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===[[Dragon Ball FighterZ]]=== | |||
<section begin=DBFZ/> | |||
''Click [[Dustloop Wiki:Roadmap/DBFZ|here]] for character page roadmap.'' | |||
{{Progression|0}} | |||
{| class="wikitable" style="margin: auto; width: 50%;" | |||
! Page !! Status !! % | |||
|- style="vertical-align:top;text-align:left" | |||
| style="width: 15%;"|[[Dragon Ball FighterZ|Main Page]] | |||
| style="width: 75%"| | |||
| style="width: 10%"|?/? | |||
|- | |||
|[[DBFZ/HUD|HUD]] | |||
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|0/? | |||
|- | |||
|[[DBFZ/Controls|Controls]] | |||
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|0/? | |||
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|[[BBTag/Frame Data|Frame Data]] | |||
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* '''Complete:''' | |||
* '''Partial:''' | |||
* '''Being Updated:''' | |||
* '''To Do:''' Review all characters for possible mistakes | |||
|{{Progression|0}} 0/? | |||
|- | |||
|[[DBFZ/Patch Notes|Patch Notes]] | |||
|Complete tables with external links to patch notes | |||
|0/? | |||
|- | |||
|[[DBFZ/Movement|Movement]] | |||
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|0/? | |||
|- | |||
|[[DBFZ/Offense|Offense]] | |||
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|0/? | |||
|- | |||
|[[DBFZ/Defense|Defense]] | |||
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|0/? | |||
|- | |||
|[[DBFZ/Damage|Damage]] | |||
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|0/? | |||
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|[[DBFZ/Attack Attributes|Attack Attributes]] | |||
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|0/? | |||
|- | |||
|[[DBFZ/Gauges|Gauges]] | |||
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|?/? | |||
|- | |||
|[[DBFZ/Miscellaneous|Miscellaneous]] | |||
|Full table of character hashtags with direct links | |||
|?/? | |||
|} | |||
<section end=DBFZ/> |
Revision as of 04:07, 6 November 2019
BlazBlue Cross Tag Battle
Click here for character page roadmap.
69% complete | ||
|
Page | Status | % | |||
---|---|---|---|---|---|
Main Page | ?/? | ||||
HUD | ?/? | ||||
Controls | ?/? | ||||
Frame Data |
|
45/45 | |||
Patch Notes | Complete tables with external links to patch notes | ?/? | |||
Movement | ?/? | ||||
Offense | ?/? | ||||
Defense | ?/? | ||||
Damage | Page copied from BBCF | 0/? | |||
Attack Attributes | Page copied from BBCF | 0/? | |||
Gauges | ?/? | ||||
Miscellaneous | Full table of character hashtags with direct links | ?/? |
Guilty Gear Xrd REV 2
Click here for character page roadmap.
96% complete | ||
|
Page | Status | % |
---|---|---|
Main Page | Feature complete. Future additions are fluff/optional. | 8/8 |
HUD | Images are from SIGN and are inconsistently sized | 3/4 |
Controls | Covers all of the essentials. Could benefit from information on advanced input techniques | 4/5 |
Frame Data | Appears that all necessary frame data is present | 10?/10 |
Patch Notes | Complete lists of patch notes and changes with links to official and translated sources | 5/5 |
Movement | Needs explanation of IAD, jump heights, and character jump arcs | 5/8 |
Offense | Some images are from Sign and formatting is a little messy | 7/8 |
Defense | Some images are from Sign and formatting is a little messy | 7/8 |
Damage | Untech Time Scaling is copied from XX AC | 6/8 |
Attack Attributes | Needs the layout to be adjusted for readability, | 7/8 |
Gauges | Building Bursts links to XX AC's burst mechanics | 5/6 |
Miscellaneous | Explains a few glitches and oddities | 2/2 |
Guilty Gear XX Accent Core + R
Click here for character page roadmap.
77% complete | ||
|
Page | Status | % |
---|---|---|
Main Page | Feature complete. Future additions are fluff/optional. | 8/8 |
HUD | 4/4 | |
Controls | TODO: Dash Braking, Advanced Techniques | 3/5 |
Frame Data | almost all the frame data is there, but so me might need double checking like Kliff's 2P | 9/10 |
Movement | some formatting improvements needed. TODO: IAD, jump heights, character jump arcs, Momentum Cancelling, FD Jump | 4/8 |
Offense | could benefit from links to attack attributes, and some formatting cleaning | 7/8 |
Defense | 6/8 | |
Damage | missing information on guts spike glitch. Some explanations are very brief. | 6/8 |
Attack Attributes | Page is written using knowledge from XRD and is not feature complete | 4/8 |
Gauges | Does not include information on the Guard Gauge | 6/8 |
Miscellaneous | Covers some important oddities and glitches | 2/2 |
Guilty Gear XX Reload
Click here for character page roadmap.
82% complete | ||
|
Page | Status | % |
---|---|---|
Main Page | Feature complete. Future additions are fluff/optional. | 10/10 |
HUD | Updated with #R screenshot | 5/5 |
Controls | Covers all of the essentials. Could benefit from information on advanced input techniques, replace pictures with #R equivalents | 7/10 |
Frame Data | Frame data is correct, but gatling data is from +R except for MI | 9/10 |
Movement | Needs explanation of IAD, jump heights, and character jump arcs, and some formatting improvements, replace pictures with #R equivalents | 6/10 |
Offense | Could benefit from some formatting cleaning, replace pictures with #R equivalents | 9/10 |
Defense | Could use some better formatting, replace pictures with #R equivalents | 9/10 |
Damage | Some explanations are very brief. | 7/10 |
Attack Attributes | Replace pictures with #R equivalents | 9/10 |
Tension/Burst Gauge | Replace pictures with #R equivalents | 9/10 |
Miscellaneous | Missing information on Guts Spike glitch. | 2/5 |
Dragon Ball FighterZ
Click here for character page roadmap.
0% complete | |
|
Page | Status | % | |||
---|---|---|---|---|---|
Main Page | ?/? | ||||
HUD | 0/? | ||||
Controls | 0/? | ||||
Frame Data |
|
0/? | |||
Patch Notes | Complete tables with external links to patch notes | 0/? | |||
Movement | 0/? | ||||
Offense | 0/? | ||||
Defense | 0/? | ||||
Damage | 0/? | ||||
Attack Attributes | 0/? | ||||
Gauges | ?/? | ||||
Miscellaneous | Full table of character hashtags with direct links | ?/? |