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m (→Dash: typo) |
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Line 28: | Line 28: | ||
|startup=6 |active=4 |recovery=6 |onBlock=±0 | |startup=6 |active=4 |recovery=6 |onBlock=±0 | ||
|images=GGXRD_Bedman_5P.png | |images=GGXRD_Bedman_5P.png | ||
|caption=Niche, but good. | |||
|hitboxes=GGXRD-R2_Bedman_5P-Hitbox.png;GGXRD-R2_Bedman_5P-Hitbox2.png | |hitboxes=GGXRD-R2_Bedman_5P-Hitbox.png;GGXRD-R2_Bedman_5P-Hitbox2.png | ||
|notes= | |notes= | ||
Line 39: | Line 40: | ||
|startup=8 |active=3 |recovery=15 |onBlock=-4 | |startup=8 |active=3 |recovery=15 |onBlock=-4 | ||
|images=GGXRD_Bedman_5K.png | |images=GGXRD_Bedman_5K.png | ||
|caption=Low invulnerable | |caption=Low invulnerable. The longer you play Bedman, the more you will start to appreciate this move. | ||
|hitboxes=GGXRD-R2_Bedman_5K-Hitbox.png | |hitboxes=GGXRD-R2_Bedman_5K-Hitbox.png | ||
|notes= | |notes= | ||
Line 124: | Line 125: | ||
|startup=15 |active=14 |recovery=25 |onBlock=-20 | |startup=15 |active=14 |recovery=25 |onBlock=-20 | ||
|images=GGXRD_Bedman_2H.png;GGXRD_Bedman_2H_diagram.png | |images=GGXRD_Bedman_2H.png;GGXRD_Bedman_2H_diagram.png | ||
|caption=Poke at | |caption=Poke at three different spots.\Just don't whiff. | ||
|hitboxes=GGXRD_Bedman_2H_hitbox1.png;GGXRD_Bedman_2H_hitbox2.png | |hitboxes=GGXRD_Bedman_2H_hitbox1.png;GGXRD_Bedman_2H_hitbox2.png | ||
|notes=Pulls in opponent on hit | |notes=Pulls in opponent on hit | ||
Line 137: | Line 138: | ||
|startup=15 |active=14 |recovery=29 |onBlock=-24 | |startup=15 |active=14 |recovery=29 |onBlock=-24 | ||
|images=GGXRD_Bedman_2H.png;GGXRD_Bedman_2H_diagram.png | |images=GGXRD_Bedman_2H.png;GGXRD_Bedman_2H_diagram.png | ||
|caption=Poke at | |caption=Poke at three different spots.\Just don't whiff. | ||
|hitboxes=GGXRD_Bedman_2H_hitbox1.png;GGXRD_Bedman_2H_hitbox2.png | |hitboxes=GGXRD_Bedman_2H_hitbox1.png;GGXRD_Bedman_2H_hitbox2.png | ||
|notes=Pulls in opponent on hit | |notes=Pulls in opponent on hit | ||
Line 150: | Line 151: | ||
|startup=19 |active=14 |recovery=33 |onBlock=-28 | |startup=19 |active=14 |recovery=33 |onBlock=-28 | ||
|images=GGXRD_Bedman_2H.png;GGXRD_Bedman_2H_diagram.png | |images=GGXRD_Bedman_2H.png;GGXRD_Bedman_2H_diagram.png | ||
|caption=Poke at | |caption=Poke at three different spots.\Just don't whiff. | ||
|hitboxes=GGXRD_Bedman_2H_hitbox1.png;GGXRD_Bedman_2H_hitbox2.png | |hitboxes=GGXRD_Bedman_2H_hitbox1.png;GGXRD_Bedman_2H_hitbox2.png | ||
|notes=Pulls in opponent on hit | |notes=Pulls in opponent on hit | ||
Line 187: | Line 188: | ||
|startup=10 |active=8 |recovery=22 |onBlock= | |startup=10 |active=8 |recovery=22 |onBlock= | ||
|images=GGXRD_Bedman_j.S.png | |images=GGXRD_Bedman_j.S.png | ||
|caption=The move you'll learn to love after a neutral tech | |caption=The move you'll learn to love after a neutral tech; but PLEASE don't make it a habit. | ||
|hitboxes=GGXRD_Bedman_j.S_hitbox.png | |hitboxes=GGXRD_Bedman_j.S_hitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
===j.H=== | ===j.H=== | ||
{{MoveData-GGXRD-R2 |chara=Bedman |type=normal | {{MoveData-GGXRD-R2 |chara=Bedman |type=normal | ||
Line 199: | Line 201: | ||
|startup=13 |active=12 |recovery=24 |onBlock= | |startup=13 |active=12 |recovery=24 |onBlock= | ||
|images=GGXRD_Bedman_j.H.png | |images=GGXRD_Bedman_j.H.png | ||
| | |caption=No one likes blocking this. | ||
|hitboxes=GGXRD_Bedman_j.H_hitbox.png | |hitboxes=GGXRD_Bedman_j.H_hitbox.png | ||
|notes= | |notes= | ||
Line 211: | Line 213: | ||
|startup=11 |active=8 |recovery=24 |onBlock=+6 | |startup=11 |active=8 |recovery=24 |onBlock=+6 | ||
|images=GGXRD_Bedman_j.D.png | |images=GGXRD_Bedman_j.D.png | ||
| | |caption=No one blocks this on reaction. | ||
|hitboxes=GGXRD-R2_Bedman_j.D-Hitbox.png;GGXRD-R2_Bedman_j.D-Hitbox2.png | |hitboxes=GGXRD-R2_Bedman_j.D-Hitbox.png;GGXRD-R2_Bedman_j.D-Hitbox2.png | ||
|notes=Recovery becomes 12F on hit or block | |notes=Recovery becomes 12F on hit or block | ||
Line 223: | Line 225: | ||
|level=2 |tension=264 |invuln=1-4 Upper Body<br/>5-8 Head | |level=2 |tension=264 |invuln=1-4 Upper Body<br/>5-8 Head | ||
|startup=9 |active=6 |recovery=21 |onBlock=-13 | |startup=9 |active=6 |recovery=21 |onBlock=-13 | ||
|images=GGXRD_Bedman_6P.png | caption=Self-defense taken literally | |images=GGXRD_Bedman_6P.png | ||
|caption=Self-defense taken literally | |||
|hitboxes=GGXRD_Bedman_6P_hitbox.png;GGXRD-R2_Bedman_6P_hitbox2.png | |hitboxes=GGXRD_Bedman_6P_hitbox.png;GGXRD-R2_Bedman_6P_hitbox2.png | ||
|notes= | |notes= | ||
Line 259: | Line 262: | ||
|startup=12 |active=6 |recovery=12 |onBlock=-4 | |startup=12 |active=6 |recovery=12 |onBlock=-4 | ||
|images=GGXRD_Bedman_2D.png | |images=GGXRD_Bedman_2D.png | ||
|hitboxes=GGXRD_Bedman_2D_hitbox.png | |hitboxes=GGXRD_Bedman_2D_hitbox.png | ||
|notes= | |notes= | ||
Line 271: | Line 273: | ||
|startup=26 |active=7 |recovery=12 |onBlock=±0 | |startup=26 |active=7 |recovery=12 |onBlock=±0 | ||
|images=GGXRD_Bedman_5D.png | |images=GGXRD_Bedman_5D.png | ||
|hitboxes=GGXRD_Bedman_5D_hitbox1.png;GGXRD_Bedman_5D_hitbox2.png | |hitboxes=GGXRD_Bedman_5D_hitbox1.png;GGXRD_Bedman_5D_hitbox2.png | ||
|notes= | |notes= | ||
Line 285: | Line 286: | ||
|startup=1 |active= |recovery= |onBlock=+64 | |startup=1 |active= |recovery= |onBlock=+64 | ||
|images=GGXRD_Bedman_GroundThrow.png | |images=GGXRD_Bedman_GroundThrow.png | ||
|caption=Throw often to scare your foes | |caption=Throw often to scare your foes. | ||
|hitboxes= | |hitboxes= | ||
|notes=Frame Advantage listed is on successful throw;Stun: 5×10 | |notes=Frame Advantage listed is on successful throw;Stun: 5×10 | ||
Line 297: | Line 298: | ||
|startup=1 |active= |recovery= |onBlock=+24 | |startup=1 |active= |recovery= |onBlock=+24 | ||
|images=GGXRD_Bedman_AirThrow.png | |images=GGXRD_Bedman_AirThrow.png | ||
|caption=Dunk 'em good! | |||
|hitboxes= | |hitboxes= | ||
|notes=Frame Advantage listed is on successful throw;Stun: 30 | |notes=Frame Advantage listed is on successful throw;Stun: 30 | ||
Line 308: | Line 310: | ||
|startup=8 |active=3 |recovery=32 |onBlock=-21 | |startup=8 |active=3 |recovery=32 |onBlock=-21 | ||
|images=GGXRD_Bedman_5K.png | |images=GGXRD_Bedman_5K.png | ||
|hitboxes=GGXRD-R2_Bedman_5K-Hitbox.png | |hitboxes=GGXRD-R2_Bedman_5K-Hitbox.png | ||
|notes= | |notes= | ||
Line 348: | Line 349: | ||
|notes=Tension gain only on down forward direction | |notes=Tension gain only on down forward direction | ||
}} | }} | ||
=== | ===Hover=== | ||
{{MoveData-GGXRD-R2 |chara=Bedman |type=special | {{MoveData-GGXRD-R2 |chara=Bedman |type=special | ||
|input= | |input=Hover |name=Air Hover | ||
|damage= |riscp= |riscm= |prorate= | |damage= |riscp= |riscm= |prorate= | ||
|guard= |cancel= |roman=Y | |guard= |cancel= |roman=Y | ||
Line 359: | Line 360: | ||
|notes=Can cancel into Air Movement from 11F onwards | |notes=Can cancel into Air Movement from 11F onwards | ||
}} | }} | ||
===Air Dash=== | ===Air Dash=== | ||
{{MoveData-GGXRD-R2 |chara=Bedman |type=special | {{MoveData-GGXRD-R2 |chara=Bedman |type=special | ||
|input= | |input=Hover > Direction |name=Air Movement | ||
|damage= |riscp= |riscm= |prorate= | |damage= |riscp= |riscm= |prorate= | ||
|guard= |cancel= |roman=Y | |guard= |cancel= |roman=Y | ||
Line 367: | Line 369: | ||
|startup= |active= |recovery=Total 25 |onBlock= | |startup= |active= |recovery=Total 25 |onBlock= | ||
|images=GGXRD_Bedman_AirDash.png | |images=GGXRD_Bedman_AirDash.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Can cancel into Attacks from 2F onwards | |notes=Can cancel into Attacks from 2F onwards | ||
Line 380: | Line 381: | ||
|startup= |active= |recovery=Total 32 |onBlock= | |startup= |active= |recovery=Total 32 |onBlock= | ||
|images=GGXRD_Bedman_Dash.png | |images=GGXRD_Bedman_Dash.png | ||
|caption= | |caption=Why beat offense directly when you can just go around it? | ||
|hitboxes= | |hitboxes= | ||
|notes=On successful guard point, 15F recovery;Guard point recovery | |notes=On successful guard point, 15F recovery;Guard point recovery ia invulnerable;Can cancel into jump 1-14F | ||
}} | }} | ||
Line 393: | Line 394: | ||
|startup=18 |active=90, until return |recovery=Total 49 |onBlock=-5 | |startup=18 |active=90, until return |recovery=Total 49 |onBlock=-5 | ||
|images=GGXRD_Bedman_TaskA.png | |images=GGXRD_Bedman_TaskA.png | ||
|hitboxes=GGXRD_Bedman_TaskA_hitbox.png | |hitboxes=GGXRD_Bedman_TaskA_hitbox.png | ||
|notes= | |notes= | ||
Line 405: | Line 405: | ||
|startup=18 |active=90, until return |recovery=Total 49 |onBlock=-5 | |startup=18 |active=90, until return |recovery=Total 49 |onBlock=-5 | ||
|images=GGXRD_Bedman_TaskA.png | |images=GGXRD_Bedman_TaskA.png | ||
|caption=Here, catch | |caption=Here, catch. | ||
|hitboxes=GGXRD_Bedman_TaskA_hitbox.png | |hitboxes=GGXRD_Bedman_TaskA_hitbox.png | ||
|notes= | |notes= | ||
Line 441: | Line 441: | ||
|startup=37 |active= |recovery=Total 70 |onBlock=+9 | |startup=37 |active= |recovery=Total 70 |onBlock=+9 | ||
|images=GGXRD_Bedman_TaskA.png;GGXRD_Bedman_TaskAdash.png | |images=GGXRD_Bedman_TaskA.png;GGXRD_Bedman_TaskAdash.png | ||
|caption= | |caption=The next dimension to your mix-ups. This is where the fun begins... | ||
|hitboxes=GGXRD_Bedman_TaskA_hitbox.png | |hitboxes=GGXRD_Bedman_TaskA_hitbox.png | ||
|notes= | |notes= | ||
Line 454: | Line 454: | ||
|startup=37 |active= |recovery=Total 70 |onBlock=+9 | |startup=37 |active= |recovery=Total 70 |onBlock=+9 | ||
|images=GGXRD_Bedman_TaskA.png;GGXRD_Bedman_TaskAdash.png | |images=GGXRD_Bedman_TaskA.png;GGXRD_Bedman_TaskAdash.png | ||
|caption= | |caption=The next dimension to your mix-ups. This is where the fun begins... | ||
|hitboxes=GGXRD_Bedman_TaskA_hitbox.png | |hitboxes=GGXRD_Bedman_TaskA_hitbox.png | ||
|notes= | |notes= | ||
Line 488: | Line 488: | ||
|startup=12 |active=4×4 |recovery=26 |onBlock=-13 | |startup=12 |active=4×4 |recovery=26 |onBlock=-13 | ||
|images=GGXRD_Bedman_TaskB.png | |images=GGXRD_Bedman_TaskB.png | ||
|caption=Will it blend? | |||
|hitboxes=GGXRD_Bedman_TaskB_hitbox.png | |hitboxes=GGXRD_Bedman_TaskB_hitbox.png | ||
|notes= | |notes= | ||
Line 532: | Line 533: | ||
|startup=11 |active=8(17)10,10 |recovery=13 |onBlock=-2 | |startup=11 |active=8(17)10,10 |recovery=13 |onBlock=-2 | ||
|images=GGXRD_Bedman_TaskC.png | |images=GGXRD_Bedman_TaskC.png | ||
|hitboxes=GGXRD_Bedman_TaskC_hitbox1.png;GGXRD_Bedman_TaskC_hitbox2.png;GGXRD_Bedman_TaskC_hitbox3.png | |hitboxes=GGXRD_Bedman_TaskC_hitbox1.png;GGXRD_Bedman_TaskC_hitbox2.png;GGXRD_Bedman_TaskC_hitbox3.png | ||
|notes= | |notes= | ||
Line 590: | Line 590: | ||
|startup= |active= |recovery=Total 30 |onBlock= | |startup= |active= |recovery=Total 30 |onBlock= | ||
|images=GGXRD_Bedman_DejaVu.png;GGXRD_Bedman_DejaVu2.png | |images=GGXRD_Bedman_DejaVu.png;GGXRD_Bedman_DejaVu2.png | ||
|caption= | |caption= \Four different seals are possible, based Bedman's four specials. | ||
|hitboxes= | |hitboxes= | ||
|notes=Deja Vu starts at 6F | |notes=Deja Vu starts at 6F | ||
Line 602: | Line 602: | ||
|startup= |active= |recovery=Total 42+8L |onBlock= | |startup= |active= |recovery=Total 42+8L |onBlock= | ||
|images=GGXRD_Bedman_DejaVu.png;GGXRD_Bedman_DejaVu2.png | |images=GGXRD_Bedman_DejaVu.png;GGXRD_Bedman_DejaVu2.png | ||
|caption= | |caption= \Four different seals are possible, based Bedman's four specials. | ||
|notes=Deja Vu starts at 6F | |notes=Deja Vu starts at 6F | ||
}} | }} | ||
Line 615: | Line 615: | ||
|startup=6+8 |active=2×6 |recovery=Total 39 |onBlock=+11 | |startup=6+8 |active=2×6 |recovery=Total 39 |onBlock=+11 | ||
|images=GGXRD_Bedman_SinusoidalHelios.png;GGXRD_Bedman_SinusoidalHelios2.png | |images=GGXRD_Bedman_SinusoidalHelios.png;GGXRD_Bedman_SinusoidalHelios2.png | ||
|caption=Brings a new meaning to 'wakeup super' | |caption=Brings a new meaning to 'wakeup super' | ||
|hitboxes=GGXRD_Bedman_SinusoidalHelios_hitbox1.png;GGXRD_Bedman_SinusoidalHelios_hitbox2.png | |hitboxes=GGXRD_Bedman_SinusoidalHelios_hitbox1.png;GGXRD_Bedman_SinusoidalHelios_hitbox2.png | ||
|hitboxCaption=Reversal hitbox\Max size | |hitboxCaption=Reversal hitbox\Max size | ||
Line 649: | Line 649: | ||
==Category== | ==Category== | ||
{{ | {{GGXRD-R2/Navigation}} |
Latest revision as of 07:15, 24 February 2024
Links
System Data
Portrait | Name | Defense | Guts | Stun Resistance | RISC Gain Rate | Prejump | Backdash |
---|---|---|---|---|---|---|---|
Bedman | x0.98 | 0 | 60 | 28 | 3F | 23F (1~11F invuln) | |
Forward Dash | Weight | Wakeup (Face Up) | Wakeup (Face Down) | Unique Movement Options | Icon | ||
[96] Heavy | 24F | 30F | 8-way Airdash Crawling Forward Dash (32F. 3~14 Guard Point) |
Normal Moves
5P
5P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
12 | Mid | 6 | 4 | 6 | ±0 | 0 | 3 | 8 | CSJ | YRP | 144 | Initial: 90% | ||
Niche, but good. | ||||||||||||||
5K
c.S
c.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 | Mid | 6 | 3 | 11 | ±0 | 2 | 10 | 7 | SJ | YRP | 264 | |||
The butter of all breads. | ||||||||||||||
f.S
f.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36 | Mid | 9 | 2 | 19 | -7 | 2 | 10 | 7 | SJ | YRP | 264 | Initial: 90% | ||
Decent poke | ||||||||||||||
5H
2P
2K
2K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
15 | Low | 6 | 6 | 8 | -2 | 1 | -7/+6 | S | YRP | 264 | Initial: 70% | |||
2S
2S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 | Low | 12 | 3 | 11 | ±0 | 2 | -7/+10 | S | YRP | 264 | ||||
As low as the bed will get. | ||||||||||||||
1H
2H
3H
j.P
j.P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
14 | High / Air | 6 | 6 | 9 | 0 | 3 | 8 | CSJ | YRP | 144 | ||||
Good and fast air to air poke. | ||||||||||||||
j.K
j.S
j.H
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
14×6 | High / Air | 13 | 12 | 24 | 2 | 10 | 7 | S | YRP | 264×6 | ||||
No one likes blocking this. | ||||||||||||||
j.D
6P
6H
6H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24,18 | Mid | 18 | 3(7)3 | 21 | -5 | 4 | 10 | 6 | S | YRP | 384 | |||
6HH
6HH normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
18,24 | Mid | 10 | 3(11)5 | 14 | ±0 | 4 | 10 | 6 | YRP | 384 | ||||
2D
2D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 | Low | 12 | 6 | 12 | -4 | 2 | 10 | 7 | S | YRP | 264 | |||
5D
5D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
25 | High | 26 | 7 | 12 | ±0 | 4 | 20 | 20 | YRP | 384 | Initial: 80% | |||
Universal Mechanics
Ground Throw
Air Throw
DAA
Blitz Attack
Blitz Attack Max Charge
Special Moves
Crawl
Hover
Hover Air Hover special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total 45 | Y | |||||||||||||
Can cancel into Air Movement from 11F onwards |
Air Dash
Dash
236P
236P Task A special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
35×2 | All | 18 | 90, until return | Total 49 | -5 | 2 | 2 | 7 | YRP | 150 / 360 | ||||
j.236P
214P
j.214P
236K
j.236K
214K
j.214K
236S
236S Task B special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
14×4 | All | 12 | 4×4 | 26 | -13 | 3 | 2 | 6 | YRP | 250 / 360 | ||||
Will it blend? | ||||||||||||||
j.236S
j.236S Air Task B special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
14×3 | All | 12 | 6,6,4 | Until Landing + 8 | -5 | 3 | 2 | 6 | YRP | 200 / 480 | ||||
214S
j.214S
236H
j.236H
214H
j.214H
Icon Properties
Icon Properties Icon Properties special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
421 | ||||||||||||||
Deja Vu
Air Deja Vu
Overdrives
632146H
632146S
Instant Kill
236236H
Category
System Links
Mechanics
Application & Advanced Information
Archived Information