DNFD/Striker

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< DNFD
Revision as of 17:08, 26 June 2022 by Needle (talk | contribs) (Colored Type Update)
Overview
Overview

 Striker  Striker is classified as a Melee type. She has many easy to use moves that are limited by their short range. She has access to many advancing moves to approach the opponent, and once in, she can uniquely pressure opponents with her special-to-normal cancels.

Pros
Cons
  • Reverse Beat: Striker's Skill attacks can reverse chain into her A and B normals, giving her more freeform unpredictable pressure compared to other characters.
  • Divekick: j.S is an incredible divekick. It's plus if blocked below the waist and chains into j.A for instant overhead pressure.
  • Guard Bar Pressure: Striker's long blockstrings are excellent at whittling down the guard bar. Her One-Inch Punch in particular takes a good chunk while being plus on block.
  • Mobility: Striker is naturally quite fast and has a plethora of advancing normals that make her hard to pin down.
  • Short Reach: Striker does not have a weapon and is functionally tied with Grappler for the smallest normals in the game.
  • Inconsistent Reversal: Striker's 623MS, while it can be cancelled into MS Skills on block to keep it safe, has abysmal horizontal reach and is very likely to whiff entirely.
Increases attack and minimum damage per attack.
Striker
DNFD Striker Portrait.png
Health:950
Guard Gauge:950
MP Regen Rate:15
Prejump:4
Backdash:

Normal Moves

5A

5AA

5B

2A

2B

j.A

j.B

Universal Mechanics

Throw

Dodge

Guard Cancel

Special Moves

Tiger Chain Strike/Tiger Chain Bash

Muse's Uppercut

Crushing Fist


Low Kick

Air Walk

MP Special Moves

Shadowless Kick

Rising Fist

Mountain Pusher

One Inch Punch

Tornado Kick

Awakening Moves

Empress's Climactic Fist

External References

Navigation

 Striker
To edit frame data, edit values in DNFD/Striker/Data.