Overview
Ky Kiske fulfills the role of an approachable and well rounded character.
He performs best at midrange with a variety of useful pokes, but he has tools at every range thanks to his Stun Edge projectiles. He uses his fast and long reaching f.S to tame opponents and threaten them with high damage counter hit combos, and rounds out his spacing game with 2S, 5HS, 2K, and 2D. From well spaced pokes, experienced Ky players can cancel into Stun Dipper to secure knockdowns from afar. Frustrated opponents that jump at him will find themselves dealing with his above-the-knees invulnerable 6P and extremely long reaching 2HS. When he finds himself further away from the opponent he can use his Stun Edge projectiles to harass them, either covering his approach or playing keep away. After securing a knockdown, Ky can safely set up okizeme using Charged Stun Edge, then apply his strong pressure game by lacing in low attacks, frame traps, throws, and pressure resets with 6HS and 6K to wear the enemy down.
To turn the tide, Ky can use his exceptional Stun Dipper to slide under pokes and projectiles and score knockdowns, utilize his overhead Greed Sever to attempt to catch the opponent slacking on defense, or spend Tension to use his fully invulnerable reversal, Ride The Lightning. He is a character that can rapidly switch between keeping the opponent away and turning on the offensive. His balanced movepool has a tool for every situation, though he lacks specialization in any one role and can be heavily locked out by stronger characters. While some are quick to assume Ky is a painfully basic character, he has many tricks and tools in his arsenal that round out his game plan.
Lore: | A former captain of the Sacred Order of Holy Knights.
Ky's zeal and sincerity make him a valuable asset to his allies, and a target for his enemies.
Now he investigates the Post-War Administration Bureau to bring justice to the corrupt system.
He employs skillful swordplay and a magic blade, Thunderseal, in his fighting style, utilizing techniques that are peerless in strength and skill.
Ky must balance his duties with the safety of his friends and family. |
Voice: | Takeshi Kusao |
Ky Kiske Ky Kiske fulfills the role of an approachable and well rounded character.
- Balanced neutral: Strong, simple toolkit and plenty of ranged normals make for a strong neutral game.
- High mix pressure: Good mix of lows, frame traps, oki lockdown, and pressure resets.
- Versatile FRCs and FBs: Stun Edge, Stun Dipper FRCs, Lightning Sphere, and FB Stun Rays can reset or reinforce pressure heavily.
- Option coverage: Tools for every situation: two strong anti-airs, good abare: 2P, and two reversals (three including FB Greed Sever).
- Knockdown from nearly any confirm: Lightning Javelin (Vapor Thrust followup) allows for high knockdowns, and 6H and 6K work for low corner combos.
- Strong Okizeme: 3H, 236D, j.236D, j.D, j.214D, 5K and j.S.
- Limited second chance mixup-tools: Extensions are limited and either require meter or end your turn and put you on the defensive.
- One-dimensional at range: Outclassed by most other projectile characters and some characters with longer ranged normals.
- Very low damage: Ky's buttons all scale heavily, leading to a low overall output
- Limitedly straightfoward: Ky's approach is somewhat telegraphed, and easy for more defensive characters to stop; requires acting outside the box.
- Poor matchups against top tiers: Despite being strong in his own right, Ky is shut out or outclassed heavily by the stronger characters