Line 455: | Line 455: | ||
|damage=30x4 | |damage=30x4 | ||
|startup=22 | |startup=22 | ||
|active= | |active=2,4,4,2 | ||
|recovery= | |recovery=12(air)+ 8(land) | ||
|onBlock=+1 / -11* | |onBlock=+1 / -11* | ||
|onHit= | |onHit= | ||
Line 463: | Line 463: | ||
|prorate=90%x4 | |prorate=90%x4 | ||
|MPcost=60 | |MPcost=60 | ||
|blockstun=18,18,18,22 | |||
|groundHit=26,26,26,crumple | |||
|groundCH=34,34,34,crumple | |||
|airHit=90,90,90,70 | |||
|hitstop=5,5,5,5 | |||
|guardDamage=30,30,30,30 | |||
|notes=Usually +1; have to perform at very specific ranges and opponent has to crouch for it to be minus | |notes=Usually +1; have to perform at very specific ranges and opponent has to crouch for it to be minus | ||
}} | }} |
Revision as of 16:00, 10 September 2022
Links
Infobox Data
Normal Moves
5A Data
5AA Data
5B Data
2A Data
2B Data
j.A Data
j.B Data
Universal Mechanics
Throw Data
A+B Throw Other |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Proration | Invuln |
---|---|---|---|---|---|---|---|---|---|---|
150 | Throw | 5 | 2 | 22 | HKD(+6) | 0% | none | |||
Cancel | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Hitstop | Guard Damage | MP Gain | MP Cost | |
File:DNFD Ranger AB Hitbox.png | ||||||||||
Guard Cancel Data
Skills
Mach Kick Data
Steep Slide Data
Windmill Data
Air Raid Data
Triple Tap Data
G-14 Buster Data
MP Skills
Suppressive Barrage Data
Double Barrage Data
5M Double Barrage M |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Proration | Invuln |
---|---|---|---|---|---|---|---|---|---|---|
20x7, 110 | Mid | -10 | 90%x8 | none | ||||||
Cancel | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Hitstop | Guard Damage | MP Gain | MP Cost | |
30 | ||||||||||
Triple Barrage Data
5M Triple Barrage M |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Proration | Invuln |
---|---|---|---|---|---|---|---|---|---|---|
20x7, 120 | Mid | -10 | 90%x8 | none | ||||||
Cancel | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Hitstop | Guard Damage | MP Gain | MP Cost | |
15 | ||||||||||
Wild Shot Data
Deadly Approach Data
Death Hawk Data
Scud Genocide Data
Double Scud Genocide Data
j.M Double Scud Genocide M |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Proration | Invuln |
---|---|---|---|---|---|---|---|---|---|---|
30x4 | Mid | 90%x4 | none | |||||||
Cancel | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Hitstop | Guard Damage | MP Gain | MP Cost | |
20 | ||||||||||
Triple Scud Genocide Data
j.M Triple Scud Genocide M |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Proration | Invuln |
---|---|---|---|---|---|---|---|---|---|---|
30x4 | Mid | 90%x4 | none | |||||||
Cancel | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Hitstop | Guard Damage | MP Gain | MP Cost | |
10 | ||||||||||
Awakening Skill
Seventh Flow Data
Category
Click [★] for character's full frame data
Essentials
• Controls •
HUD •
FAQ •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Detailed & Advanced Information
• Damage/Combo System •
Frame Data & System Data •
Misc •