag #BBCF2_JI
Depreciated Resources
- Amane Nishiki [★]
- Arakune [★]
- Azrael [★]
- Bang Shishigami [★]
- Bullet [★]
- Carl Clover [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Hibiki Kohaku [★]
- Iron Tager [★]
- Izanami [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Kagura Mutsuki [★]
- Kokonoe [★]
- Lambda-11 [★]
- Litchi Faye Ling [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Relius Clover [★]
- Susano'o [★]
- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
Essentials
• HUD •
Controls •
FAQ •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Universal Strategy •
Detailed & Advanced Information
• Damage/Combo •
Attack Attributes •
Frame Data & System Data •
Misc •
Archived Information
• Patch Notes • Tier Lists •
- Active Flow
- Advanced Input
- Attack Attributes
- Attack Level
- Astral Heat
- Auto Heat Gain
- Burst
- Barrier Block
- Barrier Gauge
- Bonus Proration
- Clash
- Combo Rate
- Counter Assault
- Counter Hit
- Counter Hit Carry
- Crush Trigger
- Danger State
- Distortion Drive
- Exceed Accel
- Fatal Counter
- Guard Cancel Overdrive
- Guard Crush
- Guard Bonus
- Hard Knockdown
- Heat Gauge Cooldown
- Instant Barrier
- Instant Block
- Negative Penalty
- Overdrive
- Overdrive Cancel
- Purple Throw
- P1, P2
- Rapid Cancel
- Same Move Proration (SMP)
- Starter Rating
- Super Flash Buffer
- Throw Reject Miss (TRM)
- Ukemi/Tech (Air)
- Ukemi/Roll/Emergency Tech
- Untechable State