Combo Notation Guide | |||||||||
---|---|---|---|---|---|---|---|---|---|
|
Combo List
Midscreen
Solo
4AA > 5AA > 5B > 2C > 236B
- Video Example
- Damage: 4825
- Notes:
- The most basic Naoto combo. Use this when you're first starting out or when nothing else will work
5AA > 2C > 214A > microdash 5A > 2B > sjc j.BB > j.214A > djc j.AA > j.236B > A
- Video Example
- Damage: 6162
- Notes:
- The microdash 5A afterwards is also important to stay clise enough that j.214A will hit the opponent later on in the combo
5AA > 214C > microdash 5B > 2B > sjc j.BB > j.214A > djc j.BB > j.236B > A
- Video Example
- Damage: 6598
- Requires: 1 Skill Gauge
- Notes:
- Similar to 2C > 214A, this combo only works closer up. Though it feels like it works a bit further out than 5AA > 2C so that's nice. Also, unlike 2C > 214A, this combo works on Tager and Waldstein.
5AA > 2C > 214A > 5A > 2B > sjc j.BB > djc j.BB > j.C > j.236B+C
- Video Example
- Damage: 7166
- Requires: 2 Skill Gauge
- Notes:
- There are some restrictions on the 2C > 214A combo piece. To learn more about it, please go to the Combo Theory section.
4AA > 5AAA > 5BB > 236B+C
- Video Example
- Damage: 6223
- Requires: Resonance Blaze, 2 Skill Gauge
- Notes:
- Simple combo that applies the Fate Counter in Resonance Blaze
5AA > 5B > 2C > 236B > 214B+C
- Video Example
- Damage: 99,999
- Requires: Resonance Blaze, 2 Skill Gauge
AA 2B > jc j.B > j.C > j.214B+C
- Video Example
- Damage: 99,999
- Requires: Fate Counter
Throw > delay 2C > 214A > 5A > 2B > jc j.BB > j.214A > djc j.BB > j.236B > A
- Video Example
- Damage: 5191
- Notes:
- Be sure to delay your 2C to hit them as they're falling down at your feet.
Throw > delay 2B > sjc j.214Ax3 > djc j.BB > j.236B > A
- Video Example
- Damage: 5349
- Notes:
- A combo that squeezes out more damage from your throw but is more difficult to do because it rquires linking 214A several times quickly. Be sure to delay the 2B so that you hit the opponent low and close to you so you can more easily link the first j.214A that starts the loop.
Throw > 214B+C > 5BB > (214B+C Hits)
- Video Example
- Damage: 99,999
- Requires: Fate Counter
- Notes:
- Probably the easiest way to combo into Hamaon without using an assist. Use this when you have the fate counter applied to instant kill an opponent.
5AA > 5B > 236B > C > 222B+C
- Requires: Resonance Blaze, 9 Skill Gauge
- Notes:
- A simple combo to combo into Naot's Astral Finish
With Assists
5AA > 5B > 236B > 4 > 5P > dash 5B > 2B > sjc j.BB > djc j.BB > j.C > j.236B+C
- Video Example
- Damage: 7901
- Notes:
- Applies Fate Counter
5AAA > 5B > 236B > 4 > 5P > 214B+C
- Video Example
- Damage: 99,999
- Requires: Fate Counter
- Notes:
- The easiest and most standard way to combo into Hamaon to instant kill an opponent who you've applied the Fate Counter to.
Corner
Solo
5AAA > 5BB > 2B > sjc j.B [> j.C > j.214A]x3 > j.C > j.236B > B
- Video Example
- Damage: 6134
- Notes:
- A universal version of the corner j.C > j.214A loop combo. It doesn't do as much damage as other routes though.
5AA > 2C > 214A > 2B > sjc j.B [> j.C > j.214A]x4 > j.C > j.236B > B
- Video Example
- Damage: 6415
- Notes:
- There are some restrictions on the 2C > 214A combo piece. To learn more about it, please go to the Combo Theory section.
5AA > 2C > 214A > 2B > sjc j.214Ax3 > djc j.B [> j.C > j.214A]x2 > j.C > j.236B > B
- Video Example
- Damage: 6836
- Notes:
- There are some restrictions on the 2C > 214A combo piece. To learn more about it, please go to the Combo Theory section.
Throw > 214A > 2B > sjc j.B [> j.C > j.214A]x4 > djc j.C > j.236B > B
- Video Example
- Damage: 5504
With Assists
Combo Theory
Video Examples
Naoto Combos by Kakuge
Basic Naoto Combos By Meno
External Documents and References
- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •