BBTag/Es/Data: Difference between revisions

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{{TOC limit|3}}
==Nav==
<section begin="Nav"/>{{CharNav|charMainPage=BBTag/Es|image=BBTag_Es_Icon.png|videos=|forums=}}<section end="Nav"/>
==Links==
==Links==
<section begin=Links/>
<section begin=Links/>{{BBTag/CharacterLinks}}<section end=Links/>
{{CharLinks|charMainPage=BBTag/Es|videos= |discord= }}
<section end=Links/>
==System Data==
<section begin=system data/>
<tr><td class="CharaInfoLabel">'''Health:'''</td><td>17,000</td></tr>
<tr><td class="CharaInfoLabel">'''Prejump:'''</td><td>4F</td></tr>
<tr><td class="CharaInfoLabel">'''Backdash:'''</td><td>25F (1~7F Inv All)</td></tr>
<tr><td class="CharaInfoLabel">'''Unique Movements:'''</td><td></td></tr>
<section end=system data/>


==Infobox Data==
{{BBTag-character
| name      =Es
| health    =17,000
| prejump  = 4F
| backdash  = 25F (1~7F Inv All)
| portrait  =BBTag_Es_Portrait.png
| icon      =BBTag_Es_Icon.png
| umo=Arced Forward Air Dash
}}
==Normal Moves==
==Normal Moves==
===4A Data===
===4A===
<section begin="4A"/>{{FrameData-BBTag
{{MoveData-BBTag |character=Es |type=normal
|damage=1000
|input=4A |name=
|guard=All|attribute=B|inv=
|damage=1000 |p1=100 |p2=70
|startup=6|active=3|recovery=10|frameAdv=-1
|level=1 |cancel= |attribute=B |guard=All |invuln=
}}<section end="4A"/>
|startup=6 |active=3 |recovery=10 |onBlock=-1
 
|blockstun=11 |blockstop=9 |hitstop=+0 |CHstop=+0
<section begin="4A Extra"/>{{FrameDataExtra-BBTag
|groundHit=12 |airHit=12 |groundCH=16 |airCH=23
|p1=100|p2=70
|images=BBCF_Es_5A.png
|level=1|cancel=
|hitboxes=BBTAG_Es_4A_Hitbox.png
|blockstun=11|blockstop=9|hitstop=+0|CHstop=+0
  |notes=
|groundHit=12|airHit=12|groundCH=16|airCH=23
}}
|hitbox=
===5A===
}}<section end="4A Extra"/>
{{MoveData-BBTag |character=Es |type=normal
===5A Data===
|input=5A |name=
<section begin="5A"/>{{FrameData-BBTag
|damage=1500 |p1=100 |p2=80
|damage=1500
|level=3 |cancel= |attribute=B |guard=All |invuln=
|guard=All|attribute=B|inv=
|startup=9 |active=5 |recovery=25 |onBlock=-13
|startup=9|active=5|recovery=25|frameAdv=-13
|blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
}}<section end="5A"/>
|groundHit=17 |airHit=17 |groundCH=22 |airCH=31
 
|images=BBCF_Es_5B.png
<section begin="5A Extra"/>{{FrameDataExtra-BBTag
  |hitboxes=BBTAG_Es_5A_Hitbox.png
|p1=100|p2=80
|notes=
|level=3|cancel=
}}
|blockstun=16|blockstop=11|hitstop=+0|CHstop=+2
===5AA===
|groundHit=17|airHit=17|groundCH=22|airCH=31
{{MoveData-BBTag |character=Es |type=normal
|hitbox=
|input=5AA |name=
  }}<section end="5A Extra"/>
|damage=1500 |p1=100 |p2=80
 
|level=3 |cancel= |attribute=B |guard=All |invuln=
===5AA Data===
|startup=12 |active=3 |recovery=21 |onBlock=-7
<section begin="5AA"/>{{FrameData-BBTag
|blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
|damage=1500
|groundHit=17 |airHit=17 |groundCH=22 |airCH=31
|guard=All|attribute=B|inv=
|images=BBCF_Es_5C.png
|startup=12|active=3|recovery=21|frameAdv=-7
  |hitboxes=BBTAG_Es_5AA_Hitbox.png
}}<section end="5AA"/>
|notes=
 
}}
<section begin="5AA Extra"/>{{FrameDataExtra-BBTag
===5AAA===
|p1=100|p2=80
{{MoveData-BBTag |character=Es |type=normal
|level=3|cancel=
|input=5AAA |name=
|blockstun=16|blockstop=11|hitstop=+0|CHstop=+2
|damage=1500 |p1=100 |p2=80
|groundHit=17|airHit=17|groundCH=22|airCH=31
|level=3 |cancel= |attribute=B |guard=All |invuln=
|hitbox=
|startup=13 |active=3 |recovery=18 |onBlock=-4
}}<section end="5AA Extra"/>
|blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
===5AAA Data===
|groundHit=17 |airHit=24 |groundCH=22 |airCH=38
<section begin="5AAA"/>{{FrameData-BBTag
|images=BBCF_Es_6C.png
|damage=1500
|hitboxes=BBTAG_Es_5AAA_Hitbox.png
|guard=All|attribute=B|inv=
|notes=
|startup=13|active=3|recovery=18|frameAdv=-4
}}
}}<section end="5AAA"/>
===5AAAA===
 
{{MoveData-BBTag |character=Es |type=normal
<section begin="5AAA Extra"/>{{FrameDataExtra-BBTag
|input=5AAAA |name=
|p1=100|p2=80
|damage=1700 |p1=100 |p2=85
|level=3|cancel=
|level=4 |cancel= |attribute=B |guard=All |invuln=
|blockstun=16|blockstop=11|hitstop=+0|CHstop=+2
|startup=17 |active=1 |recovery=25 |onBlock=-7
|groundHit=17|airHit=24|groundCH=22|airCH=38
|blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
|hitbox=
|groundHit=Launch |airHit=60 |groundCH=Launch |airCH=75
  }}<section end="5AAA Extra"/>
|images=BBTag_Es_5AAAA.png
===5AAAA Data===
|hitboxes=BBTAG_Es_5AAAA_Hitbox.png
<section begin="5AAAA"/>{{FrameData-BBTag
|notes=
|damage=1700
}}
|guard=All|attribute=B|inv=
|startup=17|active=1|recovery=25|frameAdv=-7
}}<section end="5AAAA"/>
 
<section begin="5AAAA Extra"/>{{FrameDataExtra-BBTag
|p1=100|p2=85
|level=4|cancel=
|blockstun=18|blockstop=12|hitstop=+0|CHstop=+5
|groundHit=Launch|airHit=60|groundCH=Launch|airCH=75
|hitbox=
}}<section end="5AAAA Extra"/>
===2A Data===
<section begin="2A"/>{{FrameData-BBTag
|damage=1250
|guard=Low|attribute=F|inv=
|startup=10|active=3|recovery=15|frameAdv=-4
}}<section end="2A"/>
 
<section begin="2A Extra"/>{{FrameDataExtra-BBTag
|p1=90|p2=75
|level=2|cancel=
|blockstun=13|blockstop=10|hitstop=+0|CHstop=+1
|groundHit=15|airHit=14|groundCH=19|airCH=26
|hitbox=
}}<section end="2A Extra"/>
 
===5B Data===
<section begin="5B"/>{{FrameData-BBTag
|damage=1700, 1000
|guard=All|attribute=B, P1|inv=
|startup=18|active=5|recovery=27|frameAdv=-2
}}<section end="5B"/>
 
<section begin="5B Extra"/>{{FrameDataExtra-BBTag
|p1=100, 70|p2=85, 90
|level=4,1|cancel=
|blockstun=18, 11|blockstop=12, 0/+6|hitstop=+0, 0/+6|CHstop=+5, +6
|groundHit=19, 17|airHit=19 + Slide 1 + Down 23, 21|groundCH=24, 21|airCH=34 + Slide 1 + Down 23, 32
|hitbox=
}}<section end="5B Extra"/>
 
===5BB Data===
<section begin="5BB"/>{{FrameData-BBTag
|damage=1700, 1000
|guard=All|attribute=B, P1|inv=
|startup=27|active=6|recovery=30|frameAdv=-12
}}<section end="5BB"/>
 
<section begin="5BB Extra"/>{{FrameDataExtra-BBTag
|p1=100, 70|p2=85, 90
|level=4,1|cancel=
|blockstun=18, 11|blockstop=12, 0/+6|hitstop=+0, 0/+6|CHstop=+5, +6
|groundHit=22, 17|airHit=40, 21|groundCH=27, 21|airCH=55, 32
|hitbox=
}}<section end="5BB Extra"/>
===2B Data===
<section begin="2B"/>{{FrameData-BBTag
|damage=1500
|guard=All|attribute=B|inv=10-12 H
|startup=10|active=3|recovery=32|frameAdv=-18
}}<section end="2B"/>
 
<section begin="2B Extra"/>{{FrameDataExtra-BBTag
|p1=90|p2=80
|level=3|cancel=
|blockstun=16|blockstop=11|hitstop=+0|CHstop=+2
|groundHit=17|airHit=22|groundCH=22|airCH=36
|hitbox=
  }}<section end="2B Extra"/>
===5C Data===
<section begin="5C"/>{{FrameData-BBTag
|damage=800
|guard=High|attribute=B|inv=
|startup=22|active=3|recovery=24|frameAdv=-10
}}<section end="5C"/>
 
<section begin="5C Extra"/>{{FrameDataExtra-BBTag
|p1=|p2=
|level=3|cancel=
|blockstun=16|blockstop=11|hitstop=+0|CHstop=+2
|groundHit=|airHit=17 + Down 23|groundCH=|airCH=31 + Down 23
|hitbox=
}}<section end="5C Extra"/>
===2C Data===
<section begin="2C"/>{{FrameData-BBTag
|damage=1500
|guard=Low|attribute=F|inv=
|startup=13|active=3|recovery=24|frameAdv=-10
}}<section end="2C"/>
 
<section begin="2C Extra"/>{{FrameDataExtra-BBTag
|p1=90|p2=80
|level=3|cancel=
|blockstun=16|blockstop=11|hitstop=+0|CHstop=+2
|groundHit=Launch|airHit=40|groundCH=Launch|airCH=54
|hitbox=
}}<section end="2C Extra"/>
===j.A Data===
<section begin="j.A"/>{{FrameData-BBTag
|damage=1000
|guard=High|attribute=H|inv=
|startup=9|active=3|recovery=18|frameAdv=
}}<section end="j.A"/>
 
<section begin="j.A Extra"/>{{FrameDataExtra-BBTag
|p1=80|p2=85
|level=2|cancel=
|blockstun=13|blockstop=10|hitstop=+0|CHstop=+1
|groundHit=14|airHit=17|groundCH=18|airCH=29
|hitbox=
}}<section end="j.A Extra"/>
===j.AA Data===
<section begin="j.AA"/>{{FrameData-BBTag
|damage=1000
|guard=High|attribute=H|inv=
|startup=7|active=3|recovery=18|frameAdv=
}}<section end="j.AA"/>
 
<section begin="j.AA Extra"/>{{FrameDataExtra-BBTag
|p1=80|p2=85
|level=2|cancel=
|blockstun=13|blockstop=10|hitstop=+0|CHstop=+1
|groundHit=14|airHit=17|groundCH=18|airCH=29
|hitbox=
}}<section end="j.AA Extra"/>
===j.B Data===
<section begin="j.B"/>{{FrameData-BBTag
|damage=1500
|guard=High|attribute=H|inv=
|startup=12|active=4|recovery=26|frameAdv=
}}<section end="j.B"/>
 
<section begin="j.B Extra"/>{{FrameDataExtra-BBTag
|p1=80|p2=80
|level=3|cancel=
|blockstun=16|blockstop=11|hitstop=+0|CHstop=+2
|groundHit=17|airHit=30|groundCH=22|airCH=44
|hitbox=
}}<section end="j.B Extra"/>
===j.C Data===
<section begin="j.C"/>{{FrameData-BBTag
|damage=1700, 1000
|guard=High, All|attribute=H, P1|inv=
|startup=23|active=5|recovery=23+8L|frameAdv=
}}<section end="j.C"/>
 
<section begin="j.C Extra"/>{{FrameDataExtra-BBTag
|p1=80, 70|p2=85, 90
|level=4,1|cancel=
|blockstun=18, 11|blockstop=12, 0/+6|hitstop=+0, +6|CHstop=+5, +6
|groundHit=Launch, 17|airHit=25, 21|groundCH=Launch, 21|airCH=40, 32
|hitbox=
}}<section end="j.C Extra"/>


===2A===
{{MoveData-BBTag |character=Es |type=normal
|input=2A |name=
|damage=1250 |p1=90 |p2=75
|level=2 |cancel= |attribute=F |guard=Low |invuln=
|startup=10 |active=3 |recovery=15 |onBlock=-4
|blockstun=13 |blockstop=10 |hitstop=+0 |CHstop=+1
|groundHit=15 |airHit=14 |groundCH=19 |airCH=26
|images=BBCF_Es_2B.png
|hitboxes=BBTAG_Es_2A_Hitbox.png
|notes=
}}
===5B===
{{MoveData-BBTag |character=Es |type=normal
|input=5B |name=
|damage=1700, 1000 |p1=100, 70 |p2=85, 90
|level=4,1 |cancel= |attribute=B, P1 |guard=All |invuln=
|startup=18 |active=5 |recovery=27 |onBlock=-2
|blockstun=18, 11 |blockstop=12, 0/+6 |hitstop=+0, 0/+6 |CHstop=+5, +6
|groundHit=19, 17 |airHit=19 + Slide + Down 10, 21 |groundCH=24, 21 |airCH=34 + Slide + Down 10, 32
|images=BBCF_Es_5D.png
|hitboxes=BBTAG_Es_5B1_Hitbox.png;BBTAG_Es_5B2_Hitbox.png
|notes=*Frame advantage listed assumes crest hits opponent;Crest has startup 25F after 5B becomes active (unaffected by Es's hitstop). Active 3F;Crest disappears if Es gets hit or Active Changes;Maximum Slide duration 1F;
}}
===5BB===
{{MoveData-BBTag |character=Es |type=normal
|input=5BB |name=
|damage=1700, 1000 |p1=100, 70 |p2=85, 90
|level=4,1 |cancel= |attribute=B, P1 |guard=All |invuln=
|startup=27 |active=6 |recovery=30 |onBlock=-12
|blockstun=18, 11 |blockstop=12, 0/+6 |hitstop=+0, 0/+6 |CHstop=+5, +6
|groundHit=22, 17 |airHit=40, 21 |groundCH=27, 21 |airCH=55, 32
|images=BBCF_Es_2D.png
|hitboxes=BBTAG_Es_5BB1_Hitbox.png;BBTAG_Es_5BB2_Hitbox.png
|notes=Frame advantage listed assumes crest hits opponent;Crest has startup 19F after 5B becomes active (unaffected by Es's hitstop). Active 3F;Crest disappears if Es gets hit or Active Changes;
}}
===2B===
{{MoveData-BBTag |character=Es |type=normal
|input=2B |name=
|damage=1500 |p1=90 |p2=80
|level=3 |cancel= |attribute=B |guard=All |invuln=10~12 H
|startup=10 |active=3 |recovery=32 |onBlock=-18
|blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
|groundHit=17 |airHit=22 |groundCH=22 |airCH=36
|images=BBCF_Es_2C.png
|hitboxes=BBTAG_Es_2B_Hitbox.png
|notes=
}}
===5C===
{{MoveData-BBTag |character=Es |type=normal
|input=5C |name=
|damage=800 |p1= |p2=
|level=3 |cancel= |attribute=B |guard=High |invuln=
|startup=22 |active=3 |recovery=24 |onBlock=-10
|blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
|groundHit= |airHit=17 + Down 23 |groundCH= |airCH=31 + Down 23
|images=BBCF_Es_6A.png
|hitboxes=BBTAG_Es_5C_Hitbox.png
|notes=
}}
===2C===
{{MoveData-BBTag |character=Es |type=normal
|input=2C |name=
|damage=1500 |p1=90 |p2=80
|level=3 |cancel= |attribute=F |guard=Low |invuln=
|startup=13 |active=3 |recovery=24 |onBlock=-10
|blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
|groundHit=Launch |airHit=40 |groundCH=Launch |airCH=54
|images=BBCF_Es_3C.png
|hitboxes=BBTAG_Es_2C_Hitbox.png
|notes=
}}
===j.A===
{{MoveData-BBTag |character=Es |type=normal
|input=j.A |name=
|damage=1000 |p1=80 |p2=85
|level=2 |cancel= |attribute=H |guard=High |invuln=
|startup=9 |active=3 |recovery=18 |onBlock=
|blockstun=13 |blockstop=10 |hitstop=+0 |CHstop=+1
|groundHit=14 |airHit=17 |groundCH=18 |airCH=29
|images=BBCF_Es_jB.png
|hitboxes=BBTAG_Es_JA_Hitbox.png
|notes=
}}
===j.AA===
{{MoveData-BBTag |character=Es |type=normal
|input=j.AA |name=
|damage=1000 |p1=80 |p2=85
|level=2 |cancel= |attribute=H |guard=High |invuln=
|startup=7 |active=3 |recovery=18 |onBlock=
|blockstun=13 |blockstop=10 |hitstop=+0 |CHstop=+1
|groundHit=14 |airHit=17 |groundCH=18 |airCH=29
|images=BBCF_Es_jBB.png
|hitboxes=BBTAG_Es_JAA_Hitbox.png
|notes=
}}
===j.B===
{{MoveData-BBTag |character=Es |type=normal
|input=j.B |name=
|damage=1500 |p1=80 |p2=80
|level=3 |cancel= |attribute=H |guard=High |invuln=
|startup=12 |active=4 |recovery=26 |onBlock=
|blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
|groundHit=17 |airHit=30 |groundCH=22 |airCH=44
|images=BBCF_Es_jC.png
|caption=Great all-purpose air button
|hitboxes=BBTAG_Es_JB_Hitbox.png
|notes=
}}
===j.C===
{{MoveData-BBTag |character=Es |type=normal
|input=j.C |name=
|damage=1700, 1000 |p1=80, 70 |p2=85, 90
|level=4,1 |cancel= |attribute=H, P1 |guard=High, All |invuln=
|startup=23 |active=5 |recovery=23+8L |onBlock=
|blockstun=18, 11 |blockstop=12, 0/+6 |hitstop=+0, +6 |CHstop=+5, +6
|groundHit=Launch, 17 |airHit=25, 21 |groundCH=Launch, 21 |airCH=40, 32
|images=BBCF_Es_jD.png
|hitboxes=BBTAG_Es_JC1_Hitbox.png;BBTAG_Es_JC2_Hitbox.png
|notes=Crest has startup 24F after j.C becomes active (unaffected by Es's hitstop). Active 3F;Crest disappears if Es gets hit or Active Changes;
}}
==Universal Mechanics==
==Universal Mechanics==


===BC Data===
===BC===
<section begin="BC"/>{{FrameData-BBTag
{{MoveData-BBTag |character=Es |type=other
|damage=0, 500*2, 1000
|input=BC |name=Forward Throw
|guard=Throw|attribute=T|inv=
|damage=0, 500×2, 1000 |p1=100 |p2=50
|startup=7-30|active=3|recovery=23|frameAdv=
|level= |cancel= |attribute=T |guard=Throw |invuln=
}}<section end="BC"/>
|startup=7-30 |active=3 |recovery=23 |onBlock=
 
|blockstun= |blockstop= |hitstop=0, 2/-1×2, 8/-1 |CHstop=
<section begin="BC Extra"/>{{FrameDataExtra-BBTag
|groundHit=Launch 60 |airHit= |groundCH= |airCH=
|p1=100|p2=50 (once)
|images=BBCF_Es_FThrow.png
|level=|cancel=
|hitboxes=BBTAG_Es_Throw_Hitbox.png
|blockstun=|blockstop=|hitstop=0, 2/-1*2, 8/-1|CHstop=0, -1*3
|notes=Minimum Damage: 0, 500×2, 1000 (2000);
|groundHit=Launch|airHit=60|groundCH=|airCH=
}}
|hitbox=
===4BC===
}}<section end="BC Extra"/>
{{MoveData-BBTag |character=Es |type=other
 
|input=4BC |name=Back Throw
===4BC Data===
|damage=0, 2000 |p1=100 |p2=50
<section begin="4BC"/>{{FrameData-BBTag
|level= |cancel= |attribute=T |guard=Throw |invuln=
|damage=0, 2000
|startup=7-30 |active=3 |recovery=23 |onBlock=
|guard=Throw|attribute=T|inv=
|blockstun= |blockstop= |hitstop=0, 11 |CHstop=
|startup=7-30|active=3|recovery=23|frameAdv=
|groundHit=Crumple |airHit= |groundCH= |airCH=
}}<section end="4BC"/>
|images=BBCF_Es_BThrow.png
 
|hitboxes=BBTAG_Es_Throw_Hitbox.png
<section begin="4BC Extra"/>{{FrameDataExtra-BBTag
|notes=Minimum Damage: 0, 2000 (2000);Crumple Duration 35F, Crumple Fall 71F;
|p1=100|p2=50 (once)
}}
|level=|cancel=
===AD===
|blockstun=|blockstop=|hitstop=0, 11|CHstop=+0
{{MoveData-BBTag |character=Es |type=other
|groundHit=Crumple 35|airHit=|groundCH=|airCH=
|input=AD |name=Type: Slasher "Griflet"
|hitbox=
|damage=1400×2 |p1=80 |p2=60
}}<section end="4BC Extra"/>
|level=4 |cancel= |attribute=B |guard=Air Unblockable |invuln=1~15 All
===AD Data===
|startup=13 |active=3(12)9 |recovery=Until L+19 |onBlock=-41
<section begin="AD"/>{{FrameData-BBTag
|blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
|damage=1400*2
|groundHit=19, Launch |airHit=55, 55 |groundCH=24, Launch |airCH=70
|guard=Air Unblockable|attribute=B|inv=1-15 All
|images=BBCF_Es_SlasherGriflet.png
|startup=13|active=3(12)9|recovery=Until L+19|frameAdv=-41
  |hitboxes=BBTAG_Es_RA1_Hitbox.png;BBTAG_Es_RA2_Hitbox.png
}}<section end="AD"/>
|notes=Minimum Damage 70×2 (140);
 
}}
<section begin="AD Extra"/>{{FrameDataExtra-BBTag
===j.AD===
|p1=80|p2=60 (Once)
{{MoveData-BBTag |character=Es |type=other
|level=4|cancel=
|input=j.AD |name=Air Type: Slasher "Griflet"
|blockstun=18|blockstop=12|hitstop=+0|CHstop=+5
|damage=1400×2 |p1=80 |p2=60
|groundHit=19, Launch|airHit=55, 55|groundCH=24, Launch|airCH=70
|level=4 |cancel= |attribute=H |guard=All |invuln=1~15 All
|hitbox=
|startup=10 |active=3(12)1 |recovery=Until L+19 |onBlock=
  }}<section end="AD Extra"/>
|blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
===j.AD Data===
|groundHit=19, Launch |airHit=55, 55 |groundCH=24, Launch |airCH=70
<section begin="j.AD"/>{{FrameData-BBTag
|images=BBCF_Es_SlasherGriflet.png
|damage=1400*2
  |hitboxes=BBTAG_Es_RA1_Hitbox.png;BBTAG_Es_RA2_Hitbox.png
|guard=All|attribute=H|inv=1-15 All
|notes=Minimum Damage 70×2 (140);
|startup=10|active=3(12)1|recovery=Until L+19|frameAdv=
}}
}}<section end="j.AD"/>
===AD > X===
 
{{MoveData-BBTag |character=Es |type=other
<section begin="j.AD Extra"/>{{FrameDataExtra-BBTag
|input=AD > X |name=Griflet Followup
|p1=80|p2=60 (Once)
|damage=1500 |p1=48 |p2=100
|level=4|cancel=
|level=3 |cancel= |attribute=P1 |guard=All |invuln=
|blockstun=18|blockstop=12|hitstop=+0|CHstop=+5
|startup=22 |active=8 |recovery=Total: Until L+19 |onBlock=
|groundHit=19, Launch|airHit=55, 55|groundCH=24, Launch|airCH=70
|blockstun=16 |blockstop=0/+11 |hitstop=+11 |CHstop=+13
|hitbox=
|groundHit=Launch |airHit=60 + GBounce 60 |groundCH=Launch |airCH=74 + GBounce 60
  }}<section end="j.AD Extra"/>
|images=BBCF_Es_SlasherGriflet.png
 
|hitboxes=
===AD > X Data===
|notes=Considered part of preceding attack, no additional damage scaling applied;Minimum Damage 75;
<section begin="AD X"/>{{FrameData-BBTag
}}
|damage=1500
|guard=All|attribute=P1|inv=
|startup=22|active=8|recovery=Total: Until L+19|frameAdv=
}}<section end="AD X"/>
 
<section begin="AD X Extra"/>{{FrameDataExtra-BBTag
|p1=48|p2=100
|level=3|cancel=
|blockstun=16|blockstop=0/+11|hitstop=+11|CHstop=+13
|groundHit=Launch|airHit=60 + GBounce 60|groundCH=Launch|airCH=74 + GBounce 60
|hitbox=
}}<section end="AD X Extra"/>


==Skills==
==Skills==


===236A Data===
===236A===
<section begin="236A"/>{{FrameData-BBTag
{{MoveData-BBTag |character=Es |type=special
|damage=1500
|input=236A |name=A Type: Shooter "Breunor"
|guard=All|attribute=P1|inv=
|damage=1500 |p1=80 |p2=80
|startup=15|active=Until Hit|recovery=Total: 42|frameAdv=-6
|level=2 |cancel= |attribute=P1 |guard=All |invuln=
}}<section end="236A"/>
|startup=15 |active=Until Hit |recovery=Total: 42 |onBlock=-8
|blockstun=13 |blockstop=0/+8 |hitstop=+8 |CHstop=+9
|groundHit=17 |airHit=22 |groundCH=21 |airCH=34
|images=BBCF_Es_ShooterBreunor.png
|hitboxes=BBTAG_Es_236A_Hitbox.png
|notes=Minimum Damage 75;
}}


<section begin="236A Extra"/>{{FrameDataExtra-BBTag
===236B===
|p1=80|p2=80
{{MoveData-BBTag |character=Es |type=special
|level=2|cancel=
|input=236B |name=B Type: Shooter "Breunor"
|blockstun=13|blockstop=0/+8|hitstop=+8|CHstop=+9
|damage=1500 |p1=80 |p2=80
|groundHit=17|airHit=22|groundCH=21|airCH=34
|level=2 |cancel= |attribute=P1 |guard=All |invuln=
|hitbox=
|startup=27 |active=Until Hit |recovery=Total 48 |onBlock=0
}}<section end="236A Extra"/>
|blockstun=13 |blockstop=0/+8 |hitstop=+8 |CHstop=+9
===236B Data===
|groundHit=17 |airHit=22 |groundCH=21 |airCH=34
<section begin="236B"/>{{FrameData-BBTag
|images=BBCF_Es_ShooterBreunor.png
|damage=1500
|hitboxes=BBTAG_Es_236B_Hitbox.png
|guard=All|attribute=P1|inv=
|notes=Minimum Damage 75;
|startup=27|active=Until Hit|recovery=Total 48|frameAdv=0
}}
}}<section end="236B"/>


<section begin="236B Extra"/>{{FrameDataExtra-BBTag
===Followup Breunor===
|p1=80|p2=80
{{MoveData-BBTag |character=Es |type=special
|level=2|cancel=
|input=236A 236A |name=Followup Breunor
|blockstun=13|blockstop=0/+8|hitstop=+8|CHstop=+9
|damage=1500 |p1=80 |p2=80
|groundHit=17|airHit=22|groundCH=21|airCH=34
|level=2 |cancel= |attribute=P1 |guard=All |invuln=
|hitbox=
|startup=13 |active=Until Hit |recovery=Total 42 |onBlock=-8
}}<section end="236B Extra"/>
|blockstun=13 |blockstop=0/+8 |hitstop=+8 |CHstop=+9
|groundHit=17 |airHit=22 |groundCH=21 |airCH=34
|images=BBCF_Es_ShooterBreunor.png
|hitboxes=BBTAG_Es_236A_Hitbox.png
|notes=Minimum Damage 75;
}}
===Powered Up Breunor===
{{MoveData-BBTag |character=Es |type=special
|input=236B 236A |name=Powered Up Breunor
|damage=2500 |p1=80 |p2=80
|level=3 |cancel= |attribute=P2 |guard=All |invuln=
|startup= |active=Until Hit |recovery= |onBlock=-2
|blockstun=16 |blockstop=0/+11 |hitstop=+11 |CHstop=+13
|groundHit=Launch |airHit=38 + Slide |groundCH=Launch |airCH=52 + Slide
|images=BBCF_Es_ShooterBreunor.png
|hitboxes=BBTAG_Es_236BA_Hitbox.png
|notes=Minimum Damage 125;Maximum Slide duration: 1F;
}}


===Followup Breunor Data===
===j.236A===
<section begin="Followup Breunor"/>{{FrameData-BBTag
{{MoveData-BBTag |character=Es |type=special
|damage=1500
|input=j.236A |name=Air A Type: Shooter "Breunor"
|guard=All|attribute=P1|inv=
|damage=1500 |p1=80 |p2=80
|startup=13|active=Until Hit|recovery=Total 42|frameAdv=-8
|level=2 |cancel= |attribute=P1 |guard=All |invuln=
}}<section end="Followup Breunor"/>
|startup=17 |active=Until Hit |recovery=Total 47+9L |onBlock=
|blockstun=13 |blockstop=0/+8 |hitstop=+8 |CHstop=+9
|groundHit=17 |airHit=22 |groundCH=21 |airCH=34
|images=BBCF_Es_ShooterBreunorAir.png
|hitboxes=BBTAG_Es_J236A_Hitbox.png
|notes=Minimum Damage 75;
}}
===j.236B===
{{MoveData-BBTag |character=Es |type=special
|input=j.236B |name=Air B Type: Shooter "Breunor"
|damage=1500 |p1=80 |p2=80
|level=2 |cancel= |attribute=P1 |guard=All |invuln=
|startup=17 |active=Until Hit |recovery=Total 47+9L |onBlock=
|blockstun=13 |blockstop=0/+8 |hitstop=+8 |CHstop=+9
|groundHit=17 |airHit=22 |groundCH=21 |airCH=34
|images=BBCF_Es_ShooterBreunorAir.png
|hitboxes=BBTAG_Es_J236B_Hitbox.png
|notes=Minimum Damage 75;
}}
===Followup Air Breunor===
{{MoveData-BBTag |character=Es |type=special
|input=j.236A j.236A |name=Followup Air Breunor
|damage=1500 |p1=80 |p2=80
|level=2 |cancel= |attribute=P1 |guard=All |invuln=
|startup=10 |active=Until Hit |recovery=Total 39+9L |onBlock=
|blockstun=13 |blockstop=0/+8 |hitstop=+8 |CHstop=+9
|groundHit=17 |airHit=22 |groundCH=21 |airCH=34
|images=BBCF_Es_ShooterBreunorAir.png
|hitboxes=BBTAG_Es_J236A_Hitbox.png;BBTAG_Es_J236B_Hitbox.png
|notes=Minimum Damage 75;
}}
===214A===
{{MoveData-BBTag |character=Es |type=special
|input=214A |name=Type: Assaulter "Erec"
|damage=0, 2500 |p1=100 |p2=100, 75
|level=3 |cancel= |attribute=H |guard=Throw |invuln=
|startup=26 |active=9 |recovery=Until L+24 |onBlock=
|blockstun= |blockstop= |hitstop=0, 16/-1 |CHstop=
|groundHit=Launch 100|airHit= |groundCH= |airCH=
|images=BBCF_Es_AssaulterErec.png
|caption=Occasionally useful, mostly bad
|hitboxes=BBTAG_Es_214A_Hitbox.png
|notes=Can only hit standing opponents not in blockstun (hitstun is ok);Minimum Damage 0, 125 (125);
}}


<section begin="Followup Breunor Extra"/>{{FrameDataExtra-BBTag
===214B===
|p1=80|p2=80
{{MoveData-BBTag |character=Es |type=special
|level=2|cancel=
|input=214B |name=Type: Slasher "Gawain"
|blockstun=13|blockstop=0/+8|hitstop=+8|CHstop=+9
|damage=1700 |p1=80 |p2=85
|groundHit=17|airHit=22|groundCH=21|airCH=34
|level=4 |cancel= |attribute=H |guard=High |invuln=9~30 FT
|hitbox=
|startup=27 |active=4 |recovery=5+13L |onBlock=-3
}}<section end="Followup Breunor Extra"/>
|blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
|groundHit=22 |airHit=40 |groundCH=27 |airCH=55
|images=BBCF_Es_Gawain.png
|hitboxes=BBTAG_Es_214B_Hitbox.png
|notes=Minimum Damage 85;
}}
===214[B]===
{{MoveData-BBTag |character=Es |type=special
|input=214[B] |name=Type: Slasher "Gawain"
|damage=2200 |p1=80 |p2=75
|level=4 |cancel= |attribute=H |guard=High |invuln=9~38 FT
|startup=36 |active=3 |recovery=13 |onBlock=+3
|blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
|groundHit=Launch |airHit=40 + GBounce |groundCH=Launch |airCH=55 + GBounce
|images=BBCF_Es_Gawain_Charged.png
|hitboxes=BBTAG_Es_214B_Charged_Hitbox.png
|notes=Minimum Damage 110;
}}


===Powered Up Shot Data===
===214C===
<section begin="Powered Up Shot"/>{{FrameData-BBTag
{{MoveData-BBTag |character=Es |type=special
|damage=2500
|input=214C |name=Type: Slasher "Mordred"
|guard=All|attribute=P2|inv=
|damage=2000 |p1=80 |p2=85
|startup=|active=Until Hit|recovery=|frameAdv=
|level=4 |cancel= |attribute=B |guard=All |invuln=
}}<section end="Powered Up Shot"/>
|startup=17-22 |active=2 |recovery=24 |onBlock=-7
 
|blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
<section begin="Powered Up Shot Extra"/>{{FrameDataExtra-BBTag
|groundHit=24 |airHit=40 |groundCH=29 |airCH=55
|p1=80|p2=80
|images=BBCF_Es_SlasherMordred.png
|level=3|cancel=
|hitboxes=BBTAG_Es_214C1_Hitbox.png
|blockstun=16|blockstop=0/+11|hitstop=+11|CHstop=+13
|notes=Minimum Damage 100;
|groundHit=Launch|airHit=38 + Slide 1|groundCH=Launch|airCH=52 + Slide 1
}}
|hitbox=
===214C > X===
}}<section end="Powered Up Shot Extra"/>
{{MoveData-BBTag |character=Es |type=special
 
|input=214C > X |name=Mordred Followup
===j.236A Data===
|damage=2000 |p1=100 |p2=85
<section begin="j.236A"/>{{FrameData-BBTag
|level=4 |cancel= |attribute=B |guard=All |invuln=
|damage=1500
|startup=11 |active=4 |recovery=24+13L |onBlock=-22
|guard=All|attribute=P1|inv=
|blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
|startup=17|active=Until Hit|recovery=Total 47+9L|frameAdv=
|groundHit=Launch |airHit=55 |groundCH=Launch |airCH=70
}}<section end="j.236A"/>
|images=BBCF_Es_SlasherMordred2.png
 
|hitboxes=BBTAG_Es_214C2_Hitbox.png
<section begin="j.236A Extra"/>{{FrameDataExtra-BBTag
|notes=Minimum Damage 100;
|p1=80|p2=80
}}
|level=2|cancel=
|blockstun=13|blockstop=0/+8|hitstop=+8|CHstop=+9
|groundHit=17|airHit=22|groundCH=21|airCH=34
|hitbox=
}}<section end="j.236A Extra"/>
===j.236B Data===
<section begin="j.236B"/>{{FrameData-BBTag
|damage=1500
|guard=All|attribute=P1|inv=
|startup=17|active=Until Hit|recovery=Total 47+9L|frameAdv=
}}<section end="j.236B"/>
 
<section begin="j.236B Extra"/>{{FrameDataExtra-BBTag
|p1=80|p2=80
|level=2|cancel=
|blockstun=13|blockstop=0/+8|hitstop=+8|CHstop=+9
|groundHit=17|airHit=22|groundCH=21|airCH=34
|hitbox=
}}<section end="j.236B Extra"/>
===Followup Air Breunor Data===
<section begin="Followup Air Breunor"/>{{FrameData-BBTag
|damage=1500
|guard=All|attribute=P1|inv=
|startup=10|active=Until Hit|recovery=Total 39+9L|frameAdv=
}}<section end="Followup Air Breunor"/>
 
<section begin="Followup Air Breunor Extra"/>{{FrameDataExtra-BBTag
|p1=80|p2=80
|level=2|cancel=
|blockstun=13|blockstop=0/+8|hitstop=+8|CHstop=+9
|groundHit=17|airHit=22|groundCH=21|airCH=34
|hitbox=
}}<section end="Followup Air Breunor Extra"/>
 
===214A Data===
<section begin="214A"/>{{FrameData-BBTag
|damage=0, 2500
|guard=Throw|attribute=H|inv=
|startup=26|active=9|recovery=Until L+24|frameAdv=
}}<section end="214A"/>
 
<section begin="214A Extra"/>{{FrameDataExtra-BBTag
|p1=100|p2=100, 75
|level=3|cancel=
|blockstun=|blockstop=|hitstop=0, 16/-1|CHstop=+0, -1
|groundHit=Launch|airHit=100|groundCH=|airCH=
|hitbox=
}}<section end="214A Extra"/>
===214B Data===
<section begin="214B"/>{{FrameData-BBTag
|damage=1700
|guard=High|attribute=H|inv=9-30 FT
|startup=27|active=4|recovery=5+13L|frameAdv=-3
}}<section end="214B"/>
 
<section begin="214B Extra"/>{{FrameDataExtra-BBTag
|p1=80|p2=85
|level=4|cancel=
|blockstun=18|blockstop=12|hitstop=+0|CHstop=+5
|groundHit=22|airHit=40|groundCH=27|airCh=55
|hitbox=
}}<section end="214B Extra"/>
===214[B] Data===
<section begin="214[B]"/>{{FrameData-BBTag
|damage=2200
|guard=High|attribute=H|inv=9-38 FT
|startup=36|active=3|recovery=13|frameAdv=+3
}}<section end="214[B]"/>
 
<section begin="214[B] Extra"/>{{FrameDataExtra-BBTag
|p1=80|p2=75
|level=4|cancel=
|blockstun=18|blockstop=12|hitstop=+0|CHstop=+5
|groundHit=Launch|airHit=40 + GBounce|groundCH=Launch|airCH=55 + GBounce
|hitbox=
}}<section end="214[B] Extra"/>
 
===214C Data===
<section begin="214C"/>{{FrameData-BBTag
|damage=2000
|guard=All|attribute=B|inv=
|startup=17-22|active=2|recovery=24|frameAdv=-7
}}<section end="214C"/>
 
<section begin="214C Extra"/>{{FrameDataExtra-BBTag
|p1=80|p2=85
|level=4|cancel=
|blockstun=18|blockstop=12|hitstop=+0|CHstop=+5
|groundHit=24|airHit=40|groundCH=29|airCH=55
|hitbox=
}}<section end="214C Extra"/>
===214C X Data===
<section begin="214C X"/>{{FrameData-BBTag
|damage=2000
|guard=All|attribute=B|inv=
|startup=11|active=4|recovery=24+13L|frameAdv=-22
}}<section end="214C X"/>
 
<section begin="214C X Extra"/>{{FrameDataExtra-BBTag
|p1=100|p2=85
|level=4|cancel=
|blockstun=18|blockstop=12|hitstop=+0|CHstop=+5
|groundHit=Launch|airHit=55|groundCH=Launch|airCH=70
|hitbox=
}}<section end="214C X Extra"/>


==Extra Skills==
==Extra Skills==
===236C Data===
===236C===
<section begin="236C"/>{{FrameData-BBTag
{{MoveData-BBTag |character=Es |type=ex
|damage=2500
|input=236C |name=Type: Shooter "Breunor"
|guard=All|attribute=P2|inv=
|damage=2500 |p1=80 |p2=70
|startup=20|active=Until Hit|recovery=Total 50|frameAdv=-3
|level=3 |cancel= |attribute=P2 |guard=All |invuln=
}}<section end="236C"/>
|startup=20 |active=Until Hit |recovery=Total 50 |onBlock=-3
 
|blockstun=16 |blockstop=0/+11 |hitstop=+11 |CHstop=+13
<section begin="236C Extra"/>{{FrameDataExtra-BBTag
|groundHit=Launch |airHit=60 + Slide + WBounce |groundCH=Launch |airCH=74 + Slide + WBounce
|p1=80|p2=70
|images=BBCF_Es_ShooterBreunor.png
|level=3|cancel=
|caption=Instant enhanced Breunor
|blockstun=16|blockstop=0/+11|hitstop=+11|CHstop=+13
|hitboxes=BBTAG_Es_236C_Hitbox.png
|groundHit=Launch|airHit=60 + WBounce + Slide 1|groundCH=Launch|airCH=74 + WBounce + Slide 1
|notes=Minimum Damage 250;Maximum Slide duration 1F
|hitbox=
}}
}}<section end="236C Extra"/>
===j.236C===
 
{{MoveData-BBTag |character=Es |type=ex
===j.236C Data===
|input=j.236C |name=Air Type: Shooter "Breunor"
<section begin="j.236C"/>{{FrameData-BBTag
|damage=1500×2 |p1=80 |p2=80×2
|damage=1500*2
|level=2 |cancel= |attribute=P1 |guard=All |invuln=
|guard=All|attribute=P1|inv=
|startup=12 |active=P(11)P |recovery=Total 38 |onBlock=
|startup=12|active=X(11)X|recovery=Total 38|frameAdv=
|blockstun=13 |blockstop=0/+6 |hitstop=+6 |CHstop=+7
}}<section end="j.236C"/>
|groundHit=Launch |airHit=30 |groundCH=Launch |airCH=42
 
|images=BBCF_Es_ShooterBreunorAir.png
<section begin="j.236C Extra"/>{{FrameDataExtra-BBTag
|hitboxes=BBTAG_Es_J236C_Hitbox.png
|p1=80|p2=80
|notes=Each P in active frames represents a projectile spawned;Minimum Damage 150×2 (300);
|level=2|cancel=
}}
|blockstun=13|blockstop=0/+6|hitstop=+6|CHstop=+7
|groundHit=Launch|airHit=30|groundCH=Launch|airCH=42
|hitbox=
}}<section end="j.236C Extra"/>


==Partner Skills==
==Partner Skills==
===5P Data===
===5P===
<section begin="5P"/>{{FrameData-BBTag
{{MoveData-BBTag |character=Es |type=assist
|damage=1700*2
|input=5P |name=Type: Slasher "Mordred"
|guard=All|attribute=B|inv=
|damage=1700×2 |p1=70 |p2=85×2
|startup=(18)+17~22|active=2 [(13)4]|recovery=24 [25+16L]|frameAdv=-7
|level=4 |cancel= |attribute=B |guard=All |invuln=
}}<section end="5P"/>
|startup=(18)+17~22 |active=2 [(13)4] |recovery=24 [25+16L] |onBlock=-7
 
|blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=
<section begin="5P Extra"/>{{FrameDataExtra-BBTag
|groundHit=24, Launch |airHit=40, 55 |groundCH= |airCH=
|p1=70|p2=85
|images=BBCF_Es_SlasherMordred.png
|level=4|cancel=
|hitboxes=BBTAG_Es_5P1_Hitbox.png;BBTAG_Es_5P2_Hitbox.png
|blockstun=18|blockstop=12|hitstop=+0|CHstop=
|notes=Minimum Damage 85×2 (170);
|groundHit=24, Launch|airHit=40, 55|groundCH=|airCH=
}}
|hitbox=
===6P===
}}<section end="5P Extra"/>
{{MoveData-BBTag |character=Es |type=assist
 
|input=6P |name=Type: Shooter "Breunor"
===6P Data===
|damage=2000 |p1=70 |p2=80
<section begin="6P"/>{{FrameData-BBTag
|level=3 |cancel= |attribute=P2 |guard=All |invuln=
|damage=1500, 2000
|startup=(18)+40 |active=Until Hit |recovery=Total: (18)+69 |onBlock=-2
|guard=All|attribute=P1, P2|inv=
|blockstun=16 |blockstop=0/+11 |hitstop=+11 |CHstop=
|startup=(18)+27|active=X(13)X|recovery=Total: (18)+69|frameAdv=-2
|groundHit=Launch |airHit=60 + Slide + WBounce |groundCH= |airCH=
}}<section end="6P"/>
|images=BBCF_Es_ShooterBreunor.png
 
|caption=Double Trouble
<section begin="6P Extra"/>{{FrameDataExtra-BBTag
|hitboxes=BBTAG_Es_6P_Hitbox.png
|p1=70|p2=80
|notes=Minimum Damage 100;Maximum Slide duration 20F;
|level=2, 3|cancel=
}}
|blockstun=13, 16|blockstop=0/+8, 0/+11|hitstop=+8, +11|CHstop=
===4P===
|groundHit=17 [Launch]|airHit=22, 60 + WBounce + Slide 20|groundCH=|airCH=
{{MoveData-BBTag |character=Es |type=assist
|hitbox=
|input=4P |name=BBCF 6D
}}<section end="6P Extra"/>
|damage=1700, 1000 |p1=70 |p2=85, 90
===4P Data===
|level=4, 1 |cancel= |attribute=B, P1 |guard=All |invuln=
<section begin="4P"/>{{FrameData-BBTag
|startup=(18)+17 |active=4(11)3 |recovery=3+10L |onBlock=0
|damage=1700, 1000
|blockstun=18, 11 |blockstop=12, 0/+4 |hitstop=+0, +4 |CHstop=
|guard=All|attribute=B, P1|inv=
|groundHit=Launch, 17 |airHit=46, 60 |groundCH= |airCH=
|startup=(18)+17|active=4(11)3|recovery=3+10L|frameAdv=0
|images=BBCF_Es_6D.png
}}<section end="4P"/>
|hitboxes=BBTAG_Es_4P1_Hitbox.png;BBTAG_Es_4P2_Hitbox.png
 
|notes=Crest has startup 16F after 4P becomes active (unaffected by Es's hitstop). Active 3F;Minimum Damage 85, 50 (135);
<section begin="4P Extra"/>{{FrameDataExtra-BBTag
}}
|p1=70|p2=85, 90
|level=4, 1|cancel=
|blockstun=18, 11|blockstop=12, 0/+4|hitstop=+0, +4|CHstop=
|groundHit=Launch, 17|airHit=46, 60|groundCH=|airCH=
|hitbox=
}}<section end="4P Extra"/>


==Distortion Skills==
==Distortion Skills==
===236BC Data===
===236BC===
<section begin="236BC"/>{{FrameData-BBTag
{{MoveData-BBTag |character=Es |type=super
|damage=4200 [5200]
|input=236BC |name=Type: Shooter "Palamedes"
|guard=All|attribute=P2|inv=1-12 All
|damage=4200 [5200] |p1=80 |p2=60
|startup=3+(50 Flash)+6|active=Until Hit|recovery=Total: 32+12L|frameAdv=-11
|level=4 |cancel= |attribute=P2 |guard=All |invuln=1~12 All
}}<section end="236BC"/>
|startup=3+(50 Flash)+6 |active=Until Hit |recovery=Total: 32+12L |onBlock=-11
 
|blockstun=18 |blockstop=0/+6 |hitstop=+6 |CHstop=+11
<section begin="236BC Extra"/>{{FrameDataExtra-BBTag
|groundHit=Launch |airHit=40 |groundCH=Launch |airCH=55
|p1=80|p2=60
|images=BBTag_Es_Palamedes.png
|level=4|cancel=
|caption=Fullscreen punish projectile super
|blockstun=18|blockstop=0/+6|hitstop=+6|CHstop=+11
|hitboxes=BBTAG_Es_236BC_Hitbox.png
|groundHit=Launch|airHit=40|groundCH=Launch|airCH=55
|notes=Values in [] are for Enhanced version;Minimum Damage: 1400 [1750];
|hitbox=
}}
}}<section end="236BC Extra"/>
===j.236BC===
===j.236BC Data===
{{MoveData-BBTag |character=Es |type=super
<section begin="j.236BC"/>{{FrameData-BBTag
|input=j.236BC |name=Air Type: Shooter "Palamedes"
|damage=4200 [5200]
|damage=4200 [5200] |p1=80 |p2=60
|guard=All|attribute=P2|inv=1-12 All
|level=4 |cancel= |attribute=P2 |guard=All |invuln=1~12 All
|startup=3+6|active=Until Hit|recovery=Until L+15L|frameAdv=
|startup=3+6 |active=Until Hit |recovery=Until L+15L |onBlock=
}}<section end="j.236BC"/>
|blockstun=18 |blockstop=0/+6 |hitstop=+6 |CHstop=+11
 
|groundHit=Launch |airHit=40 |groundCH=Launch |airCH=55
<section begin="j.236BC Extra"/>{{FrameDataExtra-BBTag
|images=BBTag_Es_Palamedes.png
|p1=80|p2=60
|hitboxes=BBTAG_Es_236BC_Hitbox.png
|level=4|cancel=
|notes=Values in [] are for Enhanced version;Minimum Damage: 1400 [1750];
|blockstun=18|blockstop=0/+6|hitstop=+6|CHstop=+11
}}
|groundHit=Launch|airHit=40|groundCH=Launch|airCH=55
|hitbox=
}}<section end="j.236BC Extra"/>
===214BC Data===
<section begin="214BC"/>{{FrameData-BBTag
|damage=2500, 4300<br/>[2500, 250*6, 4300]
|guard=All|attribute=B|inv=1-21 All
|startup=4+(40 Flash)+9|active=9|recovery=24|frameAdv=-14
}}<section end="214BC"/>
 
<section begin="214BC Extra"/>{{FrameDataExtra-BBTag
|p1=80|p2=100
|level=4|cancel=
|blockstun=18|blockstop=12|hitstop=12, 0 [*7]|CHstop=+5
|groundHit=60, Crumple 73 [*7]|airHit=Stand|groundCH=|airCH=
|hitbox=
}}<section end="214BC Extra"/>
 
===Distortion Skill Duo Data===
<section begin="Distortion Skill Duo"/>{{FrameData-BBTag
|damage=700, 1800<br/>[700, 80*6, 1820]
|guard=All|attribute=B|inv=1-9 All
|startup=1+(79 Flash)+1|active=9|recovery=24|frameAdv=-14
}}<section end="Distortion Skill Duo"/>
 
<section begin="Distortion Skill Duo Extra"/>{{FrameDataExtra-BBTag
|p1=100|p2=100
|level=4|cancel=
|blockstun=18|blockstop=12|hitstop=12, 0 [*7]|CHstop=+5
|groundHit=60, Crumple 73 [*7]|airHit=Stand|groundCH=|airCH=
|hitbox=
}}<section end="Distortion Skill Duo Extra"/>


===214BC===
{{MoveData-BBTag |character=Es |type=super
|input=214BC |name=Type: Slasher "Galahad"
|damage=2500, 4300<br/>[2500, 250×6, 4300] |p1=80 |p2=100
|level=4 |cancel= |attribute=B |guard=All |invuln=1~21 All
|startup=4+(40 Flash)+9 |active=9 |recovery=24 |onBlock=-14
|blockstun=18 |blockstop=12 |hitstop=12, 0 [×7] |CHstop=+5
|groundHit=60, Crumple [×7] |airHit=Stand |groundCH= |airCH=
|images=BBCF_Es_SlasherGalahad.png
|caption=Fullscreen punish strike super
|hitboxes=BBTAG_Es_214BC_Hitbox.png
|notes=Values in [] are for Enhanced version;Minimum damage: 500, 1419 (1919) [500, 62×6, 1290 (2162)];On Normal and CH, Crumple Duration 200F, Crumple Fall 73F;
}}
===Distortion Skill Duo===
{{MoveData-BBTag |character=Es |type=super
|input=Distortion Skill Duo |name=Type: Slasher "Galahad"
|damage=700, 1800<br/>[700, 80×6, 1820] |p1=100 |p2=100
|level=4 |cancel= |attribute=B |guard=All |invuln=1~10 All
|startup=1+(79 Flash)+1 |active=9 |recovery=24 |onBlock=-14
|blockstun=18 |blockstop=12 |hitstop=12, 0 [×7] |CHstop=+5
|groundHit=60, Crumple [×7] |airHit=Stand |groundCH= |airCH=
|images=BBCF_Es_SlasherGalahad.png
|hitboxes=BBTAG_Es_DSD_Hitbox.png
|notes=Values in [] are for Enhanced version;Minimum Damage: 2500 [3000];On Normal and CH, Crumple Duration 200F, Crumple Fall 73F;
}}
==Astral Heat==
==Astral Heat==
===222BC Data===
===222BC===
<section begin="222BC"/>{{FrameData-BBTag
{{MoveData-BBTag |character=Es |type=astral
|damage=
|input=222BC |name=Type: Exterminator "Artorius"
|guard=All|attribute=B|inv=1-18 All
|damage= |p1= |p2=
|startup=4+(55 Flash)+12|active=3|recovery=68|frameAdv=-30
|level=5 |cancel= |attribute=B |guard=All |invuln=1~18 All
}}<section end="222BC"/>
|startup=4+(55 Flash)+12 |active=3 |recovery=68 |onBlock=-30
 
|blockstun=20 |blockstop=0/+20 |hitstop= |CHstop=
<section begin="222BC Extra"/>{{FrameDataExtra-BBTag
|groundHit= |airHit= |groundCH= |airCH=
|p1=|p2=
|images=BBCF_Es_AH.png;BBCF Es astralexe1.png;BBCF Es astralexe2.png
|level=5|cancel=
|hitboxes=BBTAG_Es_222BC_Hitbox.png
|blockstun=20|blockstop=0/+20|hitstop=|CHstop=
|notes=
|groundHit=|airHit=|groundCH=|airCH=
}}
|hitbox=
}}<section end="222BC Extra"/>


==Category==
==Category==
{{Navbar-BBTag}}
{{BBTag/Navigation}}

Latest revision as of 23:49, 26 October 2023

Links

Infobox Data

Portrait Name Health Prejump
BBTag Es Portrait.png
Es 17,000 4F
Backdash Forward Dash Unique Movement Options
25F (1~7F Inv All) Arced Forward Air Dash
Icon
BBTag Es Icon.png

Normal Moves

4A

4A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 All 6 3 10 -1 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
70 1 11 12 12 16 23 9 +0 +0
BBCF Es 5A.png
BBTAG Es 4A Hitbox.png

5A

5A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 9 5 25 -13 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
BBCF Es 5B.png
BBTAG Es 5A Hitbox.png

5AA

5AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 12 3 21 -7 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
BBCF Es 5C.png
BBTAG Es 5AA Hitbox.png

5AAA

5AAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 13 3 18 -4 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 24 22 38 11 +0 +2
BBCF Es 6C.png
BBTAG Es 5AAA Hitbox.png

5AAAA

5AAAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 17 1 25 -7 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 60 Launch 75 12 +0 +5
BBTag Es 5AAAA.png
BBTAG Es 5AAAA Hitbox.png

2A

2A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1250 Low 10 3 15 -4 F - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 2 13 15 14 19 26 10 +0 +1
BBCF Es 2B.png
BBTAG Es 2A Hitbox.png

5B

5B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700, 1000 All 18 5 27 -2 B, P1 - - 100, 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85, 90 4,1 18, 11 19, 17 19 + Slide + Down 10, 21 24, 21 34 + Slide + Down 10, 32 12, 0/+6 +0, 0/+6 +5, +6
  • Frame advantage listed assumes crest hits opponent
    Crest has startup 25F after 5B becomes active (unaffected by Es's hitstop). Active 3F
    Crest disappears if Es gets hit or Active Changes
    Maximum Slide duration 1F
BBCF Es 5D.png
BBTAG Es 5B1 Hitbox.pngBBTAG Es 5B2 Hitbox.png

5BB

5BB
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700, 1000 All 27 6 30 -12 B, P1 - - 100, 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85, 90 4,1 18, 11 22, 17 40, 21 27, 21 55, 32 12, 0/+6 +0, 0/+6 +5, +6
Frame advantage listed assumes crest hits opponent
Crest has startup 19F after 5B becomes active (unaffected by Es's hitstop). Active 3F
Crest disappears if Es gets hit or Active Changes
BBCF Es 2D.png
BBTAG Es 5BB1 Hitbox.pngBBTAG Es 5BB2 Hitbox.png

2B

2B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 10 3 32 -18 B 10~12 H - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 22 22 36 11 +0 +2
BBCF Es 2C.png
BBTAG Es 2B Hitbox.png

5C

5C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
800 High 22 3 24 -10 B - - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- 3 16 - 17 + Down 23 - 31 + Down 23 11 +0 +2
BBCF Es 6A.png
BBTAG Es 5C Hitbox.png

2C

2C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 Low 13 3 24 -10 F - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 Launch 40 Launch 54 11 +0 +2
BBCF Es 3C.png
BBTAG Es 2C Hitbox.png

j.A

j.A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 High 9 3 18 - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 2 13 14 17 18 29 10 +0 +1
BBCF Es jB.png
BBTAG Es JA Hitbox.png

j.AA

j.AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 High 7 3 18 - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 2 13 14 17 18 29 10 +0 +1
BBCF Es jBB.png
BBTAG Es JAA Hitbox.png

j.B

j.B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 High 12 4 26 - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 30 22 44 11 +0 +2
BBCF Es jC.png
Great all-purpose air button
BBTAG Es JB Hitbox.png

j.C

j.C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700, 1000 High, All 23 5 23+8L - H, P1 - - 80, 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85, 90 4,1 18, 11 Launch, 17 25, 21 Launch, 21 40, 32 12, 0/+6 +0, +6 +5, +6
Crest has startup 24F after j.C becomes active (unaffected by Es's hitstop). Active 3F
Crest disappears if Es gets hit or Active Changes
BBCF Es jD.png
BBTAG Es JC1 Hitbox.pngBBTAG Es JC2 Hitbox.png

Universal Mechanics

BC

BC
Forward Throw
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0, 500×2, 1000 Throw 7-30 3 23 - T - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
50 - - Launch 60 - - - - 0, 2/-1×2, 8/-1 -
Minimum Damage: 0, 500×2, 1000 (2000)
BBCF Es FThrow.png
BBTAG Es Throw Hitbox.png

4BC

4BC
Back Throw
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0, 2000 Throw 7-30 3 23 - T - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
50 - - Crumple - - - - 0, 11 -
Minimum Damage: 0, 2000 (2000)
Crumple Duration 35F, Crumple Fall 71F
BBCF Es BThrow.png
BBTAG Es Throw Hitbox.png

AD
Type: Slasher "Griflet"
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1400×2 Air Unblockable 13 3(12)9 Until L+19 -41 B 1~15 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 4 18 19, Launch 55, 55 24, Launch 70 12 +0 +5
Minimum Damage 70×2 (140)
BBCF Es SlasherGriflet.png
BBTAG Es RA1 Hitbox.pngBBTAG Es RA2 Hitbox.png

j.AD

j.AD
Air Type: Slasher "Griflet"
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1400×2 All 10 3(12)1 Until L+19 - H 1~15 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 4 18 19, Launch 55, 55 24, Launch 70 12 +0 +5
Minimum Damage 70×2 (140)
BBCF Es SlasherGriflet.png
BBTAG Es RA1 Hitbox.pngBBTAG Es RA2 Hitbox.png

AD > X

AD > X
Griflet Followup
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 22 8 Total: Until L+19 - P1 - - 48
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 3 16 Launch 60 + GBounce 60 Launch 74 + GBounce 60 0/+11 +11 +13
Considered part of preceding attack, no additional damage scaling applied
Minimum Damage 75
BBCF Es SlasherGriflet.png

Skills

236A

236A
A Type: Shooter "Breunor"
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 15 Until Hit Total: 42 -8 P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 2 13 17 22 21 34 0/+8 +8 +9
Minimum Damage 75
BBCF Es ShooterBreunor.png
BBTAG Es 236A Hitbox.png

236B

236B
B Type: Shooter "Breunor"
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 27 Until Hit Total 48 0 P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 2 13 17 22 21 34 0/+8 +8 +9
Minimum Damage 75
BBCF Es ShooterBreunor.png
BBTAG Es 236B Hitbox.png

Followup Breunor

236A 236A
Followup Breunor
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 13 Until Hit Total 42 -8 P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 2 13 17 22 21 34 0/+8 +8 +9
Minimum Damage 75
BBCF Es ShooterBreunor.png
BBTAG Es 236A Hitbox.png

Powered Up Breunor

236B 236A
Powered Up Breunor
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2500 All - Until Hit - -2 P2 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 Launch 38 + Slide Launch 52 + Slide 0/+11 +11 +13
Minimum Damage 125
Maximum Slide duration: 1F
BBCF Es ShooterBreunor.png
BBTAG Es 236BA Hitbox.png

j.236A

j.236A
Air A Type: Shooter "Breunor"
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 17 Until Hit Total 47+9L - P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 2 13 17 22 21 34 0/+8 +8 +9
Minimum Damage 75
BBCF Es ShooterBreunorAir.png
BBTAG Es J236A Hitbox.png

j.236B

j.236B
Air B Type: Shooter "Breunor"
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 17 Until Hit Total 47+9L - P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 2 13 17 22 21 34 0/+8 +8 +9
Minimum Damage 75
BBCF Es ShooterBreunorAir.png
BBTAG Es J236B Hitbox.png

Followup Air Breunor

j.236A j.236A
Followup Air Breunor
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 10 Until Hit Total 39+9L - P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 2 13 17 22 21 34 0/+8 +8 +9
Minimum Damage 75
BBCF Es ShooterBreunorAir.png
BBTAG Es J236A Hitbox.pngBBTAG Es J236B Hitbox.png

214A

214A
Type: Assaulter "Erec"
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0, 2500 Throw 26 9 Until L+24 - H - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100, 75 3 - Launch 100 - - - - 0, 16/-1 -
Can only hit standing opponents not in blockstun (hitstun is ok)
Minimum Damage 0, 125 (125)
BBCF Es AssaulterErec.png
Occasionally useful, mostly bad
BBTAG Es 214A Hitbox.png

214B

214B
Type: Slasher "Gawain"
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 High 27 4 5+13L -3 H 9~30 FT - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 22 40 27 55 12 +0 +5
Minimum Damage 85
BBCF Es Gawain.png
BBTAG Es 214B Hitbox.png

214[B]

214[B]
Type: Slasher "Gawain"
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2200 High 36 3 13 +3 H 9~38 FT - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 4 18 Launch 40 + GBounce Launch 55 + GBounce 12 +0 +5
Minimum Damage 110
BBCF Es Gawain Charged.png
BBTAG Es 214B Charged Hitbox.png

214C

214C
Type: Slasher "Mordred"
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 All 17-22 2 24 -7 B - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 24 40 29 55 12 +0 +5
Minimum Damage 100
BBCF Es SlasherMordred.png
BBTAG Es 214C1 Hitbox.png

214C > X

214C > X
Mordred Followup
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 All 11 4 24+13L -22 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 55 Launch 70 12 +0 +5
Minimum Damage 100
BBCF Es SlasherMordred2.png
BBTAG Es 214C2 Hitbox.png

Extra Skills

236C

236C
Type: Shooter "Breunor"
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2500 All 20 Until Hit Total 50 -3 P2 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
70 3 16 Launch 60 + Slide + WBounce Launch 74 + Slide + WBounce 0/+11 +11 +13
Minimum Damage 250
Maximum Slide duration 1F
BBCF Es ShooterBreunor.png
Instant enhanced Breunor
BBTAG Es 236C Hitbox.png

j.236C

j.236C
Air Type: Shooter "Breunor"
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500×2 All 12 P(11)P Total 38 - P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80×2 2 13 Launch 30 Launch 42 0/+6 +6 +7
Each P in active frames represents a projectile spawned
Minimum Damage 150×2 (300)
BBCF Es ShooterBreunorAir.png
BBTAG Es J236C Hitbox.png

Partner Skills

5P

5P
Type: Slasher "Mordred"
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700×2 All (18)+17~22 2 [(13)4] 24 [25+16L] -7 B - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85×2 4 18 24, Launch 40, 55 - - 12 +0 -
Minimum Damage 85×2 (170)
BBCF Es SlasherMordred.png
BBTAG Es 5P1 Hitbox.pngBBTAG Es 5P2 Hitbox.png

6P

6P
Type: Shooter "Breunor"
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 All (18)+40 Until Hit Total: (18)+69 -2 P2 - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 Launch 60 + Slide + WBounce - - 0/+11 +11 -
Minimum Damage 100
Maximum Slide duration 20F
BBCF Es ShooterBreunor.png
Double Trouble
BBTAG Es 6P Hitbox.png

4P

4P
BBCF 6D
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700, 1000 All (18)+17 4(11)3 3+10L 0 B, P1 - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85, 90 4, 1 18, 11 Launch, 17 46, 60 - - 12, 0/+4 +0, +4 -
Crest has startup 16F after 4P becomes active (unaffected by Es's hitstop). Active 3F
Minimum Damage 85, 50 (135)
BBCF Es 6D.png
BBTAG Es 4P1 Hitbox.pngBBTAG Es 4P2 Hitbox.png

Distortion Skills

236BC

236BC
Type: Shooter "Palamedes"
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
4200 [5200] All 3+(50 Flash)+6 Until Hit Total: 32+12L -11 P2 1~12 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 4 18 Launch 40 Launch 55 0/+6 +6 +11
Values in [] are for Enhanced version
Minimum Damage: 1400 [1750]
BBTag Es Palamedes.png
Fullscreen punish projectile super
BBTAG Es 236BC Hitbox.png

j.236BC

j.236BC
Air Type: Shooter "Palamedes"
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
4200 [5200] All 3+6 Until Hit Until L+15L - P2 1~12 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 4 18 Launch 40 Launch 55 0/+6 +6 +11
Values in [] are for Enhanced version
Minimum Damage: 1400 [1750]
BBTag Es Palamedes.png
BBTAG Es 236BC Hitbox.png

214BC

214BC
Type: Slasher "Galahad"
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2500, 4300
[2500, 250×6, 4300]
All 4+(40 Flash)+9 9 24 -14 B 1~21 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 4 18 60, Crumple [×7] Stand - - 12 12, 0 [×7] +5
Values in [] are for Enhanced version
Minimum damage: 500, 1419 (1919) [500, 62×6, 1290 (2162)]
On Normal and CH, Crumple Duration 200F, Crumple Fall 73F
BBCF Es SlasherGalahad.png
Fullscreen punish strike super
BBTAG Es 214BC Hitbox.png

Distortion Skill Duo

Distortion Skill Duo
Type: Slasher "Galahad"
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
700, 1800
[700, 80×6, 1820]
All 1+(79 Flash)+1 9 24 -14 B 1~10 All - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 4 18 60, Crumple [×7] Stand - - 12 12, 0 [×7] +5
Values in [] are for Enhanced version
Minimum Damage: 2500 [3000]
On Normal and CH, Crumple Duration 200F, Crumple Fall 73F
BBCF Es SlasherGalahad.png
BBTAG Es DSD Hitbox.png

Astral Heat

222BC

222BC
Type: Exterminator "Artorius"
astral
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- All 4+(55 Flash)+12 3 68 -30 B 1~18 All - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- 5 20 - - - - 0/+20 - -
BBCF Es AH.pngBBCF Es astralexe1.pngBBCF Es astralexe2.png
File:BBTAG Es 222BC Hitbox.png

Category

Blazblue

Persona 4 Arena

Under Night In-Birth

RWBY

Guest Entries
System Pages
Mechanics
Application & Advanced Information
Archived Information