(removing redundant inv info) |
|||
Line 23: | Line 23: | ||
{{#lst:{{BASEPAGENAME}}/Data|5K Extra}} | {{#lst:{{BASEPAGENAME}}/Data|5K Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | {{ColumnList |text= | ||
{{ColumnList | |||
*Floats opponent on CH (Untechable for 40F) | *Floats opponent on CH (Untechable for 40F) | ||
}} | }} | ||
Line 38: | Line 37: | ||
{{#lst:{{BASEPAGENAME}}/Data|f.S Extra}} | {{#lst:{{BASEPAGENAME}}/Data|f.S Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | {{ColumnList |text= | ||
{{ColumnList | |||
*Attack is fully extended on 10F | *Attack is fully extended on 10F | ||
}} | }} | ||
Line 49: | Line 47: | ||
{{#lst:{{BASEPAGENAME}}/Data|5H Extra}} | {{#lst:{{BASEPAGENAME}}/Data|5H Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | {{ColumnList |text= | ||
{{ColumnList | |||
*1st, 2nd hits have hitstop 7F | *1st, 2nd hits have hitstop 7F | ||
}} | }} | ||
Line 60: | Line 57: | ||
{{#lst:{{BASEPAGENAME}}/Data|6P Extra}} | {{#lst:{{BASEPAGENAME}}/Data|6P Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Floats opponent on hit (untechable for 20F) | *Floats opponent on hit (untechable for 20F) | ||
}} | }} | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=6H|subtitle= | {{AttackVersion|name=6H|subtitle=}} | ||
{{#lst:{{BASEPAGENAME}}/Data|6H}} | {{#lst:{{BASEPAGENAME}}/Data|6H}} | ||
{{#lst:{{BASEPAGENAME}}/Data|6H Extra}} | {{#lst:{{BASEPAGENAME}}/Data|6H Extra}} | ||
|- | |- | ||
{{AttackVersion|name=5D|subtitle=|rowspan=2}} | {{AttackVersion|name=5D|subtitle=|rowspan=2}} | ||
Line 84: | Line 71: | ||
{{#lst:{{BASEPAGENAME}}/Data|5D Extra}} | {{#lst:{{BASEPAGENAME}}/Data|5D Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Faust is in CH state during move | *Faust is in CH state during move | ||
}} | }} | ||
Line 96: | Line 81: | ||
{{#lst:{{BASEPAGENAME}}/Data|2P Extra}} | {{#lst:{{BASEPAGENAME}}/Data|2P Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | {{ColumnList |text= | ||
{{ColumnList | |||
*Initial prorate 70% | *Initial prorate 70% | ||
}} | }} | ||
Line 107: | Line 91: | ||
{{#lst:{{BASEPAGENAME}}/Data|2K Extra}} | {{#lst:{{BASEPAGENAME}}/Data|2K Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Initial prorate 80% | *Initial prorate 80% | ||
}} | }} | ||
Line 119: | Line 101: | ||
{{#lst:{{BASEPAGENAME}}/Data|2S Extra}} | {{#lst:{{BASEPAGENAME}}/Data|2S Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Staggers opponent on ground CH (max 39F) | *Staggers opponent on ground CH (max 39F) | ||
*Pulls in opponent on air hit | *Pulls in opponent on air hit | ||
Line 136: | Line 116: | ||
{{#lst:{{BASEPAGENAME}}/Data|2D Extra}} | {{#lst:{{BASEPAGENAME}}/Data|2D Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | {{ColumnList |text= | ||
{{ColumnList | |||
*Forced prorate 90% | *Forced prorate 90% | ||
}} | }} | ||
Line 151: | Line 130: | ||
{{#lst:{{BASEPAGENAME}}/Data|j.K Extra}} | {{#lst:{{BASEPAGENAME}}/Data|j.K Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | {{ColumnList |text= | ||
{{ColumnList | |||
*Initial prorate 90% | *Initial prorate 90% | ||
}} | }} | ||
Line 170: | Line 148: | ||
{{#lst:{{BASEPAGENAME}}/Data|j.2K Extra}} | {{#lst:{{BASEPAGENAME}}/Data|j.2K Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | {{ColumnList |text= | ||
{{ColumnList | |||
*Can cancel startup into FD to stop momentum. | *Can cancel startup into FD to stop momentum. | ||
*4F landing recovery if FD canceled. | *4F landing recovery if FD canceled. | ||
Line 182: | Line 159: | ||
{{#lst:{{BASEPAGENAME}}/Data|j.D Extra}} | {{#lst:{{BASEPAGENAME}}/Data|j.D Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Staggers opponent on ground CH (max 39F) | *Staggers opponent on ground CH (max 39F) | ||
Line 202: | Line 178: | ||
{{#lst:{{BASEPAGENAME}}/Data|Ground Throw Extra}} | {{#lst:{{BASEPAGENAME}}/Data|Ground Throw Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Blows back opponent and knocks down on hit | *Blows back opponent and knocks down on hit | ||
Line 214: | Line 189: | ||
{{#lst:{{BASEPAGENAME}}/Data|Air Throw Extra}} | {{#lst:{{BASEPAGENAME}}/Data|Air Throw Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Blows back opponent and knocks down on hit | *Blows back opponent and knocks down on hit | ||
Line 226: | Line 200: | ||
{{#lst:{{BASEPAGENAME}}/Data|DAA Extra}} | {{#lst:{{BASEPAGENAME}}/Data|DAA Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Wallbounces opponent on hit | *Wallbounces opponent on hit | ||
*Floats opponent on ground hit (untechable for 28F) | *Floats opponent on ground hit (untechable for 28F) | ||
Line 249: | Line 219: | ||
{{#lst:{{BASEPAGENAME}}/Data|41236K Extra}} | {{#lst:{{BASEPAGENAME}}/Data|41236K Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*can cancel into followup (Withdraw) on ground hit from 21~38F | *can cancel into followup (Withdraw) on ground hit from 21~38F | ||
Line 261: | Line 230: | ||
{{#lst:{{BASEPAGENAME}}/Data|41236K 4 Extra}} | {{#lst:{{BASEPAGENAME}}/Data|41236K 4 Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*FRC timing 43~45F | *FRC timing 43~45F | ||
Line 275: | Line 243: | ||
{{#lst:{{BASEPAGENAME}}/Data|Pull 236P Extra}} | {{#lst:{{BASEPAGENAME}}/Data|Pull 236P Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Floats opponent on hit (untechable for 85F) | *Floats opponent on hit (untechable for 85F) | ||
Line 288: | Line 255: | ||
{{#lst:{{BASEPAGENAME}}/Data|Pull 236P 236P Extra}} | {{#lst:{{BASEPAGENAME}}/Data|Pull 236P 236P Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Can cancel into follow-up (Holler Again!) from 27F onwards | *Can cancel into follow-up (Holler Again!) from 27F onwards | ||
}} | }} | ||
Line 300: | Line 265: | ||
{{#lst:{{BASEPAGENAME}}/Data|Pull 236P 236P 236P Extra}} | {{#lst:{{BASEPAGENAME}}/Data|Pull 236P 236P 236P Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | {{ColumnList |text= | ||
{{ColumnList | |||
*Slams down opponent, fully untechable on hit | *Slams down opponent, fully untechable on hit | ||
}} | }} | ||
Line 311: | Line 275: | ||
{{#lst:{{BASEPAGENAME}}/Data|Pull 236P 236P 236P Fire Extra}} | {{#lst:{{BASEPAGENAME}}/Data|Pull 236P 236P 236P Fire Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Groundbounces opponent on hit (untechable for 120F) | *Groundbounces opponent on hit (untechable for 120F) | ||
Line 324: | Line 287: | ||
{{#lst:{{BASEPAGENAME}}/Data|j.236P Extra}} | {{#lst:{{BASEPAGENAME}}/Data|j.236P Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*2nd hit knocks down opponent on ground hit | *2nd hit knocks down opponent on ground hit | ||
Line 339: | Line 301: | ||
{{#lst:{{BASEPAGENAME}}/Data|j.236H Extra}} | {{#lst:{{BASEPAGENAME}}/Data|j.236H Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Floats opponent on hit (untechable for 21F) | *Floats opponent on hit (untechable for 21F) | ||
Line 354: | Line 315: | ||
{{#lst:{{BASEPAGENAME}}/Data|236P Extra}} | {{#lst:{{BASEPAGENAME}}/Data|236P Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Faust is in CH state during move | *Faust is in CH state during move | ||
Line 366: | Line 326: | ||
{{#lst:{{BASEPAGENAME}}/Data|236S Extra}} | {{#lst:{{BASEPAGENAME}}/Data|236S Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Faust is airborne from 1F onwards | *Faust is airborne from 1F onwards | ||
Line 386: | Line 345: | ||
{{#lst:{{BASEPAGENAME}}/Data|Pogo 66 Extra}} | {{#lst:{{BASEPAGENAME}}/Data|Pogo 66 Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Wallbounces opponent on CH (untechable for 60F) | *Wallbounces opponent on CH (untechable for 60F) | ||
Line 397: | Line 355: | ||
{{#lst:{{BASEPAGENAME}}/Data|Pogo 44 Extra}} | {{#lst:{{BASEPAGENAME}}/Data|Pogo 44 Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Ground bounces opponent on hit (untechable for 50F) | *Ground bounces opponent on hit (untechable for 50F) | ||
*Faust will turn around if needed to face the opponent after attack ends | *Faust will turn around if needed to face the opponent after attack ends | ||
Line 414: | Line 370: | ||
{{#lst:{{BASEPAGENAME}}/Data|Pogo P Extra}} | {{#lst:{{BASEPAGENAME}}/Data|Pogo P Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | {{ColumnList |text= | ||
{{ColumnList | |||
*Hitstop 6F | *Hitstop 6F | ||
}} | }} | ||
Line 425: | Line 380: | ||
{{#lst:{{BASEPAGENAME}}/Data|Pogo K Extra}} | {{#lst:{{BASEPAGENAME}}/Data|Pogo K Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Flower has hurtbox on 13~22F | *Flower has hurtbox on 13~22F | ||
*Dizzy modifier x2.0 | *Dizzy modifier x2.0 | ||
Line 438: | Line 391: | ||
{{#lst:{{BASEPAGENAME}}/Data|Pogo S Extra}} | {{#lst:{{BASEPAGENAME}}/Data|Pogo S Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Floats and pulls in opponent on hit (untechable for 35F) | *Floats and pulls in opponent on hit (untechable for 35F) | ||
Line 451: | Line 403: | ||
{{#lst:{{BASEPAGENAME}}/Data|Pogo H Extra}} | {{#lst:{{BASEPAGENAME}}/Data|Pogo H Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList | {{ColumnList | ||
|text= | |text= | ||
Line 466: | Line 417: | ||
{{#lst:{{BASEPAGENAME}}/Data|Pogo D Extra}} | {{#lst:{{BASEPAGENAME}}/Data|Pogo D Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Faust is in CH state from 1~16F | *Faust is in CH state from 1~16F | ||
Line 478: | Line 428: | ||
{{#lst:{{BASEPAGENAME}}/Data|214H Extra}} | {{#lst:{{BASEPAGENAME}}/Data|214H Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*8th hit knocks down opponent | *8th hit knocks down opponent | ||
*1st-7th hits untechable on air hit for 30F | *1st-7th hits untechable on air hit for 30F | ||
*Hitstop 0F | *Hitstop 0F | ||
}} | *}} | ||
*If the opponent is within range and can be thrown on 1F, Faust starts the attack (total animation: 64F, Faust is in CH state during move), otherwise Faust performs a whiffed grab animation (total animation: 34F) | *If the opponent is within range and can be thrown on 1F, Faust starts the attack (total animation: 64F, Faust is in CH state during move), otherwise Faust performs a whiffed grab animation (total animation: 34F) | ||
}} | }} | ||
Line 492: | Line 441: | ||
{{#lst:{{BASEPAGENAME}}/Data|214P Extra}} | {{#lst:{{BASEPAGENAME}}/Data|214P Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Strike invincible 21~32F | *Strike invincible 21~32F | ||
Line 506: | Line 454: | ||
{{#lst:{{BASEPAGENAME}}/Data|214K Extra}} | {{#lst:{{BASEPAGENAME}}/Data|214K Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Wallbounces opponent on hit (untechable for 22F) | *Wallbounces opponent on hit (untechable for 22F) | ||
*FRC timing 49~51F | *FRC timing 49~51F | ||
Line 521: | Line 466: | ||
{{#lst:{{BASEPAGENAME}}/Data|214S Extra}} | {{#lst:{{BASEPAGENAME}}/Data|214S Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Knocks down opponent on normal hit | *Knocks down opponent on normal hit | ||
*Ground bounces opponent on CH (untechable for 82F) | *Ground bounces opponent on CH (untechable for 82F) | ||
Line 538: | Line 479: | ||
{{#lst:{{BASEPAGENAME}}/Data|Taunt Extra}} | {{#lst:{{BASEPAGENAME}}/Data|Taunt Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | {{ColumnList |text= | ||
{{ColumnList | |||
*Can be canceled into anything other than blocking from 62F onwards | *Can be canceled into anything other than blocking from 62F onwards | ||
}} | }} | ||
Line 549: | Line 489: | ||
{{#lst:{{BASEPAGENAME}}/Data|Pull 236D Extra}} | {{#lst:{{BASEPAGENAME}}/Data|Pull 236D Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Wallsticks opponent on hit | *Wallsticks opponent on hit | ||
*Can cancel into followup from 18~35F | *Can cancel into followup from 18~35F | ||
Line 569: | Line 507: | ||
{{#lst:{{BASEPAGENAME}}/Data|Donut Extra}} | {{#lst:{{BASEPAGENAME}}/Data|Donut Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | {{ColumnList |text= | ||
{{ColumnList | |||
*Nani ga Deru kana? cannot be performed again as long as a Donut is out | *Nani ga Deru kana? cannot be performed again as long as a Donut is out | ||
}} | }} | ||
Line 580: | Line 517: | ||
{{#lst:{{BASEPAGENAME}}/Data|Chocolate Extra}} | {{#lst:{{BASEPAGENAME}}/Data|Chocolate Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | {{ColumnList |text= | ||
{{ColumnList | |||
*Nani ga Deru kana? cannot be performed again as long as a Chocolate is out | *Nani ga Deru kana? cannot be performed again as long as a Chocolate is out | ||
}} | }} | ||
Line 591: | Line 527: | ||
{{#lst:{{BASEPAGENAME}}/Data|Hammer Extra}} | {{#lst:{{BASEPAGENAME}}/Data|Hammer Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | {{ColumnList |text= | ||
{{ColumnList | |||
*Initial prorate 90% | *Initial prorate 90% | ||
*Dizzy modifier x2 | *Dizzy modifier x2 | ||
Line 604: | Line 539: | ||
{{#lst:{{BASEPAGENAME}}/Data|Chibi Faust Extra}} | {{#lst:{{BASEPAGENAME}}/Data|Chibi Faust Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | {{ColumnList |text= | ||
{{ColumnList | |||
*Chibi Faust is fully invincible while falling | *Chibi Faust is fully invincible while falling | ||
*Chibi Faust can nullify projectiles after landing | *Chibi Faust can nullify projectiles after landing | ||
Line 617: | Line 551: | ||
{{#lst:{{BASEPAGENAME}}/Data|Chibi Robo-Ky Extra}} | {{#lst:{{BASEPAGENAME}}/Data|Chibi Robo-Ky Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | {{ColumnList |text= | ||
{{ColumnList | |||
*Chibi Robo-Ky is fully invincible while falling | *Chibi Robo-Ky is fully invincible while falling | ||
*Chibi Robo-Ky can nullify projectiles and knock down opponents after landing | *Chibi Robo-Ky can nullify projectiles and knock down opponents after landing | ||
Line 631: | Line 564: | ||
{{#lst:{{BASEPAGENAME}}/Data|Chibi Potemkin Extra}} | {{#lst:{{BASEPAGENAME}}/Data|Chibi Potemkin Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | {{ColumnList |text= | ||
{{ColumnList | |||
*Chibi Potemkin is fully invincible while falling | *Chibi Potemkin is fully invincible while falling | ||
*After touching the opponent, or after nullifying a projectile, Chibi Potemkin is fully invincible for 1-42F, Starts moving forwards again on 43F | *After touching the opponent, or after nullifying a projectile, Chibi Potemkin is fully invincible for 1-42F, Starts moving forwards again on 43F | ||
Line 647: | Line 579: | ||
{{#lst:{{BASEPAGENAME}}/Data|Bomb Extra}} | {{#lst:{{BASEPAGENAME}}/Data|Bomb Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Knocks down opponent on hit | *Knocks down opponent on hit | ||
Line 661: | Line 592: | ||
{{#lst:{{BASEPAGENAME}}/Data|Meteors Extra}} | {{#lst:{{BASEPAGENAME}}/Data|Meteors Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Dizzy modifier x0.5 | *Dizzy modifier x0.5 | ||
Line 674: | Line 604: | ||
{{#lst:{{BASEPAGENAME}}/Data|Poison Extra}} | {{#lst:{{BASEPAGENAME}}/Data|Poison Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Hitstop 6F | *Hitstop 6F | ||
Line 687: | Line 616: | ||
{{#lst:{{BASEPAGENAME}}/Data|Coin Extra}} | {{#lst:{{BASEPAGENAME}}/Data|Coin Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | {{ColumnList |text= | ||
{{ColumnList | |||
*Hitstop 7F | *Hitstop 7F | ||
*Nani ga deru kana? cannot be used again until coin disappears | *Nani ga deru kana? cannot be used again until coin disappears | ||
Line 701: | Line 629: | ||
{{#lst:{{BASEPAGENAME}}/Data|Wash Pan Extra}} | {{#lst:{{BASEPAGENAME}}/Data|Wash Pan Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Initial prorate 85% | *Initial prorate 85% | ||
Line 708: | Line 635: | ||
*Dizzy modifier x1.5 | *Dizzy modifier x1.5 | ||
}} | }} | ||
{{ColumnList | {{ColumnList |text= | ||
*Nani ga deru kana? cannot be performed again until Wash Pan disappears | *Nani ga deru kana? cannot be performed again until Wash Pan disappears | ||
*Startup of 78F[77F] to hit a standing opponent (tested on Sol) | *Startup of 78F[77F] to hit a standing opponent (tested on Sol) | ||
Line 718: | Line 645: | ||
{{#lst:{{BASEPAGENAME}}/Data|Chikuwa Extra}} | {{#lst:{{BASEPAGENAME}}/Data|Chikuwa Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Raises Tension Balance to max ??? | *Raises Tension Balance to max ??? | ||
Line 730: | Line 656: | ||
{{#lst:{{BASEPAGENAME}}/Data|Dumbbell Extra}} | {{#lst:{{BASEPAGENAME}}/Data|Dumbbell Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Blows back opponent on hit (Untechable time 50F) | *Blows back opponent on hit (Untechable time 50F) | ||
Line 793: | Line 718: | ||
{{#lst:{{BASEPAGENAME}}/Data|214D Extra}} | {{#lst:{{BASEPAGENAME}}/Data|214D Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Faust is airborne from 1F onwards | *Faust is airborne from 1F onwards | ||
Line 810: | Line 734: | ||
{{#lst:{{BASEPAGENAME}}/Data|j.236D Extra}} | {{#lst:{{BASEPAGENAME}}/Data|j.236D Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Initial prorate 80% | *Initial prorate 80% | ||
Line 824: | Line 747: | ||
{{#lst:{{BASEPAGENAME}}/Data|214K D Extra}} | {{#lst:{{BASEPAGENAME}}/Data|214K D Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Wallbounces opponent on hit (untechable for 32F, on CH for 120F) | *Wallbounces opponent on hit (untechable for 32F, on CH for 120F) | ||
*FRC timing 6~8F | *FRC timing 6~8F | ||
Line 837: | Line 758: | ||
{{#lst:{{BASEPAGENAME}}/Data|Pull 236D 236D Extra}} | {{#lst:{{BASEPAGENAME}}/Data|Pull 236D 236D Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Knocks down opponent on hit | *Knocks down opponent on hit | ||
*Chip damage x2 | *Chip damage x2 | ||
Line 859: | Line 778: | ||
{{#lst:{{BASEPAGENAME}}/Data|236236P Extra}} | {{#lst:{{BASEPAGENAME}}/Data|236236P Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Faust is in CH state during move | *Faust is in CH state during move | ||
*Items are tossed on 7F, 17F, 27F and 37F | *Items are tossed on 7F, 17F, 27F and 37F | ||
Line 872: | Line 789: | ||
{{#lst:{{BASEPAGENAME}}/Data|236236H Extra}} | {{#lst:{{BASEPAGENAME}}/Data|236236H Extra}} | ||
|- | |- | ||
{{Description | {{Description|12|text= | ||
| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Knocks down opponent after hit | *Knocks down opponent after hit | ||
*Dizzy modifier x0 | *Dizzy modifier x0 | ||
*FRC timing lasts 39F during Faust's pose after hit or block | *FRC timing lasts 39F during Faust's pose after hit or block | ||
}} | }} | ||
{{ColumnList | {{ColumnList |text= | ||
*After hitting the opponent with the 1st attack, press P/K/S/H to set which chest the angel goes. | *After hitting the opponent with the 1st attack, press P/K/S/H to set which chest the angel goes. | ||
*Opponent presses a button to choose a chest with P/K/S/H. If opponent picks a chest before Faust picks a chest, then angel is automatically chosen. | *Opponent presses a button to choose a chest with P/K/S/H. If opponent picks a chest before Faust picks a chest, then angel is automatically chosen. | ||
Line 899: | Line 813: | ||
{{#lst:{{BASEPAGENAME}}/Data|IK Extra}} | {{#lst:{{BASEPAGENAME}}/Data|IK Extra}} | ||
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*IK Mode activation: 82F | *IK Mode activation: 82F | ||
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Revision as of 04:27, 10 March 2021
Overview | Combos | Strategy/Counter Strategy | Full Frame Data | Matchups | Forums | Videos |
System Data
Normals
Universal Mechanics
Specials
Name | Damage | GuardHow this attack can be guarded. Throws have their throw range listed instead. | StartupNumber of frames to reach the first active frame (includes the first active frame). | ActiveNumber of active frames in this attack. Values in () are for gaps between hits of an attack. Occurs after Startup. | RecoveryHow long this attack is in a recovery state before returning to neutral. | Frame Adv.The difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Inv.Invincibility | GB+How much the Guard Bar increases on block. Click the link for the full article. | GB-How much the Guard Bar decreases on hit. Click the link for the full article. | TGTension Gain. The amount of tension gained from hitting the opponent with this attack. Specials have two values: the amount of tension gained performing the attack, and the amount gained from hitting the opponent with the attack. Click the link for the full article. | CancelWhat this attack can cancel into. Any other cases will be listed in its respective notes. C - Chain cancellable (into itself) S - Special/Overdrive cancellable J - Jump cancellable R - Roman cancellable F - Force Roman cancellable |
LvAttack Level determines the amount of hitstun, blockstun, etc this attack will inflict. Note that there are exceptions and they will be stated in the notes. |
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Rerere no Tsuki 41236K
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Withdraw Rerere > 4
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Holler! Withdraw > 236P
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Can't Hear You! Holler! > 236P
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Holler Again! Can't Hear You! > 236P
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Flaming Holler Again! Can't Hear You! > 236P
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Love j.236P
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Going my Way (normal version) j.236H
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What Could This Be? 236P
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Souten Enshin Ranbu 236S
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Forward on Pogo > 66
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Backward on Pogo > 44
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Small Jump Pogo > 9
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Rubber Neck Pogo > P
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Growing Flower Pogo > K
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I'm a Flower. Get it? A Flower? Pogo > S
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Going My Way (Pogo version) Pogo > H
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What Could This Be? (Pogo version) Pogo > D
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Hack n' Slash 214H
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From the Front 214P
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From Behind 214K
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From Above 214S
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Chouhatsu (Kao FLASH!) Taunt
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Gettin' to the Good Part Withdraw > 236D
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Items
Name | Damage | GuardHow this attack can be guarded. Throws have their throw range listed instead. | StartupNumber of frames to reach the first active frame (includes the first active frame). | ActiveNumber of active frames in this attack. Values in () are for gaps between hits of an attack. Occurs after Startup. | RecoveryHow long this attack is in a recovery state before returning to neutral. | Frame Adv.The difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Inv.Invincibility | GB+How much the Guard Bar increases on block. Click the link for the full article. | GB-How much the Guard Bar decreases on hit. Click the link for the full article. | TGTension Gain. The amount of tension gained from hitting the opponent with this attack. Specials have two values: the amount of tension gained performing the attack, and the amount gained from hitting the opponent with the attack. Click the link for the full article. | CancelWhat this attack can cancel into. Any other cases will be listed in its respective notes. C - Chain cancellable (into itself) S - Special/Overdrive cancellable J - Jump cancellable R - Roman cancellable F - Force Roman cancellable |
LvAttack Level determines the amount of hitstun, blockstun, etc this attack will inflict. Note that there are exceptions and they will be stated in the notes. |
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Donut
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Chocolate
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Hammer
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Chibi Faust
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Chibi Robo-Ky
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Chibi Potemkin
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Time Bomb
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Meteors
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Poison Vial
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Coin
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Wash Pan
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Chikuwa
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Dumbbell
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- Data listed in [ ] is for the Pogo version of Nani ga deru kana?
Item | Percentage | Frequency (out of 136) |
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Time Bomb | 14.71% | 20 |
Hammer | 11.76% | 16 |
Chibi Faust | 11.76% | 16 |
Poison Vial | 11.76% | 16 |
Chocolate | 10.29% | 14 |
Doughnut | 10.29% | 14 |
Meteor | 5.88% | 8 |
Chibi Robo-Ky | 5.88% | 8 |
Dumbbell | 5.88% | 8 |
Washpan | 5.88% | 8 |
Coin | 2.94% | 4 |
Chikuwa | 2.21% | 3 |
Chibi Potemkin | 0.74% | 1 |
Force Breaks
Overdrives
Instant Kill
Gatling Table
P | K | S | H | D | Cancel | |
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5P | - | - | c.S, f.S, 2S | 2H, 6H | 5D, 2D | Jump, Sp |
2P | - | - | 2S | 2H | 5D, 2D | Sp |
6P | - | - | - | - | - | Sp |
5K | - | - | c.S, f.S | 5H, 2H | 5D, 2D | Jump, Sp |
2K | - | - | - | 5H | 5D, 2D | Jump (1st hit), Sp |
c.S | 5P | - | f.S, 2S | 5H, 2H | 5D, 2D | Jump, Sp |
f.S | - | 2K | - | 5H | 5D | Sp |
2S | - | 5K | - | 5H, 2H | 5D, 2D | Jump, Sp |
5H | - | - | - | - | 5D, 2D | Sp |
2H | 5P, 2P, 6P | - | - | - | 5D | Sp |
6H | - | - | - | - | - | Sp |
5D | - | - | - | - | - | homing jump |
2D | - | 5K | 2S | - | - | Jump, Sp |
P | K | S | H | D | Cancel | |
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j.P | - | j.K | j.S | j.H | j.D | Sp |
j.K | j.P | - | j.S | - | j.D | Jump, Sp |
j.2K | - | - | - | - | - | Sp |
j.S | j.P | j.K | - | j.H | - | Sp |
j.H | - | - | - | - | - | Sp |
j.D | - | - | - | - | - | Sp |
- 5D can be only canceled into Homing Jump on ground hit
- Black = On Hit or Block
- Green = Available on whiff
- Sp = Special Attacks and Overdrives (aka: Specials and Supers)
- Su = Overdrives (aka: Supers)
To edit frame data, edit values in GGACR/Faust/Data.
- A.B.A [★]
- Anji Mito [★]
- Axl Low [★]
- Baiken [★]
- Bridget [★]
- Chipp Zanuff [★]
- Dizzy [★]
- Eddie [★]
- Faust [★]
- I-No [★]
- Jam Kuradoberi [★]
- Johnny [★]
- Justice [★]
- Kliff Undersn [★]
- Ky Kiske [★]
- May [★]
- Millia Rage [★]
- Order-Sol [★]
- Potemkin [★]
- Robo-Ky [★]
- Slayer [★]
- Sol Badguy [★]
- Testament [★]
- Venom [★]
- Zappa [★]
Click [★] for character's full frame data
• Starter Guide •
HUD •
Controls •
Frame Data & System Data •
FAQ •
Training Mode •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo System •
Gauges •
Misc •