j.214C Nightmare Edge special
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Damage
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Guard
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Startup
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Active
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Recovery
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On-Block
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On-ODR
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Attribute
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Invuln
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Cancel
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P1
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480×N
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All
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17
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2, [4]×N(2)2
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20
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-5
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H
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R
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80
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P2
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Starter
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Attack Level
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Blockstun
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Ground Hit
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Air Hit
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Ground CH
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Air CH
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Blockstop
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Hitstop
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CHstop
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Cancel Timing
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79
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Long
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3
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16
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17×N, Launch
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60 + GBounce×N, 60 + GBounce + Down 23
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22×N, Launch
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74 + GBounce×N, 74 + GBounce + Down 23
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11, 2×N, 11
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-1, -1×N, -7
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+2, +1×N, +2
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Main aerial combo ender, and provides solid okizeme.
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Initial hit, space well to make the final hit whiff. • • Variable hits based on height from the ground and distance from the opponent. • Landing hit, gives decent okizeme or leads into followup attack. If this hit whiffs the opponent is ground bounced and you can continue the combo.
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After landing 1~14F cancelable into Additional Attack
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