Steak impact (talk | contribs) |
Steak impact (talk | contribs) |
||
Line 374: | Line 374: | ||
|onHit= | |onHit= | ||
|images=DNFD Launcher 623M.png | |images=DNFD Launcher 623M.png | ||
|hitboxes= | |hitboxes=DNF LA 623M.png | ||
|prorate= | |prorate= | ||
|MPcost=60 | |MPcost=60 |
Revision as of 23:40, 9 July 2022
Links
Infobox Data
Normal Moves
5A Data
5AA Data
5AA Normal |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Proration | Invuln |
---|---|---|---|---|---|---|---|---|---|---|
30, 40 | All | 12 | -7 | -2 | 70%, 75% | none | ||||
Cancel | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Hitstop | Guard Damage | MP Gain | MP Cost | |
20,20 | ||||||||||
File:DNF LA 5AA.png | ||||||||||
5B Data
2A Data
2A Normal |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Proration | Invuln |
---|---|---|---|---|---|---|---|---|---|---|
30 | Low | 10 | -3 | 0 | 65% | none | ||||
Cancel | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Hitstop | Guard Damage | MP Gain | MP Cost | |
20 | ||||||||||
File:DNF LA 2A.png | ||||||||||
2B Data
2B Normal |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Proration | Invuln |
---|---|---|---|---|---|---|---|---|---|---|
50 | All | 17 | Total 55 | -15~ | 75% | none | ||||
Cancel | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Hitstop | Guard Damage | MP Gain | MP Cost | |
50 | ||||||||||
File:DNF LA 2B.png | ||||||||||
j.A Data
j.B Data
Universal Mechanics
Throw Data
A+B Throw Other |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Proration | Invuln |
---|---|---|---|---|---|---|---|---|---|---|
150 | Throw | 5 | 0% | none | ||||||
Cancel | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Hitstop | Guard Damage | MP Gain | MP Cost | |
File:DNFD Launcher AB Hitbox.png | ||||||||||
Dodge Data
6G Dodge Other |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Proration | Invuln |
---|---|---|---|---|---|---|---|---|---|---|
N/A | Total 33 | none | ||||||||
Cancel | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Hitstop | Guard Damage | MP Gain | MP Cost | |
File:DNFD Launcher 6G Hitbox.png | ||||||||||
Guard Cancel Data
6B+S Guard Cancel Other |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Proration | Invuln |
---|---|---|---|---|---|---|---|---|---|---|
70 | All | 23 | 0% | none | ||||||
Cancel | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Hitstop | Guard Damage | MP Gain | MP Cost | |
File:DNFD Launcher 6BS Hitbox.png | ||||||||||
Special Moves
Steyr AMR Data
5S Steyr AMR Special |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Proration | Invuln |
---|---|---|---|---|---|---|---|---|---|---|
30, 80 | All | 22 | Total 55 | -4 | 80%x2 | none | ||||
Cancel | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Hitstop | Guard Damage | MP Gain | MP Cost | |
50 | ||||||||||
File:DNF LA 5S.png | ||||||||||
FM-31 Grenade Launcher Data
2S FM-31 Grenade Launcher Special |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Proration | Invuln |
---|---|---|---|---|---|---|---|---|---|---|
30, 80 | All | 16 | -6 | 80%x2 | none | |||||
Cancel | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Hitstop | Guard Damage | MP Gain | MP Cost | |
50 | ||||||||||
File:DNF LA 2S.png | ||||||||||
Cannon Ball Data
6S Cannon Ball Special |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Proration | Invuln |
---|---|---|---|---|---|---|---|---|---|---|
30, 60 | All | 20 | -5 | 80%x2 | none | |||||
Cancel | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Hitstop | Guard Damage | MP Gain | MP Cost | |
50 | ||||||||||
File:DNF LA 6S.png | ||||||||||
Spriggan Data
4S Spriggan Special |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Proration | Invuln |
---|---|---|---|---|---|---|---|---|---|---|
30, 10x6, 40 | Low | 18 | -17 | 80%, 1%x6, 50% | none | |||||
Cancel | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Hitstop | Guard Damage | MP Gain | MP Cost | |
50 | ||||||||||
File:DNF LA 4S 2.png | ||||||||||
Laser Rifle Data
MP Special Moves
Charge Laser Rifle Data
5M Charge Laser Rifle M |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Proration | Invuln |
---|---|---|---|---|---|---|---|---|---|---|
All | 3+15+7 (i20) | -13 | -6 | none | ||||||
Cancel | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Hitstop | Guard Damage | MP Gain | MP Cost | |
1 | 50 | |||||||||
File:DNF LA 5M.png | ||||||||||
BBQ Data
623M BBQ M |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Proration | Invuln |
---|---|---|---|---|---|---|---|---|---|---|
All | 3+15+5 (i18) | -32 | none | |||||||
Cancel | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Hitstop | Guard Damage | MP Gain | MP Cost | |
30 | 60 | |||||||||
File:DNF LA 623M.png | ||||||||||
reversal |
FM-92 mk2 Lancer Data
214M FM-92 mk2 Lancer M |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Proration | Invuln |
---|---|---|---|---|---|---|---|---|---|---|
All | 3+15+17 (i30) | +3~+48 | none | |||||||
Cancel | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Hitstop | Guard Damage | MP Gain | MP Cost | |
160 max | 50 | |||||||||
File:DNF LA 214M.png | ||||||||||
X-1 Extruder Data
236M X-1 Extruder M |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Proration | Invuln |
---|---|---|---|---|---|---|---|---|---|---|
All | 3+15+17 (i30) | +28 | none | |||||||
Cancel | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Hitstop | Guard Damage | MP Gain | MP Cost | |
140 | 70 | |||||||||
File:DNF LA 236M.png | ||||||||||
Quantum Bomb Data
Awakening Skill
Ancient Trigger Data
Category
Click [★] for character's full frame data
Essentials
• Controls •
HUD •
FAQ •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Detailed & Advanced Information
• Damage/Combo System •
Frame Data & System Data •
Misc •