< BBCF | Ragna the Bloodedge
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==Links== | ==Links== | ||
<section begin=Links/>{{ | <section begin=Links/>{{BBCF/CharacterLinks}}<section end=Links/> | ||
}}<section end=Links/> | |||
==Infobox Data== | ==Infobox Data== | ||
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| health =10,000 | | health =10,000 | ||
| prejump =4F | | prejump =4F | ||
| backdash =22F (1 | | backdash =22F (1~5F Inv All, 2~15 airborne) | ||
| portrait =BBCF_Ragna_Portrait.png | | portrait =BBCF_Ragna_Portrait.png | ||
| icon =BBCF_Ragna_the_Bloodedge_Icon.png | | icon =BBCF_Ragna_the_Bloodedge_Icon.png | ||
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|groundHit=17 |airHit=17 |groundCH=22 |airCH=31 | |groundHit=17 |airHit=17 |groundCH=22 |airCH=31 | ||
|images=BBCF_Ragna_the_Bloodedge_5B.png |caption=Also known as the Jesus Kick. You will fear it, and you will respect it. | |images=BBCF_Ragna_the_Bloodedge_5B.png |caption=Also known as the Jesus Kick. You will fear it, and you will respect it. | ||
|hitboxes=BBCF_Ragna_5B_hitbox1.png;BBCF_Ragna_5B_hitbox2.png;BBCF_Ragna_5B_hitbox3.png |hitboxCaption=Frames 8-9, short range.\Frames 10-12, fully extends.\ | |hitboxes=BBCF_Ragna_5B_hitbox1.png;BBCF_Ragna_5B_hitbox2.png;BBCF_Ragna_5B_hitbox3.png |hitboxCaption=Frames 8-9, short range.\Frames 10-12, fully extends.\Frames 13-15. | ||
|notes=Hitbox fully extends on frame 10 | |notes=Hitbox fully extends on frame 10 | ||
}} | }} | ||
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|startup=12 |active=3 |recovery=13 |onBlock=+1 |onODR=-1 | |startup=12 |active=3 |recovery=13 |onBlock=+1 |onODR=-1 | ||
|blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2 | |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2 | ||
|groundHit=17 |airHit=19 |groundCH=Crumple | |groundHit=17 |airHit=19 |groundCH=Crumple |airCH=33 | ||
|images=BBCF_Ragna_the_Bloodedge_2C.png |caption=Ragna's only normal that is plus on block. A fantastic pressure tool. | |images=BBCF_Ragna_the_Bloodedge_2C.png |caption=Ragna's only normal that is plus on block. A fantastic pressure tool. | ||
|hitboxes=BBCF_Ragna_2C_hitbox.png |hitboxCaption=Frames 12-14. | |hitboxes=BBCF_Ragna_2C_hitbox.png |hitboxCaption=Frames 12-14. | ||
|notes= | |notes=Crumple Duration 36F, Crumple Fall 69F; | ||
}} | }} | ||
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|blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2 | |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2 | ||
|groundHit=Launch |airHit=26 |groundCH=Launch |airCH=40 | |groundHit=Launch |airHit=26 |groundCH=Launch |airCH=40 | ||
|images=BBCF_Ragna_the_Bloodedge_6A.png |caption= | |images=BBCF_Ragna_the_Bloodedge_6A.png |caption=Committal but strong reactionary AA with extremely fast head invuln | ||
|hitboxes=BBCF_Ragna_6A_hitbox1.png;BBCF_Ragna_6A_hitbox2.png |hitboxCaption=Frame 12.\Frames 13-15, hits higher. | |hitboxes=BBCF_Ragna_6A_hitbox1.png;BBCF_Ragna_6A_hitbox2.png |hitboxCaption=Frame 12.\Frames 13-15, hits higher. | ||
|notes= | |notes= | ||
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|blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | ||
|groundHit=Launch |airHit=40 |groundCH=Launch |airCH=55 + Down 16 | |groundHit=Launch |airHit=40 |groundCH=Launch |airCH=55 + Down 16 | ||
|images=BBCF_Ragna_the_Bloodedge_3C.png |caption=Simple sweep, allows the use of | |images=BBCF_Ragna_the_Bloodedge_3C.png |caption=Simple sweep, allows the use of Not Over Yet. | ||
|hitboxes=BBCF_Ragna_3C_hitbox.png |hitboxCaption=Frames 12-14. | |hitboxes=BBCF_Ragna_3C_hitbox.png |hitboxCaption=Frames 12-14. | ||
|notes= | |notes= | ||
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|damage=600 |p1=80 |p2=85 |starter=Long | |damage=600 |p1=80 |p2=85 |starter=Long | ||
|level=2 |cancel=SJR |attribute=H |guard=High/Air |invuln= | |level=2 |cancel=SJR |attribute=H |guard=High/Air |invuln= | ||
|startup=10 |active= | |startup=10 |active=6 |recovery=15 |onBlock= | ||
|blockstun=13 |blockstop=10 |hitstop=+0 |CHstop=+1 | |blockstun=13 |blockstop=10 |hitstop=+0 |CHstop=+1 | ||
|groundHit=14 |airHit=14 |groundCH=18 |airCH=26 | |groundHit=14 |airHit=14 |groundCH=18 |airCH=26 | ||
|images=BBCF_Ragna_the_Bloodedge_jB.png |caption=Aerial crossup move. | |images=BBCF_Ragna_the_Bloodedge_jB.png |caption=Aerial crossup move. | ||
|hitboxes=BBCF_Ragna_jB_hitbox.png;BBCF_Ragna_jB_hitbox2 | |hitboxes=BBCF_Ragna_jB_hitbox.png;BBCF_Ragna_jB_hitbox2.png |hitboxCaption=Frames 10-12\Frames 13-15. The hitbox is always the same, Ragna's sprite just slightly changes. | ||
}} | }} | ||
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|damage=900 |p1=80 |p2=89 |starter=Long | |damage=900 |p1=80 |p2=89 |starter=Long | ||
|level=3 |cancel=SJR |attribute=H |guard=High/Air |invuln= | |level=3 |cancel=SJR |attribute=H |guard=High/Air |invuln= | ||
|startup=12 |active=4 |recovery= | |startup=12 |active=4 |recovery=32 |onBlock= | ||
|blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2 | |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2 | ||
|groundHit=17 |airHit=19 |groundCH=22 |airCH=33 | |groundHit=17 |airHit=19 |groundCH=22 |airCH=33 | ||
|images=BBCF_Ragna_the_Bloodedge_jC.png |caption=Main aerial approach, due to the huge hitbox and high damage. | |images=BBCF_Ragna_the_Bloodedge_jC.png |caption=Main aerial approach, due to the huge hitbox and high damage. | ||
|hitboxes=BBCF_Ragna_jC_hitbox.png |hitboxCaption=Frames 12-15, | |hitboxes=BBCF_Ragna_jC_hitbox.png |hitboxCaption=Frames 12-15, slightly disjointed. | ||
|notes= | |notes= | ||
}} | }} | ||
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|groundHit=21 [Launch] |airHit=24, 38 + GBounce + Down 23 |groundCH=30 [Launch] |airCH=43, 57 + GBounce + Down 23 | |groundHit=21 [Launch] |airHit=24, 38 + GBounce + Down 23 |groundCH=30 [Launch] |airCH=43, 57 + GBounce + Down 23 | ||
|images=BBCF_Ragna_the_Bloodedge_5D_1.png;BBCF_Ragna_the_Bloodedge_5D_2.png |caption= \Valuable in combos, not so much elsewhere. | |images=BBCF_Ragna_the_Bloodedge_5D_1.png;BBCF_Ragna_the_Bloodedge_5D_2.png |caption= \Valuable in combos, not so much elsewhere. | ||
|hitboxes=BBCF_Ragna_5D_hitbox1.png;BBCF_Ragna_5D_hitbox2.png;BBCF_Ragna_5D_hitbox3.png;BBCF_Ragna_5D_hitboxod.png |hitboxCaption=Frames 15-16, first hit.\ | |hitboxes=BBCF_Ragna_5D_hitbox1.png;BBCF_Ragna_5D_hitbox2.png;BBCF_Ragna_5D_hitbox3.png;BBCF_Ragna_5D_hitboxod.png |hitboxCaption=Frames 15-16, first hit.\Frames 17-19.\Frames 32-34, second hit.\Frames 32-34, Overdrive version. | ||
|notes=Values in [] are during OD;Lifesteal: 100 [150];Fatal Counter;[Frame advantage after earliest Dash Cancel: -2] | |notes=Values in [] are during OD;Lifesteal: 100 [150];Fatal Counter;[Frame advantage after earliest Dash Cancel: -2] | ||
}} | }} | ||
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|input=6D |name= | |input=6D |name= | ||
|damage=1000 [1100] |p1=80 |p2=84 |starter=Long | |damage=1000 [1100] |p1=80 |p2=84 |starter=Long | ||
|level=5 |cancel=SJR |attribute=H |guard=Mid |invuln=4~ | |level=5 |cancel=SJR |attribute=H |guard=Mid |invuln=4~20 F | ||
|startup=21 |active=3 |recovery= | |startup=21 |active=3 |recovery=14+16L |onBlock=-12 |onODR=-27 | ||
|blockstun=20 |blockstop=13 [16] |hitstop=+0 |CHstop=+8 | |blockstun=20 |blockstop=13 [16] |hitstop=+0 |CHstop=+8 | ||
|groundHit=Crumple | |groundHit=Crumple |airHit=25 [40] |groundCH=Crumple |airCH=44 [56] | ||
|images=BBCF_Ragna_the_Bloodedge_6D.png |caption=Great mixup potential, but has slow startup. | |images=BBCF_Ragna_the_Bloodedge_6D.png |caption=Great mixup potential, but has slow startup. | ||
|hitboxes=BBCF_Ragna_6D_hitbox.png;BBCF_Ragna_6D_hitboxod.png |hitboxCaption=Frames 21-23.\Frames 21-23, Overdrive version. Don't ask me why his hurtbox shrinks. | |hitboxes=BBCF_Ragna_6D_hitbox.png;BBCF_Ragna_6D_hitboxod.png |hitboxCaption=Frames 21-23.\Frames 21-23, Overdrive version. Don't ask me why his hurtbox shrinks. | ||
|notes=Values in [] are during OD;Lifesteal: 100 [150] | |notes=Values in [] are during OD;Lifesteal: 100 [150];Bonus Proration 110%;Fatal Counter;Airborne from frame 15;Airborne recovery duration can be altered by external forces;Crumple Duration 31F, Crumple Fall 64F;On CH Crumple Duration 64F, Crumple Fall 84F; | ||
}} | }} | ||
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|damage=740 [814] |p1=80 |p2=79 |starter=Long | |damage=740 [814] |p1=80 |p2=79 |starter=Long | ||
|level=3 |cancel=SJR |attribute=H |guard=High/Air |invuln= | |level=3 |cancel=SJR |attribute=H |guard=High/Air |invuln= | ||
|startup=13 [11] |active=4 |recovery=20 |onBlock= | |startup=13 [11] |active=4 |recovery=20+3L |onBlock= | ||
|blockstun=16 |blockstop=11 [16] |hitstop=+0 |CHstop=+2 | |blockstun=16 |blockstop=11 [16] |hitstop=+0 |CHstop=+2 | ||
|groundHit=17 |airHit=22 [36] |groundCH=Launch |airCH=36 [50] | |groundHit=17 |airHit=22 [36] |groundCH=Launch |airCH=36 [50] | ||
|images=BBCF_Ragna_the_Bloodedge_jD.png |caption=Gives good lifesteal, at the cost of damage scaling. | |images=BBCF_Ragna_the_Bloodedge_jD.png |caption=Gives good lifesteal, at the cost of damage scaling. | ||
|hitboxes=BBCF_Ragna_jD_hitbox.png;BBCF_Ragna_jD_hitboxod.png | | |hitboxes=BBCF_Ragna_jD_hitbox.png;BBCF_Ragna_jD_hitboxod.png |hitboxCaption=Frames 13-16.\Frames 11-12, Overdrive version. Frames 13-14 use the normal version's hitbox. | ||
|notes=Values in [] are during OD;Lifesteal: 100 [150] | |notes=Values in [] are during OD;Lifesteal: 100 [150] | ||
}} | }} | ||
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|blockstun= |blockstop= |hitstop=0, 12 |CHstop=+0 | |blockstun= |blockstop= |hitstop=0, 12 |CHstop=+0 | ||
|groundHit=Launch 60|airHit= |groundCH= |airCH= | |groundHit=Launch 60|airHit= |groundCH= |airCH= | ||
|images=BBCF_Ragna_the_Bloodedge_B+C.png |caption="This'll | |images=BBCF_Ragna_the_Bloodedge_B+C.png |caption="This'll sting!" | ||
|hitboxes=BBCF_Ragna_Throw_hitbox.png | |hitboxes=BBCF_Ragna_Throw_hitbox.png |hitboxCaption=Frames 7-9. | ||
|notes=100% minimum damage: 1500 | |notes=100% minimum damage: 1500 | ||
}} | }} | ||
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|blockstun= |blockstop= |hitstop=0 |CHstop=+0 | |blockstun= |blockstop= |hitstop=0 |CHstop=+0 | ||
|groundHit=Launch 60|airHit= |groundCH= |airCH= | |groundHit=Launch 60|airHit= |groundCH= |airCH= | ||
|images=BBCF_Ragna_the_Bloodedge_4B+C.png |caption=Here comes the combo | |images=BBCF_Ragna_the_Bloodedge_4B+C.png |caption=Here comes the combo. | ||
|hitboxes=BBCF_Ragna_Throw_hitbox.png | |hitboxes=BBCF_Ragna_Throw_hitbox.png |hitboxCaption=Frames 7-9. | ||
|notes=100% minimum damage: 1500 | |notes=100% minimum damage: 1500 | ||
}} | }} | ||
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|blockstun= |blockstop= |hitstop=0, 12 |CHstop=+0 | |blockstun= |blockstop= |hitstop=0, 12 |CHstop=+0 | ||
|groundHit= |airHit=80 + WBounce |groundCH= |airCH= | |groundHit= |airHit=80 + WBounce |groundCH= |airCH= | ||
|images=BBCF_Ragna_the_Bloodedge_jB+C.png | |images=BBCF_Ragna_the_Bloodedge_jB+C.png |caption=Who said you could jump? | ||
|hitboxes=BBCF_Ragna_AThrow_hitbox.png | |hitboxes=BBCF_Ragna_AThrow_hitbox.png |hitboxCaption=Frames 7-9. | ||
|notes=100% minimum damage: 1500 | |notes=100% minimum damage: 1500 | ||
}} | }} | ||
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|damage=0 |p1=50 |p2=92 |starter=Very Short | |damage=0 |p1=50 |p2=92 |starter=Very Short | ||
|level=4 |cancel=R |attribute=B |guard=All |invuln=1~20 All | |level=4 |cancel=R |attribute=B |guard=All |invuln=1~20 All | ||
|startup=13 |active=3 |recovery=32 |onBlock=- | |startup=13 |active=3 |recovery=32 |onBlock=-16 |onODR= | ||
|blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | ||
|groundHit=Launch |airHit=19 |groundCH=Launch |airCH=34 | |groundHit=Launch |airHit=19 |groundCH=Launch |airCH=34 | ||
|images=BBCF_Ragna_the_Bloodedge_6A+B.png |caption=Same animation as {{clr|B|5B}}, same hitbox | |images=BBCF_Ragna_the_Bloodedge_6A+B.png | ||
|hitboxes=BBCF_Ragna_5B_hitbox2.png | |caption=Same animation as {{clr|B|5B}}, with the same hitbox. | ||
|hitboxes=BBCF_Ragna_5B_hitbox2.png | |||
|hitboxCaption=Frames 13-15, uses frames 10-12 of {{clr|B|5B}}'s hitbox. | |||
|notes=180F Heat Gauge Cooldown | |notes=180F Heat Gauge Cooldown | ||
}} | }} | ||
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|startup=20 |active=1 |recovery=25 |onBlock=0 |onODR=-19 | |startup=20 |active=1 |recovery=25 |onBlock=0 |onODR=-19 | ||
|blockstun=24 |blockstop=11 |hitstop=+0 |CHstop=+2 | |blockstun=24 |blockstop=11 |hitstop=+0 |CHstop=+2 | ||
|groundHit=Crumple | |groundHit=Crumple + Down 10 |airHit=60 + GBounce + Down 23 |groundCH=Crumple + Down 10 |airCH=74 + GBounce + Down 23 | ||
|images=BBCF_Ragna_the_Bloodedge_5A+B.png | |images=BBCF_Ragna_the_Bloodedge_5A+B.png;BBCF Ragna 5AB 2.png | ||
|hitboxes=BBCF_Ragna_CT_hitbox1.png;BBCF_Ragna_CT_hitbox2.png | |caption=<small>Charge</small><br>A Crush Trigger that is as basic as you can get\<small>Release</small> | ||
|notes=Lifesteal: 200 (in OD);180F Heat Gauge Cooldown | |hitboxes=BBCF_Ragna_CT_hitbox1.png;BBCF_Ragna_CT_hitbox2.png | ||
|hitboxCaption=Charge...\... and release. | |||
|notes=Lifesteal: 200 (in OD);180F Heat Gauge Cooldown;Crumple Duration 50F, Crumple Fall 83F; | |||
}} | }} | ||
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|startup=30~60 |active=1 |recovery=25 |onBlock=0 |onODR=-29~-60 | |startup=30~60 |active=1 |recovery=25 |onBlock=0 |onODR=-29~-60 | ||
|blockstun=24 |blockstop=11 |hitstop=+0 |CHstop=+2 | |blockstun=24 |blockstop=11 |hitstop=+0 |CHstop=+2 | ||
|groundHit=Crumple | |groundHit=Crumple + Down 10 |airHit=60 + GBounce + Down 23 |groundCH=Crumple + Down 10 |airCH=74 + GBounce + Down 23 | ||
|images=BBCF_Ragna_the_Bloodedge_5A+B.png |caption= | |images=BBCF_Ragna_the_Bloodedge_5A+B.png;BBCF Ragna 5AB 2.png | ||
|hitboxes=BBCF_Ragna_CT_hitbox1.png;BBCF_Ragna_CT_hitbox2.png | |caption=<small>Charge</small><br>A Crush Trigger that is as basic as you can get\<small>Release</small> | ||
|notes=Lifesteal: 200 (in OD);180F Heat Gauge Cooldown | |hitboxes=BBCF_Ragna_CT_hitbox1.png;BBCF_Ragna_CT_hitbox2.png | ||
|hitboxCaption=Charge...\... and release. | |||
|notes=Lifesteal: 200 (in OD);180F Heat Gauge Cooldown;Crumple Duration 50F, Crumple Fall 83F; | |||
}} | }} | ||
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|damage= |p1= |p2= |starter= | |damage= |p1= |p2= |starter= | ||
|level= |cancel= |attribute= |guard= |invuln=1~5 All | |level= |cancel= |attribute= |guard= |invuln=1~5 All | ||
|startup= |active= |recovery=22 |onBlock= |onODR= | |startup= |active= |recovery=Total 22 |onBlock= |onODR= | ||
|blockstun= |blockstop= |hitstop= |CHstop= | |blockstun= |blockstop= |hitstop= |CHstop= | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
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|damage= |p1= |p2= |starter= | |damage= |p1= |p2= |starter= | ||
|level= |cancel= |attribute= |guard= |invuln= | |level= |cancel= |attribute= |guard= |invuln= | ||
|startup= |active= |recovery=71 |onBlock= |onODR= | |startup= |active= |recovery=Total 71 |onBlock= |onODR= | ||
|blockstun= |blockstop= |hitstop= |CHstop= | |blockstun= |blockstop= |hitstop= |CHstop= | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Ragna_the_Bloodedge_Taunt.png | |images=BBCF_Ragna_the_Bloodedge_Taunt.png |caption="Are you even trying?" | ||
|hitboxes=BBCF_Ragna_the_Bloodedge_Taunt_hitbox.png | |hitboxes=BBCF_Ragna_the_Bloodedge_Taunt_hitbox.png |hitboxCaption=If only his taunt were cooler... | ||
|notes= | |notes= | ||
}} | }} | ||
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|damage= |p1= |p2= |starter= | |damage= |p1= |p2= |starter= | ||
|level= |cancel= |attribute= |guard= |invuln= | |level= |cancel= |attribute= |guard= |invuln= | ||
|startup= |active= |recovery=22 |onBlock= |onODR= | |startup= |active= |recovery=Total 22 |onBlock= |onODR= | ||
|blockstun= |blockstop= |hitstop= |CHstop= | |blockstun= |blockstop= |hitstop= |CHstop= | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Ragna_the_Bloodedge_ForwardDash.png |caption=Not the same as his normal dash | |images=BBCF_Ragna_the_Bloodedge_ForwardDash.png |caption=Not the same as his normal dash. | ||
|hitboxes=BBCF_Ragna_the_Bloodedge_ForwardDash_hitbox.png | |hitboxes=BBCF_Ragna_the_Bloodedge_ForwardDash_hitbox.png |hitboxCaption=He runs. | ||
|notes= | |notes= | ||
}} | }} | ||
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|blockstun=22 |blockstop=12 |hitstop=+0 |CHstop=+5 | |blockstun=22 |blockstop=12 |hitstop=+0 |CHstop=+5 | ||
|groundHit=27 |airHit=40 |groundCH=32 |airCH=55 | |groundHit=27 |airHit=40 |groundCH=32 |airCH=55 | ||
|images=BBCF_Ragna_the_Bloodedge_214A.png |caption=Leads into very damaging combos with Rapid Cancel | |images=BBCF_Ragna_the_Bloodedge_214A.png |caption=Leads into very damaging combos with Rapid Cancel. | ||
|hitboxes=BBCF_Ragna_Hell's_Fang_hitbox1.png;BBCF_Ragna_Hell's_Fang_hitbox2.png;BBCF_Ragna_Hell's_Fang_hitbox3.png |hitboxCaption=Frames 15-16\Frames 17-27 | |hitboxes=BBCF_Ragna_Hell's_Fang_hitbox1.png;BBCF_Ragna_Hell's_Fang_hitbox2.png;BBCF_Ragna_Hell's_Fang_hitbox3.png |hitboxCaption=Frames 15-16.\ \Frames 17-27 alternate between these two hitboxes. | ||
|notes=27F hitstun on grounded hit;28~46F cancelable into Additional Attack;Immediately enters recovery animation on block or hit | |notes=27F hitstun on grounded hit;28~46F cancelable into Additional Attack;Immediately enters recovery animation on block or hit | ||
}} | }} | ||
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|blockstun=18 |blockstop=12 [20] |hitstop=+0 |CHstop=+5 | |blockstun=18 |blockstop=12 [20] |hitstop=+0 |CHstop=+5 | ||
|groundHit=Launch |airHit=56 [80 + WBounce] |groundCH=Launch |airCH=71 [95 + WBounce] | |groundHit=Launch |airHit=56 [80 + WBounce] |groundCH=Launch |airCH=71 [95 + WBounce] | ||
|images=BBCF_Ragna_the_Bloodedge_214A~214D.png |caption= | |images=BBCF_Ragna_the_Bloodedge_214A~214D.png |caption=Typical combo ender for pushing your opponent towards the corner and for good corner okizeme. | ||
|hitboxes=BBCF_Ragna_Additional_Attack_(Hell's_Fang)_hitbox.png | |hitboxes=BBCF_Ragna_Additional_Attack_(Hell's_Fang)_hitbox.png |hitboxCaption=Frames 19-21. | ||
|notes=Values in [] are during OD;Lifesteal: 200 [300];200% Heat Gain;[Frame advantage after earliest Dash Cancel: -4] | |notes=Values in [] are during OD;Lifesteal: 200 [300];200% Heat Gain;[Frame advantage after earliest Dash Cancel: -4] | ||
}} | }} | ||
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|startup=20 |active=7 |recovery=28 |onBlock=-12 |onODR=-28 | |startup=20 |active=7 |recovery=28 |onBlock=-12 |onODR=-28 | ||
|blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | ||
|groundHit=Crumple | |groundHit=Crumple |airHit=30 |groundCH=Crumple |airCH=45 | ||
|images=BBCF_Ragna_the_Bloodedge_214B.png |caption= | |images=BBCF_Ragna_the_Bloodedge_214B.png |caption=A risky overhead. | ||
|hitboxes=BBCF_Ragna_Gauntlet_Hades_hitbox1.png;BBCF_Ragna_Gauntlet_Hades_hitbox2.png;BBCF_Ragna_Gauntlet_Hades_hitbox3.png |hitboxCaption=These frames will | |hitboxes=BBCF_Ragna_Gauntlet_Hades_hitbox1.png;BBCF_Ragna_Gauntlet_Hades_hitbox2.png;BBCF_Ragna_Gauntlet_Hades_hitbox3.png |hitboxCaption=You'll rarely see these frames hitting.\These frames will hit launched or airborne opponents.\These frames will hit grounded opponents. | ||
|notes=30~41F cancelable into Spin Kick;12~41F in the air;Hits crouching Ragna on 24F (frame advantage based on this frame) | |notes=30~41F cancelable into Spin Kick;12~41F in the air;Hits crouching Ragna on 24F (frame advantage based on this frame);Crumple Duration 29F, Crumple Fall 62F; | ||
}} | }} | ||
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|blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | ||
|groundHit=Launch |airHit=30 |groundCH=Launch |airCH=45 | |groundHit=Launch |airHit=30 |groundCH=Launch |airCH=45 | ||
|images=BBCF_Ragna_the_Bloodedge_214B.png | |images=BBCF_Ragna_the_Bloodedge_214B.png |caption=A risky overhead. | ||
|hitboxes=BBCF_Ragna_Gauntlet_Hades_hitbox1.png;BBCF_Ragna_Gauntlet_Hades_hitbox2.png;BBCF_Ragna_Gauntlet_Hades_hitbox3.png | |hitboxes=BBCF_Ragna_Gauntlet_Hades_hitbox1.png;BBCF_Ragna_Gauntlet_Hades_hitbox2.png;BBCF_Ragna_Gauntlet_Hades_hitbox3.png |hitboxCaption=You'll rarely see these frames hitting.\These frames will hit launched or airborne opponents.\These frames will hit grounded opponents. | ||
|notes=24F~until landing cancelable into Spin Kick | |notes=24F~until landing cancelable into Spin Kick | ||
}} | }} | ||
Line 429: | Line 421: | ||
|blockstun=18 |blockstop=12 [20] |hitstop=+0 |CHstop=+5 | |blockstun=18 |blockstop=12 [20] |hitstop=+0 |CHstop=+5 | ||
|groundHit=Launch |airHit=38 [70] |groundCH=Launch |airCH=53 [85] | |groundHit=Launch |airHit=38 [70] |groundCH=Launch |airCH=53 [85] | ||
|images=BBCF_Ragna_the_Bloodedge_214B~214D.png |caption= | |images=BBCF_Ragna_the_Bloodedge_214B~214D.png |caption=Follow-up to Gauntlet Hades, sees lots of love in midscreen combos. | ||
|hitboxes=BBCF_Ragna_Spin_Kick_hitbox.png |hitboxCaption= | |hitboxes=BBCF_Ragna_Spin_Kick_hitbox.png |hitboxCaption=Frames 9-12, will always whiff crouchers. | ||
|notes=Values in [] are during OD;Lifesteal: 100 [150];Launches opponents on hit | |notes=Values in [] are during OD;Lifesteal: 100 [150];Launches opponents on hit | ||
}} | }} | ||
Line 442: | Line 434: | ||
|blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+0 | |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+0 | ||
|groundHit=Launch |airHit=42 |groundCH=Launch |airCH=57 | |groundHit=Launch |airHit=42 |groundCH=Launch |airCH=57 | ||
|images=BBCF_Ragna_the_Bloodedge_623C.png | |images=BBCF_Ragna_the_Bloodedge_623C.png |caption={{clr|C|623C}} is your go-to reversal. | ||
|hitboxes=BBCF_Ragna_Inferno_Divider_hitbox1.png;BBCF_Ragna_Inferno_Divider_hitbox2.png;BBCF_Ragna_Inferno_Divider_hitbox3.png;BBCF_Ragna_Inferno_Divider_hitbox4.png;BBCF_Ragna_Inferno_Divider_hitbox5.png;BBCF_Ragna_Inferno_Divider_hitbox6.png;BBCF_Ragna_Inferno_Divider_hitbox7.png;BBCF_Ragna_Inferno_Divider_hitbox8.png | |hitboxes=BBCF_Ragna_Inferno_Divider_hitbox1.png;BBCF_Ragna_Inferno_Divider_hitbox2.png;BBCF_Ragna_Inferno_Divider_hitbox3.png;BBCF_Ragna_Inferno_Divider_hitbox4.png;BBCF_Ragna_Inferno_Divider_hitbox5.png;BBCF_Ragna_Inferno_Divider_hitbox6.png;BBCF_Ragna_Inferno_Divider_hitbox7.png;BBCF_Ragna_Inferno_Divider_hitbox8.png |hitboxCaption=First hit.\ \ \ \Second hit.\ \ \  | ||
|notes=14~34F cancelable into Uppercut;12~41F in the air;Counter Hit state for entire move | |notes=14~34F cancelable into Uppercut;12~41F in the air;Counter Hit state for entire move;Reversal | ||
}} | }} | ||
Line 455: | Line 447: | ||
|blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+0 | |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+0 | ||
|groundHit=Launch |airHit=42 |groundCH=Launch |airCH=57 | |groundHit=Launch |airHit=42 |groundCH=Launch |airCH=57 | ||
|images=BBCF_Ragna_the_Bloodedge_623C.png |caption={{clr|C|623C}} | |images=BBCF_Ragna_the_Bloodedge_623C.png |caption={{clr|C|623C}} is your go-to reversal. | ||
|hitboxes=BBCF_Ragna_Inferno_Divider_hitbox1.png;BBCF_Ragna_Inferno_Divider_hitbox2.png;BBCF_Ragna_Inferno_Divider_hitbox3.png;BBCF_Ragna_Inferno_Divider_hitbox4.png;BBCF_Ragna_Inferno_Divider_hitbox5.png;BBCF_Ragna_Inferno_Divider_hitbox6.png;BBCF_Ragna_Inferno_Divider_hitbox7.png;BBCF_Ragna_Inferno_Divider_hitbox8.png | |hitboxes=BBCF_Ragna_Inferno_Divider_hitbox1.png;BBCF_Ragna_Inferno_Divider_hitbox2.png;BBCF_Ragna_Inferno_Divider_hitbox3.png;BBCF_Ragna_Inferno_Divider_hitbox4.png;BBCF_Ragna_Inferno_Divider_hitbox5.png;BBCF_Ragna_Inferno_Divider_hitbox6.png;BBCF_Ragna_Inferno_Divider_hitbox7.png;BBCF_Ragna_Inferno_Divider_hitbox8.png |hitboxCaption=First hit.\ \ \ \Second hit.\ \ \  | ||
|notes=10~30F cancelable into Uppercut;Counter Hit state for entire move; | |notes=10~30F cancelable into Uppercut;Counter Hit state for entire move;Reversal; | ||
}} | }} | ||
Line 468: | Line 460: | ||
|blockstun=18 |blockstop=12 [16] |hitstop=+0 |CHstop=+0 | |blockstun=18 |blockstop=12 [16] |hitstop=+0 |CHstop=+0 | ||
|groundHit=Launch |airHit=42 |groundCH=Launch |airCH=57 | |groundHit=Launch |airHit=42 |groundCH=Launch |airCH=57 | ||
|images=BBCF_Ragna_the_Bloodedge_623D.png | |images=BBCF_Ragna_the_Bloodedge_623D.png |caption={{clr|D|623D}} is your go-to combo ender for damage and easy knockdown. | ||
|hitboxes=BBCF_Ragna_Inferno_Divider_hitbox1.png;BBCF_Ragna_Inferno_Divider_hitbox2.png;BBCF_Ragna_Inferno_Divider_hitbox3.png;BBCF_Ragna_Inferno_Divider_hitbox4.png;BBCF_Ragna_Inferno_Divider_hitbox5.png;BBCF_Ragna_Inferno_Divider_hitbox6.png;BBCF_Ragna_Inferno_Divider_hitbox7.png;BBCF_Ragna_Inferno_Divider_hitbox8.png | |hitboxes=BBCF_Ragna_Inferno_Divider_hitbox1.png;BBCF_Ragna_Inferno_Divider_hitbox2.png;BBCF_Ragna_Inferno_Divider_hitbox3.png;BBCF_Ragna_Inferno_Divider_hitbox4.png;BBCF_Ragna_Inferno_Divider_hitbox5.png;BBCF_Ragna_Inferno_Divider_hitbox6.png;BBCF_Ragna_Inferno_Divider_hitbox7.png;BBCF_Ragna_Inferno_Divider_hitbox8.png |hitboxCaption=First hit.\ \ \ \Second hit.\ \ \  | ||
|notes=Values in [] are during OD;Lifesteal: 50×2 [75×2];12~32F cancelable into Uppercut;10~49F in the air;Counter Hit state for entire move | |notes=Values in [] are during OD;Lifesteal: 50×2 [75×2];12~32F cancelable into Uppercut;10~49F in the air;Counter Hit state for entire move | ||
}} | }} | ||
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|blockstun=18 |blockstop=12 [16] |hitstop=+0 |CHstop=+0 | |blockstun=18 |blockstop=12 [16] |hitstop=+0 |CHstop=+0 | ||
|groundHit=Launch |airHit=42 |groundCH=Launch |airCH=57 | |groundHit=Launch |airHit=42 |groundCH=Launch |airCH=57 | ||
|images=BBCF_Ragna_the_Bloodedge_623D.png |caption={{clr|D|623D}} | |images=BBCF_Ragna_the_Bloodedge_623D.png |caption={{clr|D|623D}} is your go-to combo ender for damage and easy knockdown. | ||
|hitboxes=BBCF_Ragna_Inferno_Divider_hitbox1.png;BBCF_Ragna_Inferno_Divider_hitbox2.png;BBCF_Ragna_Inferno_Divider_hitbox3.png;BBCF_Ragna_Inferno_Divider_hitbox4.png;BBCF_Ragna_Inferno_Divider_hitbox5.png;BBCF_Ragna_Inferno_Divider_hitbox6.png;BBCF_Ragna_Inferno_Divider_hitbox7.png;BBCF_Ragna_Inferno_Divider_hitbox8.png | |hitboxes=BBCF_Ragna_Inferno_Divider_hitbox1.png;BBCF_Ragna_Inferno_Divider_hitbox2.png;BBCF_Ragna_Inferno_Divider_hitbox3.png;BBCF_Ragna_Inferno_Divider_hitbox4.png;BBCF_Ragna_Inferno_Divider_hitbox5.png;BBCF_Ragna_Inferno_Divider_hitbox6.png;BBCF_Ragna_Inferno_Divider_hitbox7.png;BBCF_Ragna_Inferno_Divider_hitbox8.png |hitboxCaption=First hit.\ \ \ \Second hit.\ \ \  | ||
|notes=Values in [] are during OD;Lifesteal: 50×2 [75×2];12~32F cancelable into Uppercut;Counter Hit state for entire move | |notes=Values in [] are during OD;Lifesteal: 50×2 [75×2];12~32F cancelable into Uppercut;Counter Hit state for entire move | ||
}} | }} | ||
Line 494: | Line 486: | ||
|blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | ||
|groundHit=Launch |airHit=42 |groundCH=Launch |airCH=57 | |groundHit=Launch |airHit=42 |groundCH=Launch |airCH=57 | ||
|images=BBCF_Ragna_the_Bloodedge_623X~236C.png | |images=BBCF_Ragna_the_Bloodedge_623X~236C.png |caption=Otherwise known as "that one in the middle." | ||
|hitboxes=BBCF_Ragna_Upper_hitbox.png | |hitboxes=BBCF_Ragna_Upper_hitbox.png |hitboxCaption=Man, how does this whiff... | ||
|notes=15~25F cancelable into Straight Punch or Ax Kick | |notes=15~25F cancelable into Straight Punch or Ax Kick | ||
}} | }} | ||
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|blockstun=18 |blockstop=24 |hitstop=+0 |CHstop=+5 | |blockstun=18 |blockstop=24 |hitstop=+0 |CHstop=+5 | ||
|groundHit=Launch |airHit=35 + WBounce 30 + WStick 18 |groundCH=Launch |airCH=50 + WBounce 30 + WStick 18 | |groundHit=Launch |airHit=35 + WBounce 30 + WStick 18 |groundCH=Launch |airCH=50 + WBounce 30 + WStick 18 | ||
|images=BBCF_Ragna_the_Bloodedge_623X~236C~236C.png |caption= | |images=BBCF_Ragna_the_Bloodedge_623X~236C~236C.png |caption=For when you're otherwise just out of corner's reach. | ||
|hitboxes=BBCF_Ragna_Straight_Punch_hitbox.png | |hitboxes=BBCF_Ragna_Straight_Punch_hitbox.png |hitboxCaption=Y'know if you think about it, Ragna's DP is just tactical abare rekka. | ||
|notes= | |notes= | ||
}} | }} | ||
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|blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | ||
|groundHit=Launch |airHit=60 [60 + GBounce] |groundCH=Launch |airCH=75 [75 + GBounce] | |groundHit=Launch |airHit=60 [60 + GBounce] |groundCH=Launch |airCH=75 [75 + GBounce] | ||
|images=BBCF_Ragna_the_Bloodedge_623X~236C~214D.png |caption= | |images=BBCF_Ragna_the_Bloodedge_623X~236C~214D.png |caption=Ragna's most universal form of knockdown. | ||
|hitboxes=BBCF_Ragna_Ax_Kick_hitbox1.png;BBCF_Ragna_Ax_Kick_hitbox2.png | |hitboxes=BBCF_Ragna_Ax_Kick_hitbox1.png;BBCF_Ragna_Ax_Kick_hitbox2.png |hitboxCaption=This'll usually hit.\But if it doesn't, the later active frames have your back. | ||
|notes=Values in [] are during OD;Lifesteal: 50 [75] | |notes=Values in [] are during OD;Lifesteal: 50 [75] | ||
}} | }} | ||
Line 533: | Line 525: | ||
|blockstun=18 |blockstop=0/+12<br/>[0/+6] |hitstop=+12 [+6] |CHstop=+17 [+11] | |blockstun=18 |blockstop=0/+12<br/>[0/+6] |hitstop=+12 [+6] |CHstop=+17 [+11] | ||
|groundHit=Launch |airHit=36 |groundCH=Launch |airCH=51 | |groundHit=Launch |airHit=36 |groundCH=Launch |airCH=51 | ||
|images=BBCF_Ragna_the_Bloodedge_236D.png |caption= | |images=BBCF_Ragna_the_Bloodedge_236D.png |caption=A beefy projectile used for resetting pressure. | ||
|hitboxes=BBCF_Ragna_236D_Hitbox_Relative.png;BBCF_Ragna_Dead_Spike_hitbox1.png;BBCF_Ragna_Dead_Spike_hitbox3.png | |hitboxes=BBCF_Ragna_236D_Hitbox_Relative.png;BBCF_Ragna_Dead_Spike_hitbox1.png;BBCF_Ragna_Dead_Spike_hitbox3.png |hitboxCaption=For your size comparing pleasure.\Ragna's hurtbox during active frames.\The projectile hitbox. OD Dead Spike uses the same hitbox, but it grows in size every hit. | ||
|notes=Values in [] are during OD;Lifesteal: 100 [50×3];33~45F dash cancelable;Frame advantage after earliest dash cancel: +2 (+12 in OD);Counter Hit state until 33F | |notes=Values in [] are during OD;Lifesteal: 100 [50×3];33~45F dash cancelable;Frame advantage after earliest dash cancel: +2 (+12 in OD);Counter Hit state until 33F | ||
}} | }} | ||
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|startup=37 |active=3 |recovery=15 |onBlock=+3 [+7] |onODR=-28 | |startup=37 |active=3 |recovery=15 |onBlock=+3 [+7] |onODR=-28 | ||
|blockstun=20 [24] |blockstop=16 |hitstop=+0 |CHstop=+8 | |blockstun=20 [24] |blockstop=16 |hitstop=+0 |CHstop=+8 | ||
|groundHit=Launch |airHit=28 + Slide | |groundHit=Launch |airHit=28 + Slide [+ GBounce 60] |groundCH=Launch |airCH=47 + Slide [+ GBounce 60] | ||
|images=BBCF_Ragna_the_Bloodedge_214D.png | |images=BBCF_Ragna_the_Bloodedge_214D.png |caption=Ground version is incredibly slow but advantageous, air version is great for corner carry. | ||
|hitboxes=BBCF_Ragna_Blood_Scythe_hitbox.png | |hitboxes=BBCF_Ragna_Blood_Scythe_hitbox.png |hitboxCaption=That's a lot of red boxes. | ||
|notes=Values in [] are during OD;Lifesteal: 100 [150];5~46F in the air;Fatal Counter | |notes=Values in [] are during OD;Lifesteal: 100 [150];5~46F in the air;Fatal Counter;Maximum Slide duration 12F; | ||
}} | }} | ||
Line 558: | Line 550: | ||
|startup=21 |active=4 |recovery=Until L+14 |onBlock= | |startup=21 |active=4 |recovery=Until L+14 |onBlock= | ||
|blockstun=20 |blockstop=13 |hitstop=+0 |CHstop=+8 | |blockstun=20 |blockstop=13 |hitstop=+0 |CHstop=+8 | ||
|groundHit=Launch |airHit=60 + Slide | |groundHit=Launch |airHit=60 + Slide [+ GBounce 60] |groundCH=Launch |airCH=76 + Slide [+ GBounce 60] | ||
|images=BBCF_Ragna_the_Bloodedge_214D.png |caption=Ground version is | |images=BBCF_Ragna_the_Bloodedge_214D.png |caption=Ground version is incredibly slow but advantageous, air version is great for corner carry. | ||
|hitboxes=BBCF_Ragna_Blood_Scythe_hitbox.png | |hitboxes=BBCF_Ragna_Blood_Scythe_hitbox.png |hitboxCaption=That's a lot of red boxes. | ||
|notes=Values in [] are during OD;Lifesteal: 100 [150] | |notes=Values in [] are during OD;Lifesteal: 100 [150];Maximum Slide duration 15F | ||
}} | }} | ||
Line 572: | Line 564: | ||
|blockstun=16 |blockstop=11, 2×N, 11 |hitstop=-1, -1×N, -7 |CHstop=+2, +1×N, +2 | |blockstun=16 |blockstop=11, 2×N, 11 |hitstop=-1, -1×N, -7 |CHstop=+2, +1×N, +2 | ||
|groundHit=17×N, Launch |airHit=60 + GBounce×N, 60 + GBounce + Down 23 |groundCH=22×N, Launch |airCH=74 + GBounce×N, 74 + GBounce + Down 23 | |groundHit=17×N, Launch |airHit=60 + GBounce×N, 60 + GBounce + Down 23 |groundCH=22×N, Launch |airCH=74 + GBounce×N, 74 + GBounce + Down 23 | ||
|images=BBCF_Ragna_the_Bloodedge_j214C.png |caption=Main | |images=BBCF_Ragna_the_Bloodedge_j214C.png |caption=Main aerial combo ender, and provides solid okizeme. | ||
|hitboxes=BBCF_Ragna_Nightmare_Edge_hitbox1.png;BBCF_Ragna_Nightmare_Edge_hitbox2.png;BBCF_Ragna_Nightmare_Edge_hitbox3.png;BBCF_Ragna_Nightmare_Edge_hitbox4.png | |hitboxes=BBCF_Ragna_Nightmare_Edge_hitbox1.png;BBCF_Ragna_Nightmare_Edge_hitbox2.png;BBCF_Ragna_Nightmare_Edge_hitbox3.png;BBCF_Ragna_Nightmare_Edge_hitbox4.png |hitboxCaption=Initial hit, space well to make the final hit whiff.\ \Variable hits based on height from the ground and distance from the opponent.\Landing hit, gives decent okizeme or leads into followup attack. If this hit whiffs the opponent is ground bounced and you can continue the combo. | ||
|notes=After landing 1~14F cancelable into Additional Attack | |notes=After landing 1~14F cancelable into Additional Attack | ||
}} | }} | ||
Line 585: | Line 577: | ||
|blockstun=18 |blockstop=16 [20] |hitstop=+0 |CHstop=+5 | |blockstun=18 |blockstop=16 [20] |hitstop=+0 |CHstop=+5 | ||
|groundHit=Launch |airHit=60 [80 + WBounce] |groundCH=Launch |airCH=75 [95 + WBounce | |groundHit=Launch |airHit=60 [80 + WBounce] |groundCH=Launch |airCH=75 [95 + WBounce | ||
|images=BBCF_Ragna_the_Bloodedge_j214C~214D.png |caption=Trades | |images=BBCF_Ragna_the_Bloodedge_j214C~214D.png |caption=Trades okizeme for damage, lifesteal, and corner carry (unless in the corner). | ||
|hitboxes=BBCF_Ragna_Additional_Attack_(Nightmare_Edge)_hitbox.png | |hitboxes=BBCF_Ragna_Additional_Attack_(Nightmare_Edge)_hitbox.png |hitboxCaption=Frames 12-14. | ||
|notes=Values in [] are during OD;Lifesteal: 200 [300];[Frame advantage after earliest Dash Cancel: -4] | |notes=Values in [] are during OD;Lifesteal: 200 [300];[Frame advantage after earliest Dash Cancel: -4] | ||
}} | }} | ||
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|startup=11 |active=8 |recovery=11 |onBlock= | |startup=11 |active=8 |recovery=11 |onBlock= | ||
|blockstun= |blockstop= |hitstop=0, 18 |CHstop=+0 | |blockstun= |blockstop= |hitstop=0, 18 |CHstop=+0 | ||
|groundHit=Launch |airHit=30 + Slide | |groundHit=Launch |airHit=30 + Slide |groundCH= |airCH= | ||
|images= | |images=BBCS_Ragna_the_Bloodedge_22C.png |caption=Massive corner carry potential mid-screen and a fantastic combo tool in the corner. | ||
|hitboxes=BBCF_Ragna_Not_Over_Yet_hitbox.png | |hitboxes=BBCF_Ragna_Not_Over_Yet_hitbox.png |hitboxCaption=He saw a nickel. | ||
|notes=2nd hit has 0% Heat Gain | |notes=2nd hit has 0% Heat Gain;Maximum Slide duration 20F; | ||
}} | }} | ||
Line 611: | Line 603: | ||
|startup=9+(40 Flash)+4~12 |active=2(38)4<br/>[2(38)4,1,1,1,1] |recovery=58 |onBlock=-43 [-40] |onODR=-27~-35 | |startup=9+(40 Flash)+4~12 |active=2(38)4<br/>[2(38)4,1,1,1,1] |recovery=58 |onBlock=-43 [-40] |onODR=-27~-35 | ||
|blockstun=18 |blockstop=12,6<br/>[12,6,5×4] |hitstop=+0 |CHstop=+5 | |blockstun=18 |blockstop=12,6<br/>[12,6,5×4] |hitstop=+0 |CHstop=+5 | ||
|groundHit=Crumple | |groundHit=Crumple, Launch |airHit=90 + GBounce, 90 [×5] |groundCH=Crumple, Launch |airCH=105 + GBounce, 105 [×5] | ||
|images=BBCF_Ragna_the_Bloodedge_632146D.png |caption= | |images=BBCF_Ragna_the_Bloodedge_632146D.png |caption=Use this outside of Overdrive if it will kill, use this during Overdrive for Soul Eater progression and possible relaunches in the corner. | ||
|hitboxes=BBCF_Ragna_Carnage_Scissors_hitbox1.png;BBCF_Ragna_Carnage_Scissors_hitbox2.png | |hitboxes=BBCF_Ragna_Carnage_Scissors_hitbox1.png;BBCF_Ragna_Carnage_Scissors_hitbox2.png |hitboxCaption=Actually an anti-air (trust me).\Second hit, hold {{clr|D|D}} to cancel. | ||
|notes=Values in [] are during OD;20% minimum damage: 890 [1146];Lifesteal: 300 [200, 100×4];Can cancel 2nd hit by holding down D button (must input D on frame 21 of recovery after first hit to trigger);Start-up after super freeze varies based on distance from opponent;Start-up/Active/Recovery becomes 9+4~12/2/37 if button is held after 1st attack;First hit when D button is held is -20 on block, which is also the actionable gap between the two hits for the opponent;Counter Hit state for entire move | |notes=Values in [] are during OD;20% minimum damage: 890 [1146];Lifesteal: 300 [200, 100×4];Can cancel 2nd hit by holding down D button (must input D on frame 21 of recovery after first hit to trigger);Start-up after super freeze varies based on distance from opponent;Start-up/Active/Recovery becomes 9+4~12/2/37 if button is held after 1st attack;First hit when D button is held is -20 on block, which is also the actionable gap between the two hits for the opponent;Counter Hit state for entire move;Reversal;Crumple Duration 42F, Crumple Fall 83F; | ||
}} | }} | ||
Line 625: | Line 617: | ||
|blockstun=18 |blockstop=10 |hitstop=10, 14 |CHstop=+0 | |blockstun=18 |blockstop=10 |hitstop=10, 14 |CHstop=+0 | ||
|groundHit=Launch |airHit=100 |groundCH= |airCH= | |groundHit=Launch |airHit=100 |groundCH= |airCH= | ||
|images=BBCF_Ragna_the_Bloodedge_214214D_1.png;BBCF_Ragna_the_Bloodedge_214214D_2.png | |images=BBCF_Ragna_the_Bloodedge_214214D_1.png;BBCF_Ragna_the_Bloodedge_214214D_2.png;BBCF_Ragna_OD_214214D.png |caption="Let the darkness... consume you!"\The eye slowly opens as the attack progresses.\A lot flashier in OD. | ||
|hitboxes=BBCF_Ragna_Devoured_by_Darkness_hitbox.png | |hitboxes=BBCF_Ragna_Devoured_by_Darkness_hitbox.png |hitboxCaption=Frames 25-27, make sure you're close enough when you go for the unblockable setup. | ||
|notes=Values in [] are during OD;25% minimum damage: 1000 [1250];Lifesteal: 500 [1000];Counter Hit state for entire move | |notes=Values in [] are during OD;25% minimum damage: 1000 [1250];Lifesteal: 500 [1000];Counter Hit state for entire move | ||
}} | }} | ||
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{{MoveData-BBCF |character=Ragna the Bloodedge |type=exceed accel | {{MoveData-BBCF |character=Ragna the Bloodedge |type=exceed accel | ||
|input=A+B+C+D |name=Seed of Tartarus | |input=A+B+C+D |name=Seed of Tartarus | ||
|damage=600, 2450 {600, 700×4, 2450} |p1= | |damage=600, 2450 {600, 700×4, 2450} |p1=125 |p2=80 |starter=Long | ||
|level=4| |cancel= |attribute=B |guard=All |invuln=1~22 All<br/>[1~12 All] | |level=4| |cancel= |attribute=B |guard=All |invuln=1~22 All<br/>[1~12 All] | ||
|startup=20 [10] |active=3 |recovery=34 |onBlock=-10 |onODR=-30 [-20] | |startup=20 [10] |active=3 |recovery=34 |onBlock=-10 |onODR=-30 [-20] | ||
|blockstun=26 |blockstop=20 |hitstop=20, 12 {20, 5×4, 20} |CHstop=+5 | |blockstun=26 |blockstop=20 |hitstop=20, 12 {20, 5×4, 20} |CHstop=+5 | ||
|groundHit=Launch |airHit=60 + WBounce + Down 23 |groundCH= |airCH= | |groundHit=Launch |airHit=60 + WBounce + Down 23 |groundCH= |airCH= | ||
|images=BBCF_Ragna_the_Bloodedge_A+B+C+D_1.png;BBCF_Ragna_the_Bloodedge_A+B+C+D_2.png | |images=BBCF_Ragna_the_Bloodedge_A+B+C+D_1.png;BBCF_Ragna_the_Bloodedge_A+B+C+D_2.png |caption= \Just hold Overdrive and pray. | ||
|hitboxes=BBCF_Ragna_EA_hitbox.png |hitboxCaption=Same animation as {{clr|D|5D}}'s second hit, but | |hitboxes=BBCF_Ragna_EA_hitbox.png |hitboxCaption=Same animation as {{clr|D|5D}}'s second hit, but not quite the same hitbox. | ||
|notes=Values in [] are when canceled into or immediately after activating OD;Values in {} are during Active Flow;10% minimum damage: 305 {585+58} | |notes=Values in [] are when canceled into or immediately after activating OD;Values in {} are during Active Flow;10% minimum damage: 305 {585+58};Reversal; | ||
}} | }} | ||
Line 650: | Line 642: | ||
|damage=0, 2100×6, 300×8, 15000 |p1=100 |p2=94 |starter=Long | |damage=0, 2100×6, 300×8, 15000 |p1=100 |p2=94 |starter=Long | ||
|level=5 |cancel= |attribute=B |guard=All |invuln=1~19 All | |level=5 |cancel= |attribute=B |guard=All |invuln=1~19 All | ||
|startup=3+(75 Flash)+15 |active=2 |recovery= | |startup=3+(75 Flash)+15 |active=2 |recovery=25 |onBlock=-12 |onODR=-17 | ||
|blockstun=20 |blockstop=60/-6 |hitstop= |CHstop= | |blockstun=20 |blockstop=60/-6 |hitstop= |CHstop= | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Ragna_the_Bloodedge_2141236C_1.png;BBCF_Ragna_the_Bloodedge_2141236C_2.png |caption=''"I'll show you... the power of the Azure!"''\''"There is no hell, | |images=BBCF_Ragna_the_Bloodedge_2141236C_1.png;BBCF_Ragna_the_Bloodedge_2141236C_2.png |caption=''"I'll show you... '''the power of the Azure!'''"''\''"There is no hell, just darkness."'' | ||
|hitboxes=BBCF_Ragna_Black_Onslaught_hitbox.png | |hitboxes=BBCF_Ragna_Black_Onslaught_hitbox.png |hitboxCaption="More hitboxes, more Instant Kill." - Mori (probably). | ||
|notes=180F Heat Gauge Cooldown;Counter Hit state for entire move;100% minimum damage: 30000 | |notes=180F Heat Gauge Cooldown;Counter Hit state for entire move;100% minimum damage: 30000;Reversal | ||
}} | }} | ||
==Category== | ==Category== | ||
{{ | {{BBCF/Navigation}} |
Latest revision as of 20:53, 12 February 2024
Links
Infobox Data
Name | Health | Prejump | Backdash | Forward Dash | Unique Movement Options | Portrait | Icon |
---|---|---|---|---|---|---|---|
Ragna the Bloodedge | 10,000 | 4F | 22F (1~5F Inv All, 2~15 airborne) |
Normal Moves
5A
5B
5C
2A
2B
2C
6A
6B
6C
3C
j.A
j.B
j.C
Drive Moves
5D
2D
6D
j.D
Universal Mechanics
B+C
4B+C
j.B+C
6A+B
5A+B
5[A+B]
44
AP
Special Moves
66 Cancel
214A
214A~214D
214B
j.214B
214B~214D
623C
j.623C
623D
j.623D
623X~236C
623X~236C~236C
623X~236C~214D
236D
214D
j.214D
j.214C
j.214C~214D
22C
Distortion Drives
632146D
214214D
Exceed Accel
A+B+C+D
Astral Heat
2141236C
Category
System Pages
Mechanics
Application & Advanced Information
Archived Information