DNFD/Striker/Data

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Links


Infobox Data

Portrait Icon Name Health Guard Prejump MP Regen Rate Unique Movement Options
DNFD Striker Portrait.png DNFD Striker Icon.png Striker 900 1000 4 15
Backdash Forward Dash Jump Height Jump Duration Walk Speed Backward Walk Speed Initial Dash Speed Dash Acceleration
348.65 9.5 7.8 13.5 0.7


Normal Moves

5A Data

5A
Normal
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
45 All 5 2 14 -2 0 65% none 1 13 15 20 18 6 1 -
DNFD Striker 5A.png
DNFD Striker 5A Hitbox.png


5AA Data

5AA
Normal
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
50 All 7 3 16 -3 0 70% none 2 15 18 25 21 8 20 1
DNFD Striker 5AA.png
DNFD Striker 5AA Hitbox.png


5B Data

5B
Normal
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
60 All 9 3 20 -4 -2 75% none 2 18 20 28 25 10 40 3
DNFD Striker 5B.png
DNFD Striker 5B Hitbox.png


2A Data

2A
Normal
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
35 Low 6 2 15 -3 -1 55% none 1 13 15 20 18 6 20 1
DNFD Striker 2A.png
DNFD Striker 2A Hitbox.png


2B Data

2B
Normal
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
60 Low 10 10 26 -11~-20 HKD 70% none 2 15 - 30 - 10 40 3
DNFD Striker 2B.png
DNFD Striker 2B Hitbox.pngDNFD Striker 2B 2 Hitbox.png
Early active frames • Slightly better low profile on later frames


j.A Data

j.A
Normal
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
45 High 5 2 18 70% none - 13 15 25 18 6 20 1
DNFD Striker jA.png
DNFD Striker jA Hitbox.png


j.B Data

j.B
Normal
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
65 High 9 4 24 75% none 2 17 20 35 25 8 40 3
DNFD Striker jB.png
DNFD Striker jB Hitbox.png


Universal Mechanics

Throw Data

A+B
Throw
Other
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
150 Throw 5 2 22 HKD(+2) 0% none 10
DNFD Striker AB.png
110x110px


Dodge Data

6G
Dodge
Other
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
N/A none
DNFD Striker 6G.png
110x110px


Guard Cancel Data

6B+S
Guard Cancel
Other
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
70 All 18 3 33 -23 +17 (HKD) 0% 1~20 Strike 3 12 - - - 11 - 100
DNFD Striker 2S.png
DNFD Striker 2S Hitbox.png


Special Moves

Tiger Chain Strike Data

5S
Tiger Chain Strike
Special
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
75 All 14 3 24 -8 Launch 75% none 4 18 - 35 - 12 40 5
DNFD Striker 5S.png
DNFD Striker 5S Hitbox.png


Tiger Chain Bash Data

5S~S
Tiger Chain Bash Data
Special
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
40, 50 All 7 2 (11) 2 23 -7 ?, Launch 80%×2 none 2, 4 16, 18 23, - 40, 50 31, - 5, 12 20, 40 1, 3
DNFD Striker 5SS.png
DNFD Striker 5SS 1 Hitbox.pngDNFD Striker 5SS 2 Hitbox.png


Muse's Uppercut Data

2S
Muse's Uppercut
Special
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
75 All 12 3 34 -18 Launch 80% none 3 18 - 35 - 11 60 5 -
DNFD Striker 2S.png
DNFD Striker 2S Hitbox.png


Crushing Fist Data

6S
Crushing Fist
Special
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
80 All 16 4 33 -18 -12 80% none 5 18 24 40 32 15 70 5
DNFD Striker 6S.png
DNFD Striker 6S Hitbox.png


Low Kick Data

4S
Low Kick
Special
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
60 Low 14 2 25 -9 -4 75% none 3 17 22 40 30 10 40 5
DNFD Striker 4S.png
DNFD Striker 4S Hitbox.png


Air Walk Data

j.S
Air Walk
Special
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
70 All 14 Until L 7L - - 80% none 3 15 23 - 31 12 5
DNFD Striker jS.png
DNFD Striker jS Hitbox.png
Plummets on air hit


MP Special Moves

Shadowless Kick Data

5M
Shadowless Kick
M
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
125 40, 50×2 Low, All 8 3 (5) 3 (8) 4 22 -3 Launch 90%×3 none 5, 3, 3 20, 16, 22 29, Launch 90, 90, 50 37, Launch 10, 10, 15 30, 30, 50 30
DNFD Striker 5M 1.pngDNFD Striker 5M 2.pngDNFD Striker 5M 3.png
DNFD Striker 5M 1 Hitbox.pngDNFD Striker 5M 2 Hitbox.pngDNFD Striker 5M 3 Hitbox.png


Rising Fist Data

623M
Rising Fist
M
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
112 60, 55×3 All 9 1, 10 Until L + 17L -47 HKD 50%, 60%×3 1~9 All 3, 3 15, 15 Launch Launch Launch 12, 8 40x4 50
DNFD Striker 623M.png
DNFD Striker 623M 1 Hitbox.pngDNFD Striker 623M 2 Hitbox.png
First Active Frame • Rising Hitbox
reversal


Mountain Pusher Data

236M
Mountain Pusher
M
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
110 All 18 6 29 -8 Launch, WBounce 90% 4~23 Projectile 5 25 - 150 - 14 100 50
DNFD Striker 236M.png
DNFD Striker 236M Hitbox.png
Launches on hit
Additionally wall bounces on CH


One Inch Punch Data

214M
One Inch Punch
M
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
150 All 29 4 14 +4 +?? 90% none 5 20 Crumple WBounce Crumple 15 330 50
DNFD Striker 214M.png
DNFD Striker 214M Hitbox.png
Wall bounces on air hit


Tornado Kick Data

j.M
Tornado Kick
M
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
30×2, 50 All 18 3 (12) 3 (8) 4 10+2L - - 90%×3 none 3 18, 18, 23 25, 25, 30 90 33, 33, 38 10, 10, 12 40x3 30
DNFD Striker jM.png
Not an overhead
DNFD Striker jM 1 Hitbox.pngDNFD Striker jM 2 Hitbox.pngDNFD Striker jM 3 Hitbox.png


Awakening Moves

Empress's Climactic Fist Data

AS
Empress's Climactic Fist
other
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
400 All 21 4 60 -45 90% none 18
DNFD Striker AS.png
DNFD Striker AS Hitbox.png


Rebeat Whiff Table

Rebeat Whiff Advantages  
Attack Regular Adv. 5A(w) Adv. Difference
5B -4 -2 2F, reset opp.
2B -11~-20 -5~-15 ~5-6F, safer oB
5S -8 -2 6F, reset opp.
2S -18 -2 16F, reset opp.
6S -18 -5 13F, safer oB
4S -9 -3 3F, safe oB

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