m (→Overdrives: Added point on Ultimate Whiner removing OTG.) |
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{{# | {{#lst:GGACR/May/Data|Nav}} | ||
<div style="float:left; margin-right:25px;"> | <div style="float:left; margin-right:25px;"> | ||
{{TOC limit|3}} | {{TOC limit|3}} | ||
</div> | </div> | ||
==[[GGACR/Frame Data|System Data]]== | ==[[GGACR/Frame Data|System Data]]== | ||
{{# | {{#lst:GGACR/May/Data|SystemData}} | ||
<br style="clear:both;"/> | <br style="clear:both;"/> | ||
==Normals== | ==Normals== | ||
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|- | |- | ||
{{AttackVersion|name=5P |subtitle=|rowspan=2}} | {{AttackVersion|name=5P |subtitle=|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|5P Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
Line 22: | Line 22: | ||
|- | |- | ||
{{AttackVersion|name=5K |subtitle=|rowspan=2}} | {{AttackVersion|name=5K |subtitle=|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|5K Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
Line 33: | Line 33: | ||
|- | |- | ||
{{AttackVersion|name=c.S |subtitle=}} | {{AttackVersion|name=c.S |subtitle=}} | ||
{{# | {{#lst:GGACR/May/Data|c.S Full}} | ||
|- | |- | ||
{{AttackVersion|name=f.S |subtitle=}} | {{AttackVersion|name=f.S |subtitle=}} | ||
{{# | {{#lst:GGACR/May/Data|f.S Full}} | ||
|- | |- | ||
{{AttackVersion|name=5H |subtitle=|rowspan=2}} | {{AttackVersion|name=5H |subtitle=|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|5H Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
Line 50: | Line 50: | ||
|- | |- | ||
{{AttackVersion|name=6P |subtitle=Normal|rowspan=2}} | {{AttackVersion|name=6P |subtitle=Normal|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|6P Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
Line 64: | Line 64: | ||
|- | |- | ||
{{AttackVersion|name=6P |subtitle=Charged|rowspan=2}} | {{AttackVersion|name=6P |subtitle=Charged|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|6[P] Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=6H |subtitle=Normal|rowspan=2}} | {{AttackVersion|name=6H |subtitle=Normal|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|6H Lv1 Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
Line 90: | Line 90: | ||
|- | |- | ||
{{AttackVersion|name=6H |subtitle=Charged|rowspan=2}} | {{AttackVersion|name=6H |subtitle=Charged|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|6H Lv2 Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
Line 102: | Line 102: | ||
|- | |- | ||
{{AttackVersion|name=6H |subtitle=Max Charge|rowspan=2}} | {{AttackVersion|name=6H |subtitle=Max Charge|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|6H Lv3 Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
Line 116: | Line 116: | ||
|- | |- | ||
{{AttackVersion|name=5D |subtitle=|rowspan=2}} | {{AttackVersion|name=5D |subtitle=|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|5D Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
Line 126: | Line 126: | ||
|- | |- | ||
{{AttackVersion|name=2P |subtitle=|rowspan=2}} | {{AttackVersion|name=2P |subtitle=|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|2P Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
Line 136: | Line 136: | ||
|- | |- | ||
{{AttackVersion|name=2K |subtitle=|rowspan=2}} | {{AttackVersion|name=2K |subtitle=|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|2K Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
Line 147: | Line 147: | ||
|- | |- | ||
{{AttackVersion|name=3K |subtitle=|rowspan=2}} | {{AttackVersion|name=3K |subtitle=|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|3K Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=2S |subtitle=}} | {{AttackVersion|name=2S |subtitle=}} | ||
{{# | {{#lst:GGACR/May/Data|2S Full}} | ||
|- | |- | ||
{{AttackVersion|name=2H |subtitle=|rowspan=2}} | {{AttackVersion|name=2H |subtitle=|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|2H Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=2D |subtitle=}} | {{AttackVersion|name=2D |subtitle=}} | ||
{{# | {{#lst:GGACR/May/Data|2D Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.P |subtitle=}} | {{AttackVersion|name=j.P |subtitle=}} | ||
{{# | {{#lst:GGACR/May/Data|j.P Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.K |subtitle=}} | {{AttackVersion|name=j.K |subtitle=}} | ||
{{# | {{#lst:GGACR/May/Data|j.K Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.S |subtitle=}} | {{AttackVersion|name=j.S |subtitle=}} | ||
{{# | {{#lst:GGACR/May/Data|j.S Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.H |subtitle=|rowspan=2}} | {{AttackVersion|name=j.H |subtitle=|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|j.H Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
Line 199: | Line 199: | ||
|- | |- | ||
{{AttackVersion|name=j.2H |subtitle=|rowspan=2}} | {{AttackVersion|name=j.2H |subtitle=|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|j.2H Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
Line 209: | Line 209: | ||
|- | |- | ||
{{AttackVersion|name=j.D |subtitle=|rowspan=2}} | {{AttackVersion|name=j.D |subtitle=|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|j.D Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
Line 229: | Line 229: | ||
|- | |- | ||
{{AttackVersion|name=Throw |subtitle=|rowspan=2}} | {{AttackVersion|name=Throw |subtitle=|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|Ground Throw Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
Line 240: | Line 240: | ||
|- | |- | ||
{{AttackVersion|name=Air Throw |subtitle=|rowspan=2}} | {{AttackVersion|name=Air Throw |subtitle=|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|Air Throw Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
Line 251: | Line 251: | ||
|- | |- | ||
{{AttackVersion|name=[[GGACR/Defense#Dead Angle Attack|DAA]]|subtitle=|rowspan=2}} | {{AttackVersion|name=[[GGACR/Defense#Dead Angle Attack|DAA]]|subtitle=|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|DAA Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
Line 271: | Line 271: | ||
|- | |- | ||
{{AttackVersion|name=Just Kidding~|subtitle=[5D]|rowspan=2}} | {{AttackVersion|name=Just Kidding~|subtitle=[5D]|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|[5D] Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
Line 281: | Line 281: | ||
|- | |- | ||
{{AttackVersion|name=S Mr. Dolphin Horizontal|subtitle=[4]6S|rowspan=2}} | {{AttackVersion|name=S Mr. Dolphin Horizontal|subtitle=[4]6S|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|[4]6S Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
Line 297: | Line 297: | ||
|- | |- | ||
{{AttackVersion|name=H Mr. Dolphin Horizontal|subtitle=[4]6H|rowspan=2}} | {{AttackVersion|name=H Mr. Dolphin Horizontal|subtitle=[4]6H|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|[4]6H Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
Line 313: | Line 313: | ||
|- | |- | ||
{{AttackVersion|name=S Mr. Dolphin Vertical|subtitle=[2]8S|rowspan=2}} | {{AttackVersion|name=S Mr. Dolphin Vertical|subtitle=[2]8S|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|[2]8S Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
Line 329: | Line 329: | ||
|- | |- | ||
{{AttackVersion|name=H Mr. Dolphin Vertical|subtitle=[2]8H|rowspan=2}} | {{AttackVersion|name=H Mr. Dolphin Vertical|subtitle=[2]8H|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|[2]8H Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
Line 345: | Line 345: | ||
|- | |- | ||
{{AttackVersion|name=S Restive Rolling|subtitle=623S|rowspan=2}} | {{AttackVersion|name=S Restive Rolling|subtitle=623S|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|623S Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
Line 359: | Line 359: | ||
|- | |- | ||
{{AttackVersion|name=H Restive Rolling|subtitle=623H|rowspan=2}} | {{AttackVersion|name=H Restive Rolling|subtitle=623H|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|623H Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
Line 372: | Line 372: | ||
|- | |- | ||
{{AttackVersion|name=Air S Restive Rolling|subtitle=j.623S|rowspan=2}} | {{AttackVersion|name=Air S Restive Rolling|subtitle=j.623S|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|j.623S Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
Line 384: | Line 384: | ||
|- | |- | ||
{{AttackVersion|name=Air H Restive Rolling|subtitle=j.623H|rowspan=2}} | {{AttackVersion|name=Air H Restive Rolling|subtitle=j.623H|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|j.623H Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
Line 397: | Line 397: | ||
|- | |- | ||
{{AttackVersion|name=Hard to Port|subtitle=Restive Rolling > Direction + S/H|rowspan=2}} | {{AttackVersion|name=Hard to Port|subtitle=Restive Rolling > Direction + S/H|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|623S > S Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
Line 409: | Line 409: | ||
|- | |- | ||
{{AttackVersion|name=Applause for the Victim (Strike)|subtitle=41236[P/K/S/H/D]|rowspan=2}} | {{AttackVersion|name=Applause for the Victim (Strike)|subtitle=41236[P/K/S/H/D]|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|41236[X] Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
Line 424: | Line 424: | ||
|- | |- | ||
{{AttackVersion|name=Applause for the Victim (Dolphin)|subtitle=41236]P/K/S/H/D[|rowspan=2}} | {{AttackVersion|name=Applause for the Victim (Dolphin)|subtitle=41236]P/K/S/H/D[|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|41236]X[ Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
Line 440: | Line 440: | ||
|- | |- | ||
{{AttackVersion|name=Overhead Kiss|subtitle=63214K|rowspan=2}} | {{AttackVersion|name=Overhead Kiss|subtitle=63214K|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|63214K Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=Jackhound|subtitle=214D|rowspan=2}} | {{AttackVersion|name=Jackhound|subtitle=214D|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|214D Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
Line 478: | Line 478: | ||
|- | |- | ||
{{AttackVersion|name=S Go, Mr. Dolphin! Horizontal|subtitle=S Mr. Dolphin Horizontal > 56D|rowspan=2}} | {{AttackVersion|name=S Go, Mr. Dolphin! Horizontal|subtitle=S Mr. Dolphin Horizontal > 56D|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|[4]6S > 56D Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
Line 489: | Line 489: | ||
|- | |- | ||
{{AttackVersion|name=H Go, Mr. Dolphin! Horizontal|subtitle=H Mr. Dolphin Horizontal > 56D|rowspan=2}} | {{AttackVersion|name=H Go, Mr. Dolphin! Horizontal|subtitle=H Mr. Dolphin Horizontal > 56D|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|[4]6H > 56D Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
Line 500: | Line 500: | ||
|- | |- | ||
{{AttackVersion|name=Go, Mr. Dolphin! Vertical|subtitle=Mr. Dolphin Vertical > 28D|rowspan=2}} | {{AttackVersion|name=Go, Mr. Dolphin! Vertical|subtitle=Mr. Dolphin Vertical > 28D|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|[2]8S > 58D Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
Line 517: | Line 517: | ||
|- | |- | ||
{{AttackVersion|name=Ultimate Whiner|subtitle=63214H|rowspan=2}} | {{AttackVersion|name=Ultimate Whiner|subtitle=63214H|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|63214H Full}} | ||
|- | |- | ||
{{Description|18|text= | {{Description|18|text= | ||
Line 533: | Line 533: | ||
|- | |- | ||
{{AttackVersion|name=Great Yamada Attack|subtitle=236236S|rowspan=2}} | {{AttackVersion|name=Great Yamada Attack|subtitle=236236S|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|236236S Full}} | ||
|- | |- | ||
{{Description|18|text= | {{Description|18|text= | ||
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|- | |- | ||
{{AttackVersion|name=Super Screaming Ultimate Spinning Whirlwind|subtitle=63214S|rowspan=2}} | {{AttackVersion|name=Super Screaming Ultimate Spinning Whirlwind|subtitle=63214S|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|63214S Full}} | ||
|- | |- | ||
{{Description|18|text= | {{Description|18|text= | ||
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|- | |- | ||
{{AttackVersion|name=Deluxe Goshogawara Bomber|subtitle=Super Screaming > P|rowspan=2}} | {{AttackVersion|name=Deluxe Goshogawara Bomber|subtitle=Super Screaming > P|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|63214S > P Full}} | ||
|- | |- | ||
{{Description|18|text= | {{Description|18|text= | ||
Line 576: | Line 576: | ||
|- | |- | ||
{{AttackVersion|name=May and the Jolly Crew|subtitle=During IK Mode: 4123641236H|rowspan=2}} | {{AttackVersion|name=May and the Jolly Crew|subtitle=During IK Mode: 4123641236H|rowspan=2}} | ||
{{# | {{#lst:GGACR/May/Data|IK Full}} | ||
|- | |- | ||
{{Description | {{Description | ||
Line 673: | Line 673: | ||
: '''Su''' = Overdrives (aka: Supers) | : '''Su''' = Overdrives (aka: Supers) | ||
==Navigation== | ==Navigation== | ||
{{# | {{#lst:GGACR/May/Data|Links}} | ||
{{notice|To edit frame data, edit values in [[GGACR/May/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | {{notice|To edit frame data, edit values in [[GGACR/May/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | ||
{{Navbar-GGACR}} | {{Navbar-GGACR}} | ||
[[Category:Guilty Gear XX Accent Core + R]] | [[Category:Guilty Gear XX Accent Core + R]] | ||
[[Category:May]] | [[Category:May]] |
Revision as of 06:20, 5 March 2020
System Data
Normals
Damage | GuardHow this attack can be guarded. Throws have their throw range listed instead. High: High or air Faultless Defense Low: Low or air FD Mid: Any ground block or air FD |
StartupHow many frames it takes for the move to become able to strike the opponent. Startup includes the frame on which the move becomes active. | ActiveHow many frames for which the move has a hitbox where if the opponent touches it, they will take damage. Occurs after Startup. | RecoveryHow many frames that the move must go through after its active frames end to automatically go back to a neutral state. | On-BlockAlso known as Frame AdvantageThe difference between the attacker's recovery and the period that the opponent is in blockstun. This value is based on the first active frame. | Invulnerability | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5P | |||||||||||||||||
| |||||||||||||||||
5K | |||||||||||||||||
| |||||||||||||||||
c.S | |||||||||||||||||
f.S | |||||||||||||||||
5H | |||||||||||||||||
| |||||||||||||||||
6P Normal | |||||||||||||||||
| |||||||||||||||||
6P Charged | |||||||||||||||||
| |||||||||||||||||
6H Normal | |||||||||||||||||
| |||||||||||||||||
6H Charged | |||||||||||||||||
| |||||||||||||||||
6H Max Charge | |||||||||||||||||
| |||||||||||||||||
5D | |||||||||||||||||
| |||||||||||||||||
2P | |||||||||||||||||
| |||||||||||||||||
2K | |||||||||||||||||
| |||||||||||||||||
3K | |||||||||||||||||
| |||||||||||||||||
2S | |||||||||||||||||
2H | |||||||||||||||||
| |||||||||||||||||
2D | |||||||||||||||||
j.P | |||||||||||||||||
j.K | |||||||||||||||||
j.S | |||||||||||||||||
j.H | |||||||||||||||||
| |||||||||||||||||
j.2H | |||||||||||||||||
| |||||||||||||||||
j.D | |||||||||||||||||
|
Universal Mechanics
Specials
Damage | GuardHow this attack can be guarded. Throws have their throw range listed instead. High: High or air Faultless Defense Low: Low or air FD Mid: Any ground block or air FD |
StartupHow many frames it takes for the move to become able to strike the opponent. Startup includes the frame on which the move becomes active. | ActiveHow many frames for which the move has a hitbox where if the opponent touches it, they will take damage. Occurs after Startup. | RecoveryHow many frames that the move must go through after its active frames end to automatically go back to a neutral state. | On-BlockAlso known as Frame AdvantageThe difference between the attacker's recovery and the period that the opponent is in blockstun. This value is based on the first active frame. | Invulnerability | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Just Kidding~ [5D] | |||||||||||||||||
| |||||||||||||||||
S Mr. Dolphin Horizontal [4]6S | |||||||||||||||||
| |||||||||||||||||
H Mr. Dolphin Horizontal [4]6H | |||||||||||||||||
| |||||||||||||||||
S Mr. Dolphin Vertical [2]8S | |||||||||||||||||
| |||||||||||||||||
H Mr. Dolphin Vertical [2]8H | |||||||||||||||||
| |||||||||||||||||
S Restive Rolling 623S | |||||||||||||||||
| |||||||||||||||||
H Restive Rolling 623H | |||||||||||||||||
| |||||||||||||||||
Air S Restive Rolling j.623S | |||||||||||||||||
| |||||||||||||||||
Air H Restive Rolling j.623H | |||||||||||||||||
| |||||||||||||||||
Hard to Port Restive Rolling > Direction + S/H | |||||||||||||||||
| |||||||||||||||||
Applause for the Victim (Strike) 41236[P/K/S/H/D] | |||||||||||||||||
| |||||||||||||||||
Applause for the Victim (Dolphin) 41236]P/K/S/H/D[ | |||||||||||||||||
| |||||||||||||||||
Overhead Kiss 63214K | |||||||||||||||||
|
- *1 Landing recovery on whiff can be cancelled into anything except for ordinary movement. On hit or guard, landing recovery is 5F for the Horizontal Dolphin and (7F+crouching state) for the Vertical Dolphin. FRC window is 10~12F after hitting or being blocked. Minimum charge time of 30F
Force Breaks
Overdrives
Damage | GuardHow this attack can be guarded. Throws have their throw range listed instead. High: High or air Faultless Defense Low: Low or air FD Mid: Any ground block or air FD |
StartupHow many frames it takes for the move to become able to strike the opponent. Startup includes the frame on which the move becomes active. | ActiveHow many frames for which the move has a hitbox where if the opponent touches it, they will take damage. Occurs after Startup. | RecoveryHow many frames that the move must go through after its active frames end to automatically go back to a neutral state. | On-BlockAlso known as Frame AdvantageThe difference between the attacker's recovery and the period that the opponent is in blockstun. This value is based on the first active frame. | Invulnerability | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ultimate Whiner 63214H | |||||||||||||||||
| |||||||||||||||||
Great Yamada Attack 236236S | |||||||||||||||||
| |||||||||||||||||
Super Screaming Ultimate Spinning Whirlwind 63214S | |||||||||||||||||
| |||||||||||||||||
Deluxe Goshogawara Bomber Super Screaming > P | |||||||||||||||||
|
Instant Kill
Gatling Table
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
5P | 5P, 2P, 6P | 5K, 2K | c.S, f.S, 2S | 5H, 2H, 6H | 5D, 2D | Jump, Sp |
2P | 5P, 2P, 6P | 5K, 2K | c.S, f.S, 2S | 5H, 2H | 5D, 2D | Jump, Sp |
6P | - | - | c.S, f.S, 2S | 5H, 2H | 5D, 2D | Sp |
5K | 6P | 3K | c.S, f.S, 2S | 5H, 2H, 6H | 5D, 2D | Jump, Sp |
2K | 6P | - | c.S, f.S, 2S | 2H | 5D, 2D | Sp |
3K | - | - | - | - | - | - |
c.S | - | - | f.S, 2S | 5H, 2H | 5D, 2D | Jump, Sp |
f.S | - | 3K | 2S | 5H, 2H, 6H | 5D, 2D | Jump, Sp |
2S | - | - | - | 5H, 2H, 6H | 5D, 2D | Sp |
5H | - | - | - | - | 5D, 2D | Sp |
2H | - | - | - | - | 2D | Sp |
6H | - | - | - | - | - | Sp |
5D | - | - | - | - | - | homing jump |
5[D] | - | - | - | - | - | - |
2D | - | - | - | - | - | Sp |
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
j.P | j.P | j.K | j.S | j.H | j.D | Sp |
j.K | j.P | - | j.S | j.H | j.D | Sp |
j.S | - | j.K | - | j.H | j.D | Jump, Sp |
j.H | - | - | - | - | j.D | Sp |
j.2H | - | - | - | - | - | Sp |
j.D | - | - | - | - | - | Jump, Sp |
- 5D can be only canceled into Homing Jump on ground hit
- Black = On Hit or Block
- Green = Available on whiff
- Sp = Special Attacks and Overdrives (aka: Specials and Supers)
- Su = Overdrives (aka: Supers)
To edit frame data, edit values in GGACR/May/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- A.B.A [★]
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Click [★] for character's full frame data
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Frame Data & System Data •
FAQ •
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• Movement/Canceling •
Offense •
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Misc •