GGACR/Zappa/Strategy: Difference between revisions

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==General Tactics==
== General Tactics ==
:Zappa's primary goal when he does not have a familiar is simply to find time to summon.
Without a summon Zappa is significantly weaker than with summons, and you want to maximize your summon uptime by avoiding damage, and ensuring your naked combos lead into a summon.
 
=== Summoning ===
:Which summon Zappa produces is based on the second digit of the round timer and a random number generator.
The ghost summoned can be guaranteed by summoning when the second digit is equal to one of the following 3 values:
* 0 - Sword
* 1 - Dog
* 2 - Triplets
If summon is used on any other digit, or if a summon occurs due to taking damage, then the familiar will be fully random.
 
=== Sword ===
 
=== Dog ===
 
=== Triplets ===
 
=== Raoh ===


==Blockstrings==
==Blockstrings==

Revision as of 17:48, 5 April 2019


General Tactics

Zappa's primary goal when he does not have a familiar is simply to find time to summon.

Without a summon Zappa is significantly weaker than with summons, and you want to maximize your summon uptime by avoiding damage, and ensuring your naked combos lead into a summon.

Summoning

Which summon Zappa produces is based on the second digit of the round timer and a random number generator.

The ghost summoned can be guaranteed by summoning when the second digit is equal to one of the following 3 values:

  • 0 - Sword
  • 1 - Dog
  • 2 - Triplets

If summon is used on any other digit, or if a summon occurs due to taking damage, then the familiar will be fully random.

Sword

Dog

Triplets

Raoh

Blockstrings

Okizeme

Tips and Tricks

Fighting Zappa

Navigation