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[[File:DNFD_Battle_Mage_Chasers.png|thumb|200px|right]] | [[File:DNFD_Battle_Mage_Chasers.png|thumb|200px|right]] | ||
Battle Mage generates orbs that float behind her called Chasers when successfully hitting opponents with {{Prompt|DNFD|A}} or {{Prompt|DNFD|B}} attacks. | Battle Mage generates orbs that float behind her called Chasers when successfully hitting opponents with {{Prompt|DNFD|A}} or {{Prompt|DNFD|B}} attacks, or by holding {{clr|M|5M}} while no Chasers are available. | ||
Chasers are automatically consumed to power up {{clr|M|623M}} or used as projectiles with {{clr|S|6S}} and {{clr|M|5M}} | Chasers are automatically consumed to power up {{clr|M|623M}} or used as projectiles with {{clr|S|6S}} and {{clr|M|5M}}. | ||
Using Chasers for any of the above purposes will temporarily increase Battle Mage's damage and movement speed. | |||
{{clear}} | {{clear}} | ||
}} | }} |
Revision as of 23:32, 18 December 2023
Overview
Health |
930 |
Guard Gauge |
??? |
MP Regen Rate |
?? /second |
Prejump |
4F |
Backdash |
??F |
Fastest Attack |
Reversals |
Unique Mechanics
Awakening Effect: activates when entering Awakening mode at 30% HP or less.
Generates Chasers even when or attacks are blocked.
Awakening Effect: activates when entering Awakening mode at 50% HP or less.
Increases white damage dealt when attacks are blocked
Increases guard bar damage dealt
Increases MP recovery speed
Battle Mage generates orbs that float behind her called Chasers when successfully hitting opponents with or attacks, or by holding 5M while no Chasers are available.
Chasers are automatically consumed to power up 623M or used as projectiles with 6S and 5M.
Using Chasers for any of the above purposes will temporarily increase Battle Mage's damage and movement speed.
Normal Moves
5A
Placeholder
Cancel Options: 5AA[+], 5B, 2B, Skills, MP Skills, Throw
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
65 |
5AA
Placeholder
Cancel Options: 5B, 2B, Skills, MP Skills, Throw
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
5B
Placeholder
Cancel Options: 2B, Skills, MP Skills, Throw
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
2A
Placeholder
Cancel Options: 5B, 2B, Skills, MP Skills, Throw
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
2B
Placeholder
Cancel Options: Skills, MP Skills, Throw
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
j.A
j.B
Universal Mechanics
Throw
A+B
Placeholder
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
0% | HKD |
Dodge
6G
Placeholder
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
Backwards Dodge
4G
Placeholder
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
Guard Cancel
6B+S
Placeholder
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
0% |
Skills
Falling Petal Palm
5S
Placeholder
Cancel Options: 6S, 4S, MP Skills
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
Blue Sky Beat
2S
Placeholder
Cancel Options: 6S, 4S, MP Skills
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
Fusion Chaser
6S (Hold OK)
Placeholder
Cancel Options: MP Skills
Version | Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|---|
6S | |||||
6[S] |
Sky Beat
4S
Meteor Assault
j.S
Placeholder
- The backhop during the recovery of this move can be cancelled into j.M
Cancel Options: j.M
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
MP Skills
Chaser Generator / Chaser Shot
5M (Hold OKFor Chaser Generator) Is a projectile property attack
Placeholder
Version | Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|---|
5M | |||||
5MM |
Chaser Press
2M or 623M Temporarily fully invincible Can hit a knocked down opponent off the ground
Placeholder
Version | Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|---|
623M | |||||
623M | |||||
623M | |||||
623M |
Truth: Lightning Strike
6M or 236M Is a projectile property attack Inflicts hard knockdown on hit Can hit a knocked down opponent off the ground
Placeholder
Version | Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|---|
236M |
Twinkle Smash
4M or 214M
Placeholder
Version | Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|---|
214M |
Apostle Smash
j.M Overhead attack. Must be guarded standing Is a projectile property attack Inflicts hard knockdown on hit Can hit a knocked down opponent off the ground
Placeholder
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
Awakening Moves
Quasar Explosion
AS
Placeholder
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
Colors