(→Corner Counter-hit Combos: Updated and color-coded combos) |
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! Combo !! SBA Gain !! Works on: !! Damage !! Stocks Required !! Difficulty !! Notes | ! Combo !! SBA Gain !! Works on: !! Damage !! Stocks Required !! Difficulty !! Notes | ||
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| '''CH''' {{clr|4|214H}}~{{clr|3|M}}! , {{clr|4|2H}} > {{clr|3|236M}} , {{clr|2|2U}} > | | '''CH''' {{clr|4|214H}}~{{clr|3|M}}! , {{clr|4|2H}} > {{clr|3|236M}} , {{clr|2|2U}} > 22X or SBA/SSBA || 29% || all || 4250-6980 || 1 || {{clr|7|Medium}} || Fireball juggle, can be extended if you have more stocks (shown below). Slightly delay {{clr|4|2H}} after '''CH''' {{clr|4|214H}}~{{clr|3|M}}! | ||
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| '''CH''' {{clr|4|214H}}~{{clr|3|M}}! , [{{clr|4|2H}} > {{clr|3|236M}}!]x2 , {{clr|2|2U}} > | | '''CH''' {{clr|4|214H}}~{{clr|3|M}}! , [{{clr|4|2H}} > {{clr|3|236M}}!]x2 , {{clr|2|2U}} > 22X || 32%|| all || 5092-5202 || 2-3 || {{clr|7|Medium}} || Max damage fireball juggle for oki. | ||
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| '''CH''' {{clr|4|214H}}~{{clr|3|M}}! , {{clr|4|2H}} > {{clr|3|236M}}! , {{clr|4|c.H}} > {{clr|3|623M}}/{{clr|4|H}} or SBA/SSBA || 34% || all || 5010-7110 || 2 || {{clr|7|Medium}} || Max damage fireball juggle. Combo limit causes DP to fall out. | | '''CH''' {{clr|4|214H}}~{{clr|3|M}}! , {{clr|4|2H}} > {{clr|3|236M}}! , {{clr|4|c.H}} > {{clr|3|623M}}/{{clr|4|H}} or SBA/SSBA || 34% || all || 5010-7110 || 2 || {{clr|7|Medium}} || Max damage fireball juggle. Combo limit causes DP to fall out. |
Revision as of 22:10, 1 September 2021
Combo Notation Guide | Character Name Abbreviations | |||||||||
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Template
Combo | Position | SBA Gain | Works on: | Difficulty | Notes |
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combo transcript | where | Net Gain | who | Very Easy | |
combo transcript | where | Net Gain | who | Easy | |
combo transcript | where | Net Gain | who | Medium | |
combo transcript | where | Net Gain | who | Hard | |
combo transcript | where | Net Gain | who | Very Hard |
Combo List
- All buttons are done using in game notation of LMHU. XXX represents the use of any normal buttons three times. "normal" buttons are the aforementioned LMH buttons.
- Any use of any numerical notation followed by X (i.e 236X) implies every version of the move (Light/Medium/Heavy) are all applicable to the combo.
- An exclamation point is used to represent when a move should be done with a Träumerei stock. For example 236M! would be a fireball with a stock.
Standard Midscreen Combos
Combo | SBA Gain | Works on: | Damage | Stocks Required | Difficulty | Notes |
---|---|---|---|---|---|---|
c.XXX > 236H or 623X | 20-31% | All | 1800-2880 | 0 | Very Easy | Only 623X ender grants knockdown. |
c.XXX > 236H | 20-25% | All | 1870-2670 | 1 | Very Easy | Stock hard knockdown. |
5L/2L > 5LLL > 236H | 21% | All | 1985 | 0 | Very Easy | No knockdown. |
5L/2L > 5LLL > 214M~L | 17% | All | 1835 | 1/0 | Very Easy | No stockless knockdown and leaves him -4. Soft knockdown with stock and sets up meaty 214X~M. |
2L > 2L > f.5L > 623H | 22% | All | 2170 | 0 | Easy | Platzen (623X) is his only real stockless knockdown ender. |
f.X/2M > 214H~H | 16%-19% | All | 2600-3400 | 1/0 | Very Easy | High damage poke conversion. Only f.H can combo stockless. Stock grants additional damage on a close hit. |
5U > 2U > 22L | 5% | All | 560 | 0 | Medium | Main 5U combo because of the stock gain. The 22L does not hit but it sets up an easy meaty with 214XM. |
5U > f.H > 623M/H or 214H~H | 16%-21% | All | 1790-2490 | 0 | Medium | Scaled combo from 5U command grab. |
5U > 66 > 2U > 236236H | -100% | All | 3080 | 0 | Hard | The microdash should make technical input SBA get the clean hit for bonus damage. Maximum damage from midscreen 5U. Not worth doing with easy input SBA |
Standard Corner Combos
Combo | SBA Gain | Works on: | Damage | Stocks Required | Difficulty | Notes |
---|---|---|---|---|---|---|
c.XXX > 236H > 2U > 22X | 25%-30% | Everyone | 2290-3090 | 1 | Very Easy | Basic corner extension with stock. Uses 236H cooldown. |
c.XXX > 236H > c.H/2H > 214H~H or 623M/H or SBA/SSBA | 30%-45% | Everyone | 3020-5695 | 1-2 | Easy | Big damage corner combo. Uses 236H cooldown. Having 2 stocks deals additional damage on 214H~H. |
c.XXX > 214H~L! > c.L > 623X or SBA | 27%-37% | Everyone | 2450-4500 | 1 | Easy | Corner 214H~L followup. |
c.XXX > 214H~L! > c.LL > [SSBA] | -100% | Everyone | 3995-4765 | 1 | Easy | SSBA alternative of 214H~L followup. |
c.XXX > 236H > c.H/2H > 214H~L! > c.M > 623X or SBA/SSBA | 41%-49% | Everyone | 3650-5479 | 2 | Easy | Double stock extension, makes pressure afterwards very difficult. |
5U > c.H > 236H! > f.M > SBA | -100% | Everyone | 4020 | 1 | Easy | Does 3625 damage to the opponent at full health with easy input. Does 4125 damage with technical input. |
5U > c.H > [SSBA] | -100% | Everyone | 4320 | 0 | Easy | |
5U > c.H > SBA | -100% | Everyone | 3480 | 0 | Easy | |
c.XXX > 236H! > 2H > 623H! > c.5LL > 214H-H! / [SSBA] | Net Gain | Everyone | 4045-5718 | 2-3 | Medium | Extremely resource expensive. Requires three stocks for 214H~H ender. You won't be able to pressure at all after this combo is done.
Not recommended unless you're sure it will finish them off. |
5U > c.H > 236H! > 2H > dl.623H! > c.L > SBA | -100% | Everyone | 4463 | 2 | Medium | Can use easy input or technical input. Note: after 2H, delay the 623H! so that you can pick up with c.L. |
5U > 66 > c.MM > 22H | Net Gain | Everyone | 1045 | 0 | Hard | Get 5 stocks and sets up a safe meaty with 6G > c.L |
Midscreen Counter-hit Combos
On counter hit 2H as an anti air, you can use 214L to stay on the same side, or 214M to switch. Do 5M instead if you think 5H won't hit in time.Combo | SBA Gain | Works on: | Damage | Stock Needed | Difficulty | Notes |
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(anti air) CH 2H > f.H > 214H-H! | 17%-22% | Everyone | 3300-3940 | 1 | Easy | |
(anti air) CH 2H > 214L/214M > 5HHH > 623M | 29% | Everyone | 3385 | 0 | Medium | |
(anti air) CH 2H > 214L/214M > 5H > 236236H | -100% | Everyone | 4264-5024 | 0 | Medium | Deals additional damage if SBA hits close. |
(anti air) CH 2H > 214L/214M > 2U > 22X | 11% | Everyone | 1700 | 0 | Easy | Not the best damage but you get decent oki and orbs. |
CH 214X~M > c.M > 623X | 23%-29% | Everyone | 2980-3300 | 0 | Easy | |
CH 214H~L > f.M > 236236H | -100% | Everyone | 3680 | 1 | Easy | Counter-hit followup from 214H~L. |
CH 2U > 214H~L > 2U > 22X | 17% | Everyone | 2160 | 1 | Medium |
Corner Counter-hit Combos
Combo | SBA Gain | Works on: | Damage | Stocks Required | Difficulty | Notes |
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CH 214H~M! , 2H > 236M , 2U > 22X or SBA/SSBA | 29% | all | 4250-6980 | 1 | Medium | Fireball juggle, can be extended if you have more stocks (shown below). Slightly delay 2H after CH 214H~M! |
CH 214H~M! , [2H > 236M!]x2 , 2U > 22X | 32% | all | 5092-5202 | 2-3 | Medium | Max damage fireball juggle for oki. |
CH 214H~M! , 2H > 236M! , c.H > 623M/H or SBA/SSBA | 34% | all | 5010-7110 | 2 | Medium | Max damage fireball juggle. Combo limit causes DP to fall out. |
CH 214H~M! , 5H > 236H! , c.H > 623H! , c.L > 236236H | -100% | all | 7213 | 3 | Medium | Massive damage, but leaves almost all of his moves on cooldown. Only use this if it will kill. |
(anti air) CH 2H > 214L , 5H > 236H! , 5H > 214H~L! , 2U > [236236U] | -100% | Everyone | 6629 | 2 | Hard | Maximized damage from 2H anti-air. |
CH 214M~L! , (2L) , f.L , 623H/SBA | 29%-31% | all | 2610-4130 | 1 | Easy | CH 214M~L! pick up. If close enough, can fit in a 2L, f.L instead. |
(anti air) CH 2H > 214L , c.H > 236H! , c.H > 214H!~H | 37% | all | 5311 | 3 | Medium | In this version you get to keep your SBA. |
(anti air) CH 2H > 214L , [2H > 236M!]x2 , 2U > 22M/H | 29% | all | 4432 | 2 | Medium | Gives you 3 or 5 orb stocks in exchange for using 2. |
Combo Theory
The general combo theory for Percival revolves around utilizing Träumerei stocks to extend the length and damage of combos. However this does cause a trade off in your ability to use Träumerei stocks in neutral. Beyond that both your EX Lord's Charge (with stock) and EX Anzuenden allows you to follow them up with additional buttons. Percivals combos will very quickly become second nature to you as they don't become too complex.
Resources
- Fireball Pressure
https://docs.google.com/document/d/1LDfSjR3CumJi_k9bMJsJJ0OybYHBmV0nalnlGA95-eU/edit?usp=sharing
- Percival Guide
https://docs.google.com/document/d/1YZZhtw-4P5lobOF9CnwrqmRZWqStSQQ7BuivZzaPsZU/edit?usp=sharing
Video Examples
https://twitter.com/mohumohukedama/status/1225572302722621446?s=19
https://twitter.com/teruchina/status/1226862099365654528?s=19
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