BBTag/Aegis/Data: Difference between revisions

From Dustloop Wiki
< BBTag‎ | Aegis
No edit summary
No edit summary
 
(13 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{TOC limit|3}}
==Nav==
<section begin="Nav"/>{{CharNav|charMainPage=BBTag/Aegis|image=BBTag_Aegis_Icon.png|videos=|forums=}}<section end="Nav"/>
==Links==
==Links==
<section begin=Links/>{{CharLinks|charMainPage=BBTag/Aegis|videos= |discord= }}<section end=Links/>
<section begin=Links/>{{BBTag/CharacterLinks}}<section end=Links/>


==Infobox Data==
==Infobox Data==
Line 25: Line 21:
  |blockstun=13 |blockstop=10 |hitstop=+0 |CHstop=+1
  |blockstun=13 |blockstop=10 |hitstop=+0 |CHstop=+1
  |groundHit=14 |airHit=14 |groundCH=18 |airCH=26
  |groundHit=14 |airHit=14 |groundCH=18 |airCH=26
  |images=P4Arena_Aigis_5A.png
  |images=BBTag_Aegis_4A.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_4A_Hitbox.png
  |notes=
  |notes=
}}
}}
Line 37: Line 33:
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |groundHit=19 |airHit=19 |groundCH=24 |airCH=33
  |groundHit=19 |airHit=19 |groundCH=24 |airCH=33
  |images=P4AU_Aigis_5AA.png
  |images=BBTag_Aegis_4AA.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_4AA_Hitbox.png
  |notes=
  |notes=
}}
}}
Line 49: Line 45:
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |groundHit=Launch |airHit=40 |groundCH=Launch |airCH=54
  |groundHit=Launch |airHit=40 |groundCH=Launch |airCH=54
  |images=P4AU_Aigis_5AAA.png
  |images=BBTag_Aegis_4AAA.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_4AAA_Hitbox.png
  |notes=<sup>*</sup>-4 in the air, -27 if waiting until the floor to perform an action (includes 9f landing recovery)
  |notes=<sup>*</sup>-4 in the air, -27 if waiting until the floor to perform an action (includes 9f landing recovery)
}}
}}
Line 62: Line 58:
  |groundHit=21 |airHit=21 + Down 23 |groundCH=27 |airCH=37 + Down 23
  |groundHit=21 |airHit=21 + Down 23 |groundCH=27 |airCH=37 + Down 23
  |images=P4Arena_Aigis_5AAA.png
  |images=P4Arena_Aigis_5AAA.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_4AAAA_Hitbox.png
  |notes=
  |notes=
}}
}}
Line 73: Line 69:
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |groundHit=17 |airHit=17 |groundCH=22 |airCH=31
  |groundHit=17 |airHit=17 |groundCH=22 |airCH=31
  |images=P4Arena_Aigis_5B.png
  |images=BBTag_Aegis_5A.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_5A_Hitbox.png
  |notes=
  |notes=
}}
}}
Line 85: Line 81:
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |groundHit=17 |airHit=30 |groundCH=22 |airCH=44
  |groundHit=17 |airHit=30 |groundCH=22 |airCH=44
  |images=P4Arena_Aigis_5C.png
  |images=BBTag_Aegis_5AA.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_5AA_Hitbox.png
  |notes=
  |notes=
}}
}}
Line 97: Line 93:
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
  |groundHit=Launch |airHit=40 |groundCH=Launch |airCH=55
  |groundHit=Launch |airHit=40 |groundCH=Launch |airCH=55
  |images=P4Arena_Aigis_5D.png
  |images=BBTag_Aegis_5AAA.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_5AAA_Hitbox.png
  |notes=
  |notes=
}}
}}
Line 109: Line 105:
  |blockstun=20 |blockstop=13 |hitstop=+0 |CHstop=+8
  |blockstun=20 |blockstop=13 |hitstop=+0 |CHstop=+8
  |groundHit=21 |airHit=21 + Down 23 |groundCH=27 |airCH=37 + Down 23
  |groundHit=21 |airHit=21 + Down 23 |groundCH=27 |airCH=37 + Down 23
  |images=P4Arena_Aigis_5AAA.png
  |images=BBTag_Aegis_5AAAA.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_5AAAA_Hitbox.png
  |notes=
  |notes=
}}
}}
Line 122: Line 118:
  |groundHit=12 |airHit=12 |groundCH=16 |airCH=23
  |groundHit=12 |airHit=12 |groundCH=16 |airCH=23
  |images=P4Arena_Aigis_2A.png
  |images=P4Arena_Aigis_2A.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_2A_Hitbox.png
  |notes=
  |notes=
}}
}}
Line 130: Line 126:
  |damage=1000, 750×5 |p1=100, 60×5 |p2=70, 100×5
  |damage=1000, 750×5 |p1=100, 60×5 |p2=70, 100×5
  |level=3, 2×5 |cancel= |attribute=B, P1×5 |guard=All |invuln=
  |level=3, 2×5 |cancel= |attribute=B, P1×5 |guard=All |invuln=
  |startup=10 |active=6,X[(2)X]*4 |recovery=20 |onBlock=-6 ~ -23
  |startup=10 |active=6,P[(2)P]×4 |recovery=20 |onBlock=-6 ~ -23
  |blockstun=16, 13×5 |blockstop=9, 0/+6×5 |hitstop=+0, +6×5 |CHstop=+2, +7×5
  |blockstun=16, 13×5 |blockstop=9, 0/+6×5 |hitstop=+0, +6×5 |CHstop=+2, +7×5
  |groundHit=Launch, 14×5 |airHit=20 |groundCH=Launch, 16×5 |airCH=34,32×5  
  |groundHit=Launch, 14×5 |airHit=20 |groundCH=Launch, 16×5 |airCH=34,32×5  
  |images=BBTag_Aegis_5Bcharged.png
  |images=BBTag_Aegis_5B.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_5B1_Hitbox.png;BBTAG_Aegis_5B2_Hitbox.png;BBTAG_Aegis_5B3_Hitbox.png
  |notes=<sup>*</sup>-6 on standing Hakumen, -12 on standing Aigis, -23 on crouching Aigis;
  |notes=Each P in active frames represents a projectile spawned;<sup>*</sup>-6 on standing Hakumen, -12 on standing Aigis, -23 on crouching Aigis;
}}
}}


Line 142: Line 138:
  |input=2B |name=
  |input=2B |name=
  |damage=1000, 750×5, 60×5 |p1=90, 60×5 |p2=70, 100×5
  |damage=1000, 750×5, 60×5 |p1=90, 60×5 |p2=70, 100×5
  |level=3, 2×5 |cancel= |attribute=B, P*5 |guard=All |invuln=9~12 H
  |level=3, 2×5 |cancel= |attribute=B, P×5 |guard=All |invuln=9~12 H
  |startup=11 |active=2,X[(2)X]*4 |recovery=19 |onBlock=-6 ~ -14
  |startup=11 |active=2,P[(2)P]×4 |recovery=19 |onBlock=-6 ~ -14
  |blockstun=16, 13×5 |blockstop=9, 0/+6×5 |hitstop=+0, +6×5 |CHstop=+2, +7×5
  |blockstun=16, 13×5 |blockstop=9, 0/+6×5 |hitstop=+0, +6×5 |CHstop=+2, +7×5
  |groundHit=Launch, 14×5 |airHit=20 |groundCH=Launch, 16×5 |airCH=34,32×5  
  |groundHit=Launch, 14×5 |airHit=20 |groundCH=Launch, 16×5 |airCH=34,32×5  
  |images=P4Arena_Aigis_2B.png
  |images=BBTag_Aegis_2B.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_2B1_Hitbox.png;BBTAG_Aegis_2B2_Hitbox.png;BBTAG_Aegis_2B3_Hitbox.png
  |notes=<sup>*</sup>14 is first active of bullets. -6 on standing Hakumen, -10 on standing Aigis, -14 on crouching Aigis;
  |notes=Each P in active frames represents a projectile spawned;<sup>*</sup>14 is first active of bullets. -6 on standing Hakumen, -10 on standing Aigis, -14 on crouching Aigis;
}}
}}


Line 159: Line 155:
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |groundHit= |airHit=17 + Down 23 |groundCH= |airCH=31 + Down 23
  |groundHit= |airHit=17 + Down 23 |groundCH= |airCH=31 + Down 23
  |images=P4Arena_Aigis_AOA.png
  |images=BBTag_Aegis_5C.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_5C_Hitbox.png
  |notes=
  |notes=
}}
}}
Line 171: Line 167:
  |blockstun=16 |blockstop=5 |hitstop=+0 |CHstop=+2
  |blockstun=16 |blockstop=5 |hitstop=+0 |CHstop=+2
  |groundHit=Launch |airHit=40 |groundCH=Launch |airCH=54
  |groundHit=Launch |airHit=40 |groundCH=Launch |airCH=54
  |images=P4Arena_Aigis_Sweep.png
  |images=BBTag_Aegis_2C.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_2C_Hitbox.png
  |notes=
  |notes=
}}
}}
Line 183: Line 179:
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |groundHit=17 |airHit=17 |groundCH=22 |airCH=31
  |groundHit=17 |airHit=17 |groundCH=22 |airCH=31
  |images=P4Arena_Aigis_jB.png
  |images=BBTag_Aegis_jA.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_JA_Hitbox.png
  |notes=
  |notes=
}}
}}
Line 195: Line 191:
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |groundHit=17 |airHit=17 |groundCH=22 |airCH=31
  |groundHit=17 |airHit=17 |groundCH=22 |airCH=31
  |images=P4Arena_Aigis_jA.png
  |images=BBTag_Aegis_jAA.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_JAA_Hitbox.png
  |notes=
  |notes=
}}
}}
Line 202: Line 198:
{{MoveData-BBTag |character=Aegis |type=normal
{{MoveData-BBTag |character=Aegis |type=normal
  |input=j.B |name=
  |input=j.B |name=
  |damage=1500×2 |p1=80 |p2=80 (Once)
  |damage=1500×2 |p1=80 |p2=80
  |level=3 |cancel= |attribute=H |guard=All |invuln=
  |level=3 |cancel= |attribute=H |guard=All |invuln=
  |startup=8 |active=4(8)6 |recovery=Total: 35 |onBlock=
  |startup=8 |active=4(8)6 |recovery=Total: 35 |onBlock=
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |groundHit=Launch |airHit=20, 28 |groundCH=Launch |airCH=34, 42
  |groundHit=Launch |airHit=20, 28 |groundCH=Launch |airCH=34, 42
  |images=P4Arena_Aigis_jC.png
  |images=BBTag_Aegis_jB.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_JB_Hitbox.png
  |notes=
  |notes=
}}
}}
Line 219: Line 215:
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
  |groundHit=Launch |airHit=60 + GBounce |groundCH=Launch |airCH=75 + GBounce
  |groundHit=Launch |airHit=60 + GBounce |groundCH=Launch |airCH=75 + GBounce
  |images=P4Arena_Aigis_2D.png
  |images=BBTag_Aegis_jC.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_JC_Hitbox.png
  |notes=
  |notes=
}}
}}
Line 228: Line 224:
{{MoveData-BBTag |character=Aegis |type=other
{{MoveData-BBTag |character=Aegis |type=other
  |input=BC |name=Ground Throw
  |input=BC |name=Ground Throw
  |damage=0×2, 2000 |p1=100 |p2=50 (Once)
  |damage=0×2, 2000 |p1=100 |p2=50
  |level=0×2, 5 |cancel= |attribute=T |guard=Throw |invuln=
  |level=0×2, 5 |cancel= |attribute=T |guard=Throw |invuln=
  |startup=7~30 |active=3 |recovery=23 |onBlock=
  |startup=7~30 |active=3 |recovery=23 |onBlock=
  |blockstun= |blockstop= |hitstop=0, 13 |CHstop=+0
  |blockstun= |blockstop= |hitstop=0, 13 |CHstop=+0
  |groundHit=Crumple 57, Launch |airHit=14, 60 |groundCH= |airCH=
  |groundHit=Crumple, Launch 60|airHit= |groundCH= |airCH=
  |images=P4Arena_Aigis_GroundThrow.png
  |images=BBTag_Aegis_GroundThrow.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_Throw.png
  |notes=Minimum Damage: 2000;
  |notes=Minimum Damage 2000;Crumple Duration 60F, Crumple Fall 57F;
}}
}}
===AD===
===AD===
{{MoveData-BBTag |character=Aegis |type=other
{{MoveData-BBTag |character=Aegis |type=other
Line 245: Line 242:
  |blockstun=20 |blockstop=0/+13 |hitstop=+13 |CHstop=+21
  |blockstun=20 |blockstop=0/+13 |hitstop=+13 |CHstop=+21
  |groundHit=Launch |airHit=40 |groundCH=Launch |airCH=56
  |groundHit=Launch |airHit=40 |groundCH=Launch |airCH=56
  |images=P4Arena_Aigis_HolySpear.png
  |images=BBTag_Aegis_HeavenlySpear.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_RA_Hitbox.png
  |notes=Persona is fully invincible 1-18F;
  |notes=Persona is fully invincible 1~18F;Minimum Damage 120;
}}
}}


Line 256: Line 253:
  |damage=300×15 |p1=80 |p2=90
  |damage=300×15 |p1=80 |p2=90
  |level=3 |cancel= |attribute=P1 |guard=All |invuln=
  |level=3 |cancel= |attribute=P1 |guard=All |invuln=
  |startup=24 |active={X(2)}×14,X |recovery=Total: 87 |onBlock=-19
  |startup=24 |active={P(2)}×14,P |recovery=Total: 87 |onBlock=-19
  |blockstun=16 |blockstop=0 |hitstop=+0 |CHstop=+2
  |blockstun=16 |blockstop=0 |hitstop=+0 |CHstop=+2
  |groundHit=17 |airHit=17 |groundCH=22 |airCH=31
  |groundHit=17 |airHit=17 |groundCH=22 |airCH=31
  |images=P4Arena_Aigis_236A.png
  |images=BBTag_Aegis_7thGenBlastGatling.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_236B_Hitbox.png
  |notes=
  |notes=Each P in active frames represents a projectile spawned;Minimum Damage 15×15 (225);
}}
}}


Line 267: Line 264:
{{MoveData-BBTag |character=Aegis |type=special
{{MoveData-BBTag |character=Aegis |type=special
  |input=236[B] |name=B 7th Gen Blast Gatling (Charged)
  |input=236[B] |name=B 7th Gen Blast Gatling (Charged)
  |damage=300×15~30 |p1=80 |p2=90 (Once)
  |damage=300×15~30 |p1=80 |p2=90
  |level=3 |cancel= |attribute=P1 |guard=All |invuln=
  |level=3 |cancel= |attribute=P1 |guard=All |invuln=
  |startup=24 |active={X(2)}×N,X |recovery=Total: 87~123 |onBlock=-19~-25
  |startup=24 |active={P(2)}×N,P |recovery=Total: 87~123 |onBlock=-19~-25
  |blockstun=16 |blockstop=0 |hitstop=+0 |CHstop=+2
  |blockstun=16 |blockstop=0 |hitstop=+0 |CHstop=+2
  |groundHit=17 |airHit=17 |groundCH=22 |airCH=31
  |groundHit=17 |airHit=17 |groundCH=22 |airCH=31
  |images=P4Arena_Aigis_236A.png
  |images=BBTag_Aegis_7thGenBlastGatling.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_236B_Hitbox.png
  |notes=
  |notes=Each P in active frames represents a projectile spawned;Minimum Damage 15×15~30 (225~450);
}}
}}


Line 280: Line 277:
{{MoveData-BBTag |character=Aegis |type=special
{{MoveData-BBTag |character=Aegis |type=special
  |input=214A |name=A 7th Gen Radical Cannon
  |input=214A |name=A 7th Gen Radical Cannon
  |damage=1500×2 |p1=80 |p2=70 (Once)
  |damage=1500×2 |p1=80 |p2=70
  |level=3 |cancel= |attribute=P1 |guard=All |invuln=
  |level=3 |cancel= |attribute=P1 |guard=All |invuln=
  |startup=25 |active=Until Hit,15 |recovery=Total: 60 |onBlock=
  |startup=25 |active=Until Hit,15 |recovery=Total: 60 |onBlock=
  |blockstun=16 |blockstop=0, 0/+1 |hitstop=+0, +1 |CHstop=+2, +3
  |blockstun=16 |blockstop=0, 0/+1 |hitstop=+0, +1 |CHstop=+2, +3
  |groundHit=Launch |airHit=17, 60 |groundCH=Launch |airCH=22, 74
  |groundHit=Launch |airHit=17, 60 |groundCH=Launch |airCH=22, 74
  |images=P4Arena_Aigis_214A.png
  |images=BBTag_Aegis_7thGenRadicalCannon.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_214B_Hitbox.png
  |notes=
  |notes=Minimum Damage 75×2 (150);
}}
}}
===214B===
===214B===
{{MoveData-BBTag |character=Aegis |type=special
{{MoveData-BBTag |character=Aegis |type=special
  |input=214B |name=B 7th Gen Radical Cannon
  |input=214B |name=B 7th Gen Radical Cannon
  |damage=1500×2 |p1=80 |p2=70 (Once)
  |damage=1500×2 |p1=80 |p2=70
  |level=3 |cancel= |attribute=P1 |guard=All |invuln=
  |level=3 |cancel= |attribute=P1 |guard=All |invuln=
  |startup=37 |active=Until Hit,15 |recovery=Total: 57 |onBlock=-2 ~ +67
  |startup=37 |active=Until Hit,15 |recovery=Total: 57 |onBlock=-2 ~ +67
  |blockstun=16 |blockstop=0, 0/+1 |hitstop=+0, +1 |CHstop=+2, +3
  |blockstun=16 |blockstop=0, 0/+1 |hitstop=+0, +1 |CHstop=+2, +3
  |groundHit=Launch |airHit=17, 60 |groundCH=Launch |airCH=22, 74
  |groundHit=Launch |airHit=17, 60 |groundCH=Launch |airCH=22, 74
  |images=P4Arena_Aigis_214A.png
  |images=BBTag_Aegis_7thGenRadicalCannon.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_214B_Hitbox.png
  |notes=
  |notes=Minimum Damage 75×2 (150);
}}
}}
===j.214A===
===j.214A===
{{MoveData-BBTag |character=Aegis |type=special
{{MoveData-BBTag |character=Aegis |type=special
  |input=j.214A |name=A Air 7th Gen Radical Cannon
  |input=j.214A |name=A Air 7th Gen Radical Cannon
  |damage=1500×2 |p1=80 |p2=70 (Once)
  |damage=1500×2 |p1=80 |p2=70
  |level=3 |cancel= |attribute=P1 |guard=All |invuln=
  |level=3 |cancel= |attribute=P1 |guard=All |invuln=
  |startup=21 |active=Until Hit,15 |recovery=Total: 52+5L |onBlock=
  |startup=21 |active=Until Hit,15 |recovery=Total: 52+5L |onBlock=
  |blockstun=16 |blockstop=0, 0/+1 |hitstop=+0, +1 |CHstop=+2, +3
  |blockstun=16 |blockstop=0, 0/+1 |hitstop=+0, +1 |CHstop=+2, +3
  |groundHit=Launch |airHit=17, 60 |groundCH=Launch |airCH=22, 74
  |groundHit=Launch |airHit=17, 60 |groundCH=Launch |airCH=22, 74
  |images=P4Arena_Aigis_214A.png
  |images=BBTag_Aegis_7thGenRadicalCannon.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_J214A_Hitbox.png
  |notes=
  |notes=Minimum Damage 75×2 (150);
}}
}}
===j.214B===
===j.214B===
{{MoveData-BBTag |character=Aegis |type=special
{{MoveData-BBTag |character=Aegis |type=special
  |input=j.214B |name=B Air 7th Gen Radical Cannon
  |input=j.214B |name=B Air 7th Gen Radical Cannon
  |damage=1500×2 |p1=80 |p2=70 (Once)
  |damage=1500×2 |p1=80 |p2=70
  |level=3 |cancel= |attribute=P1 |guard=All |invuln=
  |level=3 |cancel= |attribute=P1 |guard=All |invuln=
  |startup=21 |active=Until Hit,15 |recovery=Total: 52+5L |onBlock=
  |startup=21 |active=Until Hit,15 |recovery=Total: 52+5L |onBlock=
  |blockstun=16 |blockstop=0, 0/+1 |hitstop=+0, +1 |CHstop=+2, +3
  |blockstun=16 |blockstop=0, 0/+1 |hitstop=+0, +1 |CHstop=+2, +3
  |groundHit=Launch |airHit=17, 60 |groundCH=Launch |airCH=22, 74
  |groundHit=Launch |airHit=17, 60 |groundCH=Launch |airCH=22, 74
  |images=P4Arena_Aigis_214A.png
  |images=BBTag_Aegis_7thGenRadicalCannon.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_J214A_Hitbox.png
  |notes=
  |notes=Minimum Damage 75×2 (150);
}}
}}
===236A===
===236A===
{{MoveData-BBTag |character=Aegis |type=special
{{MoveData-BBTag |character=Aegis |type=special
  |input=236A |name=Megido Fire - Kai
  |input=236A |name=Megido Fire - Kai
  |damage=1000, 100×5, 1000 |p1=80 |p2=70 (Once)
  |damage=1000, 100×5, 1000 |p1=80 |p2=70
  |level=3 |cancel= |attribute=H |guard=All |invuln=
  |level=3 |cancel= |attribute=H |guard=All |invuln=
  |startup=13 |active=9×4 |recovery=12L |onBlock=-4
  |startup=13 |active=9×4 |recovery=12L |onBlock=-4
  |blockstun=16 |blockstop=7 |hitstop=7, 0×6 |CHstop=+2
  |blockstun=16 |blockstop=7 |hitstop=7, 0×6 |CHstop=+2
  |groundHit=Launch |airHit=32, 56×5, 56 + GBounce |groundCH=Launch |airCH=46, 70×5, 70 + GBounce
  |groundHit=Launch |airHit=32, 56×5, 56 + GBounce |groundCH=Launch |airCH=46, 70×5, 70 + GBounce
  |images=P4Arena_Aigis_236C.png
  |images=BBTag_Aegis_MegidoFireKai.png;BBTag_Aegis_MegidoFireKai_2.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_236A_Hitbox.png
  |notes=
  |notes=Minimum Damage 50, 5×5, 50 (125);
}}
}}


Line 341: Line 338:
{{MoveData-BBTag |character=Aegis |type=special
{{MoveData-BBTag |character=Aegis |type=special
  |input=j.236A |name=Air Megido Fire - Kai
  |input=j.236A |name=Air Megido Fire - Kai
  |damage=1000, 100×8, 1000 |p1=80 |p2=70 (Once)
  |damage=1000, 100×5, 1000 |p1=80 |p2=70
  |level=3 |cancel= |attribute=H |guard=All |invuln=
  |level=3 |cancel= |attribute=H |guard=All |invuln=
  |startup=13 |active=9*N |recovery=24L |onBlock=
  |startup=13 |active=9×N |recovery=24L |onBlock=
  |blockstun=16 |blockstop=7 |hitstop=7, 0×6 |CHstop=+2
  |blockstun=16 |blockstop=7 |hitstop=7, 0×6 |CHstop=+2
  |groundHit=Launch |airHit=32, 56×5, 56 + GBounce |groundCH=Launch |airCH=46, 70×5, 70 + GBounce
  |groundHit=Launch |airHit=32, 56×5, 56 + GBounce |groundCH=Launch |airCH=46, 70×5, 70 + GBounce
  |images=P4Arena_Aigis_236C.png
  |images=BBTag_Aegis_MegidoFireKai.png;BBTag_Aegis_MegidoFireKai_2.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_236A_Hitbox.png
  |notes=
  |notes=Minimum Damage 50, 5×5, 50 (125);
}}
}}


Line 354: Line 351:
{{MoveData-BBTag |character=Aegis |type=special
{{MoveData-BBTag |character=Aegis |type=special
  |input=j.236B |name=Air 7th Gen Vulcan Cannon
  |input=j.236B |name=Air 7th Gen Vulcan Cannon
  |damage=250*N |p1=80 |p2=80 (Once)
  |damage=250×N |p1=80 |p2=80
  |level=3 |cancel= |attribute=P1 |guard=All |invuln=
  |level=3 |cancel= |attribute=P1 |guard=All |invuln=
  |startup=27 |active=(X(2)}×N |recovery=Until L+22 |onBlock=
  |startup=27 |active=(P(2)}×N |recovery=Until L+22 |onBlock=
  |blockstun=16 |blockstop=0 |hitstop=+0 |CHstop=+2
  |blockstun=16 |blockstop=0 |hitstop=+0 |CHstop=+2
  |groundHit=17 |airHit=24 |groundCH=22 |airCH=38
  |groundHit=17 |airHit=24 |groundCH=22 |airCH=38
  |images=P4Arena_Aigis_j236A.png
  |images=BBTag_Aegis_7thGenVulcanCannon.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_J236B_Hitbox.png
  |notes=
  |notes=Each P in active frames represents a projectile spawned;Minimum Damage 12×N;
}}
}}


Line 381: Line 378:
{{MoveData-BBTag |character=Aegis |type=ex
{{MoveData-BBTag |character=Aegis |type=ex
  |input=236C |name=EX Megido Fire - Kai
  |input=236C |name=EX Megido Fire - Kai
  |damage=1200, 200×8, 2000 |p1=80 |p2=75 (Once)
  |damage=1200, 200×8, 2000 |p1=80 |p2=75
  |level=4 |cancel= |attribute=H |guard=All |invuln=
  |level=4 |cancel= |attribute=H |guard=All |invuln=
  |startup=13 |active=9×4 |recovery=12L |onBlock=-2
  |startup=13 |active=9×4 |recovery=12L |onBlock=-2
  |blockstun=18 |blockstop=7, 0×9 |hitstop=+0 |CHstop=+5
  |blockstun=18 |blockstop=7, 0×9 |hitstop=+0 |CHstop=+5
  |groundHit=Launch |airHit=32, 56×8, 56 + GBounce |groundCH=Launch |airCH=46, 70×8, 70 + GBounce
  |groundHit=Launch |airHit=32, 56×8, 56 + GBounce |groundCH=Launch |airCH=46, 70×8, 70 + GBounce
  |images=P4Arena_Aigis_236C.png
  |images=BBTag_Aegis_MegidoFireKai.png;BBTag_Aegis_MegidoFireKai_2.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Minimum Damage 120, 20×8, 200 (480);
}}
}}


Line 394: Line 391:
{{MoveData-BBTag |character=Aegis |type=ex
{{MoveData-BBTag |character=Aegis |type=ex
  |input=j.236C |name=EX Air Megido Fire - Kai
  |input=j.236C |name=EX Air Megido Fire - Kai
  |damage=1200, 200×8, 2000 |p1=80 |p2=75 (Once)
  |damage=1200, 200×8, 2000 |p1=80 |p2=75
  |level=4 |cancel= |attribute=H |guard=All |invuln=
  |level=4 |cancel= |attribute=H |guard=All |invuln=
  |startup=13 |active=9*N |recovery=12L |onBlock=-2
  |startup=13 |active=9×N |recovery=12L |onBlock=-2
  |blockstun=18 |blockstop=7, 0×9 |hitstop=+0 |CHstop=+5
  |blockstun=18 |blockstop=7, 0×9 |hitstop=+0 |CHstop=+5
  |groundHit=Launch |airHit=32, 56×8, 56 + GBounce |groundCH=Launch |airCH=46, 70×8, 70 + GBounce
  |groundHit=Launch |airHit=32, 56×8, 56 + GBounce |groundCH=Launch |airCH=46, 70×8, 70 + GBounce
  |images=P4Arena_Aigis_236C.png
  |images=BBTag_Aegis_MegidoFireKai.png;BBTag_Aegis_MegidoFireKai_2.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_236C_Hitbox.png
  |notes=
  |notes=Minimum Damage 120, 20×8, 200 (480);
}}
}}
===214C===
===214C===
{{MoveData-BBTag |character=Aegis |type=ex
{{MoveData-BBTag |character=Aegis |type=ex
  |input=214C |name=Pandora Missile Launcher
  |input=214C |name=Pandora Missile Launcher
  |damage=900×12 |p1=80 |p2=85
  |damage=900×12 |p1=80 |p2=85×12
  |level=4 |cancel= |attribute=P1 |guard=All |invuln=
  |level=4 |cancel= |attribute=P1 |guard=All |invuln=
  |startup=18 |active={X(4)}6,X |recovery=Total: 94+0L |onBlock=-12 ~ +33
  |startup=18 |active={P(4)}6,P |recovery=Total: 94+0L |onBlock=-12 ~ +33
  |blockstun=18 |blockstop=0/+3 |hitstop=+3 |CHstop=+8
  |blockstun=18 |blockstop=0/+3 |hitstop=+3 |CHstop=+8
  |groundHit=28 |airHit=28 |groundCH=33 |airCH=43
  |groundHit=28 |airHit=28 |groundCH=33 |airCH=43
  |images=P4Arena_Aigis_214C.png
  |images=BBTag_Aegis_PandoraMissileLauncher.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_214C_Hitbox.png
  |notes=Getting 18f is rare, due to spacing and hitboxes;
  |notes=Each P in active frames represents a projectile spawned;Getting 18f is rare, due to spacing and hitboxes;Minimum Damage 90×9 (810);
}}
}}
===j.214C===
===j.214C===
{{MoveData-BBTag |character=Aegis |type=ex
{{MoveData-BBTag |character=Aegis |type=ex
  |input=j.214C |name=Air Pandora Missile Launcher
  |input=j.214C |name=Air Pandora Missile Launcher
  |damage=900×12 |p1=80 |p2=85
  |damage=900×12 |p1=80 |p2=85×12
  |level=4 |cancel= |attribute=P |guard=All |invuln=
  |level=4 |cancel= |attribute=P |guard=All |invuln=
  |startup=18 |active={X(4)}11,X |recovery=Total: Until L |onBlock=
  |startup=18 |active={P(4)}11,P |recovery=Total: Until L |onBlock=
  |blockstun=18 |blockstop=0/+3 |hitstop=+3 |CHstop=+8
  |blockstun=18 |blockstop=0/+3 |hitstop=+3 |CHstop=+8
  |groundHit=28 |airHit=28 |groundCH=33 |airCH=43
  |groundHit=28 |airHit=28 |groundCH=33 |airCH=43
  |images=P4Arena_Aigis_214C.png
  |images=BBTag_Aegis_PandoraMissileLauncher.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_214C_Hitbox.png
  |notes=Getting 18f is rare, due to spacing and hitboxes;
  |notes=Each P in active frames represents a projectile spawned;Getting 18f is rare, due to spacing and hitboxes;Minimum Damage 90×9 (810);
}}
}}


Line 432: Line 429:
{{MoveData-BBTag |character=Aegis |type=assist
{{MoveData-BBTag |character=Aegis |type=assist
  |input=5P |name=4AA
  |input=5P |name=4AA
  |damage=1500×2 |p1=70 |p2=80 (once)
  |damage=1500×2 |p1=70 |p2=80
  |level=3 |cancel= |attribute=B, H |guard=All |invuln=
  |level=3 |cancel= |attribute=B, H |guard=All |invuln=
  |startup=(17)+13 |active=8 [8(7)2] |recovery=2+34L<br/>[34+9L] |onBlock=-27
  |startup=(17)+13 |active=8 [8(7)2] |recovery=2+34L<br/>[34+9L] |onBlock=-27
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |groundHit=Launch |airHit=60 |groundCH= |airCH=
  |groundHit=Launch |airHit=60 |groundCH= |airCH=
  |images=P4AU_Aigis_5AA.png;P4Arena_Aigis_5AAA.png
  |images=BBTag_Aegis_4AA.png;BBTag_Aegis_4AAAA.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_5P1_Hitbox.png;BBTAG_Aegis_5P2_Hitbox.png
  |notes=Only does followup attack (Values []) on hit;
  |notes=Only does followup attack (Values []) on hit;Minimum Damage 75×2 (150);
}}
}}
===6P===
===6P===
{{MoveData-BBTag |character=Aegis |type=assist
{{MoveData-BBTag |character=Aegis |type=assist
  |input=6P |name=7th Gen Radical Cannon
  |input=6P |name=7th Gen Radical Cannon
  |damage=1500×2 |p1=70 |p2=80 (Once)
  |damage=1500×2 |p1=70 |p2=80
  |level=3 |cancel= |attribute=P1 |guard=All |invuln=
  |level=3 |cancel= |attribute=P1 |guard=All |invuln=
  |startup=(17)+31 |active=X(3)X |recovery=Total: (18)+51 |onBlock=
  |startup=(17)+31 |active=P(3)P |recovery=Total: (18)+51 |onBlock=
  |blockstun=16 |blockstop=0, 0/+1 |hitstop=+0, +1 |CHstop=+2, +3
  |blockstun=16 |blockstop=0, 0/+1 |hitstop=+0, +1 |CHstop=+2, +3
  |groundHit=Launch |airHit=17, 60 |groundCH= |airCH=
  |groundHit=Launch |airHit=17, 60 |groundCH= |airCH=
  |images=P4Arena_Aigis_214A.png
  |images=BBTag_Aegis_7thGenRadicalCannon.png
  |hitboxes=
|caption=THINK FAST
  |notes=
  |hitboxes=BBTAG_Aegis_6P1_Hitbox.png;BBTAG_Aegis_6P2_Hitbox.png
  |notes=Each P in active frames represents a projectile spawned;Minimum Damage 75×2 (150);
}}
}}
===4P===
===4P===
Line 461: Line 459:
  |blockstun=20 |blockstop=13 |hitstop= |CHstop=+8
  |blockstun=20 |blockstop=13 |hitstop= |CHstop=+8
  |groundHit=Launch |airHit=60 |groundCH= |airCH=
  |groundHit=Launch |airHit=60 |groundCH= |airCH=
  |images=P4Arena_Aigis_jC.png
  |images=BBTag_Aegis_4P.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_4P_Hitbox.png
  |notes=
  |notes=Minimum Damage 100;
}}
}}


Line 470: Line 468:
{{MoveData-BBTag |character=Aegis |type=super
{{MoveData-BBTag |character=Aegis |type=super
  |input=236BC |name=Goddess Shield
  |input=236BC |name=Goddess Shield
  |damage=5200 [4800, 3700] |p1=80 [80, 48] |p2=60 (Once)
  |damage=5200 [4800, 3700] |p1=80 [80, 48] |p2=60
  |level=5 |cancel= |attribute=B |guard=All |invuln=1~11 All<br/>12~32 Guard All
  |level=5 |cancel= |attribute=B |guard=All |invuln=1~11 All<br/>12~32 Guard All
  |startup=4+(58 Flash)+8 |active=21 |recovery=35+18L |onBlock=-33
  |startup=4+(58 Flash)+8 |active=21 |recovery=35+18L |onBlock=-33
  |blockstun=20 |blockstop=17 |hitstop=17 [17, 0/+30] |CHstop=+8
  |blockstun=20 |blockstop=17 |hitstop=17 [17, 0/+30] |CHstop=+8
  |groundHit=Launch |airHit=200 [200, 200 + Down 33] |groundCH=Launch |airCH=216 [216, 216 + Down 33]
  |groundHit=Launch |airHit=200 [200, 200 + Down 33] |groundCH=Launch |airCH=216 [216, 216 + Down 33]
  |images=P4Arena_Aigis_GreatShield.png
  |images=BBTag_Aegis_GoddessShield.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_236BC_Hitbox.png
  |notes=Values in [] are for Enhanced version;Minimum damage: 1664 [1104, 740 (1844)];Aegis immediately enters recovery on hit/block (making it -33 at all ranges);On Guard Point, hitstop for Aegis is 0F. Opponent hitstop is unchanged;
  |notes=Values in [] are for Enhanced version;Minimum damage: 1664 [1104, 740 (1844)];Aegis immediately enters recovery on hit/block (making it -33 at all ranges);On Guard Point, hitstop for Aegis is 0F. Opponent hitstop is unchanged;
}}
}}
Line 482: Line 480:
{{MoveData-BBTag |character=Aegis |type=super
{{MoveData-BBTag |character=Aegis |type=super
  |input=j.236BC |name=Air Goddess Shield
  |input=j.236BC |name=Air Goddess Shield
  |damage=5200 [4800, 3700] |p1=80 [80, 48] |p2=60 (Once)
  |damage=5200 [4800, 3700] |p1=80 [80, 48] |p2=60
  |level=5 |cancel= |attribute=H |guard=All |invuln=1~11 All<br/>12~32 Guard All
  |level=5 |cancel= |attribute=H |guard=All |invuln=1~11 All<br/>12~32 Guard All
  |startup=4+(58 Flash)+8 |active=21 |recovery=Until L+18L |onBlock=
  |startup=4+(58 Flash)+8 |active=21 |recovery=Until L+18L |onBlock=
  |blockstun=20 |blockstop=17 |hitstop=17 [17, 0/+30] |CHstop=+8
  |blockstun=20 |blockstop=17 |hitstop=17 [17, 0/+30] |CHstop=+8
  |groundHit=Launch |airHit=200 [200, 200 + Down 33] |groundCH=Launch |airCH=216 [216, 216 + Down 33]
  |groundHit=Launch |airHit=200 [200, 200 + Down 33] |groundCH=Launch |airCH=216 [216, 216 + Down 33]
  |images=P4Arena_Aigis_GreatShield.png
  |images=BBTag_Aegis_GoddessShield.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_236BC_Hitbox.png
  |notes=Values in [] are for Enhanced version;Minimum damage: 1664 [1104, 740 (1844)];Aegis immediately enters recovery on hit/block;On Guard Point, hitstop for Aegis is 0F. Opponent hitstop is unchanged;
  |notes=Values in [] are for Enhanced version;Minimum damage: 1664 [1104, 740 (1844)];Aegis immediately enters recovery on hit/block;On Guard Point, hitstop for Aegis is 0F. Opponent hitstop is unchanged;
}}
}}
Line 494: Line 492:
{{MoveData-BBTag |character=Aegis |type=super
{{MoveData-BBTag |character=Aegis |type=super
  |input=214BC |name=Multi Mounted Machine Gun Orion
  |input=214BC |name=Multi Mounted Machine Gun Orion
  |damage=0, 1000, 310×41<br/>[0, 1000, 300×41, 1000, 1800] |p1=80 |p2=60 (once)
  |damage=0, 1000, 310×41<br/>[0, 1000, 300×41, 1000, 1800] |p1=80 |p2=60
  |level=0, 4×41 [0, 4×43] |cancel= |attribute=T |guard=Throw |invuln=1~(17~28) All
  |level=0, 4×41 [0, 4×43] |cancel= |attribute=T |guard=Throw |invuln=1~(17~28) All
  |startup=15+(65 Flash)+0~11 |active=3 |recovery=26+28L |onBlock=
  |startup=15+(65 Flash)+0~11 |active=3 |recovery=26+28L |onBlock=
  |blockstun= |blockstop= |hitstop=0 [0×43, 40, 1] |CHstop=+0
  |blockstun= |blockstop= |hitstop=0 [0×43, 40, 1] |CHstop=+0
  |groundHit= |airHit=120, 120 + WStick 120, 120 + WBounce*41<br/>[120, 120 + WStick 120, 120 + WBounce*41, 120, 120 + Down 23] |groundCH= |airCH=
  |groundHit= |airHit=120, 120 + WStick 120, 120 + WBounce×41<br/>[120, 120 + WStick 120, 120 + WBounce×41, 120, 120 + Down 23] |groundCH= |airCH=
  |images=P4AU_Aigis_Orion2.png
  |images=BBTag_Aegis_MultiMountedMachineGunOrion.png;BBTag_Aegis_MultiMountedMachineGunOrion2.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_214BC_Hitbox.png
  |notes=Values in [] are for Enhanced version;Minimum damage: 600, 37×41 (2117);[Minimum damage: 600, 30×41, 100, 378 (2308)];Startup varies depending on distance to opponent, at further ranges, Aegis does not attack at all;At closest range, 2 active frames before superflash ends;
  |notes=Values in [] are for Enhanced version;Minimum damage: 600, 37×41 (2117);[Minimum damage: 600, 30×41, 100, 378 (2308)];Startup varies depending on distance to opponent, at further ranges, Aegis does not attack at all;At closest range, 2 active frames before superflash ends;
}}
}}
Line 506: Line 504:
{{MoveData-BBTag |character=Aegis |type=super
{{MoveData-BBTag |character=Aegis |type=super
  |input=j.214BC |name=Air Multi Mounted Machine Gun Orion
  |input=j.214BC |name=Air Multi Mounted Machine Gun Orion
  |damage=0, 1000, 310×41<br/>[0, 1000, 300×41, 1000, 1800] |p1=80 |p2=60 (once)
  |damage=0, 1000, 310×41<br/>[0, 1000, 300×41, 1000, 1800] |p1=80 |p2=60
  |level=0, 4×41 [0, 4×43] |cancel= |attribute=T |guard=Throw |invuln=1~(17~28) All
  |level=0, 4×41 [0, 4×43] |cancel= |attribute=T |guard=Throw |invuln=1~(17~28) All
  |startup=15+(65 Flash)+0~11 |active=3 |recovery=Until L+28L |onBlock=
  |startup=15+(65 Flash)+0~11 |active=3 |recovery=Until L+28L |onBlock=
  |blockstun= |blockstop= |hitstop=0 [0×43, 40, 1] |CHstop=+0
  |blockstun= |blockstop= |hitstop=0 [0×43, 40, 1] |CHstop=+0
  |groundHit= |airHit=120, 120 + WStick 120, 120 + WBounce*41<br/>[120, 120 + WStick 120, 120 + WBounce*41, 120, 120 + Down 23] |groundCH= |airCH=
  |groundHit= |airHit=120, 120 + WStick 120, 120 + WBounce×41<br/>[120, 120 + WStick 120, 120 + WBounce×41, 120, 120 + Down 23] |groundCH= |airCH=
  |images=P4AU_Aigis_Orion2.png
  |images=BBTag_Aegis_MultiMountedMachineGunOrion.png;BBTag_Aegis_MultiMountedMachineGunOrion2.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_214BC_Hitbox.png
  |notes=Values in [] are for Enhanced version;Minimum damage: 600, 37×41 (2117);[Minimum damage: 600, 30×41, 100, 378 (2308)];Startup varies depending on distance to opponent, at further ranges, Aegis does not attack at all;At closest range, 1 active frame before superflash ends;
  |notes=Values in [] are for Enhanced version;Minimum damage: 600, 37×41 (2117);[Minimum damage: 600, 30×41, 100, 378 (2308)];Startup varies depending on distance to opponent, at further ranges, Aegis does not attack at all;At closest range, 1 active frame before superflash ends;
}}
}}
Line 524: Line 522:
  |blockstun=20 |blockstop=17 |hitstop=17 [17, 0/+30] |CHstop=+8
  |blockstun=20 |blockstop=17 |hitstop=17 [17, 0/+30] |CHstop=+8
  |groundHit=Launch |airHit=200 [200, 200 + Down 33] |groundCH=Launch |airCH=216 [216, 216 + Down 33]
  |groundHit=Launch |airHit=200 [200, 200 + Down 33] |groundCH=Launch |airCH=216 [216, 216 + Down 33]
  |images=P4Arena_Aigis_GreatShield.png
  |images=BBTag_Aegis_GoddessShield.png
  |hitboxes=
|caption=Kiss you and your partner goodbye
  |hitboxes=BBTAG_Aegis_DSD_Hitbox.png
  |notes=Values in [] are for Enhanced version;Minimum Damage: 2000 [2500];
  |notes=Values in [] are for Enhanced version;Minimum Damage: 2000 [2500];
}}
}}
Line 535: Line 534:
  |damage= |p1= |p2=
  |damage= |p1= |p2=
  |level=3 |cancel= |attribute=P2 |guard=All |invuln=1~64 All
  |level=3 |cancel= |attribute=P2 |guard=All |invuln=1~64 All
  |startup=1+(60 Flash)+4 |active={X(2)}×16,X |recovery=Total: 84+29L |onBlock=-57
  |startup=1+(60 Flash)+4 |active={P(2)}×16,P |recovery=Total: 84+29L |onBlock=-57
  |blockstun=16 |blockstop=0 |hitstop= |CHstop=
  |blockstun=16 |blockstop=0 |hitstop= |CHstop=
  |groundHit= |airHit= |groundCH= |airCH=
  |groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Aigis_Palladion.png
  |images=BBTag_Aegis_HeritageLiberatorPalladion.png;BBTag_Aegis_HeritageLiberatorPalladion_2.png
  |hitboxes=
  |hitboxes=BBTAG_Aegis_222BC_Hitbox.png
  |notes=
  |notes=Each P in active frames represents a projectile spawned;
}}
}}
===j.222BC===
===j.222BC===
{{MoveData-BBTag |character=Aegis |type=astral
{{MoveData-BBTag |character=Aegis |type=astral
Line 547: Line 547:
  |damage= |p1= |p2=
  |damage= |p1= |p2=
  |level=3 |cancel= |attribute=P2 |guard=All |invuln=1~64 All
  |level=3 |cancel= |attribute=P2 |guard=All |invuln=1~64 All
  |startup=1+(60 Flash)+4 |active={X(2)}×16,X |recovery=Total: Until L+29L |onBlock=
  |startup=1+(60 Flash)+4 |active={P(2)}×16,P |recovery=Total: Until L+29L |onBlock=
  |blockstun=16 |blockstop=0 |hitstop= |CHstop=
  |blockstun=16 |blockstop=0 |hitstop= |CHstop=
  |groundHit= |airHit= |groundCH= |airCH=
  |groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Aigis_Palladion.png
  |images=BBTag_Aegis_HeritageLiberatorPalladion.png;BBTag_Aegis_HeritageLiberatorPalladion_2.png
  |hitboxes=
|caption=&nbsp;\''"Maximum Charge... '''Fire!'''"''
  |notes=
  |hitboxes=BBTAG_Aegis_222BC_Hitbox.png
  |notes=Each P in active frames represents a projectile spawned;
}}
}}


==Category==
==Category==
{{Navbar-BBTag}}
{{BBTag/Navigation}}

Latest revision as of 06:43, 21 September 2023

Links

Infobox Data

Portrait Name Health Prejump
BBTag Aegis Portrait.png
Aegis 17,000 4F
Backdash Forward Dash Unique Movement Options
29F (1~7F Inv All) Boost Dash
Icon
BBTag Aegis Icon.png

Normal Moves

4A

4A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 All 6 3 16 -5 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 2 13 14 14 18 26 10 +0 +1
BBTag Aegis 4A.png
BBTAG Aegis 4A Hitbox.png

4AA

4AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 10 6 3+13L -5 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 19 19 24 33 11 +0 +2
BBTag Aegis 4AA.png
BBTAG Aegis 4AA Hitbox.png

4AAA

4AAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 8 2 19+9L -4 H - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
70 3 16 Launch 40 Launch 54 11 +0 +2
*-4 in the air, -27 if waiting until the floor to perform an action (includes 9f landing recovery)
BBTag Aegis 4AAA.png
BBTAG Aegis 4AAA Hitbox.png

4AAAA

4AAAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 All 14 6 Until L+8 -18 H - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 5 20 21 21 + Down 23 27 37 + Down 23 13 +0 +8
P4Arena Aigis 5AAA.png
BBTAG Aegis 4AAAA Hitbox.png

5A

5A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 10 3 23 -9 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
BBTag Aegis 5A.png
BBTAG Aegis 5A Hitbox.png

5AA

5AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 14 2 24 -9 B - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 30 22 44 11 +0 +2
BBTag Aegis 5AA.png
BBTAG Aegis 5AA Hitbox.png

5AAA

5AAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 9 16 29 -26 B - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 40 Launch 55 12 +0 +5
BBTag Aegis 5AAA.png
BBTAG Aegis 5AAA Hitbox.png

5AAAA

5AAAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 All 24 6 Until L+6 - H - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 5 20 21 21 + Down 23 27 37 + Down 23 13 +0 +8
BBTag Aegis 5AAAA.png
BBTAG Aegis 5AAAA Hitbox.png

2A

2A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 Low 8 2 11 -1 F - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
70 1 11 12 12 16 23 9 +0 +0
P4Arena Aigis 2A.png
BBTAG Aegis 2A Hitbox.png

5B

5B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000, 750×5 All 10 6,P[(2)P]×4 20 -6 ~ -23 B, P1×5 - - 100, 60×5
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
70, 100×5 3, 2×5 16, 13×5 Launch, 14×5 20 Launch, 16×5 34,32×5 9, 0/+6×5 +0, +6×5 +2, +7×5
Each P in active frames represents a projectile spawned
*-6 on standing Hakumen, -12 on standing Aigis, -23 on crouching Aigis
BBTag Aegis 5B.png
BBTAG Aegis 5B1 Hitbox.pngBBTAG Aegis 5B2 Hitbox.pngBBTAG Aegis 5B3 Hitbox.png

2B

2B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000, 750×5, 60×5 All 11 2,P[(2)P]×4 19 -6 ~ -14 B, P×5 9~12 H - 90, 60×5
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
70, 100×5 3, 2×5 16, 13×5 Launch, 14×5 20 Launch, 16×5 34,32×5 9, 0/+6×5 +0, +6×5 +2, +7×5
Each P in active frames represents a projectile spawned
*14 is first active of bullets. -6 on standing Hakumen, -10 on standing Aigis, -14 on crouching Aigis
BBTag Aegis 2B.png
BBTAG Aegis 2B1 Hitbox.pngBBTAG Aegis 2B2 Hitbox.pngBBTAG Aegis 2B3 Hitbox.png

5C

5C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
800 High 26 3 10+8L -4 H - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 3 16 - 17 + Down 23 - 31 + Down 23 11 +0 +2
BBTag Aegis 5C.png
BBTAG Aegis 5C Hitbox.png

2C

2C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 Low 12 5 16 -4 F - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 Launch 40 Launch 54 5 +0 +2
BBTag Aegis 2C.png
BBTAG Aegis 2C Hitbox.png

j.A

j.A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 High 9 8 10 - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
BBTag Aegis jA.png
BBTAG Aegis JA Hitbox.png

j.AA

j.AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1200 High 7 6 14 - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
BBTag Aegis jAA.png
BBTAG Aegis JAA Hitbox.png

j.B

j.B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500×2 All 8 4(8)6 Total: 35 - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 Launch 20, 28 Launch 34, 42 11 +0 +2
BBTag Aegis jB.png
BBTAG Aegis JB Hitbox.png

j.C

j.C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 15 Until L Total: 54+5L - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 60 + GBounce Launch 75 + GBounce 12 +0 +5
BBTag Aegis jC.png
BBTAG Aegis JC Hitbox.png

Universal Mechanics

BC

BC
Ground Throw
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0×2, 2000 Throw 7~30 3 23 - T - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
50 0×2, 5 - Crumple, Launch 60 - - - - 0, 13 +0
Minimum Damage 2000
Crumple Duration 60F, Crumple Fall 57F
BBTag Aegis GroundThrow.png
BBTAG Aegis Throw.png

AD
Heavenly Spear
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2400 Air Unblockable 17 32 Total: 52+28L -30 B 1~20 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 5 20 Launch 40 Launch 56 0/+13 +13 +21
Persona is fully invincible 1~18F
Minimum Damage 120
BBTag Aegis HeavenlySpear.png
BBTAG Aegis RA Hitbox.png

Skills

236B

236B
7th Gen Blast Gatling
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
300×15 All 24 {P(2)}×14,P Total: 87 -19 P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 3 16 17 17 22 31 0 +0 +2
Each P in active frames represents a projectile spawned
Minimum Damage 15×15 (225)
BBTag Aegis 7thGenBlastGatling.png
BBTAG Aegis 236B Hitbox.png

236[B]

236[B]
B 7th Gen Blast Gatling (Charged)
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
300×15~30 All 24 {P(2)}×N,P Total: 87~123 -19~-25 P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 3 16 17 17 22 31 0 +0 +2
Each P in active frames represents a projectile spawned
Minimum Damage 15×15~30 (225~450)
BBTag Aegis 7thGenBlastGatling.png
BBTAG Aegis 236B Hitbox.png

214A

214A
A 7th Gen Radical Cannon
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500×2 All 25 Until Hit,15 Total: 60 - P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
70 3 16 Launch 17, 60 Launch 22, 74 0, 0/+1 +0, +1 +2, +3
Minimum Damage 75×2 (150)
BBTag Aegis 7thGenRadicalCannon.png
BBTAG Aegis 214B Hitbox.png

214B

214B
B 7th Gen Radical Cannon
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500×2 All 37 Until Hit,15 Total: 57 -2 ~ +67 P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
70 3 16 Launch 17, 60 Launch 22, 74 0, 0/+1 +0, +1 +2, +3
Minimum Damage 75×2 (150)
BBTag Aegis 7thGenRadicalCannon.png
BBTAG Aegis 214B Hitbox.png

j.214A

j.214A
A Air 7th Gen Radical Cannon
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500×2 All 21 Until Hit,15 Total: 52+5L - P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
70 3 16 Launch 17, 60 Launch 22, 74 0, 0/+1 +0, +1 +2, +3
Minimum Damage 75×2 (150)
BBTag Aegis 7thGenRadicalCannon.png
BBTAG Aegis J214A Hitbox.png

j.214B

j.214B
B Air 7th Gen Radical Cannon
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500×2 All 21 Until Hit,15 Total: 52+5L - P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
70 3 16 Launch 17, 60 Launch 22, 74 0, 0/+1 +0, +1 +2, +3
Minimum Damage 75×2 (150)
BBTag Aegis 7thGenRadicalCannon.png
BBTAG Aegis J214A Hitbox.png

236A

236A
Megido Fire - Kai
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000, 100×5, 1000 All 13 9×4 12L -4 H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
70 3 16 Launch 32, 56×5, 56 + GBounce Launch 46, 70×5, 70 + GBounce 7 7, 0×6 +2
Minimum Damage 50, 5×5, 50 (125)
BBTag Aegis MegidoFireKai.pngBBTag Aegis MegidoFireKai 2.png
BBTAG Aegis 236A Hitbox.png

j.236A

j.236A
Air Megido Fire - Kai
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000, 100×5, 1000 All 13 9×N 24L - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
70 3 16 Launch 32, 56×5, 56 + GBounce Launch 46, 70×5, 70 + GBounce 7 7, 0×6 +2
Minimum Damage 50, 5×5, 50 (125)
BBTag Aegis MegidoFireKai.pngBBTag Aegis MegidoFireKai 2.png
BBTAG Aegis 236A Hitbox.png

j.236B

j.236B
Air 7th Gen Vulcan Cannon
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
250×N All 27 (P(2)}×N Until L+22 - P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 24 22 38 0 +0 +2
Each P in active frames represents a projectile spawned
Minimum Damage 12×N
BBTag Aegis 7thGenVulcanCannon.png
BBTAG Aegis J236B Hitbox.png

Boost Dash

Boost Dash
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- - 7* - - - - - - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -
Earliest frame a move can start is f8. eg: Orgia Dash > j.A is 7 + 9= 16f startup
Lasts for up to 60f
BBTag Aegis BoostDash.png

Extra Skills

236C

236C
EX Megido Fire - Kai
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1200, 200×8, 2000 All 13 9×4 12L -2 H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 4 18 Launch 32, 56×8, 56 + GBounce Launch 46, 70×8, 70 + GBounce 7, 0×9 +0 +5
Minimum Damage 120, 20×8, 200 (480)
BBTag Aegis MegidoFireKai.pngBBTag Aegis MegidoFireKai 2.png

j.236C

j.236C
EX Air Megido Fire - Kai
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1200, 200×8, 2000 All 13 9×N 12L -2 H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 4 18 Launch 32, 56×8, 56 + GBounce Launch 46, 70×8, 70 + GBounce 7, 0×9 +0 +5
Minimum Damage 120, 20×8, 200 (480)
BBTag Aegis MegidoFireKai.pngBBTag Aegis MegidoFireKai 2.png
BBTAG Aegis 236C Hitbox.png

214C

214C
Pandora Missile Launcher
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
900×12 All 18 {P(4)}6,P Total: 94+0L -12 ~ +33 P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85×12 4 18 28 28 33 43 0/+3 +3 +8
Each P in active frames represents a projectile spawned
Getting 18f is rare, due to spacing and hitboxes
Minimum Damage 90×9 (810)
BBTag Aegis PandoraMissileLauncher.png
BBTAG Aegis 214C Hitbox.png

j.214C

j.214C
Air Pandora Missile Launcher
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
900×12 All 18 {P(4)}11,P Total: Until L - P - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85×12 4 18 28 28 33 43 0/+3 +3 +8
Each P in active frames represents a projectile spawned
Getting 18f is rare, due to spacing and hitboxes
Minimum Damage 90×9 (810)
BBTag Aegis PandoraMissileLauncher.png
BBTAG Aegis 214C Hitbox.png

Partner Skills

5P

5P
4AA
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500×2 All (17)+13 8 [8(7)2] 2+34L
[34+9L]
-27 B, H - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 Launch 60 - - 11 +0 +2
Only does followup attack (Values []) on hit
Minimum Damage 75×2 (150)
BBTag Aegis 4AA.pngBBTag Aegis 4AAAA.png
BBTAG Aegis 5P1 Hitbox.pngBBTAG Aegis 5P2 Hitbox.png

6P

6P
7th Gen Radical Cannon
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500×2 All (17)+31 P(3)P Total: (18)+51 - P1 - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 Launch 17, 60 - - 0, 0/+1 +0, +1 +2, +3
Each P in active frames represents a projectile spawned
Minimum Damage 75×2 (150)
BBTag Aegis 7thGenRadicalCannon.png
THINK FAST
BBTAG Aegis 6P1 Hitbox.pngBBTAG Aegis 6P2 Hitbox.png

4P

4P
P4A 2C
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 All (17)+11 6 Total: (18)+51 -34 B - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 5 20 Launch 60 - - 13 - +8
Minimum Damage 100
BBTag Aegis 4P.png
BBTAG Aegis 4P Hitbox.png

Distortion Skills

236BC

236BC
Goddess Shield
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
5200 [4800, 3700] All 4+(58 Flash)+8 21 35+18L -33 B 1~11 All
12~32 Guard All
- 80 [80, 48]
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 5 20 Launch 200 [200, 200 + Down 33] Launch 216 [216, 216 + Down 33] 17 17 [17, 0/+30] +8
Values in [] are for Enhanced version
Minimum damage: 1664 [1104, 740 (1844)]
Aegis immediately enters recovery on hit/block (making it -33 at all ranges)
On Guard Point, hitstop for Aegis is 0F. Opponent hitstop is unchanged
BBTag Aegis GoddessShield.png
BBTAG Aegis 236BC Hitbox.png

j.236BC

j.236BC
Air Goddess Shield
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
5200 [4800, 3700] All 4+(58 Flash)+8 21 Until L+18L - H 1~11 All
12~32 Guard All
- 80 [80, 48]
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 5 20 Launch 200 [200, 200 + Down 33] Launch 216 [216, 216 + Down 33] 17 17 [17, 0/+30] +8
Values in [] are for Enhanced version
Minimum damage: 1664 [1104, 740 (1844)]
Aegis immediately enters recovery on hit/block
On Guard Point, hitstop for Aegis is 0F. Opponent hitstop is unchanged
BBTag Aegis GoddessShield.png
BBTAG Aegis 236BC Hitbox.png

214BC

214BC
Multi Mounted Machine Gun Orion
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0, 1000, 310×41
[0, 1000, 300×41, 1000, 1800]
Throw 15+(65 Flash)+0~11 3 26+28L - T 1~(17~28) All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 0, 4×41 [0, 4×43] - - 120, 120 + WStick 120, 120 + WBounce×41
[120, 120 + WStick 120, 120 + WBounce×41, 120, 120 + Down 23]
- - - 0 [0×43, 40, 1] +0
Values in [] are for Enhanced version
Minimum damage: 600, 37×41 (2117)
[Minimum damage: 600, 30×41, 100, 378 (2308)]
Startup varies depending on distance to opponent, at further ranges, Aegis does not attack at all
At closest range, 2 active frames before superflash ends
BBTag Aegis MultiMountedMachineGunOrion.pngBBTag Aegis MultiMountedMachineGunOrion2.png
BBTAG Aegis 214BC Hitbox.png

j.214BC

j.214BC
Air Multi Mounted Machine Gun Orion
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0, 1000, 310×41
[0, 1000, 300×41, 1000, 1800]
Throw 15+(65 Flash)+0~11 3 Until L+28L - T 1~(17~28) All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 0, 4×41 [0, 4×43] - - 120, 120 + WStick 120, 120 + WBounce×41
[120, 120 + WStick 120, 120 + WBounce×41, 120, 120 + Down 23]
- - - 0 [0×43, 40, 1] +0
Values in [] are for Enhanced version
Minimum damage: 600, 37×41 (2117)
[Minimum damage: 600, 30×41, 100, 378 (2308)]
Startup varies depending on distance to opponent, at further ranges, Aegis does not attack at all
At closest range, 1 active frame before superflash ends
BBTag Aegis MultiMountedMachineGunOrion.pngBBTag Aegis MultiMountedMachineGunOrion2.png
BBTAG Aegis 214BC Hitbox.png

Distortion Skill Duo

Distortion Skill Duo
Goddess Shield
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 [2000, 500] All 1+(91 Flash)+1 21 35+18L -33 B 1~1 All
2~21 Guard All
- 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 5 20 Launch 200 [200, 200 + Down 33] Launch 216 [216, 216 + Down 33] 17 17 [17, 0/+30] +8
Values in [] are for Enhanced version
Minimum Damage: 2000 [2500]
BBTag Aegis GoddessShield.png
Kiss you and your partner goodbye
BBTAG Aegis DSD Hitbox.png

Astral Heat

222BC

222BC
Heritage Liberator Palladion
astral
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- All 1+(60 Flash)+4 {P(2)}×16,P Total: 84+29L -57 P2 1~64 All - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- 3 16 - - - - 0 - -
Each P in active frames represents a projectile spawned
BBTag Aegis HeritageLiberatorPalladion.pngBBTag Aegis HeritageLiberatorPalladion 2.png
BBTAG Aegis 222BC Hitbox.png

j.222BC

j.222BC
Air Heritage Liberator Palladion
astral
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- All 1+(60 Flash)+4 {P(2)}×16,P Total: Until L+29L - P2 1~64 All - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- 3 16 - - - - 0 - -
Each P in active frames represents a projectile spawned
BBTag Aegis HeritageLiberatorPalladion.pngBBTag Aegis HeritageLiberatorPalladion 2.png
  • "Maximum Charge... Fire!"
BBTAG Aegis 222BC Hitbox.png

Category

Blazblue

Persona 4 Arena

Under Night In-Birth

RWBY

Guest Entries
System Pages
Mechanics
Application & Advanced Information
Archived Information