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Revision as of 22:57, 24 April 2024
Stolen tables
Storing Files
K Nuke Manual Detonation Chart
Character | Can Run Under | Will Connect on Crouching Block? | Will Hit Neutral Crouch? | Notes |
---|---|---|---|---|
A.B.A | No | No | No | |
Anji Mito | No | Inconsistent | No | |
Axl Low | Yes1 | Inconsistent | Inconsistent | |
Baiken | No | No | No | |
Bridget | No | No | No | |
Chipp Zanuff | No | No | No | |
Dizzy | No | Inconsistent | Depends on Idle Animation | |
Eddie | No | No | No | |
Faust | Yes | No | No | |
I-No | No | No | Depends on Idle Animation | |
Jam Kuradoberi | No | No | No | |
Johnny | No | Inconsistent | Depends on Idle Animation | |
Justice | No | Yes | Almost Guaranteed | |
Kliff Undersn | Yes | No | No | |
Ky Kiske | No | No | Depends on Idle Animation | |
May | No | No | No | |
Millia Rage | Yes | Inconsistent | No | |
Order-Sol | Yes1 | Inconsistent | Inconsistent | |
Potemkin | No | Yes | Yes | |
Robo-Ky | No | Yes2 | Almost Guaranteed2 | |
Slayer | No | No | Almost Guaranteed | |
Sol Badguy | Yes1 | Inconsistent | Inconsistent | |
Testament | No | No | Depends on Idle Animation | |
Venom | No | No | No | |
Zappa | Yes | No | No |
- 1: Can be hit during specific parts of running animation
- 2: Must detonate behind him
Bandit Revolver Block Frame Advantage
Characters | Hitbox Number | Frame Advantage | Notes |
---|---|---|---|
Anji, Axl, Eddie, Johnny, Justice, Slayer, Order-Sol, Sol, Testament, Venom |
1st | -4~-2 | Will only hit very close, otherwise goes to hitbox number 2. Hits most characters on 2nd active (-3 on block). Anji, Justice confirmed on 1st active. |
Jam, Dizzy, I-No, Millia, Potemkin | 2nd | -1~0 | The more common one to hit. |
ABA, Bridget, Chipp, Faust, Ky, May, Robo-Ky, Zappa | 3rd | +1~+2 | Max range of the move. Hits crouching Potemkin. |
Baiken, Kliff | 4th | +3~+4 | Hits all other crouchers. |
Hitboxes 3 and 4 will almost always hit on 1st active frame.
236236S Hit Advantage
Characters | Advantage |
---|---|
A.B.A | +79 |
Anji | +33 |
Axl | +34 |
Baiken | +50 |
Bridget | +54 |
Chipp | +20 |
Dizzy | +12 |
Eddie | +20 |
Faust | +27 |
I-No | +32 |
Jam | +35 |
Johnny | +46 |
Justice | +1 |
Kliff | 0 |
Ky | +44 |
May | 0 |
Millia | +40 |
Order-Sol | +32 |
Potemkin | +78 |
Robo-Ky | +44 |
Slayer | +61 |
Sol | +32 |
Testament | +14 |
Venom | +36 |
Zappa | +49 |
IK Usage Guide
Reference Chart
Character | IK mode activation | Startup | Total | Range | Stun potential | Notes |
---|---|---|---|---|---|---|
A.B.A | 68 | 36 | 104 | Short | Medium | |
Anji Mito | 54 | 21 | 75 | Fullscreen1 | Low | Travels from the edge of screen, making the startup a lot longer in practice. Disables screen zooming until recovery. |
Axl Low | 90 | 28 | 118 | Long | Low | |
Baiken | 84 | 17 | 101 | Fullscreen1 | Medium | Travels somewhat fast, max distance around 2/3 of the stage. |
Bridget | 60 | 13 | 76 | Medium1 | Very Low | Takes a few frames to reach max distance. |
Chipp Zanuff | 94 | 56 | 150 | Short-Medium | Low | Short at ground height. Roundstart distance at jump height. 0 frames post flash. |
Dizzy | N/A (30) | 106 | 136 | Short | Medium | Activation is minimum charge time. Requires non jumpable state and has slow input. Executed fast will still be faster than Chipp's. |
Eddie | 68 | 13 | 81 | Short | Low | Very low profile frames during IK mode activation. |
Faust | 82 | 17 | 99 | Medium | Medium | |
I-No | 76 | 15 | 91 | Short | Low | |
Jam Kuradoberi | 54 | 17 | 71 | Long1 | High | Travels pretty fast for slightly less than half screen. |
Johnny | 54 | 17 | 71 | Fullscreen1 | Medium | Travels very slow. |
Justice | 74 | 12 | 86 | Fullscreen1 | Medium | Travels extremely fast. |
Kliff Undersn | 100 | 23 | 123 | Long1 | Very High | Travels somewhat slow for slightly more than half screen. FB Chop > RC > IK is unmashable. |
Ky Kiske | 46 | 17 | 63 | Long | Low | |
May | 70 | 16 | 86 | Short | Very High | Command grab. True reversal. |
Millia Rage | 66 | 34 | 100 | Fullscreen | Low | Tracks. |
Order-Sol | N/A (101) | N/A (8) | N/A (109) | Short | Medium | Activation is time to reach level 3 from zero charge. Startup is Sakkai. Just for fun. |
EX Order-Sol | 76 | 8 | 84 | Short | Medium | Just for fun. |
Potemkin | 98 | 17 | 115 | Short | High | True reversal according to hitbox viewer. |
Robo-Ky | 80 | 18 | 98 | Short | High | Will most likely stun while airborne. |
Slayer | 80 | 20 | 100 | Medium1 | Medium | Travels pretty fast for slightly farther than roundstart. |
Sol Badguy | 76 | 15 | 91 | Short-Medium | Low | Reaches pretty far, but at the height where it probably won't hit anything. |
Testament | 60 | 32 | 92 | Medium | Low | |
Venom | 44 | 26 | 70 | Short | Low | |
Zappa | 76 | 6 | 82 | Very Short | Medium | Command grab |
- 1: Range is for maximum distance, thus startup is only true if activated point blank.
Misc
Quick Ref
chara | input | name | startup |
---|---|---|---|
chara | input | name | startup |
A.B.A | D+X | Blue Burst | 17 |
A.B.A | 6H[gm] | 11 | |
A.B.A | DAA[m] | Dead Angle Attack (Moroha) | 10 |
A.B.A | 236S > 46S > 63214S[m] | Condemnation | 14 |
Dizzy | 5D | 29 | |
Robo-Ky | 5D | 24 | |
Venom | 5D | 25 | |
Venom | 6P | 9 | |
Faust | 2D | 13 | |
Ky Kiske | 5D | 25 | |
Jam Kuradoberi | 2H | 9 | |
May | 5[D] | Just Kidding~ | 35 |
Millia Rage | 5D | 27 | |
Order-Sol | 632146H Lv1 | Tyrant Rave ver. Omega Lv 1 | 5+10 |
Zappa | 236P | Hello, Three Centipedes | 10 |
Zappa | 236S | This Has Gotta Hurt | 12 |
Tier Lists
+R 1.01 (Koichi)
January 2013
S
A
B
C
D
+R 1.01 (Dogura)
Also Januray 2013
S
A
B
C
D
+R Personal
Unordered within tiers
S
A
B+
B
C
D