< BBCF | Hibiki Kohaku
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|groundHit=17 |airHit=19 |groundCH=22 |airCH=33 | |groundHit=17 |airHit=19 |groundCH=22 |airCH=33 | ||
|images=BBCF_Hibiki_Kohaku_jC.png |caption=Amazing multipurpose attack | |images=BBCF_Hibiki_Kohaku_jC.png |caption=Amazing multipurpose attack | ||
|hitboxes= | |hitboxes=BBCF_Hibiki_Kohaku_jC_Hitbox_1.png;BBCF_Hibiki_Kohaku_jC_Hitbox_2.png |hitboxCaption=Frames 12-14\Frames 15-17 | ||
|notes=First 3 Active Frames can hit crossup; | |notes=First 3 Active Frames can hit crossup; | ||
}} | }} | ||
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|groundHit=Launch |airHit=60 |groundCH=Launch |airCH=74 | |groundHit=Launch |airHit=60 |groundCH=Launch |airCH=74 | ||
|images=BBCF_Hibiki_Kohaku_623C.png | |images=BBCF_Hibiki_Kohaku_623C.png | ||
|hitboxes= | |hitboxes=BBCF_Hibiki_Kohaku_623C_Hitbox_1.png;BBCF_Hibiki_Kohaku_623C_Hitbox_3.png |hitboxCaption=First active frame\First vulnerable frame | ||
|notes=First hit that connects must be Barrier Blocked in the air, following hits can be blocked normally;Airborne from frame 9, standing from frame 20;reversal | |notes=First hit that connects must be Barrier Blocked in the air, following hits can be blocked normally;Airborne from frame 9, standing from frame 20;reversal | ||
}} | }} | ||
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|groundHit=Launch |airHit=60 |groundCH=Launch |airCH=74 | |groundHit=Launch |airHit=60 |groundCH=Launch |airCH=74 | ||
|images=BBCF_Hibiki_Kohaku_623C.png |caption=Pretty good meterless reversal, and access to instant mix | |images=BBCF_Hibiki_Kohaku_623C.png |caption=Pretty good meterless reversal, and access to instant mix | ||
|hitboxes= | |hitboxes=BBCF_Hibiki_Kohaku_623C_Hitbox_1.png;BBCF_Hibiki_Kohaku_623C_Hitbox_3.png |hitboxCaption=First active frame\First vulnerable frame | ||
|notes=Standing from frame 18 | |notes=Standing from frame 18 | ||
}} | }} |
Revision as of 05:57, 22 May 2023
Links
Infobox Data
Name | Health | Prejump | Backdash | Forward Dash | Unique Movement Options | Portrait | Icon |
---|---|---|---|---|---|---|---|
Hibiki Kohaku | 11,000 | 4F | 22F (1~4F Inv All) | Drive Moves |
Normal Moves
5A
5B
5BB
5C
2A
2B
2BB
2C
6A
6B
6BB
6C
4B
4BB
3C
j.A
j.B
j.BB
j.C
Drive Moves
5D
6D
2D
3D
j.D
j.6D
j.2D
j.3D
Universal Mechanics
B+C
4B+C
j.B+C
6A+B
5A+B
5[A+B]
Specials
236A
j.236A
236A~A
236A~B
236A~C
236A~D
236A~D Catastrophic Strike (Catch) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Until L+19 | Ground: 1~(Until L) Guard HBF Air: 1~19 Guard HBF |
|||||||||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
Counter | ||||||||||||
File:BBCF Hibiki Kohaku 236A~D Hitbox.png | ||||||||||||
On Guard Point, hitstop for Hibiki is 2F. Opponent hitstop is 19F Hibiki cancels into Catastrophic Strike (Ground Attack) when opponent is standing/crouching, otherwise Catastrophic Strike (Air Attack) |
236A~D Attack
214A
214A Dual Wing Smash: Heaven special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | High/Air | 46 | 3 | 3+16L | -1 | -41 | H | 12~24 All | R | 90 | ||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
92 | Normal | 4 | 20 | Launch | 40 + GBounce | Launch | 55 + GBounce | 12 | +0 | +5 | ||
File:BBCF Hibiki Kohaku 214A.png | ||||||||||||
214A, overhead | ||||||||||||
214A | ||||||||||||
Airborne from frame 5 |
214B
214B Dual Wing Smash: Earth special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Low/Air | 51 | 5 | 16 | 0 | -48 | F | 12~24 All | R | 90 | ||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
92 | Long | 4 | 20 | Launch | 40 | Launch | 55 | 12 | +0 | +5 | ||
File:BBCF Hibiki Kohaku 214B.png | ||||||||||||
214B, low | ||||||||||||
214B | ||||||||||||
Airborne from frame 5 |
214A/B~D
214C
214D
623C
623C Double Wing Cyclone special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
600×4 | Mid, All×3 | 9 | 2×4 | 56 | -41 | -46 | B | 1~12 All | R | 80 | ||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89×4 | Very Short | 3 | 16 | Launch | 60 | Launch | 74 | 2 | +0 | +2 | ||
File:BBCF Hibiki Kohaku 623C Hitbox 1.pngFile:BBCF Hibiki Kohaku 623C Hitbox 3.png | ||||||||||||
First active frame • First vulnerable frame | ||||||||||||
First hit that connects must be Barrier Blocked in the air, following hits can be blocked normally Airborne from frame 9, standing from frame 20 reversal |
j.623C
j.623C Air Double Wing Cyclone special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
600×4 | All | 7 | 2×4 | 56 | H | 1~10 All | R | 80 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89×4 | Very Short | 3 | 16 | Launch | 60 | Launch | 74 | 2 | +0 | +2 | ||
Pretty good meterless reversal, and access to instant mix | ||||||||||||
File:BBCF Hibiki Kohaku 623C Hitbox 1.pngFile:BBCF Hibiki Kohaku 623C Hitbox 3.png | ||||||||||||
First active frame • First vulnerable frame | ||||||||||||
Standing from frame 18 |
j.214A
Distortion Drives
632146C
632146D
Exceed Accel
A+B+C+D
Astral Heat
222D
Category
- Amane Nishiki [★]
- Arakune [★]
- Azrael [★]
- Bang Shishigami [★]
- Bullet [★]
- Carl Clover [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Hibiki Kohaku [★]
- Iron Tager [★]
- Izanami [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Kagura Mutsuki [★]
- Kokonoe [★]
- Lambda-11 [★]
- Litchi Faye Ling [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Relius Clover [★]
- Susano'o [★]
- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
Essentials
• HUD •
Controls •
FAQ •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Universal Strategy •
Detailed & Advanced Information
• Damage/Combo •
Attack Attributes •
Frame Data & System Data •
Misc •
Archived Information
• Patch Notes • Tier Lists •
- Active Flow
- Advanced Input
- Attack Attributes
- Attack Level
- Astral Heat
- Auto Heat Gain
- Burst
- Barrier Block
- Barrier Gauge
- Bonus Proration
- Clash
- Combo Rate
- Counter Assault
- Counter Hit
- Counter Hit Carry
- Crush Trigger
- Danger State
- Distortion Drive
- Exceed Accel
- Fatal Counter
- Guard Cancel Overdrive
- Guard Crush
- Guard Bonus
- Hard Knockdown
- Heat Gauge Cooldown
- Instant Barrier
- Instant Block
- Negative Penalty
- Overdrive
- Overdrive Cancel
- Purple Throw
- P1, P2
- Rapid Cancel
- Same Move Proration (SMP)
- Starter Rating
- Super Flash Buffer
- Throw Reject Miss (TRM)
- Ukemi/Tech (Air)
- Ukemi/Roll/Emergency Tech
- Untechable State