GGACR/Kliff Undersn/Data: Difference between revisions

From Dustloop Wiki
 
(59 intermediate revisions by 10 users not shown)
Line 1: Line 1:
{{TOC limit|3}}
==Nav==
<section begin="Nav"/>{{CharNav |charMainPage=GGACR/Kliff Undersn
|image=GGACR_Kliff_Undersn_Icon.png
|videos=
|forums=http://www.dustloop.com/forums/index.php?/forums/forum/32-kliff-undersn/
|okizeme=yes
|discord=
}}<section end="Nav"/>
==Links==
==Links==
<section begin=Links/>
<section begin=Links/>{{GGACR/CharacterLinks}}<section end=Links/>
{{CharLinks-GGACR
|charMainPage=GGACR/Kliff Undersn
|videos=https://acpr.keeponrock.in/#/?p1chars=kliff&versions=AC%2BR
|forums=http://www.dustloop.com/forums/index.php?/forums/forum/32-kliff-undersn/
|okizeme=
|ex=
|discord=
}}
<section end=Links/>


==System Data==
==System Data==
<section begin=system data/>
{{GGACR-character
<tr><td class="CharaInfoLabel">'''Defense:'''</td><td>x1.06</td></tr>
| defense                    = 1.06
<tr><td class="CharaInfoLabel">'''Guts:'''</td><td>2</td></tr>
| weight                    = 1.1
<tr><td class="CharaInfoLabel">'''Weight:'''</td><td>Featherweight (x1.1)</td></tr>
| guts                      = 0
<tr><td class="CharaInfoLabel">'''Stun Resistance:'''</td><td>50</td></tr>
| guardBalance              = 1.0
<tr><td class="CharaInfoLabel">'''Prejump:'''</td><td>3F</td></tr>
| guardRecovery              = 4
<tr><td class="CharaInfoLabel">'''Backdash:'''</td><td>13F (1~>7F invuln)</td></tr>
| stunResistance            = 50
<tr><td class="CharaInfoLabel">'''Forward Step:'''</td><td>34F (3-19 low profile)</td></tr>
| walkSpeedForwards          = 3.2
<tr><td class="CharaInfoLabel">'''Wakeup Time:'''</td><td>49F (Face Up) / 46F (Face Down)</td></tr>
| walkSpeedBackwards        = 2.74
<tr><td class="CharaInfoLabel">'''Unique Movements:'''</td><td>Step Dash (Faultless Defense Cancel possible)</td></tr>
| walkForwardsTensionGain    = 12
<section end=system data/>
| initialDashSpeed          = 4.8
| dashAcceleration          = 0.16
| friction                  = 100
| runTensionGain            = 25
| backdashVX                = 10
| backdashInvulnerability    = 7
| backdashDuration          = 13
| prejump                    = 3
| jumpVY                    = 18
| jumpGravity                = 0.8
| jumpDuration              = 45
| jumpForwardsTensionGain    = 10
| jumpVXForwards            = 4
| jumpVXBackwards            = 4
| highJumpDuration          = 67
| highJumpGravity            = 0.9
| highJumpVXBackwards        = 4
| highJumpVXFowards          = 4
| highJumpVY                = 30
| airDashForwardsSpeed      = 10
| airDashStartup            = 6
| airDashForwardsDuration    = 20
| airDashForwardsTensionGain = 25
| airDashBackwardsSpeed      = 12
| airDashBackwardsStartup    = 6
| airDashBackwardsDuration  = 12
| numberOfAirDashes          = 1
| numberOfJumps              = 2
| minimumRisingAirDashHeight = 70
| groundThrowRange          = 46
| airThrowRange              = 90
| closeSlashProximityRange  = 170
| umo                        = [[GGACR/Kliff_Undersn#Step_Dash|Step Dash]]
| wakeupFaceDown            = 21
| wakeupFaceUp              = 24
| specialForwardsDash        = 34F
| landingRecovery            = 3
}}


== Normals ==
==Normal Moves==  
===5P Data===
===5P===
<section begin="5P"/>{{FrameData-GGACR
{{MoveData-GGACR |chara=Kliff Undersn |type=normal
|damage=10  
|input=5P |name=
|guard=Mid |inv=
|damage=10 |gbp=3 |gbm=8 |prorate=
|startup=5 |active=7 |recovery=3 |frameAdv=0
|level=1 |guard=Mid |invuln= |cancel=CSJR |tension=1.44
}}<section end="5P"/>
|startup=5 |active=7 |recovery=3 |onBlock=0 |onHit=
   
  |blockstun=9|groundHit=10|airHit=10|hitstop=11
<section begin="5P Extra"/>{{FrameDataExtra-GGACR
|images=GGAC_Kliff_5P.png
|gb+=3 |gb-=8
|hitboxes=GGXXACPR Kliff 5P-1-Hitbox.png;GGXXACPR Kliff 5P-2-Hitbox.png
|tension=1.44 |level=1 |cancel=CSJR
|hitboxCaption=Frames 5-7\Frames 8-11
}}<section end="5P Extra"/>
|notes=
}}


{{MoveData-GGACR
===5K===
|chara=Kliff
{{MoveData-GGACR |chara=Kliff Undersn |type=normal
|name=5P
|input=5K |name=
|input=5P
|damage=20 |gbp=10 |gbm=7 |prorate=90%
|guard=Mid
|level=3 |guard=Mid |invuln= |cancel=SJR |tension=2.64
|invuln=
|startup=6 |active=8 |recovery=12 |onBlock=-6 |onHit=
|damage=10
|blockstun=13|groundHit=Launch|airHit=24|hitstop=13
|startup=5
|images=GGAC_Kliff_5K.png
|active=7
|hitboxes=GGXXACPR Kliff 5K-1-Hitbox.png;GGXXACPR Kliff 5K-2-Hitbox.png
|recovery=3
|hitboxCaption=Frames 6-9\Frames 10-13
|onBlock=0
|notes=
|onHit=+1
|level=1
|images=GGAC Kliff 5P.png
|hitboxes=GGXXACPR Kliff 5P-1-Hitbox.png;GGXXACPR Kliff 5P-2-Hitbox.png
|type=normal
|gbp=3
|gbm=8
|cancel=CSJR
|tension=1.44
|prorate=
|notes=
}}
}}
 
===5K Data===
<section begin="5K"/>{{FrameData-GGACR
|damage=20
|guard=Mid |inv=
|startup=6 |active=8 |recovery=12 |frameAdv=-6
}}<section end="5K"/>
<section begin="5K Extra"/>{{FrameDataExtra-GGACR
|gb+=10 |gb-=7
|tension=2.64 |level=3 |cancel=SJR
}}<section end="5K Extra"/>


{{MoveData-GGACR
===c.S===
|chara=Kliff
{{MoveData-GGACR |chara=Kliff Undersn |type=normal
|name=5K
|input=c.S |name=
|input=5K
|damage=36 |gbp=14 |gbm=6 |prorate=
|guard=Mid
|level=4 |guard=Mid |invuln= |cancel=SJR |tension=3.84
|invuln=
|startup=7 |active=7 |recovery=15 |onBlock=-5 |onHit=
|damage=20
|blockstun=16|groundHit=17|airHit=17|hitstop=14
|startup=6
|images=GGAC_Kliff_cS.png
|active=8
|caption=Big AA hitbox and knockdown tool
|recovery=12
|hitboxes=GGXXACPR Kliff cS-1-Hitbox.png;GGXXACPR Kliff cS-2-Hitbox.png
|onBlock=-6
|hitboxCaption=Frames 7-8\Frames 9-13
|onHit=Floats
|notes=Slams down opponent on air hit
|level=3
|images=GGAC Kliff 5K.png
|hitboxes=GGXXACPR Kliff 5K-1-Hitbox.png;GGXXACPR Kliff 5K-2-Hitbox.png;GGXXACPR Kliff 5K-3-Hitbox.png
|type=normal
|gbp=10
|gbm=7
|cancel=SJR
|tension=2.64
|prorate=90%
|notes=Floats opponent on hit (untechable for 24F).
}}
}}
 
===c.S Data===
<section begin="c.S"/>{{FrameData-GGACR
|damage=36
|guard=Mid |inv=
|startup=7 |active=7 |recovery=15 |frameAdv=-5
}}<section end="c.S"/>


===f.S===
{{MoveData-GGACR |chara=Kliff Undersn |type=normal
|input=f.S |name=
|damage=36 |gbp=10 |gbm=7 |prorate=
|level=3 |guard=Mid |invuln= |cancel=SR |tension=2.64
|startup=11 |active=3 |recovery=15 |onBlock=-4 |onHit=
|blockstun=13|groundHit=14|airHit=14|hitstop=13
|images=GGAC_Kliff_fS.png
|caption=Start some combos from half screen
|hitboxes=GGXXACPR Kliff fS-Hitbox.png
|notes=
}}


===5H===
<section begin="c.S Extra"/>{{FrameDataExtra-GGACR
{{MoveData-GGACR |chara=Kliff Undersn |type=normal
|gb+=14 |gb-=6
|input=5H |name=
|tension=3.84 |level=4 |cancel=SJR
|damage=54 |gbp=20 |gbm=6 |prorate=
}}<section end="c.S Extra"/>
|level=5 |guard=Mid |invuln= |cancel=SR |tension=3.84
{{MoveData-GGACR
|startup=14 |active=12 |recovery=15 |onBlock=-8 |onHit=
|chara=Kliff
|blockstun=18|groundHit=19|airHit=18|hitstop=15
|name=c.S
|images=GGAC_Kliff_5H.png
|input=c.S
|caption=The Killer
|guard=Mid
|hitboxes=GGXXACPR Kliff 5H-1-Hitbox.png;GGXXACPR Kliff 5H-2-Hitbox.png;GGXXACPR Kliff 5H-3-Hitbox.png;GGXXACPR Kliff 5H-4-Hitbox.png
|invuln=
|hitboxCaption=Frames 14-16\Frames 17-19\Frames 20-22\Frames 23-25
|damage=36
|notes=Pulls in opponent on air hit;Staggers on ground CH (max 35F)
|startup=7
}}
|active=7
|recovery=15
|onBlock=-5
|onHit=-4
|level=4
|images=GGAC Kliff cS.png
|hitboxes=GGXXACPR Kliff cS-1-Hitbox.png;GGXXACPR Kliff cS-2-Hitbox.png
|type=normal
|gbp=14
|gbm=6
|cancel=SJR
|tension=3.84
|prorate=
|notes=Slams down opponent on air hit (untechable for 17 frames).
}}
===f.S Data===
<section begin="f.S"/>{{FrameData-GGACR
|damage=36
|guard=Mid |inv=
|startup=11 |active=3 |recovery=15 |frameAdv=-4
}}<section end="f.S"/>
<section begin="f.S Extra"/>{{FrameDataExtra-GGACR
|gb+=10 |gb-=7
|tension=2.64 |level=3 |cancel=SR
}}<section end="f.S Extra"/>


{{MoveData-GGACR
===5D===
|chara=Kliff
{{MoveData-GGACR |chara=Kliff Undersn |type=normal
|name=f.S
|input=5D |name=
|input=f.S
|damage=30 |gbp=15 |gbm=20 |prorate=
|guard=Mid
|level=5 |guard=High |invuln=18~18F, 42~45F Feet<br/>19~41F Lower Body |cancel=R |tension=2.64
|invuln=
|startup=27 |active=6 |recovery=19 |onBlock=-6 |onHit=
|damage=36
|blockstun=18|groundHit=Launch 48|airHit=18|hitstop=15
|startup=11
|images=GGAC_Kliff_5D.png
|active=3
|hitboxes=GGXXACPR Kliff 5D-1-Hitbox.png;GGXXACPR Kliff 5D-2-Hitbox.png
|recovery=15
|hitboxCaption=Frames 27-29\Frames 30-32
|onBlock=-4
|notes=Kliff is airborne from 18~41F;Kliff's stun rating increases by 10 on 18F;Even if this puts his stun rating over max he won't be dizzied unless he gets hit
|onHit=-3
|level=3
|images=GGAC Kliff fS.png
|hitboxes=GGXXACPR Kliff fS-Hitbox.png
|type=normal
|gbp=10
|gbm=7
|cancel=SR
|tension=2.64
|prorate=
|notes=
}}
}}
 
===5H Data===
<section begin="5H"/>{{FrameData-GGACR
|damage=54
|guard=Mid |inv=
|startup=14 |active=12 |recovery=15 |frameAdv=-8
}}<section end="5H"/>
<section begin="5H Extra"/>{{FrameDataExtra-GGACR
|gb+=20 |gb-=6
|tension=3.84 |level=5 |cancel=SR
}}<section end="5H Extra"/>


{{MoveData-GGACR
===6P Lv1===
|chara=Kliff
{{MoveData-GGACR |chara=Kliff Undersn |type=normal
|name=5H
|input=6P Lv1 |name=
|input=5H
|damage=32 |gbp=10 |gbm=7 |prorate=
|guard=Mid
  |level=3 |guard=Mid |invuln=1~8F Above Chest<br/>9~12F Upper Body<br/>13~19F Above Knees<br/>20~26F Feet |cancel=SR |tension=2.64
|invuln=
|startup=13 |active=7 |recovery=17 |onBlock=-10 |onHit=
|damage=54
  |blockstun=13|groundHit=Launch 28|airHit=14|hitstop=13
|startup=14
|images=GGAC_Kliff_6P.png
|active=12
|hitboxes=GGXXACPR_Kliff_6P-Hitbox.png
|recovery=15
|notes=Floats on CH (untechable for 60F)
|onBlock=-8
}}
|onHit=-7
|level=5
|images=GGAC Kliff 5H.png
|hitboxes=GGXXACPR Kliff 5H-1-Hitbox.png;GGXXACPR Kliff 5H-2-Hitbox.png;GGXXACPR Kliff 5H-3-Hitbox.png;GGXXACPR Kliff 5H-4-Hitbox.png
|type=normal
|gbp=20
|gbm=6
|cancel=SR
|tension=3.64
|prorate=
|notes=Pulls in opponent on air hit (untechable for 18F); Staggers opponent on CH (max 37F).
}}  
===6P Lv1 Data===
<section begin="6P Lv1"/>{{FrameData-GGACR
|damage=32
|guard=Mid |inv=1~8F Above Chest;9~12F Upper Body;13~19F Above Knees;20~26F Feet
|startup=13 |active=7 |recovery=17 |frameAdv=-10
}}<section end="6P Lv1"/>
   
<section begin="6P Lv1 Extra"/>{{FrameDataExtra-GGACR
|gb+=10 |gb-=7
|tension=2.64 |level=3 |cancel=SR
}}<section end="6P Lv1 Extra"/>


{{MoveData-GGACR
===6P Lv2===
|chara=Kliff
{{MoveData-GGACR |chara=Kliff Undersn |type=normal
|name=6P Lv1
|input=6P Lv2 |name=
|input=6P
|damage=36 |gbp=10 |gbm=7 |prorate=
|guard=Mid
|level=3 |guard=Mid |invuln= |cancel=SR |tension=2.64
|invuln=1~8F Above Chest • 9~12F Upper Body • 13~19F Above Knees • 20~26F Feet
|startup=22-70 |active=7 |recovery=28 |onBlock=-21 |onHit=
|damage=32
|blockstun=13|groundHit=Launch 45|airHit=30|hitstop=13
|startup=13
|images=GGAC_Kliff_6P.png
|active=7
|hitboxes=GGXXACPR_Kliff_6P-Hitbox.png
|recovery=17
|notes=Dizzy modifier x4;Can't gatling cancel;Attack occurs on 22F if button is released between 12~17F;Attack occurs 5F after button release if released between 18~65F
|onBlock=-10
|onHit=Floats
|level=3
|images=GGAC Kliff 6P.png
|hitboxes=GGXXACPR Kliff 6P-Hitbox.png
|type=normal
|gbp=10
|gbm=7
|cancel=SR
|tension=2.64
|prorate=
|notes=Floats opponent on ground hit (untechable for 28F);
Floats and knocks down opponent on ground CH (untechable for 60F);
Dizzy modifier x3
}}
}}


===6P Lv2 Data===
===6P Lv3===
<section begin="6P Lv2"/>{{FrameData-GGACR
{{MoveData-GGACR |chara=Kliff Undersn |type=normal
|damage=36
|input=6P Lv3 |name=
|guard=Mid |inv=
|damage=40 |gbp=10 |gbm=7 |prorate=
|startup=22-70 |active=7 |recovery=28 |frameAdv=-21
|level=3 |guard=Mid |invuln= |cancel=SR |tension=2.64
}}<section end="6P Lv2"/>
|startup=66+5 |active=7 |recovery=28 |onBlock=-21 |onHit=
   
  |blockstun=13|groundHit=Launch|airHit=45|hitstop=
<section begin="6P Lv2 Extra"/>{{FrameDataExtra-GGACR
|images=GGAC_Kliff_6P.png
|gb+=10 |gb-=7
|hitboxes=GGXXACPR_Kliff_6P-Hitbox.png
|tension=2.64 |level=3 |cancel=SR
|notes=Dizzy modifer x4.5;Can't gatling cancel;Attack comes out 5F after button release if charged for 66F
}}<section end="6P Lv2 Extra"/>
}}


{{MoveData-GGACR
===6H Lv1===
|chara=Kliff
{{MoveData-GGACR |chara=Kliff Undersn |type=normal
|name=6P Lv2
|input=6H Lv1 |name=
|input=6{P}
|damage=100 |gbp=15 |gbm=6 |prorate=70%
|guard=Mid
|level=5 |guard=High |invuln= |cancel=SR |tension=3.84
|invuln=
|startup=28 |active=9 |recovery=63 |onBlock=-50 |onHit=
|damage=36
|blockstun=18|groundHit=Stagger 35|airHit=30|hitstop=15
|startup=22-70
|images=GGAC_Kliff_6H.png
|active=7
|caption=The Murder Machine
|recovery=28
|hitboxes=GGXXACPR Kliff 6H-1-Hitbox.png;GGXXACPR Kliff 6H-2-Hitbox.png;GGXXACPR Kliff 6H-3-Hitbox.png
|onBlock=-21
|hitboxCaption=Frames 28-29\Frames 30-34\Frames 35-36
|onHit=Floats
|notes=Staggers for max 35 frames on normal hit
|level=3
|images=
|hitboxes=
|type=normal
|gbp=10
|gbm=7
|cancel=SR
|tension=2.64
|prorate=
|notes=Floats opponent on hit (untechable for 45F);
Knocks down opponent on air hit (untechable for 30F);
Dizzy modifier x4;
Can't gatling cancel;
Attack occurs on 22F if button is released between 12~17F;
Attack occurs 5F after button release if released between 18~65F
}}
}}
 
===6P Lv3 Data===
<section begin="6P Lv3"/>{{FrameData-GGACR
|damage=40
|guard=Mid |inv=
|startup=66+5 |active=7 |recovery=28 |frameAdv=-21
}}<section end="6P Lv3"/>
<section begin="6P Lv3 Extra"/>{{FrameDataExtra-GGACR
|gb+=10 |gb-=7
|tension=2.64 |level=3 |cancel=SR
}}<section end="6P Lv3 Extra"/>


{{MoveData-GGACR
===6H Lv2===
|chara=Kliff
{{MoveData-GGACR |chara=Kliff Undersn |type=normal
|name=6P Lv3
|input=6H Lv2 |name=
|input=6[P]
|damage=120 |gbp=15 |gbm=6 |prorate=70%
|guard=Mid
|level=5 |guard=High |invuln= |cancel=SR |tension=3.84
|invuln=
|startup=40-79 |active=9 |recovery=63 |onBlock=-50 |onHit=
|damage=40
|blockstun=18|groundHit=Stagger 35|airHit=16 + GBounce|hitstop=15
|startup=66+5
|images=GGAC_Kliff_6H.png
|active=7
|hitboxes=GGXXACPR Kliff 6H-1-Hitbox.png;GGXXACPR Kliff 6H-2-Hitbox.png;GGXXACPR Kliff 6H-3-Hitbox.png
|recovery=28
|notes=Attack occurs on 40F if button is released between 13~30F;Attack occurs 10F after release if released between 31~69F;Staggers for max 35 frames on normal hit
|onBlock=-21
|onHit=Floats
|level=3
|images=
|hitboxes=
|type=normal
|gbp=10
|gbm=7
|cancel=SR
|tension=2.64
|prorate=
|notes=Floats opponent on hit (untechable for 45F);
Dizzy modifer x4.5;
Can't gatling cancel;
Attack comes out 5F after button release if charged for 66F.
}}
}}


===6H Lv1 Data===
===6H Lv3===
<section begin="6H Lv1"/>{{FrameData-GGACR
{{MoveData-GGACR |chara=Kliff Undersn |type=normal
|damage=100
|input=6H Lv3 |name=
|guard=High |inv=
|damage=200 |gbp=15 |gbm=6 |prorate=70%
|startup=28 |active=9 |recovery=63 |frameAdv=-50
|level=5 |guard=High |invuln= |cancel=SR |tension=3.84
}}<section end="6H Lv1"/>
|startup=70+8 |active=9 |recovery=63 |onBlock=-50 |onHit=
   
  |blockstun=18|groundHit=Launch|airHit=40 + GBounce|hitstop=15
<section begin="6H Lv1 Extra"/>{{FrameDataExtra-GGACR
|images=GGAC_Kliff_6H.png
|gb+=15 |gb-=6
|hitboxes=GGXXACPR Kliff 6H-1-Hitbox.png;GGXXACPR Kliff 6H-2-Hitbox.png;GGXXACPR Kliff 6H-3-Hitbox.png
|tension=3.84 |level=5 |cancel=SR
|notes=Attack comes out 8F later if charged for 70F
}}<section end="6H Lv1 Extra"/>
}}


{{MoveData-GGACR
===2P===
|chara=Kliff
{{MoveData-GGACR |chara=Kliff Undersn |type=normal
|name=6H Lv1
|input=2P |name=
|input=6H
|damage=12 |gbp=3 |gbm=8 |prorate=
|guard=High
|level=1 |guard=Mid |invuln= |cancel=CSJR |tension=1.44
|invuln=
|startup=5 |active=4 |recovery=7 |onBlock=-1 |onHit=
|damage=100
|blockstun=9|groundHit=10|airHit=10|hitstop=11
|startup=28
|images=GGAC_Kliff_2P.png
|active=9
|hitboxes=GGXXACPR Kliff 2P-Hitbox.png
|recovery=6
|notes=
|onBlock=-50
|onHit=Stagger
|level=5
|images=GGAC Kliff 6H.png
|hitboxes=GGXXACPR Kliff 6H-1-Hitbox.png;GGXXACPR Kliff 6H-2-Hitbox.png;GGXXACPR Kliff 6H-3-Hitbox.png
|type=normal
|gbp=15
|gbm=6
|cancel=SR
|tension=3.84
|prorate=70%
|notes=Knocks down opponent on air hit (untechable for 30F);Staggers opponent on ground hit (Max 35F)
}}
}}
 
===6H Lv2 Data===
<section begin="6H Lv2"/>{{FrameData-GGACR
|damage=120
|guard=High |inv=
|startup=40-79 |active=9 |recovery=63 |frameAdv=-50
}}<section end="6H Lv2"/>
<section begin="6H Lv2 Extra"/>{{FrameDataExtra-GGACR
|gb+=15 |gb-=6
|tension=3.84 |level=5 |cancel=SR
}}<section end="6H Lv2 Extra"/>


{{MoveData-GGACR
===2K===
|chara=Kliff
{{MoveData-GGACR |chara=Kliff Undersn |type=normal
|name=6H Lv2
|input=2K |name=
|input=6{H}
|damage=16 |gbp=5 |gbm=7 |prorate=80%
|guard=High
|level=2 |guard=Low |invuln=5~13F Low Profile |cancel=SR |tension=2.64
|invuln=
|startup=7 |active=4 |recovery=13 |onBlock=-5 |onHit=
|damage=120
|blockstun=11|groundHit=12|airHit=12|hitstop=12
|startup=40-79
|images=GGAC_Kliff_2K.png
|active=9
|hitboxes=GGXXACPR Kliff 2K-Hitbox.png
|recovery=63
|notes=
|onBlock=-50
|onHit=Stagger
|level=5
|images=
|hitboxes=
|type=normal
|gbp=15
|gbm=6
|cancel=SR
|tension=3.84
|prorate=70%
|notes=Staggers opponent on ground hit (max 35F);
Ground bounces opponent on air hit (untechable for 50F);
Attack occurs on 40F if button is released between 13~30F;
Attack occurs 10F after release if released between 31~69F;
}}
}}
 
===6H Lv3 Data===
<section begin="6H Lv3"/>{{FrameData-GGACR
|damage=200
|guard=High |inv=
|startup=70+8 |active=9 |recovery=63 |frameAdv=-50
}}<section end="6H Lv3"/>
<section begin="6H Lv3 Extra"/>{{FrameDataExtra-GGACR
|gb+=15 |gb-=6
|tension=3.84 |level=5 |cancel=SR
}}<section end="6H Lv3 Extra"/>


{{MoveData-GGACR
===2S===
|chara=Kliff
{{MoveData-GGACR |chara=Kliff Undersn |type=normal
|name=6H Lv3
|input=2S |name=
|input=6[H]
|damage=32 |gbp=20 |gbm=6 |prorate=Forced 70%
|guard=High
|level=5 |guard=Mid |invuln=4~14F, 30~32F Feet<br/>15~26F Lower Body<br/>27~29F Leg |cancel=SR |tension=3.84
|invuln=
|startup=15 |active=6 |recovery=17 |onBlock=-4 |onHit=
|damage=200
|blockstun=18|groundHit=Crouch 20|airHit=18 + GBounce|hitstop=15
|startup=70+8
|images=GGAC_Kliff_2H.png
|active=9
|caption=BnB combo tool
|recovery=63
|hitboxes=GGXXACPR Kliff 2S-Hitbox.png
|onBlock=-50
|notes=Removes OTG status on hit
|onHit=Ground Bounce
|level=5
|images=
|hitboxes=
|type=normal
|gbp=15
|gbm=6
|cancel=SR
|tension=3.84
|prorate=70%
|notes=Groundbounces opponent on hit (untechable for 50F);Attack comes out 8F later if charged for 70F
}}
}}
 
===5D Data===
<section begin="5D"/>{{FrameData-GGACR
|damage=30
|guard=High |inv=18~18F, 42~45F Feet;19~41F Lower Body
|startup=27 |active=6 |recovery=16 |frameAdv=-3
}}<section end="5D"/>
<section begin="5D Extra"/>{{FrameDataExtra-GGACR
|gb+=15 |gb-=20
|tension=2.64 |level=5 |cancel=R
}}<section end="5D Extra"/>


{{MoveData-GGACR
===2H Lv1===
|chara=Kliff
{{MoveData-GGACR |chara=Kliff Undersn |type=normal
|name=5D
|input=2H Lv1 |name=
|input=5D
|damage=43 |gbp=11 |gbm=6 |prorate=
|guard=High
|level=4 |guard=Low |invuln= |cancel=SR |tension=3.84
|invuln=18~18F, 42~45F Feet;19~41F Lower Body
|startup=12 |active=4 |recovery=26 |onBlock=-13 |onHit=
|damage=30
|blockstun=16|groundHit=17|airHit=16|hitstop=14
|startup=27
|images=GGAC_Kliff_2S.png
|active=6
|caption=It doesn't look like a low,<br>but it sure hits like one
|recovery=16
|hitboxes=GGXXACPR Kliff 2H-1-Hitbox.png;GGXXACPR Kliff 2H-2-Hitbox.png
|onBlock=-3
|hitboxCaption=Frames 13-14\Frames 15-16
|onHit=
|notes=Attack is fully extended on 15F
|level=5
|images=GGAC Kliff 5D.png
|hitboxes=GGXXACPR Kliff 5D-1-Hitbox.png;GGXXACPR Kliff 5D-2-Hitbox.png
|type=normal
|gbp=15
|gbm=20
|cancel=R
|tension=2.64
|prorate=
|notes=Kliff is airborne from 18~41F;Can cancel into Faultless Defense from 45~46F; Can cancel into anything but movement from 47~48F; Kliff's stun rating increases by 10 on 18F; Even if this puts his stun rating over max he won't be dizzied unless he gets hit.
}}
}}


===2P Data===
===2H Lv2===
<section begin="2P"/>{{FrameData-GGACR
{{MoveData-GGACR |chara=Kliff Undersn |type=normal
|damage=12
|input=2H Lv2 |name=
|guard=Mid |inv=
|damage=55 |gbp=11 |gbm=6 |prorate=
|startup=5 |active=4 |recovery=7 |frameAdv=-1
|level=4 |guard=Low |invuln= |cancel=SR |tension=3.84
}}<section end="2P"/>
|startup=36-69 |active=4 |recovery=18 |onBlock=-5 |onHit=
   
  |blockstun=16|groundHit=Stagger 45|airHit=40 + WBounce|hitstop=14
<section begin="2P Extra"/>{{FrameDataExtra-GGACR
|images=GGAC_Kliff_2S.png
|gb+=3 |gb-=8
|hitboxes=GGXXACPR Kliff 2H-1-Hitbox.png;GGXXACPR Kliff 2H-2-Hitbox.png
|tension=1.44 |level=1 |cancel=CSJR
|notes=Attack occurs on 36F if button is released between 26~29F;Attack occurs 7F after button release if released on 30~63F;Attack occurs 5F after button release if released on 64F;Can't gatling cancel
}}<section end="2P Extra"/>
}}


{{MoveData-GGACR
===2H Lv3===
|chara=Kliff
{{MoveData-GGACR |chara=Kliff Undersn |type=normal
|name=2P
|input=2H Lv3 |name=
|input=2P
|damage=70 |gbp=15 |gbm=6 |prorate=
|guard=Mid
|level=5 |guard=Low |invuln= |cancel=SR |tension=3.84
|invuln=
|startup=65+4 |active=4 |recovery=18 |onBlock=-3 |onHit=
|damage=12
|blockstun=18|groundHit=Launch|airHit=50 + WBounce|hitstop=15
|startup=5
|images=GGAC_Kliff_2S.png
|active=4
|hitboxes=GGXXACPR Kliff 2H-1-Hitbox.png;GGXXACPR Kliff 2H-2-Hitbox.png
|recovery=7
|notes=Dizzy modifier x1.5;Attack occurs 4F after button release if released on 65F;Can't gatling cancel
|onBlock=-1
|onHit=0
|level=1
|images=GGAC Kliff 2P.png
|hitboxes=GGXXACPR Kliff 2P-Hitbox.png
|type=normal
|gbp=3
|gbm=8
|cancel=CSJR
|tension=1.44
|prorate=
|notes=
}}
}}


===2K Data===
===2D===
<section begin="2K"/>{{FrameData-GGACR
{{MoveData-GGACR |chara=Kliff Undersn |type=normal
|damage=16
|input=2D |name=
|guard=Low |inv=5~13F Low Profile
|damage=36 |gbp=11 |gbm=6 |prorate=
|startup=7 |active=4 |recovery=13 |frameAdv=-5
|level=4 |guard=Low |invuln= |cancel=SR |tension=3.84
}}<section end="2K"/>
|startup=7 |active=10 |recovery=21 |onBlock=-14 |onHit=
   
  |blockstun=16|groundHit=Down|airHit=16|hitstop=14
<section begin="2K Extra"/>{{FrameDataExtra-GGACR
|images=GGAC_Kliff_2D.png
|gb+=6 |gb-=7
|hitboxes=GGXXACPR Kliff 2D-1-Hitbox.png;GGXXACPR Kliff 2D-2-Hitbox.png;GGXXACPR Kliff 2D-3-Hitbox.png
|tension=2.64 |level=2 |cancel=SR
|hitboxCaption=Frames 7-9\Frames 10-13\Frames 14-16
}}<section end="2K Extra"/>
|notes=
}}


{{MoveData-GGACR
===j.P===
|chara=Kliff
{{MoveData-GGACR |chara=Kliff Undersn |type=normal
|name=2K
|input=j.P |name=
|input=2K
|damage=14 |gbp=3 |gbm=8 |prorate=
|guard=Low
|level=1 |guard=High/Air |invuln= |cancel=CSR |tension=1.44
|invuln=5~13F Low Profile
|startup=5 |active=8 |recovery=8 |onBlock= |onHit=
|damage=16
|blockstun=9|groundHit=10|airHit=10|hitstop=11
|startup=7
|images=GGAC_Kliff_jP.png
|active=4
|hitboxes=GGXXACPR Kliff jP-Hitbox.png
|recovery=13
|notes=
|onBlock=-5
|onHit=-4
|level=2
|images=GGAC Kliff 2K.png
|hitboxes=GGXXACPR Kliff 2K-Hitbox.png
|type=normal
|gbp=6
|gbm=7
|cancel=SR
|tension=2.64
|prorate=80%
|notes=
}}
}}


===2S Data===
===j.K===
<section begin="2S"/>{{FrameData-GGACR
{{MoveData-GGACR |chara=Kliff Undersn |type=normal
|damage=32
|input=j.K |name=
|guard=Mid |inv=4~14F, 30~32F Feet;15~26F Lower Body;27~29F Leg
|damage=24 |gbp=5 |gbm=7 |prorate=90%
|startup=15 |active=6 |recovery=17 |frameAdv=-4
|level=2 |guard=High/Air |invuln= |cancel=SJR |tension=2.64
}}<section end="2S"/>
|startup=7 |active=5 |recovery=6 |onBlock= |onHit=
   
  |blockstun=11|groundHit=12|airHit=12|hitstop=12
<section begin="2S Extra"/>{{FrameDataExtra-GGACR
|images=GGAC_Kliff_jK.png
|gb+=20 |gb-=6
|caption=Why blocking low against Kliff is a meme
|tension=3.84 |level=5 |cancel=SR
|hitboxes=GGXXACPR Kliff jK-1-Hitbox.png;GGXXACPR Kliff jK-2-Hitbox.png
}}<section end="2S Extra"/>
|hitboxCaption=Frames 7-8\Frames 9-11
|notes=
}}


{{MoveData-GGACR
===j.S===
|chara=Kliff
{{MoveData-GGACR |chara=Kliff Undersn |type=normal
|name=2S
|input=j.S |name=
|input=2S
|damage=28 |gbp=8 |gbm=7 |prorate=80%
|guard=Mid
|level=3 |guard=High/Air |invuln= |cancel=SJR |tension=2.64
|invuln=4~14F, 30~32F Feet;15~26F Lower Body;27~29F Leg
|startup=9 |active=4 |recovery=17 |onBlock= |onHit=
|damage=32
|blockstun=13|groundHit=14|airHit=14|hitstop=13
|startup=15
|images=GGAC_Kliff_jS.png
|active=6
|hitboxes=GGXXACPR Kliff jS-1-Hitbox.png;GGXXACPR Kliff jS-2-Hitbox.png
|recovery=17
|hitboxCaption=Frames 9-10\Frames 11-12
|onBlock=-4
|notes=
|onHit=-2
|level=5
|images=GGAC Kliff 2H.png
|hitboxes=GGXXACPR Kliff 2S-Hitbox.png
|type=normal
|gbp=20
|gbm=6
|cancel=SR
|tension=3.84
|prorate=70%
|notes=Forces opponent into crouching state on ground hit; Ground bounces opponent on air hit (untechable for 28F);Removes OTG status on opponent on hit.
}}
}}
 
===2H Lv1 Data===
<section begin="2H Lv1"/>{{FrameData-GGACR
|damage=43
|guard=Low |inv=
|startup=12 |active=4 |recovery=26 |frameAdv=-13
}}<section end="2H Lv1"/>
<section begin="2H Lv1 Extra"/>{{FrameDataExtra-GGACR
|gb+=11 |gb-=6
|tension=3.84 |level=4 |cancel=SR
}}<section end="2H Lv1 Extra"/>


{{MoveData-GGACR
===j.H===
|chara=Kliff
{{MoveData-GGACR |chara=Kliff Undersn |type=normal
|name=2H Lv1
|input=j.H |name=
|input=2H
|damage=40 |gbp=11 |gbm=6 |prorate=90%
|guard=Low
|level=4 |guard=High/Air |invuln= |cancel=SR |tension=3.84
|invuln=
|startup=10 |active=8 |recovery=19 |onBlock= |onHit=
|damage=43
|blockstun=16|groundHit=17|airHit=29|hitstop=
|startup=12
|images=GGAC_Kliff_jH.png
|active=4
|caption=Inexplicably an instant overhead
|recovery=26
|hitboxes=GGXXACPR Kliff jH-1-Hitbox.png;GGXXACPR Kliff jH-2-Hitbox.png
|onBlock=-13
|hitboxCaption=Frames 10-13\Frames 14-17
|onHit=-12
|notes=Launches opponent on ground hit if hit during last 4 active frames (untechable for 29F)
|level=4
|images=GGAC Kliff 2S.png
|hitboxes=GGXXACPR Kliff 2H-1-Hitbox.png;GGXXACPR Kliff 2H-2-Hitbox.png
|type=normal
|gbp=11
|gbm=6
|cancel=SR
|tension=3.84
|prorate=
|notes=Attack is fully extended on 15F;
Wall bounces opponent on air hit (untechable for 16F)
}}
}}
 
===2H Lv2 Data===
<section begin="2H Lv2"/>{{FrameData-GGACR
|damage=55
|guard=Low |inv=
|startup=36-69 |active=4 |recovery=26 |frameAdv=-13
}}<section end="2H Lv2"/>
<section begin="2H Lv2 Extra"/>{{FrameDataExtra-GGACR
|gb+=11 |gb-=6
|tension=3.84 |level=4 |cancel=SR
}}<section end="2H Lv2 Extra"/>


{{MoveData-GGACR
===j.D===
|chara=Kliff
{{MoveData-GGACR |chara=Kliff Undersn |type=normal
|name=2H Lv2
|input=j.D |name=
|input=2{H}
|damage=45 |gbp=11 |gbm=6 |prorate=90%
|guard=Low
|level=4 |guard=High/Air |invuln= |cancel=RF |tension=3.84
|invuln=
|startup=25 |active=Until landing |recovery=14 after landing |onBlock=-2 |onHit=
|damage=55
|blockstun=12|groundHit=Launch|airHit=27 + GBounce|hitstop=14|frcWindow=23~24F
|startup=36-69
|images=GGAC_Kliff_jD.png
|active=4
|hitboxes=GGXXACPR Kliff jD-Hitbox.png
|recovery=26
|notes=Listed Frame Adv is for j.D performed at minimum height
|onBlock=-13
|onHit=Stagger
|level=4
|images=
|hitboxes=
|type=normal
|gbp=11
|gbm=6
|cancel=SR
|tension=3.84
|prorate=
|notes=Staggers opponent on ground hit (max 45F);
Wall bounces opponent on air hit (untechable for 40F);
Attack occurs on 36F if button is released between 26~29F;
Attack occurs 7F after button release if released on 30~63F;
Attack occurs 5F after button release if released on 64F
}}
}}
 
===2H Lv3 Data===
<section begin="2H Lv3"/>{{FrameData-GGACR
|damage=70
|guard=Low |inv=
|startup=65+4 |active=4 |recovery=26 |frameAdv=-13
}}<section end="2H Lv3"/>
<section begin="2H Lv3 Extra"/>{{FrameDataExtra-GGACR
|gb+=15 |gb-=6
|tension=3.84 |level=4 |cancel=SR
}}<section end="2H Lv3 Extra"/>


{{MoveData-GGACR
==Universal Mechanics==
|chara=Kliff
===Ground Throw===
|name=2H Lv3
{{MoveData-GGACR |chara=Kliff Undersn |type=other
|input=2[H]
|input=Ground Throw |name=Ground Throw
|guard=Low
|damage=55 |gbp= |gbm=6 |prorate=Forced 50%
|invuln=
|level= |guard=46 pixels |invuln= |cancel= |tension=4.00
|damage=70
|startup= |active= |recovery= |onBlock= |onHit=
|startup=65+4
|blockstun=|groundHit=Down|airHit=|hitstop=
|active=4
|images=GGAC_Kliff_throw.png
|recovery=26
|notes=Sends opponent on opposite side of throw direction;Dizzy modifier x0.8
|onBlock=-13
|onHit=Wall Bounce
|level=4
|images=
|hitboxes=
|type=normal
|gbp=15
|gbm=6
|cancel=SR
|tension=3.84
|prorate=
|notes=Wall bounces opponent on hit (untechable for 50F); Dizzy modifier x1.5; Attack occurs 4F after button release if released on 65F.
}}
}}
 
===2D Data===
<section begin="2D"/>{{FrameData-GGACR
|damage=36
|guard=Low |inv=
|startup=7 |active=10 |recovery=21 |frameAdv=-12
}}<section end="2D"/>
<section begin="2D Extra"/>{{FrameDataExtra-GGACR
|gb+=11 |gb-=6
|tension=3.84 |level=5 |cancel=SR
}}<section end="2D Extra"/>


{{MoveData-GGACR
===Air Throw===
|chara=Kliff
{{MoveData-GGACR |chara=Kliff Undersn |type=other
|name=2D
|input=Air Throw |name=Air Throw
|input=2D
|damage=60 |gbp= |gbm=6,7 |prorate=Forced 50%
|guard=Low
|level= |guard=90 pixels |invuln= |cancel= |tension=4.00
|invuln=
|startup= |active= |recovery= |onBlock= |onHit=
|damage=36
|blockstun=|groundHit=|airHit=Down|hitstop=
|startup=7
|images=GGAC_Kliff_airThrow.png
|active=10
|notes=Dizzy modifier x0.8
|recovery=21
|onBlock=-12
|onHit=KD
|level=5
|images=GGAC Kliff 2D.png
|hitboxes=GGXXACPR Kliff 2D-1-Hitbox.png;GGXXACPR Kliff 2D-2-Hitbox.png;GGXXACPR Kliff 2D-3-Hitbox.png
|type=normal
|gbp=11
|gbm=6
|cancel=SR
|tension=3.84
|prorate=
|notes=
}}
}}
 
===j.P Data===
<section begin="j.P"/>{{FrameData-GGACR
|damage=14
|guard=High/Air |inv=
|startup=5 |active=8 |recovery=8 |frameAdv=-
}}<section end="j.P"/>
<section begin="j.P Extra"/>{{FrameDataExtra-GGACR
|gb+=3 |gb-=8
|tension=1.44 |level=1 |cancel=CSR
}}<section end="j.P Extra"/>


{{MoveData-GGACR
===DAA===
|chara=Kliff
{{MoveData-GGACR |chara=Kliff Undersn |type=other
|name=j.P
|input=DAA |name=Dead Angle Attack
|input=j.P
|damage=35 |gbp=10 |gbm=7 |prorate=50%
|guard=High/Air
|level=3 |guard=All |invuln=5~15F Strike |cancel=R |tension=0.52
|invuln=
|startup=12 |active=4 |recovery=12 |onBlock=-2 |onHit=
|damage=14
|blockstun=13|groundHit=Launch|airHit=60|hitstop=13
|startup=5
|images=GGAC_Kliff_5K.png
|active=8
|hitboxes=GGXXACPR_Kliff_5K-2-Hitbox.png
|recovery=8
|notes=
|onBlock=
|onHit=
|level=1
|images=GGAC Kliff jP.png
|hitboxes=GGXXACPR Kliff jP-Hitbox.png
|type=normal
|gbp=3
|gbm=8
|cancel=CSR
|tension=1.44
|prorate=
|notes=
}}
}}
 
===j.K Data===
<section begin="j.K"/>{{FrameData-GGACR
|damage=24
|guard=High/Air |inv=
|startup=7 |active=5 |recovery=6 |frameAdv=-
}}<section end="j.K"/>
<section begin="j.K Extra"/>{{FrameDataExtra-GGACR
|gb+=6 |gb-=7
|tension=2.64 |level=2 |cancel=SJR
}}<section end="j.K Extra"/>


{{MoveData-GGACR
===66===
|chara=Kliff
{{MoveData-GGACR |chara=Kliff Undersn |type=other
|name=j.K
|input=66 |name=Step Dash
|input=j.K
|damage= |gbp= |gbm= |prorate=
|guard=High/Air
|level= |guard= |invuln=3~19F Low Profile |cancel= |tension=
|invuln=
|startup= |active= |recovery=Total 34 |onBlock= |onHit=
|damage=24
|blockstun=|groundHit=|airHit=|hitstop=
|startup=7
|images=GGXXACPR_Kliff_Dash.png
|active=5
|hitboxes=GGXXACPR_Kliff_Dash_Hitbox.png
|recovery=6
|notes=Can be cancelled into jumping or attacks at any point;Can be cancelled into Faultless Defense or Slashback from 15F onwards
|onBlock=
|onHit=
|level=2
|images=GGAC Kliff jK.png
|hitboxes=GGXXACPR Kliff jK-1-Hitbox.png;GGXXACPR Kliff jK-2-Hitbox.png
|type=normal
|gbp=6
|gbm=7
|cancel=SJR
|tension=2.64
|prorate=90%
|notes=
}}
}}
 
===j.S Data===
<section begin="j.S"/>{{FrameData-GGACR
|damage=28
|guard=High/Air |inv=
|startup=9 |active=4 |recovery=17 |frameAdv=-
}}<section end="j.S"/>
<section begin="j.S Extra"/>{{FrameDataExtra-GGACR
|gb+=10 |gb-=7
|tension=2.64 |level=3 |cancel=SJR
}}<section end="j.S Extra"/>


{{MoveData-GGACR
===Taunt===
|chara=Kliff
{{MoveData-GGACR |chara=Kliff Undersn |type=other
|name=j.S
|input=Taunt |name=Taunt
|input=j.S
|damage=8×4 |gbp=3×4 |gbm=7×4 |prorate=
|guard=High/Air
|level=3 |guard=All |invuln= |cancel= |tension=2.64×4
|invuln=
|startup=61 |active=?? |recovery=Total 120 |onBlock= |onHit=
|damage=28
|blockstun=13|groundHit=14|airHit=14|hitstop=13
|startup=9
|images=GGAC_Kliff_taunt.png
|active=4
|hitboxes=GGACR_Kliff_Taunt_Hitbox_1.png;GGACR_Kliff_Taunt_Hitbox_2.png
|recovery=17
|hitboxCaption=Projectiles not mirrored on P2 side\Big N
|onBlock=
|notes=Projectiles appear on 13F, 25F, 37F, 49F and will activate even if Kliff is hit;Projectiles disappear if they go off-screen;Can be canceled into anything other than movement or blocking from 62F onwards;Random chance last kana will be bigger size: Level 4, Damage – 32, GB+ – 10, GB- – 6, Tension – 3.84
|onHit=
|level=3
|images=GGAC Kliff jS.png
|hitboxes=GGXXACPR Kliff jS-1-Hitbox.png;GGXXACPR Kliff jS-2-Hitbox.png
|type=normal
|gbp=10
|gbm=8
|cancel=SJR
|tension=2.64
|prorate=80%
|notes=
}}
}}
 
===j.H Data===
<section begin="j.H"/>{{FrameData-GGACR
|damage=40
|guard=High/Air |inv=
|startup=10 |active=8 |recovery=19 |frameAdv=-
}}<section end="j.H"/>
<section begin="j.H Extra"/>{{FrameDataExtra-GGACR
|gb+=15 |gb-=6
|tension=3.84 |level=4 |cancel=SR
}}<section end="j.H Extra"/>


{{MoveData-GGACR
==Special Moves==
|chara=Kliff
===236P===
|name=j.H
{{MoveData-GGACR |chara=Kliff Undersn |type=special
|input=j.H
|input=236P |name=P Bellowing Roar
|guard=High/Air
|damage=32 |gbp=3 |gbm=6 |prorate=
|invuln=
|level=5 |guard=All |invuln= |cancel=F |tension=0.50/3.60
|damage=40
|startup=16 |active=27 |recovery=4 |onBlock=+3 |onHit=
|startup=10
|blockstun=18|groundHit=19|airHit=18|hitstop=15|frcWindow=17~19F
|active=8
|images=GGAC_Kliff_236P.png
|recovery=19
|caption=P
|onBlock=
|hitboxes=GGXXACPR Kliff 236P-1-Hitbox.png;GGXXACPR Kliff 236P-2-Hitbox.png;GGXXACPR Kliff 236P-3-Hitbox.png;GGXXACPR Kliff 236P-4-Hitbox.png;GGXXACPR Kliff 236P-5-Hitbox.png;GGXXACPR Kliff 236P-6-Hitbox.png;GGXXACPR Kliff 236P-7-Hitbox.png;GGXXACPR Kliff 236P-8-Hitbox.png;GGXXACPR Kliff 236P-9-Hitbox.png
|onHit=Floats/Knocks Down
|hitboxCaption=P: Frames 16-18\P: Frames 19-21\P: Frames 22-24\P: Frames 25-27\P: Frames 28-30\P: Frames 31-33\P: Frames 34-36\P: Frames 37-39\P: Frames 40-42
|level=4
|notes=Destroys other projectiles;Attack is fully extended on 25F
|images=GGAC Kliff jH.png
|hitboxes=GGXXACPR Kliff jH-1-Hitbox.png;GGXXACPR Kliff jH-2-Hitbox.png;GGXXACPR Kliff jH-3-Hitbox.png
|type=normal
|gbp=15
|gbm=6
|cancel=SR
|tension=3.84
|prorate=
|notes=Floats opponent on ground hit if hit during last 4 active frames (untechable for 29F); Knocks down opponent on air hit (untechable for 29F).
}}
}}
 
===j.D Data===
<section begin="j.D"/>{{FrameData-GGACR
|damage=45
|guard=High/Air |inv=
|startup=25 |active=until landing+ 14 |recovery=- |frameAdv=-2 vs. grounded opponent
}}<section end="j.D"/>
<section begin="j.D Extra"/>{{FrameDataExtra-GGACR
|gb+=15 |gb-=6
|tension=3.84 |level=4 |cancel=RF
}}<section end="j.D Extra"/>


{{MoveData-GGACR
===236S===
|chara=Kliff
{{MoveData-GGACR |chara=Kliff Undersn |type=special
|name=j.D
|input=236S |name=S Bellowing Roar
|input=j.D
|damage=64 |gbp=10 |gbm=6 |prorate=
|guard=High/Air
|level=5 |guard=All |invuln= |cancel=F |tension=0.50/3.60
|invuln=
|startup=22 |active=18 |recovery=48 |onBlock=-32 |onHit=
|damage=45
|blockstun=18|groundHit=Launch|airHit=67 + Slide 51|hitstop=15|frcWindow=23~26F
|startup=25
|images=GGAC_Kliff_236S.png
|active=until landing + 14
|caption=S
|recovery=
|hitboxes=GGXXACPR Kliff 236S-1-Hitbox.png;GGXXACPR Kliff 236S-2-Hitbox.png;GGXXACPR Kliff 236S-3-Hitbox.png;GGXXACPR Kliff 236S-4-Hitbox.png;GGXXACPR Kliff 236S-5-Hitbox.png;GGXXACPR Kliff 236S-6-Hitbox.png
|onBlock=-2 vs. grounded opponent
|hitboxCaption=S: Frames 22-24\S: Frames 25-27\S: Frames 28-30\S: Frames 31-33\S: Frames 34-36\S: Frames 37-38
|onHit=Ground Bounce
|notes=Destroys other projectiles;Attack is fully extended on 31F
|level=4
|images=GGAC Kliff jD.png
|hitboxes=GGXXACPR Kliff jD-Hitbox.png
|type=normal
|gbp=15
|gbm=6
|cancel=RF
|tension=3.84
|prorate=90%
|notes=Ground bounces opponent on hit (ground hit untechable for 37F air hit for 27F); Blockstun 12F; FRC timing 23~24F.
}}
}}


===Taunt Data===
===214S===
<section begin="Taunt"/>{{FrameData-GGACR
{{MoveData-GGACR |chara=Kliff Undersn |type=special
|damage=8x4
|input=214S |name=Skull Crusher
|guard=Mid |inv=
|damage=14×6 |gbp=14×6 |gbm=6×6 |prorate=
|startup=?? |active=?? |recovery=?? |frameAdv=??
|level=4 |guard=All |invuln= |cancel=R |tension=0.50/1.20×6
}}<section end="Taunt"/>
|startup=10 |active=4×6 |recovery=25 |onBlock=-8 |onHit=
|blockstun=16|groundHit=17×5, Launch|airHit=16×5, 28|hitstop=7
|images=GGAC_Kliff_214S.png
|hitboxes=GGXXACPR Kliff 214S-1-Hitbox.png;GGXXACPR Kliff 214S-2-Hitbox.png;GGXXACPR Kliff 214S-3-Hitbox.png;GGXXACPR Kliff 214S-4-Hitbox.png
|hitboxCaption=1st hit (Frames 10-13),<br>5th hit (Frames 26-29)\2nd hit (Frames 14-17),<br>6th hit (Frames 30-33)\3rd hit (Frames 18-21)\4th hit (Frames 22-25)
|notes=Kliff is airborne from 7~54F;Kliff is in CH state from 1~55F
}}


<section begin="Taunt Extra"/>{{FrameDataExtra-GGACR
===j.214S===
|gb+= 11,3x3 |gb-=6,7x3
{{MoveData-GGACR |chara=Kliff Undersn |type=special
|tension=3.84,1.44x3 |level=4,1x3 |cancel=  
|input=j.214S |name=Air Skull Crusher
}}<section end="Taunt Extra"/>
|damage=14×6 |gbp=14×6 |gbm=6×6 |prorate=
|level=4 |guard=All |invuln= |cancel=RF |tension=0.50/1.20×6
|startup=9 |active=4×6 |recovery=Until landing+6 |onBlock=-7 |onHit=
|blockstun=16|groundHit=17×5, Launch|airHit=42|hitstop=7|frcWindow=39~41F
|images=GGAC_Kliff_214S.png
|hitboxes=GGXXACPR Kliff 214S-1-Hitbox.png;GGXXACPR Kliff 214S-2-Hitbox.png;GGXXACPR Kliff 214S-3-Hitbox.png;GGXXACPR Kliff 214S-4-Hitbox.png
|notes=Listed Frame Adv is for TK Air Skull Crusher performed as fast as possible (startup 12F)
}}


{{MoveData-GGACR
===214K===
|chara=Kliff
{{MoveData-GGACR |chara=Kliff Undersn |type=special
|name=Taunt
|input=214K |name=Nape Saddle
|input=R
|damage=40 |gbp=8 |gbm=7 |prorate=
|guard=Mid
|level=3 |guard=High/Air |invuln= |cancel=R |tension=0.50/2.50
|invuln=
|startup=28 |active=8 |recovery=4+8 after landing |onBlock=-6 |onHit=
|damage=8x4
|blockstun=13|groundHit=Launch|airHit=60|hitstop=13|frcWindow=37~43F
|startup=
|images=GGAC_Kliff_214K.png
|active=
|hitboxes=GGXXACPR Kliff 214K-1-Hitbox.png;GGXXACPR Kliff 214K-2-Hitbox.png
|recovery=
|hitboxCaption=Frames 28-31\Frames 32-35
|onBlock=
|notes=Kliff is airborne 16~43F;Kliff is in CH state 37~43F;Auto Jump Install
|onHit=
|level=4,1x3
|images=GGAC Kliff taunt.png
|hitboxes=
|type=normal
|gbp=11,3x3
|gbm=6,7x3
|cancel=
|tension=3.84,1.44x3
|prorate=
|notes=
}}
}}


==Universal Mechanics=
===623H===
===Ground Throw Data===
{{MoveData-GGACR |chara=Kliff Undersn |type=special
<section begin="Ground Throw"/>{{FrameData-GGACR
|input=623H |name=Scale Ripper
|damage=55
  |damage=14×49 |gbp=14×49 |gbm=6×49 |prorate=
|guard=46 pixels |inv=
  |level=4 |guard=Mid |invuln= |cancel=R |tension=2.50/3.60×49
|startup= |active= |recovery= |frameAdv=
  |startup=7 |active=6×48, 3 |recovery=22 |onBlock=-8 |onHit=
}}<section end="Ground Throw"/>
|blockstun=16|groundHit=Launch|airHit=10|hitstop=7
   
|images=GGAC_Kliff_623H.png
<section begin="Ground Throw Extra"/>{{FrameDataExtra-GGACR
|hitboxes=GGXXACPR Kliff 623H-1-Hitbox.png;GGXXACPR Kliff 623H-2-Hitbox.png;GGXXACPR Kliff 623H-3-Hitbox.png;GGXXACPR Kliff 623H-4-Hitbox.png;GGXXACPR Kliff 623H-5-Hitbox.png;GGXXACPR Kliff 623H-6-Hitbox.png;GGXXACPR Kliff 623H-7-Hitbox.png
|gb+= |gb-=6
|hitboxCaption=Hitbox 1\Hitbox 2\Hitbox 3\Hitbox 4\Hitbox 5\Hitbox 6\Hitbox 7
|tension=4.00 |level= |cancel=
|notes=Can mash for more hits;Does 5 hits without mashing;Can move back and forth while attacking;49th attack is a "finishing attack";Listed Frame Adv is for the finishing attack
}}<section end="Ground Throw Extra"/>
 
===Air Throw Data===
<section begin="Air Throw"/>{{FrameData-GGACR
|damage=60
|guard=90 pixels |inv=
|startup= |active= |recovery= |frameAdv=
}}<section end="Air Throw"/>
   
<section begin="Air Throw Extra"/>{{FrameDataExtra-GGACR
|gb+= |gb-=??
|tension=4.00 |level= |cancel=
}}<section end="Air Throw Extra"/>
 
===DAA Data===
<section begin="DAA"/>{{FrameData-GGACR
|damage=35
|guard=All |inv=5~15F Strike
|startup=12 |active=4 |recovery=12 |frameAdv=-2
}}<section end="DAA"/>
<section begin="DAA Extra"/>{{FrameDataExtra-GGACR
|gb+=10 |gb-=7
|tension=2.64 |level=3 |cancel=R
}}<section end="DAA Extra"/>
 
== Specials ==  
===236P Data===
<section begin="236P"/>{{FrameData-GGACR
|damage=32
|guard=All |inv=
|startup=16 |active=27 |recovery=46 total |frameAdv=+3
}}<section end="236P"/>
<section begin="236P Extra"/>{{FrameDataExtra-GGACR
|gb+=?? |gb-=??
|tension=?? |level=5 |cancel=F
}}<section end="236P Extra"/>
 
{{MoveData-GGACR
|chara=Kliff
|name=Bellowing Roar (Houkou Gaeshi)
|input=236P
|damage=32
|guard=All
|startup=16
|active=27
|recovery=46 total
|onBlock=+3
|onHit=+4
|level=5
|images=GGAC Kliff 236P.png
|hitboxes=GGXXACPR Kliff 236P-1-Hitbox.png;GGXXACPR Kliff 236P-2-Hitbox.png;GGXXACPR Kliff 236P-3-Hitbox.png;GGXXACPR Kliff 236P-4-Hitbox.png;GGXXACPR Kliff 236P-5-Hitbox.png;GGXXACPR Kliff 236P-6-Hitbox.png;GGXXACPR Kliff 236P-7-Hitbox.png;GGXXACPR Kliff 236P-8-Hitbox.png;GGXXACPR Kliff 236P-9-Hitbox.png
|type=special
|gbp=
|gbm=
|cancel=F
|tension=
|prorate=
|notes=Destroys other projectiles; Attack is fully extended on 25F; FRC timing 17~19F.
}}
}}


===236S Data===
===214P===
<section begin="236S"/>{{FrameData-GGACR
{{MoveData-GGACR |chara=Kliff Undersn |type=special
|damage=64
|input=214P |name=2-Steps Forward
|guard=All |inv=
  |damage= |gbp= |gbm= |prorate=
|startup=22 |active=18 |recovery=87 total |frameAdv=-32
|level= |guard= |invuln=1~48F Strike |cancel= |tension=  
}}<section end="236S"/>
|startup= |active= |recovery=Total 48 |onBlock= |onHit=
   
|blockstun=|groundHit=|airHit=|hitstop=
<section begin="236S Extra"/>{{FrameDataExtra-GGACR
|images=GGAC Kliff 214P.png;GGAC Kliff 214PP 2.png
|gb+=?? |gb-=??
|caption=Only battle hardened veterans know how to lean out of the way\What have you been doing to this poor man?
|tension=?? |level=5 |cancel=F
|hitboxes=
}}<section end="236S Extra"/>
|notes=Can cancel into followup (Hellish Charge and FB Hellish Charge) from 10~41F;Cannot be cancelled into;Each time Two Steps Forward is used, Kliff's current stun rating is added to a total;If this total reaches 80, Kliff's back goes out, leaving him vulnerable;After using Two Steps Forward 4 times, Kliff's back has a chance to go out immediately, based on his current stun rating
 
{{MoveData-GGACR
|chara=Kliff
|name=Bellowing Roar (Houkou Gaeshi)
|input=236S
|guard=All
|invuln=
|damage=64
|startup=22
|active=18
|recovery=87 total
|onBlock=-32
|onHit=-31
|level=5
|images=GGAC Kliff 236P.png
|hitboxes=GGXXACPR Kliff 236S-1-Hitbox.png;GGXXACPR Kliff 236S-2-Hitbox.png;GGXXACPR Kliff 236S-3-Hitbox.png;GGXXACPR Kliff 236S-4-Hitbox.png;GGXXACPR Kliff 236S-5-Hitbox.png;GGXXACPR Kliff 236S-6-Hitbox.png
|type=special
|gbp=
|gbm=
|cancel=F
|tension=
|prorate=
|notes=Destroys other projectiles; Attack is fully extended on 31F; FRC timing 23~26F; Slides opponent on hit (untechable for 67F, slides for 51F).
}}
}}


===214S Data===
===214P > P===
<section begin="214S"/>{{FrameData-GGACR
{{MoveData-GGACR |chara=Kliff Undersn |type=special
|damage=14x6
|input=214P > P |name=Hellish Charge
|guard=All |inv=
|damage=12 |gbp=10 |gbm=7 |prorate=
|startup=10 |active=4x6 |recovery=25 |frameAdv=-8
  |level=3 |guard=Mid |invuln=1~4F Strike |cancel=R |tension=-/7.20
}}<section end="214S"/>
|startup=4 |active=2 |recovery=23 |onBlock=-11 |onHit=
   
|blockstun=13|groundHit=Stagger 32|airHit=14|hitstop=13
<section begin="214S Extra"/>{{FrameDataExtra-GGACR
|images=GGAC_Kliff_214PP_1.png
|gb+=?? |gb-=??
|caption=Hey, resident bo'ke, the eye is open!
|tension=?? |level=4 |cancel=R  
|hitboxes=GGXXACPR Kliff 214PP-Hitbox.png
}}<section end="214S Extra"/>
|notes=Dizzy modifier x1.5
 
{{MoveData-GGACR
|chara=Kliff
|name=Skull Crusher (Zugaisai)
|input=214S
|guard=All
|invuln=
|damage=14x6
|startup=10
|active=4x6
|recovery=25
|onBlock=-8
|onHit=KD
|level=4
|images=GGAC Kliff 214S.png
|hitboxes=GGXXACPR Kliff 214S-1-Hitbox.png;GGXXACPR Kliff 214S-2-Hitbox.png;GGXXACPR Kliff 214S-3-Hitbox.png;GGXXACPR Kliff 214S-4-Hitbox.png
|type=special
|gbp=
|gbm=
|cancel=R
|tension=
|prorate=
|notes=6th hit floats opponent on ground hit; Kliff is airborne from 7~54F; Hitstop 7F; Kliff is in CH state from 1~55F.
}}
}}


===j.214S Data===
===j.41236S===
<section begin="j.214S"/>{{FrameData-GGACR
{{MoveData-GGACR |chara=Kliff Undersn |type=special
|damage=14x6
|input=j.41236S |name=Limb Severer
|guard=All |inv=
|damage=40, 32 |gbp=15, 10 |gbm=6, 7 |prorate=
|startup=9 |active=4x6 |recovery=6 after landing |frameAdv=-7
  |level=5, 3 |guard=High/Air, All |invuln= |cancel=RF |tension=-/6.00, 1.20
}}<section end="j.214S"/>
|startup=14 |active=Until landing+12|recovery=26 |onBlock=-6 |onHit=
   
|blockstun=18, 13|groundHit=Launch|airHit=60, 53|hitstop=15|frcWindow=12~13F
<section begin="j.214S Extra"/>{{FrameDataExtra-GGACR
|images=GGAC_Kliff_j41236S.png
|gb+=?? |gb-=??
|hitboxes=GGACR_Kliff_j41236S_Hitbox_1.png;GGACR_Kliff_j41236S_Hitbox_2.png;GGACR_Kliff_j41236S_Hitbox_3.png;GGACR_Kliff_j41236S_Hitbox_4.png;GGACR_Kliff_j41236S_Hitbox_5.png
|tension=?? |level=4 |cancel=RF  
|hitboxCaption=&nbsp;\Alternates while diving\First shockwave hitbox\Average size shockwave\Max(?) possible shockwave
}}<section end="j.214S Extra"/>
|notes=2nd hit (shockwave) destroys other projectiles;The longer the dive, the bigger the shockwave;Listed Frame Adv is for the shortest possible dive
 
{{MoveData-GGACR
|chara=Kliff
|name=Air Skull Crusher (Zugaisai)
|input=j.214S
|guard=All
|invuln=
|damage=14x6
|startup=9
|active=4x6
|recovery=6 after landing
|onBlock=-7
|onHit=KD
|level=4
|images=
|hitboxes=
|type=special
|gbp=
|gbm=
|cancel=RF
|tension=
|prorate=
|notes=6th hit slams down opponent on ground hit; Knocks down opponent on air hit (untechable for 50F); Hitstop 7F; FRC timing 39~41F; Listed Frame Adv is for TK Air Zugaisai performed as fast as possible (startup 12F).
}}
}}


===214K Data===
==Force Breaks==
<section begin="214K"/>{{FrameData-GGACR
===j.236D===
|damage=40
{{MoveData-GGACR |chara=Kliff Undersn |type=forcebreak
|guard=High/Air |inv=
|input=j.236D |name=Air Bellowing Roar
|startup=28 |active=8 |recovery=4+8 after landing |frameAdv=-6
|damage=50 |gbp=3 |gbm=6 |prorate=
}}<section end="214K"/>
|level=5 |guard=All |invuln= |cancel= |tension=-/0.72
|startup=8 |active=25 |recovery=Total 25 |onBlock= |onHit=
<section begin="214K Extra"/>{{FrameDataExtra-GGACR
|blockstun=18|groundHit=Launch|airHit=50 + WBounce|hitstop=15
|gb+=?? |gb-=??
|images=GGAC_Kliff_j236D.png |caption=About half the size of super version
|tension=?? |level=3 |cancel=R
|hitboxes=GGACR_Kliff_j236D_Hitbox_1.png;GGACR_Kliff_j236D_Hitbox_2.png;GGACR_Kliff_j236D_Hitbox_3.png;GGACR_Kliff_j236D_Hitbox_4.png;GGACR_Kliff_j236D_Hitbox_5.png;GGACR_Kliff_j236D_Hitbox_6.png;GGACR_Kliff_j236D_Hitbox_7.png;GGACR_Kliff_j236D_Hitbox_8.png
}}<section end="214K Extra"/>
|hitboxCaption=Frames 8-11\Frames 12-14\Frames 15-17\Frames 18-20\Frames 21-23\Frames 24-26\Frames 27-29\Frames 30-32
 
|notes=Destroys other projectiles
{{MoveData-GGACR
|chara=Kliff
|name=Nape Saddle (Kubimatagi)
|input=214K
|guard=High/Air
|invuln=
|damage=40
|startup=28
|active=8
|recovery=4+8 after landing
|onBlock=-6
|onHit=KD
|level=3
|images=GGAC Kliff 214K.png
|hitboxes=GGXXACPR Kliff 214K-1-Hitbox.png;GGXXACPR Kliff 214K-2-Hitbox.png
|type=special
|gbp=
|gbm=
|cancel=FR
|tension=
|prorate=
|notes=Kliff is airborne 16~43F; Kliff is in CH state 37~43F; Slams down opponent on air hit (untechable for 60F); FRC timing 24~27F.
}}
}}


===623H Data===
===214P > D===
<section begin="623H"/>{{FrameData-GGACR
{{MoveData-GGACR |chara=Kliff Undersn |type=forcebreak
|damage=14x49
|input=214P > D |name=FB Hellish Charge
|guard=Mid |inv=
|damage=12 |gbp=10 |gbm=7 |prorate=
|startup=8 |active=6x48, 3 |recovery=22 |frameAdv=-8
  |level=3 |guard=Mid |invuln=1~7F Strike<br/>8~19F Upper Body |cancel=R |tension=-/1.44
}}<section end="623H"/>
|startup=22 |active=2 |recovery=68 |onBlock=-56 |onHit=
   
|blockstun=13|groundHit=14|airHit=14|hitstop=6
<section begin="623H Extra"/>{{FrameDataExtra-GGACR
|images=GGAC_Kliff_214PP_1.png
|gb+=?? |gb-=??
|caption=When the bo'ke gives the round to the tsukkomi for free
|tension=?? |level=4 |cancel=R
|hitboxes=GGXXACPR_Kliff_214PP-Hitbox.png
}}<section end="623H Extra"/>
|notes=Dizzy modifier x50
 
{{MoveData-GGACR
|chara=Kliff
|name=Scale Ripper (Urokohagashi)
|input=623H>HxN
|guard=Mid
|invuln=
|damage=14x49
|startup=8
|active=6x48,3
|recovery=22
|onBlock=-8
|onHit=
|level=4
|images=GGAC Kliff 623H.png
|hitboxes=GGXXACPR Kliff 623H-1-Hitbox.png;GGXXACPR Kliff 623H-2-Hitbox.png;GGXXACPR Kliff 623H-3-Hitbox.png;GGXXACPR Kliff 623H-4-Hitbox.png;GGXXACPR Kliff 623H-5-Hitbox.png;GGXXACPR Kliff 623H-6-Hitbox.png;GGXXACPR Kliff 623H-7-Hitbox.png
|type=special
|gbp=
|gbm=
|cancel=R
|tension=
|prorate=
|notes=Floats opponent on hit (untechable for 10F); Hitstop 7F; Can mash for more hits; Can move back and forth while attacking; 49th attack is a "finishing attack" that is active for 3F and recovery of 22F;Listed Frame Adv is for the finishing attack.
}}
}}


===214P Data===
==Overdrives==
<section begin="214P"/>{{FrameData-GGACR
===236236H===
|damage=
{{MoveData-GGACR |chara=Kliff Undersn |type=super
|guard= |inv=1~48F Strike
|input=236236H |name=Reflex Roar
|startup= |active=48 total |recovery= |frameAdv=
|damage=100 |gbp=20 |gbm=6 |prorate=
}}<section end="214P"/>
|level=5 |guard=All |invuln= |cancel=F |tension=  
|startup=7+1 |active=25 |recovery=26 |onBlock=-17 |onHit=
<section begin="214P Extra"/>{{FrameDataExtra-GGACR
|blockstun=18|groundHit=Launch|airHit=90 + WStick 30|hitstop=15|frcWindow=9~14F
|gb+=?? |gb-=??
|images=GGAC_Kliff_236236S.png
|tension=?? |level= |cancel=
|hitboxes=GGACR_Kliff_236236H_Hitbox_1.png;GGACR_Kliff_236236H_Hitbox_2.png;GGACR_Kliff_236236H_Hitbox_3.png;GGACR_Kliff_236236H_Hitbox_4.png;GGACR_Kliff_236236H_Hitbox_5.png;GGACR_Kliff_236236H_Hitbox_6.png;GGACR_Kliff_236236H_Hitbox_7.png;GGACR_Kliff_236236H_Hitbox_8.png
}}<section end="214P Extra"/>
|hitboxCaption=Frames 8-11\Frames 12-14\Frames 15-17\Frames 18-20\Frames 21-23\Frames 24-26\Frames 27-29\Frames 30-32
 
|notes=Destroys other projectiles;Kliff is in CH state from 1~45F
{{MoveData-GGACR
|chara=Kliff
|name=Two Steps Forward (Sen no Sen)
|input=214P
|guard=
|invuln=1~48F Strike
|damage=
|startup=
|active=
|recovery=48 total
|onBlock=
|onHit=
|level=
|images=GGAC Kliff 214P.png;GGAC Kliff 214PP 2.png
|hitboxes=
|type=special
|gbp=
|gbm=
|cancel=
|tension=
|prorate=
|notes=
}}
}}


===214P P Data===
===632146H===
<section begin="214P P"/>{{FrameData-GGACR
{{MoveData-GGACR |chara=Kliff Undersn |type=super
|damage=12
|input=632146H |name=Sole Survivor
|guard=Mid |inv=1~4F Strike
  |damage=24, 20×14 |gbp=14, 3×14 |gbm=6×15 |prorate=
|startup=4 |active=2 |recovery=23 |frameAdv=-11
|level=4 |guard=All |invuln=1~22F All |cancel=R |tension=  
}}<section end="214P P"/>
|startup=16+0 |active=6, 35×14 |recovery=Total 159 |onBlock=-25 |onHit=
   
|blockstun=16|groundHit=Launch|airHit=59, 60×14|hitstop=14×15
<section begin="214P P Extra"/>{{FrameDataExtra-GGACR
|images=GGAC_Kliff_4641236H.png
|gb+=?? |gb-=??
|caption=Russian Roulette but with a half loaded gun
|tension=?? |level=3 |cancel=R
|hitboxes=GGACR_Kliff_632146H_Hitbox_1.png;GGACR_Kliff_632146H_Hitbox_2.png;GGACR_Kliff_632146H_Hitbox_3.png
}}<section end="214P P Extra"/>
|hitboxCaption=Frames 16-19\Frames 20-21
 
|notes=Can only RC if 1st hit touches opponent;Kliff is in CH state during move;If held throw invul lasts until button is released
{{MoveData-GGACR
|chara=Kliff
|name=Hellish Charge (Jigoku Tsukkomi)
|input=214P>P
|guard=Mid
|invuln=1~4F Strike
|damage=12
|startup=4
|active=2
|recovery=23
|onBlock=-11
|onHit=Stagger
|level=3
|images=GGAC Kliff 214PP 1.png
|hitboxes=GGXXACPR Kliff 214PP-Hitbox.png
|type=special
|gbp=
|gbm=
|cancel=R
|tension=
|prorate=
|notes=Staggers opponent on hit (max 32F); Dizzy modifier x2.
}}
}}


===j.41236S Data===
==Instant Kill==
<section begin="j.41236S"/>{{FrameData-GGACR
===236236H===
|damage=40, 32
{{MoveData-GGACR |chara=Kliff Undersn |type=instantkill
|guard=High/Air, All |inv=
|input=236236H |name=Pulverizing Dragon's Roar
|startup=14 |active=landing + 12 after landing |recovery=26 |frameAdv=-6
|damage=Fatal |gbp=20 |gbm= |prorate=
}}<section end="j.41236S"/>
|level=5 |guard=All |invuln=17~20F All |cancel= |tension=  
|startup=17+6 |active=28 |recovery=19 |onBlock=-28 |onHit=
<section begin="j.41236S Extra"/>{{FrameDataExtra-GGACR
|blockstun=18|groundHit=|airHit=|hitstop=15
|gb+=?? |gb-=??
|images=GGAC_Kliff_236236H.png
|tension=?? |level=5, 3 |cancel=RF
|hitboxes=GGACR_Kliff_IK_Hitbox.png
}}<section end="j.41236S Extra"/>
|notes=IK Mode activation: 100F;Kliff is in CH state 1~53F
 
{{MoveData-GGACR
|chara=Kliff
|name=Limb Severer (Shishi Otoshi)
|input=j.41236S
|guard=High/Air,All
|invuln=
|damage=40,32
|startup=14
|active=till landing + 12 after landing
|recovery=26
|onBlock=-6
|onHit=KD
|level=5,3
|images=GGAC Kliff j41236S.png
|hitboxes=
|type=special
|gbp=
|gbm=
|cancel=RF
|tension=
|prorate=
|notes=First hit (dive) knocks down opponent (on air hit untechable for 60F); 2nd hit (shockwave) destroys other projectiles knocks down opponent (untechable for 53F); The longer the dive the bigger the shockwave; Listed Frame Adv is for the shortest possible dive; FRC timing 12~13F.
}}
}}
== Force Breaks ==
===j.236D Data===
<section begin="j.236D"/>{{FrameData-GGACR
|damage=50
|guard=All |inv=
|startup=8 |active=25 |recovery=25 |frameAdv=-
}}<section end="j.236D"/>
<section begin="j.236D Extra"/>{{FrameDataExtra-GGACR
|gb+=?? |gb-=??
|tension=?? |level=5 |cancel=-
}}<section end="j.236D Extra"/>
===214P D Data===
<section begin="214P D"/>{{FrameData-GGACR
|damage=12
|guard=Mid |inv=1~7F Strike<br/>8~19F Upper Body
|startup=22 |active=2 |recovery=68 |frameAdv=-56
}}<section end="214P D"/>
<section begin="214P D Extra"/>{{FrameDataExtra-GGACR
|gb+=?? |gb-=??
|tension=?? |level=3 |cancel=R
}}<section end="214P D Extra"/>
== Overdrives ==
===236236H Data===
<section begin="236236H"/>{{FrameData-GGACR
|damage=100
|guard=All |inv=
|startup=7+1 |active=25 |recovery=57 total |frameAdv=-17
}}<section end="236236H"/>
<section begin="236236H Extra"/>{{FrameDataExtra-GGACR
|gb+=?? |gb-=??
|tension=?? |level=5 |cancel=F
}}<section end="236236H Extra"/>
===632146H Data===
<section begin="632146H"/>{{FrameData-GGACR
|damage=24, 20x14
|guard=All |inv=1~22F Strike
|startup=16+0 |active=6, 35x14 |recovery=159 total |frameAdv=-25
}}<section end="632146H"/>
<section begin="632146H Extra"/>{{FrameDataExtra-GGACR
|gb+=?? |gb-=??
|tension=?? |level=4, 4x14 |cancel=R
}}<section end="632146H Extra"/>
== Instant Kill ==
===IK Data===
<section begin="IK"/>{{FrameData-GGACR
|damage=Fatal
|guard=All |inv=1~3F Strike
|startup=17+6 |active=28 |recovery=19 |frameAdv=-28
}}<section end="IK"/>
<section begin="IK Extra"/>{{FrameDataExtra-GGACR
|gb+=?? |gb-=??
|tension=?? |level=5 |cancel=-
}}<section end="IK Extra"/>


==Category==
==Category==
{{Navbar-GGACR}}
{{#lst:GGACR/Navigation}}

Latest revision as of 16:30, 27 September 2023

Links


System Data

GGACR Kliff Undersn Icon.png Kliff Undersn Damage Received Mod. Guts Rating Guard Balance Guard Recovery Stun Resistance
GGACR Kliff Undersn Portrait.png ×1.06 0 ×1.0 1/4F 50
Backdash Duration Backdash Invulnerability Face Up Wakeup Face Down Wakeup Gravity Modifier
13 1~7F 24F 21F ×1.1
Walk Forwards Tension Gain Jump Forwards Tension Gain Air Dash Forwards Tension Gain Run Tension Gain Prejump
12 10 25 25 3
Jump Duration Jump vY Jump Gravity Forwards Jump vX Backwards Jump vX
45 18 0.8 4 4
Backdash vX High Jump Duration High Jump vY High Jump Gravity Forwards High Jump vX Backwards High Jump vX
10 67 30 0.9 4 4
Air Dash Backwards Startup Forward Walk Speed Backwards Walk Speed Initial Dash Speed Dash Acceleration Friction
6F 3.2 2.74 4.8 0.16 100
Air Dash Startup Air Dash Forwards Duration Air Dash Forwards Speed Air Dash Backwards Speed Air Dash Backwards Duration Minimum Rising Air Dash Height
6F 20 10 12 12 70
Landing Recovery Number Of Air Dashes Number Of Jumps Ground Throw Range Air Throw Range c.S Proximity Range
3F 1 2 46 90 170
Special Forwards Dash Unique Movement Options
34F Step Dash

Normal Moves

5P

5P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
10 Mid 5 7 3 0 1 3 8
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.44 CSJR 9 10 10 11
GGAC Kliff 5P.png
GGXXACPR Kliff 5P-1-Hitbox.pngGGXXACPR Kliff 5P-2-Hitbox.png
Frames 5-7 • Frames 8-11

5K

5K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
20 Mid 6 8 12 -6 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 90% SJR 13 Launch 24 13
GGAC Kliff 5K.png
GGXXACPR Kliff 5K-1-Hitbox.pngGGXXACPR Kliff 5K-2-Hitbox.png
Frames 6-9 • Frames 10-13

c.S

c.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
36 Mid 7 7 15 -5 4 14 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84 SJR 16 17 17 14
GGAC Kliff cS.png
Big AA hitbox and knockdown tool
GGXXACPR Kliff cS-1-Hitbox.pngGGXXACPR Kliff cS-2-Hitbox.png
Frames 7-8 • Frames 9-13
•Slams down opponent on air hit

f.S

f.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
36 Mid 11 3 15 -4 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 SR 13 14 14 13
GGAC Kliff fS.png
Start some combos from half screen
GGXXACPR Kliff fS-Hitbox.png

5H

5H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
54 Mid 14 12 15 -8 5 20 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84 SR 18 19 18 15
GGAC Kliff 5H.png
The Killer
GGXXACPR Kliff 5H-1-Hitbox.pngGGXXACPR Kliff 5H-2-Hitbox.pngGGXXACPR Kliff 5H-3-Hitbox.pngGGXXACPR Kliff 5H-4-Hitbox.png
Frames 14-16 • Frames 17-19 • Frames 20-22 • Frames 23-25
•Pulls in opponent on air hit
•Staggers on ground CH (max 35F)

5D

5D
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
30 High 27 6 19 -6 5 15 20
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 18~18F, 42~45F Feet
19~41F Lower Body
R 18 Launch 48 18 15
GGAC Kliff 5D.png
GGXXACPR Kliff 5D-1-Hitbox.pngGGXXACPR Kliff 5D-2-Hitbox.png
Frames 27-29 • Frames 30-32
•Kliff is airborne from 18~41F
•Kliff's stun rating increases by 10 on 18F
•Even if this puts his stun rating over max he won't be dizzied unless he gets hit

6P Lv1

6P Lv1
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
32 Mid 13 7 17 -10 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 1~8F Above Chest
9~12F Upper Body
13~19F Above Knees
20~26F Feet
SR 13 Launch 28 14 13
GGAC Kliff 6P.png
GGXXACPR Kliff 6P-Hitbox.png
•Floats on CH (untechable for 60F)

6P Lv2

6P Lv2
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
36 Mid 22-70 7 28 -21 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 SR 13 Launch 45 30 13
GGAC Kliff 6P.png
GGXXACPR Kliff 6P-Hitbox.png
•Dizzy modifier x4
•Can't gatling cancel
•Attack occurs on 22F if button is released between 12~17F
•Attack occurs 5F after button release if released between 18~65F

6P Lv3

6P Lv3
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
40 Mid 66+5 7 28 -21 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 SR 13 Launch 45
GGAC Kliff 6P.png
GGXXACPR Kliff 6P-Hitbox.png
•Dizzy modifer x4.5
•Can't gatling cancel
•Attack comes out 5F after button release if charged for 66F

6H Lv1

6H Lv1
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
100 High 28 9 63 -50 5 15 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84 70% SR 18 Stagger 35 30 15
GGAC Kliff 6H.png
The Murder Machine
GGXXACPR Kliff 6H-1-Hitbox.pngGGXXACPR Kliff 6H-2-Hitbox.pngGGXXACPR Kliff 6H-3-Hitbox.png
Frames 28-29 • Frames 30-34 • Frames 35-36
•Staggers for max 35 frames on normal hit

6H Lv2

6H Lv2
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
120 High 40-79 9 63 -50 5 15 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84 70% SR 18 Stagger 35 16 + GBounce 15
GGAC Kliff 6H.png
GGXXACPR Kliff 6H-1-Hitbox.pngGGXXACPR Kliff 6H-2-Hitbox.pngGGXXACPR Kliff 6H-3-Hitbox.png
•Attack occurs on 40F if button is released between 13~30F
•Attack occurs 10F after release if released between 31~69F
•Staggers for max 35 frames on normal hit

6H Lv3

6H Lv3
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
200 High 70+8 9 63 -50 5 15 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84 70% SR 18 Launch 40 + GBounce 15
GGAC Kliff 6H.png
GGXXACPR Kliff 6H-1-Hitbox.pngGGXXACPR Kliff 6H-2-Hitbox.pngGGXXACPR Kliff 6H-3-Hitbox.png
•Attack comes out 8F later if charged for 70F

2P

2P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
12 Mid 5 4 7 -1 1 3 8
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.44 CSJR 9 10 10 11
GGAC Kliff 2P.png
GGXXACPR Kliff 2P-Hitbox.png

2K

2K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
16 Low 7 4 13 -5 2 5 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 80% 5~13F Low Profile SR 11 12 12 12
GGAC Kliff 2K.png
GGXXACPR Kliff 2K-Hitbox.png

2S

2S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
32 Mid 15 6 17 -4 5 20 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84 Forced 70% 4~14F, 30~32F Feet
15~26F Lower Body
27~29F Leg
SR 18 Crouch 20 18 + GBounce 15
GGAC Kliff 2H.png
BnB combo tool
GGXXACPR Kliff 2S-Hitbox.png
•Removes OTG status on hit

2H Lv1

2H Lv1
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
43 Low 12 4 26 -13 4 11 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84 SR 16 17 16 14
GGAC Kliff 2S.png
It doesn't look like a low,
but it sure hits like one
GGXXACPR Kliff 2H-1-Hitbox.pngGGXXACPR Kliff 2H-2-Hitbox.png
Frames 13-14 • Frames 15-16
•Attack is fully extended on 15F

2H Lv2

2H Lv2
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
55 Low 36-69 4 18 -5 4 11 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84 SR 16 Stagger 45 40 + WBounce 14
GGAC Kliff 2S.png
GGXXACPR Kliff 2H-1-Hitbox.pngGGXXACPR Kliff 2H-2-Hitbox.png
•Attack occurs on 36F if button is released between 26~29F
•Attack occurs 7F after button release if released on 30~63F
•Attack occurs 5F after button release if released on 64F
•Can't gatling cancel

2H Lv3

2H Lv3
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
70 Low 65+4 4 18 -3 5 15 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84 SR 18 Launch 50 + WBounce 15
GGAC Kliff 2S.png
GGXXACPR Kliff 2H-1-Hitbox.pngGGXXACPR Kliff 2H-2-Hitbox.png
•Dizzy modifier x1.5
•Attack occurs 4F after button release if released on 65F
•Can't gatling cancel

2D

2D
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
36 Low 7 10 21 -14 4 11 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84 SR 16 Down 16 14
GGAC Kliff 2D.png
GGXXACPR Kliff 2D-1-Hitbox.pngGGXXACPR Kliff 2D-2-Hitbox.pngGGXXACPR Kliff 2D-3-Hitbox.png
Frames 7-9 • Frames 10-13 • Frames 14-16

j.P

j.P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
14 High/Air 5 8 8 1 3 8
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.44 CSR 9 10 10 11
GGAC Kliff jP.png
GGXXACPR Kliff jP-Hitbox.png

j.K

j.K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
24 High/Air 7 5 6 2 5 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 90% SJR 11 12 12 12
GGAC Kliff jK.png
Why blocking low against Kliff is a meme
GGXXACPR Kliff jK-1-Hitbox.pngGGXXACPR Kliff jK-2-Hitbox.png
Frames 7-8 • Frames 9-11

j.S

j.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
28 High/Air 9 4 17 3 8 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 80% SJR 13 14 14 13
GGAC Kliff jS.png
GGXXACPR Kliff jS-1-Hitbox.pngGGXXACPR Kliff jS-2-Hitbox.png
Frames 9-10 • Frames 11-12

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
40 High/Air 10 8 19 4 11 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84 90% SR 16 17 29
GGAC Kliff jH.png
Inexplicably an instant overhead
GGXXACPR Kliff jH-1-Hitbox.pngGGXXACPR Kliff jH-2-Hitbox.png
Frames 10-13 • Frames 14-17
•Launches opponent on ground hit if hit during last 4 active frames (untechable for 29F)

j.D

j.D
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
45 High/Air 25 Until landing 14 after landing -2 4 11 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84 90% RF 12 Launch 27 + GBounce 14 23~24F
GGAC Kliff jD.png
GGXXACPR Kliff jD-Hitbox.png
•Listed Frame Adv is for j.D performed at minimum height

Universal Mechanics

Ground Throw

Ground Throw
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
55 46 pixels 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
4.00 Forced 50% Down
GGAC Kliff throw.png
•Sends opponent on opposite side of throw direction
•Dizzy modifier x0.8

Air Throw

Air Throw
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
60 90 pixels 6,7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
4.00 Forced 50% Down
GGAC Kliff airThrow.png
•Dizzy modifier x0.8

DAA

DAA
Dead Angle Attack
other
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
35 All 12 4 12 -2 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
0.52 50% 5~15F Strike R 13 Launch 60 13
GGAC Kliff 5K.png
GGXXACPR Kliff 5K-2-Hitbox.png

66

66
Step Dash
other
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
Total 34
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3~19F Low Profile
GGXXACPR Kliff Dash.png
GGXXACPR Kliff Dash Hitbox.png
•Can be cancelled into jumping or attacks at any point
•Can be cancelled into Faultless Defense or Slashback from 15F onwards

Taunt

Taunt
Taunt
other
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
8×4 All 61 ?? Total 120 3 3×4 7×4
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64×4 13 14 14 13
GGAC Kliff taunt.png
GGACR Kliff Taunt Hitbox 1.pngGGACR Kliff Taunt Hitbox 2.png
Projectiles not mirrored on P2 side • Big N
•Projectiles appear on 13F, 25F, 37F, 49F and will activate even if Kliff is hit
•Projectiles disappear if they go off-screen
•Can be canceled into anything other than movement or blocking from 62F onwards
•Random chance last kana will be bigger size: Level 4, Damage – 32, GB+ – 10, GB- – 6, Tension – 3.84

Special Moves

236P

236P
P Bellowing Roar
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
32 All 16 27 4 +3 5 3 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
0.50/3.60 F 18 19 18 15 17~19F
GGAC Kliff 236P.png
P
GGXXACPR Kliff 236P-1-Hitbox.pngGGXXACPR Kliff 236P-2-Hitbox.pngGGXXACPR Kliff 236P-3-Hitbox.pngGGXXACPR Kliff 236P-4-Hitbox.pngGGXXACPR Kliff 236P-5-Hitbox.pngGGXXACPR Kliff 236P-6-Hitbox.pngGGXXACPR Kliff 236P-7-Hitbox.pngGGXXACPR Kliff 236P-8-Hitbox.pngGGXXACPR Kliff 236P-9-Hitbox.png
P: Frames 16-18 • P: Frames 19-21 • P: Frames 22-24 • P: Frames 25-27 • P: Frames 28-30 • P: Frames 31-33 • P: Frames 34-36 • P: Frames 37-39 • P: Frames 40-42
•Destroys other projectiles
•Attack is fully extended on 25F

236S

236S
S Bellowing Roar
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
64 All 22 18 48 -32 5 10 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
0.50/3.60 F 18 Launch 67 + Slide 51 15 23~26F
GGAC Kliff 236S.png
S
GGXXACPR Kliff 236S-1-Hitbox.pngGGXXACPR Kliff 236S-2-Hitbox.pngGGXXACPR Kliff 236S-3-Hitbox.pngGGXXACPR Kliff 236S-4-Hitbox.pngGGXXACPR Kliff 236S-5-Hitbox.pngGGXXACPR Kliff 236S-6-Hitbox.png
S: Frames 22-24 • S: Frames 25-27 • S: Frames 28-30 • S: Frames 31-33 • S: Frames 34-36 • S: Frames 37-38
•Destroys other projectiles
•Attack is fully extended on 31F

214S

214S
Skull Crusher
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
14×6 All 10 4×6 25 -8 4 14×6 6×6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
0.50/1.20×6 R 16 17×5, Launch 16×5, 28 7
GGAC Kliff 214S.png
GGXXACPR Kliff 214S-1-Hitbox.pngGGXXACPR Kliff 214S-2-Hitbox.pngGGXXACPR Kliff 214S-3-Hitbox.pngGGXXACPR Kliff 214S-4-Hitbox.png
1st hit (Frames 10-13),
5th hit (Frames 26-29) • 2nd hit (Frames 14-17),
6th hit (Frames 30-33) • 3rd hit (Frames 18-21) • 4th hit (Frames 22-25)
•Kliff is airborne from 7~54F
•Kliff is in CH state from 1~55F

j.214S

j.214S
Air Skull Crusher
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
14×6 All 9 4×6 Until landing+6 -7 4 14×6 6×6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
0.50/1.20×6 RF 16 17×5, Launch 42 7 39~41F
GGAC Kliff 214S.png
GGXXACPR Kliff 214S-1-Hitbox.pngGGXXACPR Kliff 214S-2-Hitbox.pngGGXXACPR Kliff 214S-3-Hitbox.pngGGXXACPR Kliff 214S-4-Hitbox.png
•Listed Frame Adv is for TK Air Skull Crusher performed as fast as possible (startup 12F)

214K

214K
Nape Saddle
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
40 High/Air 28 8 4+8 after landing -6 3 8 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
0.50/2.50 R 13 Launch 60 13 37~43F
GGAC Kliff 214K.png
GGXXACPR Kliff 214K-1-Hitbox.pngGGXXACPR Kliff 214K-2-Hitbox.png
Frames 28-31 • Frames 32-35
•Kliff is airborne 16~43F
•Kliff is in CH state 37~43F
•Auto Jump Install

623H

623H
Scale Ripper
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
14×49 Mid 7 6×48, 3 22 -8 4 14×49 6×49
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.50/3.60×49 R 16 Launch 10 7
GGAC Kliff 623H.png
GGXXACPR Kliff 623H-1-Hitbox.pngGGXXACPR Kliff 623H-2-Hitbox.pngGGXXACPR Kliff 623H-3-Hitbox.pngGGXXACPR Kliff 623H-4-Hitbox.pngGGXXACPR Kliff 623H-5-Hitbox.pngGGXXACPR Kliff 623H-6-Hitbox.pngGGXXACPR Kliff 623H-7-Hitbox.png
Hitbox 1 • Hitbox 2 • Hitbox 3 • Hitbox 4 • Hitbox 5 • Hitbox 6 • Hitbox 7
•Can mash for more hits
•Does 5 hits without mashing
•Can move back and forth while attacking
•49th attack is a "finishing attack"
•Listed Frame Adv is for the finishing attack

214P

214P
2-Steps Forward
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
Total 48
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1~48F Strike
GGAC Kliff 214P.pngGGAC Kliff 214PP 2.png
Only battle hardened veterans know how to lean out of the way • What have you been doing to this poor man?
•Can cancel into followup (Hellish Charge and FB Hellish Charge) from 10~41F
•Cannot be cancelled into
•Each time Two Steps Forward is used, Kliff's current stun rating is added to a total
•If this total reaches 80, Kliff's back goes out, leaving him vulnerable
•After using Two Steps Forward 4 times, Kliff's back has a chance to go out immediately, based on his current stun rating

214P > P

214P > P
Hellish Charge
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
12 Mid 4 2 23 -11 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
-/7.20 1~4F Strike R 13 Stagger 32 14 13
GGAC Kliff 214PP 1.png
Hey, resident bo'ke, the eye is open!
GGXXACPR Kliff 214PP-Hitbox.png
•Dizzy modifier x1.5

j.41236S

j.41236S
Limb Severer
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
40, 32 High/Air, All 14 Until landing+12 26 -6 5, 3 15, 10 6, 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
-/6.00, 1.20 RF 18, 13 Launch 60, 53 15 12~13F
GGAC Kliff j41236S.png
GGACR Kliff j41236S Hitbox 1.pngGGACR Kliff j41236S Hitbox 2.pngGGACR Kliff j41236S Hitbox 3.pngGGACR Kliff j41236S Hitbox 4.pngGGACR Kliff j41236S Hitbox 5.png
  • Alternates while diving • First shockwave hitbox • Average size shockwave • Max(?) possible shockwave
•2nd hit (shockwave) destroys other projectiles
•The longer the dive, the bigger the shockwave
•Listed Frame Adv is for the shortest possible dive

Force Breaks

j.236D

j.236D
Air Bellowing Roar
forcebreak
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
50 All 8 25 Total 25 5 3 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
-/0.72 18 Launch 50 + WBounce 15
GGAC Kliff j236D.png
About half the size of super version
GGACR Kliff j236D Hitbox 1.pngGGACR Kliff j236D Hitbox 2.pngGGACR Kliff j236D Hitbox 3.pngGGACR Kliff j236D Hitbox 4.pngGGACR Kliff j236D Hitbox 5.pngGGACR Kliff j236D Hitbox 6.pngGGACR Kliff j236D Hitbox 7.pngGGACR Kliff j236D Hitbox 8.png
Frames 8-11 • Frames 12-14 • Frames 15-17 • Frames 18-20 • Frames 21-23 • Frames 24-26 • Frames 27-29 • Frames 30-32
•Destroys other projectiles

214P > D

214P > D
FB Hellish Charge
forcebreak
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
12 Mid 22 2 68 -56 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
-/1.44 1~7F Strike
8~19F Upper Body
R 13 14 14 6
GGAC Kliff 214PP 1.png
When the bo'ke gives the round to the tsukkomi for free
GGXXACPR Kliff 214PP-Hitbox.png
•Dizzy modifier x50

Overdrives

236236H

236236H
Reflex Roar
super
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
100 All 7+1 25 26 -17 5 20 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
F 18 Launch 90 + WStick 30 15 9~14F
GGAC Kliff 236236S.png
GGACR Kliff 236236H Hitbox 1.pngGGACR Kliff 236236H Hitbox 2.pngGGACR Kliff 236236H Hitbox 3.pngGGACR Kliff 236236H Hitbox 4.pngGGACR Kliff 236236H Hitbox 5.pngGGACR Kliff 236236H Hitbox 6.pngGGACR Kliff 236236H Hitbox 7.pngGGACR Kliff 236236H Hitbox 8.png
Frames 8-11 • Frames 12-14 • Frames 15-17 • Frames 18-20 • Frames 21-23 • Frames 24-26 • Frames 27-29 • Frames 30-32
•Destroys other projectiles
•Kliff is in CH state from 1~45F

632146H

632146H
Sole Survivor
super
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
24, 20×14 All 16+0 6, 35×14 Total 159 -25 4 14, 3×14 6×15
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1~22F All  R 16 Launch 59, 60×14 14×15
GGAC Kliff 4641236H.png
Russian Roulette but with a half loaded gun
GGACR Kliff 632146H Hitbox 1.pngGGACR Kliff 632146H Hitbox 2.pngGGACR Kliff 632146H Hitbox 3.png
Frames 16-19 • Frames 20-21
•Can only RC if 1st hit touches opponent
•Kliff is in CH state during move
•If held throw invul lasts until button is released

Instant Kill

236236H

236236H
Pulverizing Dragon's Roar
instantkill
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
Fatal All 17+6 28 19 -28 5 20
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
17~20F All 18 15
GGAC Kliff 236236H.png
GGACR Kliff IK Hitbox.png
•IK Mode activation: 100F
•Kliff is in CH state 1~53F

Category

Systems Pages