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{{#lst:BBTag/Gordeau/Data|5AAAA Full}} | {{#lst:BBTag/Gordeau/Data|5AAAA Full}} | ||
|- | |- | ||
{{Description| | {{Description|21|text={{ColumnList |text= | ||
*Drains 2.5% of opponent's meter per hit, gains 1% meter per hit | *Drains 2.5% of opponent's meter per hit, gains 1% meter per hit | ||
}} | }} | ||
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{{#lst:BBTag/Gordeau/Data|5B Full}} | {{#lst:BBTag/Gordeau/Data|5B Full}} | ||
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{{Description| | {{Description|21|text={{ColumnList |text= | ||
*Whiffs on airborne opponents whose character origin is above Gordeau's head | *Whiffs on airborne opponents whose character origin is above Gordeau's head | ||
}} | }} | ||
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{{#lst:BBTag/Gordeau/Data|5BB Full}} | {{#lst:BBTag/Gordeau/Data|5BB Full}} | ||
|- | |- | ||
{{Description| | {{Description|21|text={{ColumnList |text= | ||
*Values in [] are when first hit does not connect on opponent's point character | *Values in [] are when first hit does not connect on opponent's point character | ||
}} | }} | ||
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{{#lst:BBTag/Gordeau/Data|5BBB Full}} | {{#lst:BBTag/Gordeau/Data|5BBB Full}} | ||
|- | |- | ||
{{Description| | {{Description|21|text=*Can only be used if hit version of 5BB's second hit is a hit. | ||
*Drains 5% of opponent's meter, gains 10% meter | *Drains 5% of opponent's meter, gains 10% meter | ||
}} | }} | ||
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{{#lst:BBTag/Gordeau/Data|2C Full}} | {{#lst:BBTag/Gordeau/Data|2C Full}} | ||
|- | |- | ||
{{Description| | {{Description|21|text= | ||
*Enters recovery on hit or block | *Enters recovery on hit or block | ||
*On hit, recovery is always 31 frames, even if the hit was meatied. | *On hit, recovery is always 31 frames, even if the hit was meatied. | ||
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{{#lst:BBTag/Gordeau/Data|BC Full}} | {{#lst:BBTag/Gordeau/Data|BC Full}} | ||
|- | |- | ||
{{Description| | {{Description|21|text=*100% minimum damage (2000) | ||
*Wallsticks for 60f in corner | *Wallsticks for 60f in corner | ||
}} | }} | ||
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{{#lst:BBTag/Gordeau/Data|AD Full}} | {{#lst:BBTag/Gordeau/Data|AD Full}} | ||
|- | |- | ||
{{Description| | {{Description|21|text={{ColumnList |text= | ||
*Performs final attack on hit only | *Performs final attack on hit only | ||
}} | }} | ||
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{{#lst:BBTag/Gordeau/Data|j.AD Full}} | {{#lst:BBTag/Gordeau/Data|j.AD Full}} | ||
|- | |- | ||
{{Description| | {{Description|21|text={{ColumnList |text= | ||
*Performs final attack on hit only | *Performs final attack on hit only | ||
}} | }} | ||
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{{#lst:BBTag/Gordeau/Data|214A Full}} | {{#lst:BBTag/Gordeau/Data|214A Full}} | ||
|- | |- | ||
{{Description| | {{Description|21|text={{ColumnList |text= | ||
*Drains 2.5% meter, gains 5% meter | *Drains 2.5% meter, gains 5% meter | ||
}} | }} | ||
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{{#lst:BBTag/Gordeau/Data|214B Full}} | {{#lst:BBTag/Gordeau/Data|214B Full}} | ||
|- | |- | ||
{{Description| | {{Description|21|text={{ColumnList |text= | ||
*Drains 2.5% meter, gains 5% meter | *Drains 2.5% meter, gains 5% meter | ||
}} | }} | ||
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{{#lst:BBTag/Gordeau/Data|6P Full}} | {{#lst:BBTag/Gordeau/Data|6P Full}} | ||
|- | |- | ||
{{Description| | {{Description|21|text={{ColumnList |text= | ||
*Drains 2.5% meter per hit, gains 1% meter per hit | *Drains 2.5% meter per hit, gains 1% meter per hit | ||
}} | }} | ||
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{{#lst:BBTag/Gordeau/Data|236BC Full}} | {{#lst:BBTag/Gordeau/Data|236BC Full}} | ||
|- | |- | ||
{{Description| | {{Description|21|text= | ||
{{ColumnList |text= | {{ColumnList |text= | ||
*Values in [] are for Enhanced version | *Values in [] are for Enhanced version | ||
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{{#lst:BBTag/Gordeau/Data|214BC Full}} | {{#lst:BBTag/Gordeau/Data|214BC Full}} | ||
|- | |- | ||
{{Description| | {{Description|21|text= | ||
{{ColumnList |text= | {{ColumnList |text= | ||
*Values in [] are for Enhanced version | *Values in [] are for Enhanced version | ||
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{{#lst:BBTag/Gordeau/Data|Distortion Skill Duo Full}} | {{#lst:BBTag/Gordeau/Data|Distortion Skill Duo Full}} | ||
|- | |- | ||
{{Description| | {{Description|21|text= | ||
{{ColumnList |text= | {{ColumnList |text= | ||
*Values in [] are for Enhanced version | *Values in [] are for Enhanced version | ||
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{{#lst:BBTag/Gordeau/Data|222BC Full}} | {{#lst:BBTag/Gordeau/Data|222BC Full}} | ||
|- | |- | ||
{{Description| | {{Description|21|text={{ColumnList |text= | ||
*Minimum damage 100% (50000) | *Minimum damage 100% (50000) | ||
}} | }} |
Revision as of 04:33, 12 August 2020
Overview | Combos | Strategy/Counter Strategy | Full Frame Data |
System Data
Health | |
---|---|
Prejump | |
Backdash |
Normal Moves
Universal Mechanics
Skills
Extra Skills
- All Extra Skills have the following properties unless otherwise stated:
- Cost 1 Skill Gauge on 4F
- Skill Gauge Cooldown 180F (starting on 5F)
Partner Skills
- Startup includes the 18F needed to come onscreen. The character is invincible 1-18F.
- During Cross Combo, startup is reduced by 18F and this invincibility is removed.
Distortion Skills
- All Distortion Skills have the following properties unless otherwise stated:
- Cost 2 Skill Gauge at the beginning of superflash
- Skill Gauge Cooldown 180F (starts frame after superflash starts)
Astral Heat
Revolver Action Table
A | B | C | Cancel | |
---|---|---|---|---|
5A | 5AA | - | 5C | Reverse Beat, Jump, Special, Super |
5AA | 5AAA | - | 5C | Reverse Beat, Jump[-], Special, Super |
5AAA | 5AAAA | - | 5C | Reverse Beat, Jump[-], Special, Super |
5AAAA | - | - | - | - |
2A[3] | 2A[+] | - | 5C | Reverse Beat, Jump, Special, Super |
5B | - | 5BB | 5C | Reverse Beat, Jump[-], Special Super |
5BB | - | 5BBB[-] | 5C | Reverse Beat, Jump[-], Special, Super |
5BBB | - | - | - | - |
2B | - | - | 5C | Reverse Beat, Jump[-], Special, Super |
5C | - | - | - | - |
2C | - | - | - | Reverse Beat, Jump[-], Special, Super |
A | B | C | Cancel | |
---|---|---|---|---|
j.A | - | - | - | Reverse Beat, Jump, Special |
j.B | - | - | - | Reverse Beat, Jump, Special |
j.C | - | - | - | Special |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
- Reverse Beat = Can cancel into any normal (except 5C) that has not been used in the current string.
Sources
To edit frame data, edit values in BBTag/Gordeau/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •