BBCF/Kokonoe/Strategy

From Dustloop Wiki


General Tactics

Neutral

In Neutral, your main goal is to aggressively control space and push people into the corner so you can get your oki game going.

Offense


Defense

Kokonoe's only character specific reversal is Super Fireball (214214A/B/C), which should only be used if you see the opponent pressing buttons on your wake-up as it can be very easy to dodge the giant fireball coming down if they use a move that will make them invulnerable (such as landing a throw on Kokonoe for example). If the opponent does go for the grab but it doesn't result in a Throw Counter, tech the throw and put out a 1D or 2D Graviton to keep Super Fireball out on the field and to protect yourself from any other attempts from the opponent to pressure you.

Blockstrings

Okizeme

Kokonoe's main focus before she can run her setplay options on her opponent is to force them into the corner either by using her Gravitons to fling them towards it, or to open them via pressure/fireball/lightning and carry them towards the corner. Your Gravitons will constantly pull the opponent towards them which slow them down and lower their overall jump height, meaning that you'll need to manipulate their movement options so that they'll end up in a position that will allow you to get things rolling.


Kokonoe's primary two specials that she'll be using for her okizeme are Flame Cage (214A/B/C) and the B version of Banishing Rays (22B).

Tips and Tricks

Fighting Kokonoe