(→214XU) |
|||
Line 20: | Line 20: | ||
======<span style="visibility:hidden;font-size:0">c.L</span>====== | ======<span style="visibility:hidden;font-size:0">c.L</span>====== | ||
{{MoveData-GBVS | character= Eustace | input = c.L | name = | {{MoveData-GBVS | character= Eustace | input = c.L | name = | ||
|damage= |level=0 |attribute= |guard=Mid | |damage=400 |level=0 |attribute= |guard=Mid | ||
|startup=|active= |recovery= |onBlock=|onHit= | |startup=5|active= |recovery= |onBlock=+2|onHit=+6 | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|inv= |image=GBVS_Eustace_cL.png |hitbox= |type=normal | |inv= |image=GBVS_Eustace_cL.png |hitbox= |type=normal | ||
Line 28: | Line 28: | ||
======<span style="visibility:hidden;font-size:0">c.M</span>====== | ======<span style="visibility:hidden;font-size:0">c.M</span>====== | ||
{{MoveData-GBVS | character= Eustace | input = c.M | name = | {{MoveData-GBVS | character= Eustace | input = c.M | name = | ||
|damage= |level= |attribute= |guard=Mid | |damage=700 |level=2 |attribute= |guard=Mid | ||
|startup=|active= |recovery= |onBlock=|onHit= | |startup=7|active= |recovery= |onBlock=-2|onHit=+2 | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|inv= |image=GBVS_Eustace_cM.png |hitbox= |type=normal | |inv= |image=GBVS_Eustace_cM.png |hitbox= |type=normal | ||
Line 35: | Line 35: | ||
======<span style="visibility:hidden;font-size:0">c.H</span>====== | ======<span style="visibility:hidden;font-size:0">c.H</span>====== | ||
{{MoveData-GBVS | character= Eustace | input = c.H | name = | {{MoveData-GBVS | character= Eustace | input = c.H | name = | ||
|damage= |level= |attribute= |guard=Mid | |damage=1200 |level=4 |attribute= |guard=Mid | ||
|startup=|active= |recovery= |onBlock=|onHit= | |startup=9|active= |recovery= |onBlock=-3|onHit=+1 | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|inv= |image=GBVS_Eustace_cH.png |hitbox= |type=normal | |inv= |image=GBVS_Eustace_cH.png |hitbox= |type=normal | ||
Line 42: | Line 42: | ||
======<span style="visibility:hidden;font-size:0">c.XX</span>====== | ======<span style="visibility:hidden;font-size:0">c.XX</span>====== | ||
{{MoveData-GBVS | character= Eustace | input = c.XX | name = | {{MoveData-GBVS | character= Eustace | input = c.XX | name = | ||
|damage= |level= |attribute= |guard=Mid | |damage=350 |level= |attribute= |guard=Mid | ||
|startup=|active= |recovery= |onBlock=|onHit= | |startup=|active= |recovery= |onBlock=-3|onHit=+1 | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|inv= |image=GBVS_Eustace_cXX.png |hitbox= |type=normal | |inv= |image=GBVS_Eustace_cXX.png |hitbox= |type=normal | ||
Line 49: | Line 49: | ||
======<span style="visibility:hidden;font-size:0">c.XXX</span>====== | ======<span style="visibility:hidden;font-size:0">c.XXX</span>====== | ||
{{MoveData-GBVS | character= Eustace | input = c.XXX | name = | {{MoveData-GBVS | character= Eustace | input = c.XXX | name = | ||
|damage= |level= |attribute= |guard=Mid | |damage=350 |level= |attribute= |guard=Mid | ||
|startup=|active= |recovery= |onBlock=|onHit= | |startup=|active= |recovery= |onBlock=-4|onHit=0 | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|inv= |image=GBVS_Eustace_cXXX.png |hitbox= |type=normal | |inv= |image=GBVS_Eustace_cXXX.png |hitbox= |type=normal | ||
Line 56: | Line 56: | ||
======<span style="visibility:hidden;font-size:0">f.L</span>====== | ======<span style="visibility:hidden;font-size:0">f.L</span>====== | ||
{{MoveData-GBVS | character= Eustace | input = f.L | name = | {{MoveData-GBVS | character= Eustace | input = f.L | name = | ||
|damage= |level= |attribute= |guard=Mid | |damage=400 |level=1 |attribute= |guard=Mid | ||
|startup=|active= |recovery= |onBlock=|onHit= | |startup=6|active= |recovery= |onBlock=-3|onHit=1 | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|inv= |image=GBVS_Eustace_fL.png |hitbox= |type=normal | |inv= |image=GBVS_Eustace_fL.png |hitbox= |type=normal | ||
Line 63: | Line 63: | ||
======<span style="visibility:hidden;font-size:0">f.M</span>====== | ======<span style="visibility:hidden;font-size:0">f.M</span>====== | ||
{{MoveData-GBVS | character= Eustace | input = f.M | name = | {{MoveData-GBVS | character= Eustace | input = f.M | name = | ||
|damage= |level= |attribute= |guard=Mid | |damage=700 |level=2 |attribute= |guard=Mid | ||
|startup=|active= |recovery= |onBlock=|onHit= | |startup=8|active= |recovery= |onBlock=-6|onHit=-2 | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|inv= |image=GBVS_Eustace_fM.png |hitbox= |type=normal | |inv= |image=GBVS_Eustace_fM.png |hitbox= |type=normal | ||
Line 70: | Line 70: | ||
======<span style="visibility:hidden;font-size:0">f.H</span>====== | ======<span style="visibility:hidden;font-size:0">f.H</span>====== | ||
{{MoveData-GBVS | character= Eustace | input = f.H | name = | {{MoveData-GBVS | character= Eustace | input = f.H | name = | ||
|damage= |level= |attribute= |guard=Mid | |damage=1000 |level=3 |attribute= |guard=Mid | ||
|startup=|active= |recovery= |onBlock=|onHit= | |startup=10|active= |recovery= |onBlock=-9|onHit=-5 | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|inv= |image=GBVS_Eustace_fH.png |hitbox= |type=normal | |inv= |image=GBVS_Eustace_fH.png |hitbox= |type=normal | ||
Line 78: | Line 78: | ||
{{MoveData-GBVS | character= Eustace | input = f.HH | name = | {{MoveData-GBVS | character= Eustace | input = f.HH | name = | ||
|damage= |level= |attribute= |guard=Mid | |damage= |level= |attribute= |guard=Mid | ||
|startup=|active= |recovery= |onBlock=|onHit= | |startup=|active= |recovery= |onBlock=[+5]|onHit=[HKD] | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|inv= |image=GBVS_Eustace_fHH.png |hitbox= |type=normal |notes=Not Special Cancelable | |inv= |image=GBVS_Eustace_fHH.png |hitbox= |type=normal |notes=Not Special Cancelable | ||
Line 85: | Line 85: | ||
======<span style="visibility:hidden;font-size:0">2L</span>====== | ======<span style="visibility:hidden;font-size:0">2L</span>====== | ||
{{MoveData-GBVS | character= Eustace | input = 2L | name = | {{MoveData-GBVS | character= Eustace | input = 2L | name = | ||
|damage= |level= |attribute= |guard=Low | |damage=400 |level=0 |attribute= |guard=Low | ||
|startup=|active= |recovery= |onBlock=|onHit= | |startup=6|active= |recovery= |onBlock=+2|onHit=+6 | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|inv= |image=GBVS_Eustace_2L.png |hitbox= |type=normal | |inv= |image=GBVS_Eustace_2L.png |hitbox= |type=normal | ||
Line 92: | Line 92: | ||
======<span style="visibility:hidden;font-size:0">2M</span>====== | ======<span style="visibility:hidden;font-size:0">2M</span>====== | ||
{{MoveData-GBVS | character= Eustace | input = 2M | name = | {{MoveData-GBVS | character= Eustace | input = 2M | name = | ||
|damage= |level= |attribute= |guard=Mid | |damage=700 |level=2 |attribute= |guard=Mid | ||
|startup=|active= |recovery= |onBlock=|onHit= | |startup=7|active= |recovery= |onBlock==3|onHit=+1 | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|inv= |image=GBVS_Eustace_2M.png |hitbox= |type=normal | |inv= |image=GBVS_Eustace_2M.png |hitbox= |type=normal | ||
Line 99: | Line 99: | ||
======<span style="visibility:hidden;font-size:0">2H</span>====== | ======<span style="visibility:hidden;font-size:0">2H</span>====== | ||
{{MoveData-GBVS | character= Eustace | input = 2H | name = | {{MoveData-GBVS | character= Eustace | input = 2H | name = | ||
|damage= |level= |attribute= |guard=Mid | |damage=1000 |level=3 |attribute= |guard=Mid | ||
|startup=|active= |recovery= |onBlock=|onHit= | |startup=10|active= |recovery= |onBlock=-12|onHit=-8 | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|inv= |image=GBVS_Eustace_2H.png |hitbox= |type=normal | |inv= |image=GBVS_Eustace_2H.png |hitbox= |type=normal | ||
Line 106: | Line 106: | ||
======<span style="visibility:hidden;font-size:0">2HH</span>====== | ======<span style="visibility:hidden;font-size:0">2HH</span>====== | ||
{{MoveData-GBVS | character= Eustace | input = 2HH | name = | {{MoveData-GBVS | character= Eustace | input = 2HH | name = | ||
|damage= |level= |attribute= |guard=Mid | |damage=500 |level= |attribute= |guard=Mid | ||
|startup=|active= |recovery= |onBlock=|onHit= | |startup=|active= |recovery= |onBlock=-12[+2]|onHit=KD[HKD] | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|inv= |image=GBVS_Eustace_2HH.png |hitbox= |type=normal |notes=Not Special Cancelable | |inv= |image=GBVS_Eustace_2HH.png |hitbox= |type=normal |notes=Not Special Cancelable | ||
Line 114: | Line 114: | ||
======<span style="visibility:hidden;font-size:0">2U</span>====== | ======<span style="visibility:hidden;font-size:0">2U</span>====== | ||
{{MoveData-GBVS | character= Eustace | input = 2U | name = | {{MoveData-GBVS | character= Eustace | input = 2U | name = | ||
|damage= |level= |attribute= |guard=Low | |damage=700 |level=2 |attribute= |guard=Low | ||
|startup=|active= |recovery= |onBlock=|onHit= | |startup=10|active= |recovery= |onBlock=-11|onHit=HKD | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|inv= |image=GBVS_Eustace_2U.png |hitbox= |type=normal | |inv= |image=GBVS_Eustace_2U.png |hitbox= |type=normal | ||
Line 121: | Line 121: | ||
======<span style="visibility:hidden;font-size:0">j.L</span>====== | ======<span style="visibility:hidden;font-size:0">j.L</span>====== | ||
{{MoveData-GBVS | character= Eustace | input = j.L | name = | {{MoveData-GBVS | character= Eustace | input = j.L | name = | ||
|damage= |level= |attribute= |guard=High | |damage=400 |level= |attribute= |guard=High | ||
|startup=|active= |recovery= |onBlock=|onHit= | |startup=|active= |recovery= |onBlock=|onHit= | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
Line 128: | Line 128: | ||
======<span style="visibility:hidden;font-size:0">j.M</span>====== | ======<span style="visibility:hidden;font-size:0">j.M</span>====== | ||
{{MoveData-GBVS | character= Eustace | input = j.M | name = | {{MoveData-GBVS | character= Eustace | input = j.M | name = | ||
|damage= |level= |attribute= |guard=High | |damage=600 |level= |attribute= |guard=High | ||
|startup=|active= |recovery= |onBlock=|onHit= | |startup=|active= |recovery= |onBlock=|onHit= | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
Line 135: | Line 135: | ||
======<span style="visibility:hidden;font-size:0">j.H</span>====== | ======<span style="visibility:hidden;font-size:0">j.H</span>====== | ||
{{MoveData-GBVS | character= Eustace | input = j.H | name = | {{MoveData-GBVS | character= Eustace | input = j.H | name = | ||
|damage= |level= |attribute= |guard=High | |damage=800 |level= |attribute= |guard=High | ||
|startup=|active= |recovery= |onBlock=|onHit= | |startup=|active= |recovery= |onBlock=|onHit= | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
Line 143: | Line 143: | ||
======<span style="visibility:hidden;font-size:0">j.U</span>====== | ======<span style="visibility:hidden;font-size:0">j.U</span>====== | ||
{{MoveData-GBVS | character= Eustace | input = j.U | name = | {{MoveData-GBVS | character= Eustace | input = j.U | name = | ||
|damage= |level= |attribute= |guard=Mid | |damage=800 |level= |attribute= |guard=Mid | ||
|startup=|active= |recovery= |onBlock=|onHit= | |startup=|active= |recovery= |onBlock=|onHit=KD[HKD] | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|inv= |image=GBVS_Eustace_jU.png |hitbox= |type=normal | |inv= |image=GBVS_Eustace_jU.png |hitbox= |type=normal |
Revision as of 00:23, 22 April 2021
Links
Infobox Data
Portrait | Name | Health | Prejump |
---|---|---|---|
Eustace | 10000 | 4f | |
Backdash | Backshift | Unique Movement Options | |
22f | Close Combat | ||
Icon | |||
Normal Moves
c.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Mid | 5 | +2 | +6 | 0 | - | ||||||||
c.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 7 | -2 | +2 | 2 | - | ||||||||
c.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1200 | Mid | 9 | -3 | +1 | 4 | - | ||||||||
c.XX normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350 | Mid | -3 | +1 | - | ||||||||||
c.XXX normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350 | Mid | -4 | 0 | - | ||||||||||
f.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Mid | 6 | -3 | 1 | 1 | - | ||||||||
f.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 8 | -6 | -2 | 2 | - | ||||||||
f.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 10 | -9 | -5 | 3 | - | ||||||||
f.HH normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mid | [+5] | [HKD] | - | |||||||||||
Not Special Cancelable |
2L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Low | 6 | +2 | +6 | 0 | - | ||||||||
2M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 7 | =3 | +1 | 2 | - | ||||||||
2H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 10 | -12 | -8 | 3 | - | ||||||||
2HH normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
500 | Mid | -12[+2] | KD[HKD] | - | ||||||||||
Not Special Cancelable |
2U normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Low | 10 | -11 | HKD | 2 | - | ||||||||
j.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | High | - | ||||||||||||
j.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
600 | High | - | ||||||||||||
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | High | - | ||||||||||||
j.U normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | Mid | KD[HKD] | - | |||||||||||
Unique Action
5U Stand In Line normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mid | - | |||||||||||||
5UU Stand In Line normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mid | - | |||||||||||||
Universal Mechanics
LU Ground Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | - | |||||||||||||
j.LU Air Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | - | |||||||||||||
MH Overhead Attack other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
High | - | |||||||||||||
Skills
[4]6L Flamek Thunder special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
[4]6M Flamek Thunder special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
[4]6H Flamek Thunder special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
[2]8L Slow Kill special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
[2]8M Slow Kill special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
[2]8H Slow Kill special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
214L Close Combat special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
214M Close Combat special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
214H Close Combat special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
214XL Stunlight special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
214XM Takedown special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
214XH Assault Knife special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
214XU Spreadshot special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
214XG Brake special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
623L Rat Race special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
623M Rat Race special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
623H Rat Race special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
Skybound Art
236236H Acidrage Howl super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mid | HKD | 4 | - | |||||||||||
236236U Dead End Fall super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mid | HKD | 4 | - | |||||||||||
Category
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Controls •
Frame Data & System Data •
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• Movement/Canceling •
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Damage/Combo •
Attack Attributes •
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Misc •