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{{InvisibleHeader}}{{NavTabs|game=GGACR|chara=Bridget|okizeme=yes|forums=http://www.dustloop.com/forums/index.php?/forums/forum/13-bridget/|videos=https://acpr.keeponrock.in/#/?p1chars=bridget}} | {{InvisibleHeader}}{{NavTabs|game=GGACR|chara=Bridget|okizeme=yes|forums=http://www.dustloop.com/forums/index.php?/forums/forum/13-bridget/|videos=https://acpr.keeponrock.in/#/?p1chars=bridget&versions=AC%2BR}} | ||
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======<span style="visibility:hidden;font-size:0">Overview</span>====== | ======<span style="visibility:hidden;font-size:0">Overview</span>====== | ||
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! Name(English/Japanese) !! Color !! Location!! Common Venues !! Contact !! Status !! Notes !! Example Play | ! Name(English/Japanese) !! Color !! Location!! Common Venues !! Contact !! Status !! Notes !! Example Play | ||
|- | |- | ||
| Mahouko || [[File:Bridget slash s.png|enter|70px]] | | Mahouko || [[File:GGACR Bridget slash s.png|enter|70px]] | ||
| USA || - || [https://twitter.com/Mahouko?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor Twitter] || Active || Cosplayer, $5 dollar dbz stick guy || [https://www.youtube.com/watch?v=4QCXv7iq0SE CEOTAKU 2019] | |||
|- | |- | ||
| Ruu || [[File:GGACR Bridget normal p.png|enter|70px]] | |||
| Japan || - || - || Retired || OG Character God || [https://youtu.be/AEtlmcxGoxE?t=3000 ACho 3v3] [https://youtu.be/I77ND5p0Reg NEC 15] [https://youtu.be/6ZCU1Pggg6c ACho 3v3] | |||
|} | |} | ||
==External References== | ==External References== | ||
==Navigation== | ==Navigation== |
Revision as of 03:25, 22 October 2020
Overview | Combos | Strategy/Counter Strategy | Okizeme | Full Frame Data | Forums | Videos |
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Bridget is known for his extensive air mobility and keepaway game. Bridget also has particularly strong high/low mixups and unblockable setups. Bridget can fly well over the top of the screen with his universal air movement options, as well as quickly get in and go for very quick overheads in pressure. His Yo-yo attacks and setup replace the functions of his H button, allowing Bridget to place slow moving, lingering hitboxes in places that some characters can have a very difficult time getting through. Attacking in tandem with Roger allows for Bridget to maintain pressure, and using Roger defensively lets Bridget get out of harm's way. In exchange, Bridget suffers from low health and poor damage output, as well as generally not being able to score knockdowns out of air combos. This combined with his unusual movement options makes for a character that can be difficult to pick up.
Lore: | Despite the name and appearance, Bridget is actually male. He is the product of a society where the birth of twins of the same gender was considered bad luck. His parents compassionionate choice to raise Bridget, rather than cast him out due to the nature of his birth, now fuels Bridget's love for his parents. Determined to disprove the supersticions of his village—Bridget sets out to become a bounty hunter. |
Voice: | Yukiko Katoh |
Bridget Bridget has great mobility and the game's best runaway, but also has very strong high/low and unblockable mixups.
- Excellent runaway/keepaway potential, and even gains meter while running away thanks to forward movement and whiffed Roger specials.
- Great mobility.
- Strong reversal options with a grounded, FRC'able DP and Overdrives.
- Roger provides space control, aids defense, and more.
- Has unblockable setups.
- Delayed get up sets up yo-yo, and may mess up with other characters oki.
- Has one of the easiest times of getting out of pressure.
- May have up to 4 jumps.
- Heavy Slash not having any normals attached to it allows for free throw attempts when Roger is active.
- Lowest effective health in the game: low defense value, zero Guts, and light weight leaving him vulnerable to extended combos.
- Harder to maintain pressure than with most of the cast.
- Good damage is extremely situational.
- Generally lacks means of scoring a knockdown out of air confirms.
- Low damage output and low health combine to leave very little room for error.
- Good movement requires FD canceling Rolling Movement, meaning that you need meter.
- Unblockable setups are more easily beaten than those belonging to other characters.
- Cannot option select throw with a normal unless Roger is active, as Yoyo Set and Yoyo Recall are special moves.
- Variety of movement options, subpar damage output, and low HP all make for a difficult character to pick up.
Normals
5P |
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5K |
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c.S |
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f.S |
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6P |
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6K |
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6S |
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3P |
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5D |
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2P |
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2K |
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2S |
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2D |
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j.P |
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j.K |
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j.S |
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j.2S |
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j.D |
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Universal Mechanics
Ground Throw |
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Air Throw |
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Dead Angle Attack |
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Specials
Yoyo Placement |
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Knockdown Yoyo Placement hold H while knocked down |
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Yoyo Recall Yoyo Set -> H |
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Kick Start My Heart 236K |
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Stop KSMH -> P |
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Shoot KSMH -> K |
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Starship 623P air OK |
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Roger Rush Yoyo Set -> 236H air OK |
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Jagged Roger Yoyo Set -> 214H air OK |
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Roger Hug Yoyo Set -> 623H |
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Roger Get Yoyo Set -> 421H air OK |
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Rolling Movement Yoyo Set -> 214K air OK |
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Force Breaks
FB Roger Rush Yoyo Set -> 236D air OK |
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FB Jagged Roger Yoyo Set -> 214D air OK |
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Overdrives
Loop the Loop 632146S |
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Maintenance Disaster 4123641236S |
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Me and My Killing Machine Yoyo Set -> 632146H or 412364H |
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Instant Kill
Shoot the Moon in IK Mode: 236236H |
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Notable Players
Name(English/Japanese) | Color | Location | Common Venues | Contact | Status | Notes | Example Play |
---|---|---|---|---|---|---|---|
Mahouko | USA | - | Active | Cosplayer, $5 dollar dbz stick guy | CEOTAKU 2019 | ||
Ruu | Japan | - | - | Retired | OG Character God | ACho 3v3 NEC 15 ACho 3v3 |
External References
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- A.B.A [★]
- Anji Mito [★]
- Axl Low [★]
- Baiken [★]
- Bridget [★]
- Chipp Zanuff [★]
- Dizzy [★]
- Eddie [★]
- Faust [★]
- I-No [★]
- Jam Kuradoberi [★]
- Johnny [★]
- Justice [★]
- Kliff Undersn [★]
- Ky Kiske [★]
- May [★]
- Millia Rage [★]
- Order-Sol [★]
- Potemkin [★]
- Robo-Ky [★]
- Slayer [★]
- Sol Badguy [★]
- Testament [★]
- Venom [★]
- Zappa [★]
Click [★] for character's full frame data
• Starter Guide •
HUD •
Controls •
Frame Data & System Data •
FAQ •
Training Mode •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo System •
Gauges •
Misc •