- Be sure to update both the
move
and themove Full
sections. One is shown on the character page, while the other is shown on the frame data page.
Links
- Be sure to update both the
move
and themove Full
sections. One is shown on the character page, while the other is shown on the frame data page.
System Data
Health:10,000 Prejump:4F Backdash:17F Forward Step (stance):??F Unique Movement Options:Step Dash (during Third Dance)
Normal Moves
c.L Data
| height="25px"| 400 | All | 5 | 3 | 6 | +2 | +6 | -
| height="25px"| 400
| All
| 5
| 3
| 6
| +2
| +6
| -
c.M Data
| height="25px"| 700 | All | 6 | 3 | 14 | -2 | +2 | -
| height="25px"| 700
| All
| 6
| 3
| 14
| -2
| +2
| -
c.H Data
| height="25px"| 600, 200*2 | All | 8 | 2, 2, 2 | 21 | -4 | 0 | -
| height="25px"| 600, 200*2
| All
| 8
| 2, 2, 2
| 21
| -4
| 0
| -
c.XX Data
| height="25px"| 400 | All | | | | -3 | +1 | -
| height="25px"| 400
| All
|
|
|
| -3
| +1
| -
c.XXX Data
| height="25px"| 400 | All | | | | -4 | 0 | -
| height="25px"| 400
| All
|
|
|
| -4
| 0
| -
f.L Data
| height="25px"| 400 | Low | 6 | 3 | 9 | +1 | +5 | -
| height="25px"| 400
| Low
| 6
| 3
| 9
| +1
| +5
| -
f.M Data
| height="25px"| 500, 200 | All | 9 | 3, 3 | 17 | -5 | -1 | -
| height="25px"| 500, 200
| All
| 9
| 3, 3
| 17
| -5
| -1
| -
f.H Data
| height="25px"| 1000 | All | 10 | 6 | 18 | -8 | -4 | -
| height="25px"| 1000
| All
| 10
| 6
| 18
| -8
| -4
| -
2L Data
| height="25px"| 400 | Low | 6 | 3 | 6 | +2 | +6 | -
| height="25px"| 400
| Low
| 6
| 3
| 6
| +2
| +6
| -
2M Data
| height="25px"| 700 | All | 7 | 2 | 16 | -3 | +1 | -
| height="25px"| 700
| All
| 7
| 2
| 16
| -3
| +1
| -
2H Data
| height="25px"| 500*2 | All | 11 | 3, 3 | 24 | -10 | -6 | -
| height="25px"| 500*2
| All
| 11
| 3, 3
| 24
| -10
| -6
| -
2U Data
| height="25px"| 700 | Low | 7 | 3 | 24 | -12 | HKD | -
| height="25px"| 700
| Low
| 7
| 3
| 24
| -12
| HKD
| -
j.L Data
| height="25px"| 400 | High | 5 | Until landing | N/A | | | -
| height="25px"| 400
| High
| 5
| Until landing
| N/A
|
|
| -
j.M Data
| height="25px"| 300*2 | High, All | 6, 10 | | | | | -
| height="25px"| 300*2
| High, All
| 6, 10
|
|
|
|
| -
j.H Data
| height="25px"| 400*2 | High | 8, 15 | | | | | -
| height="25px"| 400*2
| High
| 8, 15
|
|
|
|
| -
j.U Data
| height="25px"| 200*n | All | 19 | | | -1 | +1 | -
| height="25px"| 200*n
| All
| 19
|
|
| -1
| +1
| -
Unique Action
5U Data
| height="25px"| | | | | 20 total | | | -
| height="25px"|
|
|
|
| 20 total
|
|
| -
5U-U Data
| height="25px"| | | | | 12 total | | | -
| height="25px"|
|
|
|
| 12 total
|
|
| -
5U-66 Data
| height="25px"| | | | | 14 total | | | -
| height="25px"|
|
|
|
| 14 total
|
|
| -
5U-44 Data
| height="25px"| | | | | 17 total | | | -
| height="25px"|
|
|
|
| 17 total
|
|
| -
5U-L+M Data
| height="25px"| 1500 | Throw | 22 | 3 | 31 | N/A | HKD | -
| height="25px"| 1500
| Throw
| 22
| 3
| 31
| N/A
| HKD
| -
5U-Catch Data
| height="25px"| 700 | All | 7 | 15 | 15 | -13 | KD | -
| height="25px"| 700
| All
| 7
| 15
| 15
| -13
| KD
| -
5U-5L Data
| height="25px"| 400 | All | 5 | 3 | 8 | 0 | +4 | -
| height="25px"| 400
| All
| 5
| 3
| 8
| 0
| +4
| -
5U-2L Data
| height="25px"| 600 | All | 8 | 3 | 15 | -3 | +1 | -
| height="25px"| 600
| All
| 8
| 3
| 15
| -3
| +1
| -
5U-5M Data
| height="25px"| 800 | All | 16 | 4 | 13 | 0 | +5 | -
| height="25px"| 800
| All
| 16
| 4
| 13
| 0
| +5
| -
5U-2M Data
| height="25px"| 600 | Low | 10 | 6 | 5 | +2 | +6 | -
| height="25px"| 600
| Low
| 10
| 6
| 5
| +2
| +6
| -
5U-5H Data
| height="25px"| 1000 | All | 15[29] | 11 | 14 | -6 | -2 | -
| height="25px"| 1000
| All
| 15[29]
| 11
| 14
| -6
| -2
| -
5U-2H Data
| height="25px"| 1000 | All | 11 | 6 | 24 | -13 | KD | -
| height="25px"| 1000
| All
| 11
| 6
| 24
| -13
| KD
| -
Universal Mechanics
LU Data
| height="25px"| 1500 | Throw | 7 | 3 | 34 | N/A | HKD | -
| height="25px"| 1500
| Throw
| 7
| 3
| 34
| N/A
| HKD
| -
j.LU Data
| height="25px"| 1500 | Throw | 5 | 5 | Until landing + 5 | N/A | HKD | -
| height="25px"| 1500
| Throw
| 5
| 5
| Until landing + 5
| N/A
| HKD
| -
MH Data
| height="25px"| 1000 | High | 26 | 6 | 17 | -4 | +1 | -
| height="25px"| 1000
| High
| 26
| 6
| 17
| -4
| +1
| -
Skills
236L Data
| height="25px"| 900 | All | 14 | 12 | 16 | -3 | +1 | -
| height="25px"| 900
| All
| 14
| 12
| 16
| -3
| +1
| -
236M Data
| height="25px"| 1100 | All | 18 | 16 | 21 | -8 | KD | -
| height="25px"| 1100
| All
| 18
| 16
| 21
| -8
| KD
| -
236H Data
| height="25px"| 1100 | All | 14 | 16 | 16 | -3 | HKD | -
| height="25px"| 1100
| All
| 14
| 16
| 16
| -3
| HKD
| -
623L Data
| height="25px"| 1000 | All | 9 | 13 | 21 + 12 after landing | -22 | KD | -
| height="25px"| 1000
| All
| 9
| 13
| 21 + 12 after landing
| -22
| KD
| -
623M Data
| height="25px"| 1200 | All | 11 | 16 | 23 + 12 after landing | -28 | KD | -
| height="25px"| 1200
| All
| 11
| 16
| 23 + 12 after landing
| -28
| KD
| -
623H Data
| height="25px"| 1400 | All | 9 | 20 | 27 + 12 after landing | -38 | HKD | -
| height="25px"| 1400
| All
| 9
| 20
| 27 + 12 after landing
| -38
| HKD
| -
214L Data
| height="25px"| 1200 | All | 46 | 6 | 13 | +1 | +5 | -
| height="25px"| 1200
| All
| 46
| 6
| 13
| +1
| +5
| -
214M Data
| height="25px"| 1000 | Low | 41 | 6 | 18 | -7 | KD | -
| height="25px"| 1000
| Low
| 41
| 6
| 18
| -7
| KD
| -
214H Data
| height="25px"| 1200 | All | 42 | 6 | 12 | +2 | +6 | -
| height="25px"| 1200
| All
| 42
| 6
| 12
| +2
| +6
| -
214H-M Data
| height="25px"| 1000 | Low | 38 | 6 | 17 | -6 | HKD | -
| height="25px"| 1000
| Low
| 38
| 6
| 17
| -6
| HKD
| -
22L Data
| height="25px"| 800 | All | 21 | 9 | 17 | -3 | +1 | -
| height="25px"| 800
| All
| 21
| 9
| 17
| -3
| +1
| -
22M Data
| height="25px"| 1000 | All | 31 | 9 | 13 | +5 | +9 | -
| height="25px"| 1000
| All
| 31
| 9
| 13
| +5
| +9
| -
22H Data
| height="25px"| 800 | All | 23 | 8 | 14 | +1 | +5 | -
| height="25px"| 800
| All
| 23
| 8
| 14
| +1
| +5
| -
Skybound Art
236236H Data
| height="25px"| 3200 | All | 9+6 | 3 | 43 | -23 | HKD | -
| height="25px"| 3200
| All
| 9+6
| 3
| 43
| -23
| HKD
| -
236236U Data
| height="25px"| 4500 | All | 7+7 | 60 | 40 | -24 | HKD | -
| height="25px"| 4500
| All
| 7+7
| 60
| 40
| -24
| HKD
| -
Category
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •