m (→5[A+B]: missing caption fix) |
m (→6B: swapped order to fit the actual move better) |
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==Links== | ==Links== | ||
<section begin=Links/>{{ | <section begin=Links/>{{BBCF/CharacterLinks}}<section end=Links/> | ||
}}<section end=Links/> | |||
==Infobox Data== | ==Infobox Data== | ||
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| health =10,000 | | health =10,000 | ||
| prejump = 4F | | prejump = 4F | ||
| backdash = 22F (1 | | backdash = 22F (1~5F Inv All) | ||
| portrait =BBCF_Mu_Portrait.png | | portrait =BBCF_Mu_Portrait.png | ||
| icon =BBCF_Mu-12_Icon.png | | icon =BBCF_Mu-12_Icon.png | ||
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{{MoveData-BBCF |character=Mu-12 |type=normal | {{MoveData-BBCF |character=Mu-12 |type=normal | ||
|input=5A |name= | |input=5A |name= | ||
|damage=300 |p1=100 |p2= | |damage=300 |p1=100 |p2=80 |starter=Normal | ||
|level=1 |cancel=CSORJ |attribute=B |guard=All |invuln= | |level=1 |cancel=CSORJ |attribute=B |guard=All |invuln= | ||
|startup=6 |active=6 |recovery=7 |onBlock=-1 |onODR=+8 | |startup=6 |active=6 |recovery=7 |onBlock=-1 |onODR=+8 | ||
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{{MoveData-BBCF |character=Mu-12 |type=normal | {{MoveData-BBCF |character=Mu-12 |type=normal | ||
|input=6B |name= | |input=6B |name= | ||
|damage=600×2 |p1=90 |p2= | |damage=600×2 |p1=90 |p2=89, 79 |starter=Long, Normal | ||
|level=3 |cancel=SOR |attribute=B |guard=Mid, High |invuln= | |level=3 |cancel=SOR |attribute=B |guard=Mid, High |invuln= | ||
|startup=16 |active=2(4)4 |recovery=26 |onBlock=-13 |onODR=-25 | |startup=16 |active=2(4)4 |recovery=26 |onBlock=-13 |onODR=-25 | ||
|blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2 | |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2 | ||
|groundHit=17, Launch |airHit=40 + Down 23, 40 + GBounce |groundCH=25, Launch |airCH=57 + Down 23, 57 + GBounce | |groundHit=17, Launch |airHit=40 + Down 23, 40 + GBounce |groundCH=25, Launch |airCH=57 + Down 23, 57 + GBounce | ||
|images=BBCS_Mu_6B-1.png;;BBCS_Mu_6B-2.png |caption=A | |images=BBCS_Mu_6B-1.png;;BBCS_Mu_6B-2.png |caption=A very important combo tool...\...and a faster than average overhead when spaced. | ||
|hitboxes=BBCF Mu 6B1 Hitboxes.png;BBCF Mu 6B2 Hitboxes.png |hitboxCaption=First hit\Second hit | |hitboxes=BBCF Mu 6B1 Hitboxes.png;BBCF Mu 6B2 Hitboxes.png |hitboxCaption=First hit\Second hit | ||
|notes=Fatal Counter; | |notes=Fatal Counter;Cancellable into C normals immediately on second hit, or from frame 26 (first frame of recovery) if only first hit connects;Has no real invulnerability and is never airborne, but loses foot hurtbox on frame 4 | ||
}} | }} | ||
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|images=BBCS_Mu_jC.png |caption=Teach them what air dominance means with this! | |images=BBCS_Mu_jC.png |caption=Teach them what air dominance means with this! | ||
|hitboxes=BBCF Mu jC Hitboxes.png | |hitboxes=BBCF Mu jC Hitboxes.png | ||
|notes= | |notes=Landing recovery applies once the move reaches frame 5 | ||
}} | }} | ||
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|images=BBCS_Mu_j2C.png |caption=You couldn't whiff this if you wanted to. | |images=BBCS_Mu_j2C.png |caption=You couldn't whiff this if you wanted to. | ||
|hitboxes=BBCF Mu j2C Hitboxes.png | |hitboxes=BBCF Mu j2C Hitboxes.png | ||
|notes= | |notes=Landing recovery applies once move reaches frame 4 | ||
}} | }} | ||
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|blockstun=13 |blockstop=0/+5 |hitstop=+5 |CHstop=+6 | |blockstun=13 |blockstop=0/+5 |hitstop=+5 |CHstop=+6 | ||
|groundHit=14 |airHit=25 |groundCH=18 |airCH=37 | |groundHit=14 |airHit=25 |groundCH=18 |airCH=37 | ||
|images=BBCP_Mu_bit.png;BBCP_Mu_groundD.png |caption= | |images=BBCP_Mu_bit.png;BBCP_Mu_groundD.png |caption= \The Godslayer's best friend! | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Steins can be whiff canceled on the following frames for each input: 4D=14F, 5D=15f, 6D=16F, 2D=18F;Bonus Proration 110% | ||
}} | }} | ||
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|blockstun=18 |blockstop=0/+12 |hitstop=+12 |CHstop=+17 | |blockstun=18 |blockstop=0/+12 |hitstop=+12 |CHstop=+17 | ||
|groundHit=19 |airHit=25 |groundCH=24 |airCH=40 | |groundHit=19 |airHit=25 |groundCH=24 |airCH=40 | ||
|images=BBCP_Mu_bit.png;BBCP_Mu_groundD.png | |images=BBCP_Mu_bit.png;BBCP_Mu_groundD.png |caption= \The Godslayer's best friend! | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Bonus Proration 110% | ||
}} | }} | ||
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|groundHit=19 |airHit=25 |groundCH=24 |airCH=40 | |groundHit=19 |airHit=25 |groundCH=24 |airCH=40 | ||
|images=BBCP_Mu_bitCharged.png;BBCP_Mu_groundD.png | |images=BBCP_Mu_bitCharged.png;BBCP_Mu_groundD.png | ||
|hitboxes=BBCP_Mu_bitCharged.png;BBCP_Mu_groundD.png |caption= | |hitboxes=BBCP_Mu_bitCharged.png;BBCP_Mu_groundD.png |caption= \The Godslayer's fullscreen best friend! | ||
|notes= | |notes=Charged steins can be whiff canceled on the following frames for each input: 4[D]=27F, 5[D]=29f, 6[D]=31F, 2[D]=35F;Bonus Proration 110% | ||
}} | }} | ||
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|blockstun=13 |blockstop=0/+5 |hitstop=+5 |CHstop=+6 | |blockstun=13 |blockstop=0/+5 |hitstop=+5 |CHstop=+6 | ||
|groundHit=14 |airHit=25 |groundCH=18 |airCH=37 | |groundHit=14 |airHit=25 |groundCH=18 |airCH=37 | ||
|images=BBCP_Mu_bit.png;BBCS_Mu_airD.png |caption= | |images=BBCP_Mu_bit.png;BBCS_Mu_airD.png |caption= \The Godslayer's combo and setup oriented best friend! | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Air steins can be whiff canceled on frame 21;Bonus Proration 110% | ||
}} | }} | ||
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|blockstun=18 |blockstop=0/+12 |hitstop=+12 |CHstop=+17 | |blockstun=18 |blockstop=0/+12 |hitstop=+12 |CHstop=+17 | ||
|groundHit=19 |airHit=25 |groundCH=24 |airCH=40 | |groundHit=19 |airHit=25 |groundCH=24 |airCH=40 | ||
|images=BBCP_Mu_bit.png;BBCS_Mu_airD.png | |images=BBCP_Mu_bit.png;BBCS_Mu_airD.png |caption= \The Godslayer's combo and setup oriented best friend! | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Bonus Proration 110% | ||
}} | }} | ||
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|blockstun=18 |blockstop=0/+12 |hitstop=+12 |CHstop=+17 | |blockstun=18 |blockstop=0/+12 |hitstop=+12 |CHstop=+17 | ||
|groundHit=19 |airHit=25 |groundCH=24 |airCH=40 | |groundHit=19 |airHit=25 |groundCH=24 |airCH=40 | ||
|images=BBCP_Mu_bitCharged.png;BBCS_Mu_airD.png |caption= | |images=BBCP_Mu_bitCharged.png;BBCS_Mu_airD.png |caption= \The Godslayer's combo, setup and fullscreen best friend! | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Charged air steins can be whiff canceled on frame 41;Bonus Proration 110% | ||
}} | }} | ||
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|startup=20 |active=1 |recovery=25 |onBlock=0 |onODR=-19 | |startup=20 |active=1 |recovery=25 |onBlock=0 |onODR=-19 | ||
|blockstun=24 |blockstop=11 |hitstop=+0 |CHstop=+2 | |blockstun=24 |blockstop=11 |hitstop=+0 |CHstop=+2 | ||
|groundHit=Crumple | |groundHit=Crumple |airHit=60 |groundCH=Crumple |airCH=74 | ||
|images=BBCP_Mu_CT.png |caption= | |images=BBCP_Mu_CT.png;BBCF_Mu_5AB_2.png | ||
|caption=<small>Charge</small><br>She gets far more mileage out of the uncharged version than most. Treasure it!\<small>Release</small> | |||
|hitboxes=BBCF Mu CT Hitboxes.png | |hitboxes=BBCF Mu CT Hitboxes.png | ||
|notes= | |notes=Crumple Duration 50F, Crumple Fall 63F; | ||
}} | }} | ||
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|startup=30~61 |active=1 |recovery=25 |onBlock=0 |onODR=-29~-60 | |startup=30~61 |active=1 |recovery=25 |onBlock=0 |onODR=-29~-60 | ||
|blockstun=24 |blockstop=11 |hitstop=+0 |CHstop=+2 | |blockstun=24 |blockstop=11 |hitstop=+0 |CHstop=+2 | ||
|groundHit=Crumple | |groundHit=Crumple |airHit=60 |groundCH=Crumple |airCH=74 | ||
|images=BBCP_Mu_CT.png |caption= | |images=BBCP_Mu_CT.png;BBCF_Mu_5AB_2.png | ||
|caption=<small>Charge</small><br>She gets far more mileage out of the uncharged version than most. Treasure it!\<small>Release</small> | |||
|hitboxes=BBCF Mu CT Hitboxes.png | |hitboxes=BBCF Mu CT Hitboxes.png | ||
|notes= | |notes=Crumple Duration 50F, Crumple Fall 63F; | ||
}} | }} | ||
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|startup=40 |active=Until Hit [Until Hit(10)14] |recovery=Total: 39 |onBlock=+22[+33] |onODR=-13 | |startup=40 |active=Until Hit [Until Hit(10)14] |recovery=Total: 39 |onBlock=+22[+33] |onODR=-13 | ||
|blockstun=16 |blockstop=0/+6 [0/+10, 0/+6] |hitstop=+6 [+10, +6] |CHstop=+8 [+12, +8] | |blockstun=16 |blockstop=0/+6 [0/+10, 0/+6] |hitstop=+6 [+10, +6] |CHstop=+8 [+12, +8] | ||
|groundHit=Crumple | |groundHit=Crumple [, Launch] |airHit=60 [, 40] |groundCH=Crumple [, Launch] |airCH=74 [, 54] | ||
|images=BBCF_Mu_Kuninotokotachi.png |caption=<small>Kuni no Tokotachi</small><br>The drones of godslaying! Commands the steins to fly in whatever direction they were pointing. | |images=BBCF_Mu_Kuninotokotachi.png |caption=<small>Kuni no Tokotachi</small><br>The drones of godslaying! Commands the steins to fly in whatever direction they were pointing. | ||
|hitboxes=BBCF Mu 214D Hitboxes.png | |hitboxes=BBCF Mu 214D Hitboxes.png | ||
|notes=Values in [] are during OD; | |notes=Values in [] are during OD;Crumple Duration 27F, Crumple Fall 60F; | ||
}} | }} | ||
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|startup=40 |active=Until Hit [Until Hit(10)14] |recovery=Total: 39+5L |onBlock=+22[+33] |onODR= | |startup=40 |active=Until Hit [Until Hit(10)14] |recovery=Total: 39+5L |onBlock=+22[+33] |onODR= | ||
|blockstun=16 |blockstop=0/+6 [0/+10, 0/+6] |hitstop=+6 [+10, +6] |CHstop=+8 [+12, +8] | |blockstun=16 |blockstop=0/+6 [0/+10, 0/+6] |hitstop=+6 [+10, +6] |CHstop=+8 [+12, +8] | ||
|groundHit=Crumple | |groundHit=Crumple [, Launch] |airHit=60 [, 40] |groundCH=Crumple [, Launch] |airCH=74 [, 54] | ||
|images=BBCF_Mu_Kuninotokotachi.png |caption=<small>Kuni no Tokotachi</small><br>The drones of godslaying! Commands the steins to fly in whatever direction they were pointing. | |images=BBCF_Mu_Kuninotokotachi.png |caption=<small>Kuni no Tokotachi</small><br>The drones of godslaying! Commands the steins to fly in whatever direction they were pointing. | ||
|hitboxes=BBCF Mu 214D Hitboxes.png | |hitboxes=BBCF Mu 214D Hitboxes.png | ||
|notes=Values in [] are during OD; | |notes=Values in [] are during OD;Crumple Duration 27F, Crumple Fall 60F; | ||
}} | }} | ||
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|startup=14 |active=8 |recovery=37 |onBlock=-26 |onODR=-32 | |startup=14 |active=8 |recovery=37 |onBlock=-26 |onODR=-32 | ||
|blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | ||
|groundHit=Launch |airHit=19 + WBounce 40 |groundCH=Launch |airCH=34 + WBounce 40 | |groundHit=Launch |airHit=19 + WBounce 40 |groundCH=Launch |airCH=34 + Slide + WBounce 40 | ||
|images=BBCS_Mu_Origins.png |caption=<small>Tsunugui</small><br> | |images=BBCS_Mu_Origins.png |caption=<small>Tsunugui</small><br>Keep the humans away with this diamond that just so happens to be a meterless reversal! | ||
|hitboxes=BBCF_Mu_623C_Hitboxes.png | |hitboxes=BBCF_Mu_623C_Hitboxes.png | ||
|notes=On Guard Point, hitstop for Mu is 0F. Opponent hitstop unchanged; | |notes=On Guard Point, hitstop for Mu is 0F. Opponent hitstop unchanged;reversal;Maximum Slide duration 20F; | ||
}} | }} | ||
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|damage=1200 |p1=60 |p2=92 |starter=Very Short | |damage=1200 |p1=60 |p2=92 |starter=Very Short | ||
|level=4 |cancel=R |attribute=H |guard=All |invuln=1~6 All<br/>7~14 Guard All | |level=4 |cancel=R |attribute=H |guard=All |invuln=1~6 All<br/>7~14 Guard All | ||
|startup=10 |active= | |startup=10 |active=5 |recovery=Until L+15 |onBlock= |onODR= | ||
|blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | ||
|groundHit=Launch |airHit=19 + WBounce 40 |groundCH=Launch |airCH=34 + WBounce 40 | |groundHit=Launch |airHit=19 + WBounce 40 |groundCH=Launch |airCH=34 + Slide + WBounce 40 | ||
|images=BBCS_Mu_Origins.png | |images=BBCS_Mu_Origins.png |caption=<small>Tsunugui</small><br>Keep the humans away with this diamond that just so happens to be a meterless reversal! | ||
|hitboxes=BBCF_Mu_623C_Hitboxes.png | |hitboxes=BBCF_Mu_623C_Hitboxes.png | ||
|notes=On Guard Point, hitstop for Mu is 0F. Opponent hitstop unchanged; | |notes=On Guard Point, hitstop for Mu is 0F. Opponent hitstop unchanged;Maximum Slide duration 20F; | ||
}} | }} | ||
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|damage=1100 |p1=100 |p2=74 |starter=Normal | |damage=1100 |p1=100 |p2=74 |starter=Normal | ||
|level=5 |cancel=R |attribute=H |guard=All |invuln= | |level=5 |cancel=R |attribute=H |guard=All |invuln= | ||
|startup=31 |active=3 |recovery= | |startup=31 |active=3 |recovery=16 (7) |onBlock=+2 |onODR=-14 | ||
|blockstun=20 |blockstop=13 |hitstop=+0 |CHstop=+8 | |blockstun=20 |blockstop=13 |hitstop=+0 |CHstop=+8 | ||
|groundHit=Launch |airHit=49 |groundCH=Launch |airCH=65 | |groundHit=Launch |airHit=49 |groundCH=Launch |airCH=65 | ||
|images=BBCP_Mu_63214B-1.png;BBCP_Mu_63214B-2.png |caption=<small>Ikutachi</small><br>An extremely ignorant crossup and repositioning special. \Please abuse responsibly. | |images=BBCP_Mu_63214B-1.png;BBCP_Mu_63214B-2.png |caption=<small>Ikutachi</small><br>An extremely ignorant crossup and repositioning special. \Please abuse responsibly. | ||
|hitboxes=BBCF_Mu_63214B_Hitboxes.png | |hitboxes=BBCF_Mu_63214B_Hitboxes.png | ||
|notes= | |notes=Recovery in () is on whiff;Airborne from frame 3, recovery until landing | ||
}} | }} | ||
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{{MoveData-BBCF |character=Mu-12 |type=special | {{MoveData-BBCF |character=Mu-12 |type=special | ||
|input=63214C |name=Sword of Decimation | |input=63214C |name=Sword of Decimation | ||
|damage=1000 [1500] |p1=100 |p2=82[94] |starter=Long | |damage=1000 [1500] |p1=100 |p2=82 [94] |starter=Long | ||
|level=4 [5] |cancel=R |attribute=B |guard=Mid |invuln= | |level=4 [5] |cancel=R |attribute=B |guard=Mid |invuln= | ||
|startup=17~39 [40] |active=7 |recovery=22 |onBlock=-10 [-8] |onODR=-19~-42 | |startup=17~39 [40] |active=7 |recovery=22 |onBlock=-10 [-8] |onODR=-19~-42 | ||
|blockstun=18 [20] |blockstop=12 [20] |hitstop=+0 |CHstop=+5 [+8] | |blockstun=18 [20] |blockstop=12 [20] |hitstop=+0 |CHstop=+5 [+8] | ||
|groundHit=Launch |airHit=46 + Slide | |groundHit=Launch |airHit=46 + Slide<br/>[46 + Slide + WBounce 60] |groundCH=Launch |airCH=64 + Slide<br/>[64 + Slide + WBounce 60] | ||
|images=BBCS_Mu_SOD.png |caption=<small>Furu no Tsurugi</small><br>A huge chargeable slash mostly used for combos. | |images=BBCS_Mu_SOD.png |caption=<small>Furu no Tsurugi</small><br>A huge chargeable slash mostly used for combos. | ||
|hitboxes=BBCF_Mu_63214C_Hitboxes.png | |hitboxes=BBCF_Mu_63214C_Hitboxes.png | ||
|notes=Hold for 34F minimum for fully charged version. Stein Cancel activates after the first 9F of recovery (bufferable).;Values in [] are for max charge;Fatal Counter; | |notes=Hold for 34F minimum for fully charged version. Stein Cancel activates after the first 9F of recovery (bufferable).;Values in [] are for max charge;Fatal Counter;Maximum Slide duration 10F; | ||
}} | }} | ||
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|startup=5+(25 Flash)+5 |active=8 |recovery=42 |onBlock=-31 |onODR=-33 | |startup=5+(25 Flash)+5 |active=8 |recovery=42 |onBlock=-31 |onODR=-33 | ||
|blockstun=18 |blockstop=15 |hitstop=15, 0/+12×8 [×24] |CHstop=+5 | |blockstun=18 |blockstop=15 |hitstop=15, 0/+12×8 [×24] |CHstop=+5 | ||
|groundHit=Crumple | |groundHit=Crumple |airHit=Stand |groundCH=Crumple |airCH=Stand | ||
|images=BBCS_Mu_WisdomOfTheDivines.png;BBCS_Mu_WisdomOfTheDivines2.png |caption=<small>Omohikane</small><br>Mu's ''other'' reversal... \and also her main "spend meter to kill them" tool. | |images=BBCS_Mu_WisdomOfTheDivines.png;BBCS_Mu_WisdomOfTheDivines2.png |caption=<small>Omohikane</small><br>Mu's ''other'' reversal... \and also her main "spend meter to kill them" tool. | ||
|hitboxes=BBCF Mu 632146C Hitboxes.png | |hitboxes=BBCF Mu 632146C Hitboxes.png | ||
|notes=Values in [] are during OD;Rapid cancel only available on block;Minimum Damage 20%: 880 [1480]; | |notes=Values in [] are during OD;Rapid cancel only available on block;Minimum Damage 20%: 880 [1480];reversal;Crumple Duration 500F, Crumple Fall 53F; | ||
}} | }} | ||
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{{MoveData-BBCF |character=Mu-12 |type=exceed accel | {{MoveData-BBCF |character=Mu-12 |type=exceed accel | ||
|input=A+B+C+D |name=Pillar of Light | |input=A+B+C+D |name=Pillar of Light | ||
|damage=600, 2430<br/>{600, 525×10} |p1= | |damage=600, 2430<br/>{600, 525×10} |p1=125 |p2=80 |starter=Long | ||
|level=3 |cancel= |attribute=B |guard=All |invuln=1~22 All<br/>[1~12 All] | |level=3 |cancel= |attribute=B |guard=All |invuln=1~22 All<br/>[1~12 All] | ||
|startup=20 [10] |active=3 |recovery=34 |onBlock=-10 |onODR=-30[-20] | |startup=20 [10] |active=3 |recovery=34 |onBlock=-10 |onODR=-30[-20] | ||
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|groundHit=Launch |airHit=60 + Down 73 |groundCH= |airCH= | |groundHit=Launch |airHit=60 + Down 73 |groundCH= |airCH= | ||
|images=BBCF_Mu_ExceedAccel.png;BBCF mu EAexe.png | |images=BBCF_Mu_ExceedAccel.png;BBCF mu EAexe.png | ||
|hitboxes=BBCF Mu EA Hitboxes.png |caption=<small>Tsuchi Ikazuchi</small><br>Bombs away! | |hitboxes=BBCF Mu EA Hitboxes.png |caption=<small>Tsuchi Ikazuchi</small><br> \Bombs away! | ||
|notes=Values in [] are when canceled into or immediately after activating Overdrive;Values in {} are during Active Flow;Minimum Damage 10%: 303 {585+51}; onODR | |notes=Values in [] are when canceled into or immediately after activating Overdrive;Values in {} are during Active Flow;Minimum Damage 10%: 303 {585+51}; onODR | ||
}} | }} | ||
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|input=222D |name=Sword of the Godslayer | |input=222D |name=Sword of the Godslayer | ||
|damage=0, 37000 |p1=100 |p2=92 |starter=Long | |damage=0, 37000 |p1=100 |p2=92 |starter=Long | ||
|level=4 |cancel= |attribute=F |guard=All |invuln=8~25 All | |level=4 |cancel= |attribute=F |guard=All |invuln=1~7 Burst<br/>8~25 All | ||
|startup=8+(75 Flash)+9 |active=4 |recovery=50 |onBlock=-32 |onODR=-44 | |startup=8+(75 Flash)+9 |active=4 |recovery=50 |onBlock=-32 |onODR=-44 | ||
|blockstun=18 |blockstop=12 |hitstop= |CHstop= | |blockstun=18 |blockstop=12 |hitstop= |CHstop= | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCS_Mu_SwordOfTheGodslayer.png;BBCF Mu Astralexe.png;BBCP_Mu_SwordOfTheGodslayer2.png |caption=<small>Kamigoroshi no Tsurugi</small> \'' | |images=BBCS_Mu_SwordOfTheGodslayer.png;BBCF Mu Astralexe.png;BBCP_Mu_SwordOfTheGodslayer2.png |caption=<small>Kamigoroshi no Tsurugi</small> \''Blade of sin stained in blood, which calleth the end...''\''...Embraceth sin perpetual, and doth fall into the blue.'' | ||
|hitboxes=BBCF Mu Astral Hitboxes.png | |hitboxes=BBCF Mu Astral Hitboxes.png | ||
|notes= | |notes= | ||
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==Category== | ==Category== | ||
{{ | {{BBCF/Navigation}} |
Latest revision as of 20:17, 23 November 2023
Links
Infobox Data
Name | Health | Prejump | Backdash | Forward Dash | Unique Movement Options | Portrait | Icon |
---|---|---|---|---|---|---|---|
Mu-12 | 10,000 | 4F | 22F (1~5F Inv All) |
Normal Moves
5A
5B
5C
2A
2B
2C
6A
6B
6C
3C
j.A
j.B
j.C
j.2C
Drive Moves
5D
5D OD
5[D]
j.D
j.D OD
j.[D]
Universal Mechanics
B+C
j.B+C
6A+B
5A+B
5[A+B]
44
Specials
236D
j.236D
214D
j.214D
236A
j.236A
623C
j.623C
63214B
63214C
Distortion Drives
632146C
632146D
j.632146D
632146D Extra Laser
Exceed Accel
A+B+C+D
Astral Heat
222D
Category
System Pages
Mechanics
Application & Advanced Information
Archived Information